Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Widgets/Layout/Anchors.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnchors() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FAnchors();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FAnchors **********************************************************
struct Z_Construct_UScriptStruct_FAnchors_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnchors); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnchors); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Describes how a widget is anchored.\n */" },
{ "ModuleRelativePath", "Public/Widgets/Layout/Anchors.h" },
{ "ToolTip", "Describes how a widget is anchored." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Minimum_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** Holds the minimum anchors, left + top. */" },
{ "ModuleRelativePath", "Public/Widgets/Layout/Anchors.h" },
{ "ToolTip", "Holds the minimum anchors, left + top." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Maximum_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** Holds the maximum anchors, right + bottom. */" },
{ "ModuleRelativePath", "Public/Widgets/Layout/Anchors.h" },
{ "ToolTip", "Holds the maximum anchors, right + bottom." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnchors constinit property declarations **************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Minimum;
static const UECodeGen_Private::FStructPropertyParams NewProp_Maximum;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnchors constinit property declarations ****************************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnchors>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnchors_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnchors;
class UScriptStruct* FAnchors::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnchors.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnchors.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnchors, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("Anchors"));
}
return Z_Registration_Info_UScriptStruct_FAnchors.OuterSingleton;
}
// ********** Begin ScriptStruct FAnchors Property Definitions *************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnchors_Statics::NewProp_Minimum = { "Minimum", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnchors, Minimum), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Minimum_MetaData), NewProp_Minimum_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnchors_Statics::NewProp_Maximum = { "Maximum", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnchors, Maximum), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Maximum_MetaData), NewProp_Maximum_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnchors_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnchors_Statics::NewProp_Minimum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnchors_Statics::NewProp_Maximum,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnchors_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnchors Property Definitions ***************************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnchors_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"Anchors",
Z_Construct_UScriptStruct_FAnchors_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnchors_Statics::PropPointers),
sizeof(FAnchors),
alignof(FAnchors),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnchors_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnchors_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnchors()
{
if (!Z_Registration_Info_UScriptStruct_FAnchors.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnchors.InnerSingleton, Z_Construct_UScriptStruct_FAnchors_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnchors.InnerSingleton);
}
// ********** End ScriptStruct FAnchors ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_Anchors_h__Script_Slate_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAnchors::StaticStruct, Z_Construct_UScriptStruct_FAnchors_Statics::NewStructOps, TEXT("Anchors"),&Z_Registration_Info_UScriptStruct_FAnchors, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnchors), 3233200920U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_Anchors_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_Anchors_h__Script_Slate_2418728445{
TEXT("/Script/Slate"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_Anchors_h__Script_Slate_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_Anchors_h__Script_Slate_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Widgets/Layout/Anchors.h"
#ifdef SLATE_Anchors_generated_h
#error "Anchors.generated.h already included, missing '#pragma once' in Anchors.h"
#endif
#define SLATE_Anchors_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAnchors **********************************************************
struct Z_Construct_UScriptStruct_FAnchors_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_Anchors_h_15_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnchors_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FAnchors;
// ********** End ScriptStruct FAnchors ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_Anchors_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/ButtonWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeButtonWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UButtonWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UButtonWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FButtonStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UButtonWidgetStyle *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UButtonWidgetStyle;
UClass* UButtonWidgetStyle::GetPrivateStaticClass()
{
using TClass = UButtonWidgetStyle;
if (!Z_Registration_Info_UClass_UButtonWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ButtonWidgetStyle"),
Z_Registration_Info_UClass_UButtonWidgetStyle.InnerSingleton,
StaticRegisterNativesUButtonWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UButtonWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UButtonWidgetStyle_NoRegister()
{
return UButtonWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UButtonWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/ButtonWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/ButtonWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ButtonStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the button's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/ButtonWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the button's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UButtonWidgetStyle constinit property declarations ***********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ButtonStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UButtonWidgetStyle constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UButtonWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UButtonWidgetStyle_Statics
