Lesson 57 - List Fleets Widget

This commit is contained in:
Norman Lansing
2026-03-15 16:19:51 -04:00
parent 898fba8153
commit b26e9eb576
7 changed files with 58 additions and 0 deletions

View File

@@ -0,0 +1,4 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "UI/API/ListFleets/FleetId.h"

View File

@@ -0,0 +1,4 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "UI/API/ListFleets/ListFleetsBox.h"

View File

@@ -0,0 +1,23 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "FleetId.generated.h"
class UTextBlock;
/**
*
*/
UCLASS()
class DEDICATEDSERVERS_API UFleetId : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(meta = (BindWidget))
TObjectPtr<UTextBlock> TextBlock_FleetId;
};

View File

@@ -0,0 +1,27 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "ListFleetsBox.generated.h"
class UButton;
class UScrollBox;
/**
*
*/
UCLASS()
class DEDICATEDSERVERS_API UListFleetsBox : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(meta = (BindWidget))
TObjectPtr<UScrollBox> ScrollBox_ListFleets;
UPROPERTY(meta = (BindWidget))
TObjectPtr<UButton> Button_ListFleets;
};