Norman Lansing
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9fb60888ba
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Lesson 67 - Portal Setup
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2026-03-22 17:18:22 -04:00 |
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Norman Lansing
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acc105c84d
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WBP_ListFleetsBox to make it larger, and to allow sizing changes
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2026-03-18 06:58:22 -04:00 |
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Norman Lansing
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d9eb52c047
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Lesson 66 - Displaying Fleet Data
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2026-03-17 07:16:52 -04:00 |
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Norman Lansing
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e95360489b
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Lesson 65 - ListFleets Callback
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2026-03-16 22:30:26 -04:00 |
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Norman Lansing
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6f3e1d1f86
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Lesson 65 - Parsing Errors
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2026-03-16 18:12:29 -04:00 |
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Norman Lansing
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30c1e42379
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Lesson 63 - Parsing the Payload
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2026-03-16 06:46:34 -04:00 |
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Norman Lansing
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7f154aa6f9
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Lesson 62 - Parsing the MetaData
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2026-03-16 06:30:18 -04:00 |
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Norman Lansing
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8d6f3f68f1
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Lesson 61 - Parsing an HTTP Response
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2026-03-15 22:09:50 -04:00 |
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Norman Lansing
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3912fe52c6
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Lesson 60 - Making an HTTP Request
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2026-03-15 21:46:18 -04:00 |
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Norman Lansing
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d989960b41
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Lesson 59 - Game Sessions API Data Asset
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2026-03-15 17:31:56 -04:00 |
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Norman Lansing
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3407b94731
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Lesson 58 - HTTP Request Manager
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2026-03-15 17:02:22 -04:00 |
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Norman Lansing
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b26e9eb576
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Lesson 57 - List Fleets Widget
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2026-03-15 16:19:51 -04:00 |
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Norman Lansing
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898fba8153
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Lession 56 - API Test HUD
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2026-03-15 09:19:39 -04:00 |
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Norman Lansing
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f52a4225c3
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Lesson 55 - #if #endif blocks added to DS_GameMode.cpp to prevent gamelift issues in editor mode
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2026-03-15 08:58:52 -04:00 |
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Norman Lansing
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2ec989d34a
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Lesson 55 - Dedicated Servers Game Mode
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2026-03-15 08:53:18 -04:00 |
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Norman Lansing
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3e61d4cec0
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Lesson 54 - Creating a Module
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2026-03-14 21:05:22 -04:00 |
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Norman Lansing
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7f14cad36f
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Current final tweaks to Shooter Game Mode
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2026-03-14 19:38:13 -04:00 |
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Norman Lansing
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6afd336bbf
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Minor spelling changes and switching GameSessionId to const in the OnStartGameSession Lambda
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2026-03-13 07:25:35 -04:00 |
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Norman Lansing
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554c94a778
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Added in EC2 support and adjusted Anywhere if statement to allow EC2 and to clean uip variable placement.
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2026-03-13 07:19:41 -04:00 |
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Norman Lansing
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23bcff131a
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New Shooter Game Mode Complete - Lesson 44 done.
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2026-03-12 21:31:36 -04:00 |
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Norman Lansing
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51e89e8613
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Parsing and error logging complete
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2026-03-12 07:13:47 -04:00 |
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Norman Lansing
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bf2ead5f97
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SHA256 Hashing for AuthToken Complete
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2026-03-11 07:40:45 -04:00 |
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Norman Lansing
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04f5cb37dc
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New Parser Completed. Verification next.
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2026-03-10 22:38:12 -04:00 |
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Norman Lansing
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5bfc79cbda
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Updated GetConfiguredOrDefaultPort()
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2026-03-05 10:36:18 -05:00 |
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Norman Lansing
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99b168b6b5
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Added in namespace GameLiftValidators and methods
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2026-03-05 10:00:22 -05:00 |
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Norman Lansing
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ade2a38d7c
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Basic parsing completed, next step is to refactor the InitGame function.
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2026-03-04 09:54:18 -05:00 |
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Norman Lansing
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ebf932882b
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Removed old code. Wrote new command line argument parser/cacher
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2026-03-04 06:40:59 -05:00 |
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Norman Lansing
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13daff916c
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Lesson 44 - Deleting the Fleet (EC2), all working at this point.
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2026-03-03 18:27:04 -05:00 |
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Norman Lansing
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Lesson 38 - Anywhere Fleets and EC2 Fleets set up
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2026-03-01 15:04:08 -05:00 |
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Norman Lansing
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36050d4ea1
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Modified ShooterGameMode - At Lesson 35 - Working
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2026-03-01 09:29:41 -05:00 |
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Norman Lansing
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Lesson 35 - Get Compute Auth Token Working
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2026-02-28 12:32:28 -05:00 |
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Norman Lansing
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Lesson 31 - Clean - no GameLift
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2026-02-27 14:44:23 -05:00 |
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Norman Lansing
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1162e854d8
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Initial Commit - Lesson 31 (Commit #3)
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2026-02-24 22:49:32 -05:00 |
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Norman Lansing
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fb10edda8a
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Initial Commit - Lesson 31 (Commit #2)
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2026-02-24 22:47:18 -05:00 |
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Norman Lansing
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9591e7f503
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Initial Commit - Lesson 31 (Commit #1)
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2026-02-24 22:39:26 -05:00 |
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