// ********** Begin Class UButtonWidgetStyle Property Definitions **********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UButtonWidgetStyle_Statics::NewProp_ButtonStyle = { "ButtonStyle", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UButtonWidgetStyle, ButtonStyle), Z_Construct_UScriptStruct_FButtonStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ButtonStyle_MetaData), NewProp_ButtonStyle_MetaData) }; // 4167727917
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UButtonWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UButtonWidgetStyle_Statics::NewProp_ButtonStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UButtonWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UButtonWidgetStyle Property Definitions ************************************
UObject* (*const Z_Construct_UClass_UButtonWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UButtonWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UButtonWidgetStyle_Statics::ClassParams = {
&UButtonWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UButtonWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UButtonWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UButtonWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UButtonWidgetStyle_Statics::Class_MetaDataParams)
};
void UButtonWidgetStyle::StaticRegisterNativesUButtonWidgetStyle()
{
}
UClass* Z_Construct_UClass_UButtonWidgetStyle()
{
if (!Z_Registration_Info_UClass_UButtonWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UButtonWidgetStyle.OuterSingleton, Z_Construct_UClass_UButtonWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UButtonWidgetStyle.OuterSingleton;
}
UButtonWidgetStyle::UButtonWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UButtonWidgetStyle);
UButtonWidgetStyle::~UButtonWidgetStyle() {}
// ********** End Class UButtonWidgetStyle *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UButtonWidgetStyle, UButtonWidgetStyle::StaticClass, TEXT("UButtonWidgetStyle"), &Z_Registration_Info_UClass_UButtonWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UButtonWidgetStyle), 1852530922U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h__Script_Slate_1518449980{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/ButtonWidgetStyle.h"
#ifdef SLATE_ButtonWidgetStyle_generated_h
#error "ButtonWidgetStyle.generated.h already included, missing '#pragma once' in ButtonWidgetStyle.h"
#endif
#define SLATE_ButtonWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UButtonWidgetStyle *******************************************************
struct Z_Construct_UClass_UButtonWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UButtonWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUButtonWidgetStyle(); \
friend struct ::Z_Construct_UClass_UButtonWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UButtonWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UButtonWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UButtonWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UButtonWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UButtonWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UButtonWidgetStyle(UButtonWidgetStyle&&) = delete; \
UButtonWidgetStyle(const UButtonWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UButtonWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UButtonWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UButtonWidgetStyle) \
SLATE_API virtual ~UButtonWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h_17_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UButtonWidgetStyle;
// ********** End Class UButtonWidgetStyle *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ButtonWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Text/CharRangeList.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCharRangeList() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FCharRange();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FCharRangeList();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FCharRange ********************************************************
struct Z_Construct_UScriptStruct_FCharRange_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCharRange); }
static inline consteval int16 GetStructAlignment() { return alignof(FCharRange); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Represents a range of characters, specified by the Unicode code point of the first and last characters in the range, both included.\n* If you need a single-character range, simply use the same character for both the first and last characters. */" },
{ "ModuleRelativePath", "Public/Framework/Text/CharRangeList.h" },
{ "ToolTip", "Represents a range of characters, specified by the Unicode code point of the first and last characters in the range, both included.\n If you need a single-character range, simply use the same character for both the first and last characters." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_First_MetaData[] = {
{ "Category", "Char Range" },
{ "Comment", "/** Unicode code point of the first character in the range (inclusive). Only characters within the Basic Multilingual Plane are supported.\n\x09* Note: The code point must be entered in decimal, not hexadecimal. */" },
{ "ModuleRelativePath", "Public/Framework/Text/CharRangeList.h" },
{ "ToolTip", "Unicode code point of the first character in the range (inclusive). Only characters within the Basic Multilingual Plane are supported.\n Note: The code point must be entered in decimal, not hexadecimal." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Last_MetaData[] = {
{ "Category", "Char Range" },
{ "Comment", "/** Unicode code point of the last character in the range (inclusive). Only characters within the Basic Multilingual Plane are supported.\n\x09* Note: The code point must be entered in decimal, not hexadecimal. */" },
{ "ModuleRelativePath", "Public/Framework/Text/CharRangeList.h" },
{ "ToolTip", "Unicode code point of the last character in the range (inclusive). Only characters within the Basic Multilingual Plane are supported.\n Note: The code point must be entered in decimal, not hexadecimal." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCharRange constinit property declarations ************************
static const UECodeGen_Private::FUInt16PropertyParams NewProp_First;
static const UECodeGen_Private::FUInt16PropertyParams NewProp_Last;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCharRange constinit property declarations **************************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCharRange>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCharRange_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCharRange;
class UScriptStruct* FCharRange::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCharRange.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCharRange.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCharRange, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("CharRange"));
}
return Z_Registration_Info_UScriptStruct_FCharRange.OuterSingleton;
}
// ********** Begin ScriptStruct FCharRange Property Definitions ***********************************
const UECodeGen_Private::FUInt16PropertyParams Z_Construct_UScriptStruct_FCharRange_Statics::NewProp_First = { "First", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::UInt16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCharRange, First), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_First_MetaData), NewProp_First_MetaData) };
const UECodeGen_Private::FUInt16PropertyParams Z_Construct_UScriptStruct_FCharRange_Statics::NewProp_Last = { "Last", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::UInt16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCharRange, Last), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Last_MetaData), NewProp_Last_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCharRange_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCharRange_Statics::NewProp_First,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCharRange_Statics::NewProp_Last,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharRange_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCharRange Property Definitions *************************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCharRange_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"CharRange",
Z_Construct_UScriptStruct_FCharRange_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharRange_Statics::PropPointers),
sizeof(FCharRange),
alignof(FCharRange),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharRange_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCharRange_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCharRange()
{
if (!Z_Registration_Info_UScriptStruct_FCharRange.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCharRange.InnerSingleton, Z_Construct_UScriptStruct_FCharRange_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCharRange.InnerSingleton);
}
// ********** End ScriptStruct FCharRange **********************************************************
// ********** Begin ScriptStruct FCharRangeList ****************************************************
struct Z_Construct_UScriptStruct_FCharRangeList_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCharRangeList); }
static inline consteval int16 GetStructAlignment() { return alignof(FCharRangeList); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Represents a list of character ranges. */" },
{ "ModuleRelativePath", "Public/Framework/Text/CharRangeList.h" },
{ "ToolTip", "Represents a list of character ranges." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Ranges_MetaData[] = {
{ "Category", "Char Range List" },
{ "ModuleRelativePath", "Public/Framework/Text/CharRangeList.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCharRangeList constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Ranges_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Ranges;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCharRangeList constinit property declarations **********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCharRangeList>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCharRangeList_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCharRangeList;
class UScriptStruct* FCharRangeList::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCharRangeList.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCharRangeList.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCharRangeList, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("CharRangeList"));
}
return Z_Registration_Info_UScriptStruct_FCharRangeList.OuterSingleton;
}
// ********** Begin ScriptStruct FCharRangeList Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCharRangeList_Statics::NewProp_Ranges_Inner = { "Ranges", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCharRange, METADATA_PARAMS(0, nullptr) }; // 1085422677
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCharRangeList_Statics::NewProp_Ranges = { "Ranges", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCharRangeList, Ranges), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Ranges_MetaData), NewProp_Ranges_MetaData) }; // 1085422677
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCharRangeList_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCharRangeList_Statics::NewProp_Ranges_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCharRangeList_Statics::NewProp_Ranges,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharRangeList_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCharRangeList Property Definitions *********************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCharRangeList_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"CharRangeList",
Z_Construct_UScriptStruct_FCharRangeList_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharRangeList_Statics::PropPointers),
sizeof(FCharRangeList),
alignof(FCharRangeList),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharRangeList_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCharRangeList_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCharRangeList()
{
if (!Z_Registration_Info_UScriptStruct_FCharRangeList.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCharRangeList.InnerSingleton, Z_Construct_UScriptStruct_FCharRangeList_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCharRangeList.InnerSingleton);
}
// ********** End ScriptStruct FCharRangeList ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_CharRangeList_h__Script_Slate_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCharRange::StaticStruct, Z_Construct_UScriptStruct_FCharRange_Statics::NewStructOps, TEXT("CharRange"),&Z_Registration_Info_UScriptStruct_FCharRange, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCharRange), 1085422677U) },
{ FCharRangeList::StaticStruct, Z_Construct_UScriptStruct_FCharRangeList_Statics::NewStructOps, TEXT("CharRangeList"),&Z_Registration_Info_UScriptStruct_FCharRangeList, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCharRangeList), 1092172687U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_CharRangeList_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_CharRangeList_h__Script_Slate_2976997772{
TEXT("/Script/Slate"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_CharRangeList_h__Script_Slate_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_CharRangeList_h__Script_Slate_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,42 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Text/CharRangeList.h"
#ifdef SLATE_CharRangeList_generated_h
#error "CharRangeList.generated.h already included, missing '#pragma once' in CharRangeList.h"
#endif
#define SLATE_CharRangeList_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FCharRange ********************************************************
struct Z_Construct_UScriptStruct_FCharRange_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Text_CharRangeList_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCharRange_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FCharRange;
// ********** End ScriptStruct FCharRange **********************************************************
// ********** Begin ScriptStruct FCharRangeList ****************************************************
struct Z_Construct_UScriptStruct_FCharRangeList_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Text_CharRangeList_h_37_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCharRangeList_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FCharRangeList;
// ********** End ScriptStruct FCharRangeList ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Text_CharRangeList_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/CheckBoxWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCheckBoxWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UCheckBoxWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UCheckBoxWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FCheckBoxStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCheckBoxWidgetStyle *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCheckBoxWidgetStyle;
UClass* UCheckBoxWidgetStyle::GetPrivateStaticClass()
{
using TClass = UCheckBoxWidgetStyle;
if (!Z_Registration_Info_UClass_UCheckBoxWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CheckBoxWidgetStyle"),
Z_Registration_Info_UClass_UCheckBoxWidgetStyle.InnerSingleton,
StaticRegisterNativesUCheckBoxWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCheckBoxWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UCheckBoxWidgetStyle_NoRegister()
{
return UCheckBoxWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCheckBoxWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/CheckBoxWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/CheckBoxWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CheckBoxStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the button's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/CheckBoxWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the button's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UCheckBoxWidgetStyle constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_CheckBoxStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCheckBoxWidgetStyle constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCheckBoxWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCheckBoxWidgetStyle_Statics
// ********** Begin Class UCheckBoxWidgetStyle Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::NewProp_CheckBoxStyle = { "CheckBoxStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCheckBoxWidgetStyle, CheckBoxStyle), Z_Construct_UScriptStruct_FCheckBoxStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CheckBoxStyle_MetaData), NewProp_CheckBoxStyle_MetaData) }; // 381311243
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::NewProp_CheckBoxStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UCheckBoxWidgetStyle Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::ClassParams = {
&UCheckBoxWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::Class_MetaDataParams)
};
void UCheckBoxWidgetStyle::StaticRegisterNativesUCheckBoxWidgetStyle()
{
}
UClass* Z_Construct_UClass_UCheckBoxWidgetStyle()
{
if (!Z_Registration_Info_UClass_UCheckBoxWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCheckBoxWidgetStyle.OuterSingleton, Z_Construct_UClass_UCheckBoxWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCheckBoxWidgetStyle.OuterSingleton;
}
UCheckBoxWidgetStyle::UCheckBoxWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCheckBoxWidgetStyle);
UCheckBoxWidgetStyle::~UCheckBoxWidgetStyle() {}
// ********** End Class UCheckBoxWidgetStyle *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCheckBoxWidgetStyle, UCheckBoxWidgetStyle::StaticClass, TEXT("UCheckBoxWidgetStyle"), &Z_Registration_Info_UClass_UCheckBoxWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCheckBoxWidgetStyle), 4159962627U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h__Script_Slate_2631909344{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/CheckBoxWidgetStyle.h"
#ifdef SLATE_CheckBoxWidgetStyle_generated_h
#error "CheckBoxWidgetStyle.generated.h already included, missing '#pragma once' in CheckBoxWidgetStyle.h"
#endif
#define SLATE_CheckBoxWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCheckBoxWidgetStyle *****************************************************
struct Z_Construct_UClass_UCheckBoxWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UCheckBoxWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCheckBoxWidgetStyle(); \
friend struct ::Z_Construct_UClass_UCheckBoxWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UCheckBoxWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UCheckBoxWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UCheckBoxWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UCheckBoxWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UCheckBoxWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UCheckBoxWidgetStyle(UCheckBoxWidgetStyle&&) = delete; \
UCheckBoxWidgetStyle(const UCheckBoxWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UCheckBoxWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCheckBoxWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCheckBoxWidgetStyle) \
SLATE_API virtual ~UCheckBoxWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCheckBoxWidgetStyle;
// ********** End Class UCheckBoxWidgetStyle *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_CheckBoxWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/ComboBoxWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeComboBoxWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UComboBoxWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UComboBoxWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FComboBoxStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UComboBoxWidgetStyle *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UComboBoxWidgetStyle;
UClass* UComboBoxWidgetStyle::GetPrivateStaticClass()
{
using TClass = UComboBoxWidgetStyle;
if (!Z_Registration_Info_UClass_UComboBoxWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ComboBoxWidgetStyle"),
Z_Registration_Info_UClass_UComboBoxWidgetStyle.InnerSingleton,
StaticRegisterNativesUComboBoxWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UComboBoxWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UComboBoxWidgetStyle_NoRegister()
{
return UComboBoxWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UComboBoxWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/ComboBoxWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/ComboBoxWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComboBoxStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the combo box's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/ComboBoxWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the combo box's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UComboBoxWidgetStyle constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ComboBoxStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UComboBoxWidgetStyle constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UComboBoxWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UComboBoxWidgetStyle_Statics
// ********** Begin Class UComboBoxWidgetStyle Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UComboBoxWidgetStyle_Statics::NewProp_ComboBoxStyle = { "ComboBoxStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UComboBoxWidgetStyle, ComboBoxStyle), Z_Construct_UScriptStruct_FComboBoxStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComboBoxStyle_MetaData), NewProp_ComboBoxStyle_MetaData) }; // 651641184
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UComboBoxWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UComboBoxWidgetStyle_Statics::NewProp_ComboBoxStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UComboBoxWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UComboBoxWidgetStyle Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UComboBoxWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UComboBoxWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UComboBoxWidgetStyle_Statics::ClassParams = {
&UComboBoxWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UComboBoxWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UComboBoxWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UComboBoxWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UComboBoxWidgetStyle_Statics::Class_MetaDataParams)
};
void UComboBoxWidgetStyle::StaticRegisterNativesUComboBoxWidgetStyle()
{
}
UClass* Z_Construct_UClass_UComboBoxWidgetStyle()
{
if (!Z_Registration_Info_UClass_UComboBoxWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UComboBoxWidgetStyle.OuterSingleton, Z_Construct_UClass_UComboBoxWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UComboBoxWidgetStyle.OuterSingleton;
}
UComboBoxWidgetStyle::UComboBoxWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UComboBoxWidgetStyle);
UComboBoxWidgetStyle::~UComboBoxWidgetStyle() {}
// ********** End Class UComboBoxWidgetStyle *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UComboBoxWidgetStyle, UComboBoxWidgetStyle::StaticClass, TEXT("UComboBoxWidgetStyle"), &Z_Registration_Info_UClass_UComboBoxWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UComboBoxWidgetStyle), 3697697216U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h__Script_Slate_4225819068{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/ComboBoxWidgetStyle.h"
#ifdef SLATE_ComboBoxWidgetStyle_generated_h
#error "ComboBoxWidgetStyle.generated.h already included, missing '#pragma once' in ComboBoxWidgetStyle.h"
#endif
#define SLATE_ComboBoxWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UComboBoxWidgetStyle *****************************************************
struct Z_Construct_UClass_UComboBoxWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UComboBoxWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUComboBoxWidgetStyle(); \
friend struct ::Z_Construct_UClass_UComboBoxWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UComboBoxWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UComboBoxWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UComboBoxWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UComboBoxWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UComboBoxWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UComboBoxWidgetStyle(UComboBoxWidgetStyle&&) = delete; \
UComboBoxWidgetStyle(const UComboBoxWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UComboBoxWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UComboBoxWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UComboBoxWidgetStyle) \
SLATE_API virtual ~UComboBoxWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UComboBoxWidgetStyle;
// ********** End Class UComboBoxWidgetStyle *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboBoxWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/ComboButtonWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeComboButtonWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UComboButtonWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UComboButtonWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FComboButtonStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UComboButtonWidgetStyle **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UComboButtonWidgetStyle;
UClass* UComboButtonWidgetStyle::GetPrivateStaticClass()
{
using TClass = UComboButtonWidgetStyle;
if (!Z_Registration_Info_UClass_UComboButtonWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ComboButtonWidgetStyle"),
Z_Registration_Info_UClass_UComboButtonWidgetStyle.InnerSingleton,
StaticRegisterNativesUComboButtonWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UComboButtonWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UComboButtonWidgetStyle_NoRegister()
{
return UComboButtonWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UComboButtonWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/ComboButtonWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/ComboButtonWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComboButtonStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the combo button's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/ComboButtonWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the combo button's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UComboButtonWidgetStyle constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_ComboButtonStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UComboButtonWidgetStyle constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UComboButtonWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UComboButtonWidgetStyle_Statics
// ********** Begin Class UComboButtonWidgetStyle Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UComboButtonWidgetStyle_Statics::NewProp_ComboButtonStyle = { "ComboButtonStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UComboButtonWidgetStyle, ComboButtonStyle), Z_Construct_UScriptStruct_FComboButtonStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComboButtonStyle_MetaData), NewProp_ComboButtonStyle_MetaData) }; // 972010240
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UComboButtonWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UComboButtonWidgetStyle_Statics::NewProp_ComboButtonStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UComboButtonWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UComboButtonWidgetStyle Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UComboButtonWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UComboButtonWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UComboButtonWidgetStyle_Statics::ClassParams = {
&UComboButtonWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UComboButtonWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UComboButtonWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UComboButtonWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UComboButtonWidgetStyle_Statics::Class_MetaDataParams)
};
void UComboButtonWidgetStyle::StaticRegisterNativesUComboButtonWidgetStyle()
{
}
UClass* Z_Construct_UClass_UComboButtonWidgetStyle()
{
if (!Z_Registration_Info_UClass_UComboButtonWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UComboButtonWidgetStyle.OuterSingleton, Z_Construct_UClass_UComboButtonWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UComboButtonWidgetStyle.OuterSingleton;
}
UComboButtonWidgetStyle::UComboButtonWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UComboButtonWidgetStyle);
UComboButtonWidgetStyle::~UComboButtonWidgetStyle() {}
// ********** End Class UComboButtonWidgetStyle ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UComboButtonWidgetStyle, UComboButtonWidgetStyle::StaticClass, TEXT("UComboButtonWidgetStyle"), &Z_Registration_Info_UClass_UComboButtonWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UComboButtonWidgetStyle), 3597226677U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h__Script_Slate_1983045662{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/ComboButtonWidgetStyle.h"
#ifdef SLATE_ComboButtonWidgetStyle_generated_h
#error "ComboButtonWidgetStyle.generated.h already included, missing '#pragma once' in ComboButtonWidgetStyle.h"
#endif
#define SLATE_ComboButtonWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UComboButtonWidgetStyle **************************************************
struct Z_Construct_UClass_UComboButtonWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UComboButtonWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUComboButtonWidgetStyle(); \
friend struct ::Z_Construct_UClass_UComboButtonWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UComboButtonWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UComboButtonWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UComboButtonWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UComboButtonWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UComboButtonWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UComboButtonWidgetStyle(UComboButtonWidgetStyle&&) = delete; \
UComboButtonWidgetStyle(const UComboButtonWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UComboButtonWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UComboButtonWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UComboButtonWidgetStyle) \
SLATE_API virtual ~UComboButtonWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UComboButtonWidgetStyle;
// ********** End Class UComboButtonWidgetStyle ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ComboButtonWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/EditableTextBoxWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeEditableTextBoxWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UEditableTextBoxWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UEditableTextBoxWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FEditableTextBoxStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UEditableTextBoxWidgetStyle **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UEditableTextBoxWidgetStyle;
UClass* UEditableTextBoxWidgetStyle::GetPrivateStaticClass()
{
using TClass = UEditableTextBoxWidgetStyle;
if (!Z_Registration_Info_UClass_UEditableTextBoxWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("EditableTextBoxWidgetStyle"),
Z_Registration_Info_UClass_UEditableTextBoxWidgetStyle.InnerSingleton,
StaticRegisterNativesUEditableTextBoxWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UEditableTextBoxWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UEditableTextBoxWidgetStyle_NoRegister()
{
return UEditableTextBoxWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/EditableTextBoxWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/EditableTextBoxWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditableTextBoxStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the button's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/EditableTextBoxWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the button's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UEditableTextBoxWidgetStyle constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_EditableTextBoxStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UEditableTextBoxWidgetStyle constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEditableTextBoxWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics
// ********** Begin Class UEditableTextBoxWidgetStyle Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::NewProp_EditableTextBoxStyle = { "EditableTextBoxStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEditableTextBoxWidgetStyle, EditableTextBoxStyle), Z_Construct_UScriptStruct_FEditableTextBoxStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditableTextBoxStyle_MetaData), NewProp_EditableTextBoxStyle_MetaData) }; // 1318239888
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::NewProp_EditableTextBoxStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UEditableTextBoxWidgetStyle Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::ClassParams = {
&UEditableTextBoxWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::Class_MetaDataParams)
};
void UEditableTextBoxWidgetStyle::StaticRegisterNativesUEditableTextBoxWidgetStyle()
{
}
UClass* Z_Construct_UClass_UEditableTextBoxWidgetStyle()
{
if (!Z_Registration_Info_UClass_UEditableTextBoxWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEditableTextBoxWidgetStyle.OuterSingleton, Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEditableTextBoxWidgetStyle.OuterSingleton;
}
UEditableTextBoxWidgetStyle::UEditableTextBoxWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEditableTextBoxWidgetStyle);
UEditableTextBoxWidgetStyle::~UEditableTextBoxWidgetStyle() {}
// ********** End Class UEditableTextBoxWidgetStyle ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEditableTextBoxWidgetStyle, UEditableTextBoxWidgetStyle::StaticClass, TEXT("UEditableTextBoxWidgetStyle"), &Z_Registration_Info_UClass_UEditableTextBoxWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEditableTextBoxWidgetStyle), 3658480284U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h__Script_Slate_3969335814{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/EditableTextBoxWidgetStyle.h"
#ifdef SLATE_EditableTextBoxWidgetStyle_generated_h
#error "EditableTextBoxWidgetStyle.generated.h already included, missing '#pragma once' in EditableTextBoxWidgetStyle.h"
#endif
#define SLATE_EditableTextBoxWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UEditableTextBoxWidgetStyle **********************************************
struct Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UEditableTextBoxWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEditableTextBoxWidgetStyle(); \
friend struct ::Z_Construct_UClass_UEditableTextBoxWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UEditableTextBoxWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UEditableTextBoxWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UEditableTextBoxWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UEditableTextBoxWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UEditableTextBoxWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UEditableTextBoxWidgetStyle(UEditableTextBoxWidgetStyle&&) = delete; \
UEditableTextBoxWidgetStyle(const UEditableTextBoxWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UEditableTextBoxWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditableTextBoxWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEditableTextBoxWidgetStyle) \
SLATE_API virtual ~UEditableTextBoxWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEditableTextBoxWidgetStyle;
// ********** End Class UEditableTextBoxWidgetStyle ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextBoxWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/EditableTextWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeEditableTextWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UEditableTextWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UEditableTextWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FEditableTextStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UEditableTextWidgetStyle *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UEditableTextWidgetStyle;
UClass* UEditableTextWidgetStyle::GetPrivateStaticClass()
{
using TClass = UEditableTextWidgetStyle;
if (!Z_Registration_Info_UClass_UEditableTextWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("EditableTextWidgetStyle"),
Z_Registration_Info_UClass_UEditableTextWidgetStyle.InnerSingleton,
StaticRegisterNativesUEditableTextWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UEditableTextWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UEditableTextWidgetStyle_NoRegister()
{
return UEditableTextWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UEditableTextWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/EditableTextWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/EditableTextWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditableTextStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the button's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/EditableTextWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the button's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UEditableTextWidgetStyle constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_EditableTextStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UEditableTextWidgetStyle constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEditableTextWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UEditableTextWidgetStyle_Statics
// ********** Begin Class UEditableTextWidgetStyle Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UEditableTextWidgetStyle_Statics::NewProp_EditableTextStyle = { "EditableTextStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEditableTextWidgetStyle, EditableTextStyle), Z_Construct_UScriptStruct_FEditableTextStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditableTextStyle_MetaData), NewProp_EditableTextStyle_MetaData) }; // 2605512171
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEditableTextWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEditableTextWidgetStyle_Statics::NewProp_EditableTextStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditableTextWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UEditableTextWidgetStyle Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UEditableTextWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditableTextWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEditableTextWidgetStyle_Statics::ClassParams = {
&UEditableTextWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UEditableTextWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UEditableTextWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEditableTextWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UEditableTextWidgetStyle_Statics::Class_MetaDataParams)
};
void UEditableTextWidgetStyle::StaticRegisterNativesUEditableTextWidgetStyle()
{
}
UClass* Z_Construct_UClass_UEditableTextWidgetStyle()
{
if (!Z_Registration_Info_UClass_UEditableTextWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEditableTextWidgetStyle.OuterSingleton, Z_Construct_UClass_UEditableTextWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEditableTextWidgetStyle.OuterSingleton;
}
UEditableTextWidgetStyle::UEditableTextWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEditableTextWidgetStyle);
UEditableTextWidgetStyle::~UEditableTextWidgetStyle() {}
// ********** End Class UEditableTextWidgetStyle ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEditableTextWidgetStyle, UEditableTextWidgetStyle::StaticClass, TEXT("UEditableTextWidgetStyle"), &Z_Registration_Info_UClass_UEditableTextWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEditableTextWidgetStyle), 3846733593U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h__Script_Slate_1001892426{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/EditableTextWidgetStyle.h"
#ifdef SLATE_EditableTextWidgetStyle_generated_h
#error "EditableTextWidgetStyle.generated.h already included, missing '#pragma once' in EditableTextWidgetStyle.h"
#endif
#define SLATE_EditableTextWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UEditableTextWidgetStyle *************************************************
struct Z_Construct_UClass_UEditableTextWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UEditableTextWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEditableTextWidgetStyle(); \
friend struct ::Z_Construct_UClass_UEditableTextWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UEditableTextWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UEditableTextWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UEditableTextWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UEditableTextWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UEditableTextWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UEditableTextWidgetStyle(UEditableTextWidgetStyle&&) = delete; \
UEditableTextWidgetStyle(const UEditableTextWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UEditableTextWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditableTextWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEditableTextWidgetStyle) \
SLATE_API virtual ~UEditableTextWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEditableTextWidgetStyle;
// ********** End Class UEditableTextWidgetStyle ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_EditableTextWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,152 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Widgets/Text/ISlateEditableTextWidget.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeISlateEditableTextWidget() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction();
SLATE_API UEnum* Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EVirtualKeyboardTrigger ***************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EVirtualKeyboardTrigger;
static UEnum* EVirtualKeyboardTrigger_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EVirtualKeyboardTrigger.OuterSingleton)
{
Z_Registration_Info_UEnum_EVirtualKeyboardTrigger.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EVirtualKeyboardTrigger"));
}
return Z_Registration_Info_UEnum_EVirtualKeyboardTrigger.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EVirtualKeyboardTrigger>()
{
return EVirtualKeyboardTrigger_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Widgets/Text/ISlateEditableTextWidget.h" },
{ "OnAllFocusEvents.Comment", "/** Display the virtual keyboard when the widget gains keyboard focus by any means. */" },
{ "OnAllFocusEvents.Name", "EVirtualKeyboardTrigger::OnAllFocusEvents" },
{ "OnAllFocusEvents.ToolTip", "Display the virtual keyboard when the widget gains keyboard focus by any means." },
{ "OnFocusByPointer.Comment", "/** Display the virtual keyboard when the widget gains keyboard focus by a pointer action. */" },
{ "OnFocusByPointer.Name", "EVirtualKeyboardTrigger::OnFocusByPointer" },
{ "OnFocusByPointer.ToolTip", "Display the virtual keyboard when the widget gains keyboard focus by a pointer action." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EVirtualKeyboardTrigger::OnFocusByPointer", (int64)EVirtualKeyboardTrigger::OnFocusByPointer },
{ "EVirtualKeyboardTrigger::OnAllFocusEvents", (int64)EVirtualKeyboardTrigger::OnAllFocusEvents },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EVirtualKeyboardTrigger",
"EVirtualKeyboardTrigger",
Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger()
{
if (!Z_Registration_Info_UEnum_EVirtualKeyboardTrigger.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EVirtualKeyboardTrigger.InnerSingleton, Z_Construct_UEnum_Slate_EVirtualKeyboardTrigger_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EVirtualKeyboardTrigger.InnerSingleton;
}
// ********** End Enum EVirtualKeyboardTrigger *****************************************************
// ********** Begin Enum EVirtualKeyboardDismissAction *********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EVirtualKeyboardDismissAction;
static UEnum* EVirtualKeyboardDismissAction_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EVirtualKeyboardDismissAction.OuterSingleton)
{
Z_Registration_Info_UEnum_EVirtualKeyboardDismissAction.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EVirtualKeyboardDismissAction"));
}
return Z_Registration_Info_UEnum_EVirtualKeyboardDismissAction.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EVirtualKeyboardDismissAction>()
{
return EVirtualKeyboardDismissAction_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Widgets/Text/ISlateEditableTextWidget.h" },
{ "TextChangeOnDismiss.Comment", "/** Sends a text changed message when the virtual keyboard is dismissed by the user. */" },
{ "TextChangeOnDismiss.Name", "EVirtualKeyboardDismissAction::TextChangeOnDismiss" },
{ "TextChangeOnDismiss.ToolTip", "Sends a text changed message when the virtual keyboard is dismissed by the user." },
{ "TextCommitOnAccept.Comment", "/** Send a text commit message if the user dismisses the keyboard by accepting text. Send a text changed message if the user cancels the virtual keyboard. */" },
{ "TextCommitOnAccept.Name", "EVirtualKeyboardDismissAction::TextCommitOnAccept" },
{ "TextCommitOnAccept.ToolTip", "Send a text commit message if the user dismisses the keyboard by accepting text. Send a text changed message if the user cancels the virtual keyboard." },
{ "TextCommitOnDismiss.Comment", "/** Send a text commit message when the virtual keyboard is dismissed by the user. */" },
{ "TextCommitOnDismiss.Name", "EVirtualKeyboardDismissAction::TextCommitOnDismiss" },
{ "TextCommitOnDismiss.ToolTip", "Send a text commit message when the virtual keyboard is dismissed by the user." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EVirtualKeyboardDismissAction::TextChangeOnDismiss", (int64)EVirtualKeyboardDismissAction::TextChangeOnDismiss },
{ "EVirtualKeyboardDismissAction::TextCommitOnAccept", (int64)EVirtualKeyboardDismissAction::TextCommitOnAccept },
{ "EVirtualKeyboardDismissAction::TextCommitOnDismiss", (int64)EVirtualKeyboardDismissAction::TextCommitOnDismiss },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EVirtualKeyboardDismissAction",
"EVirtualKeyboardDismissAction",
Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction()
{
if (!Z_Registration_Info_UEnum_EVirtualKeyboardDismissAction.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EVirtualKeyboardDismissAction.InnerSingleton, Z_Construct_UEnum_Slate_EVirtualKeyboardDismissAction_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EVirtualKeyboardDismissAction.InnerSingleton;
}
// ********** End Enum EVirtualKeyboardDismissAction ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Text_ISlateEditableTextWidget_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EVirtualKeyboardTrigger_StaticEnum, TEXT("EVirtualKeyboardTrigger"), &Z_Registration_Info_UEnum_EVirtualKeyboardTrigger, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4205476760U) },
{ EVirtualKeyboardDismissAction_StaticEnum, TEXT("EVirtualKeyboardDismissAction"), &Z_Registration_Info_UEnum_EVirtualKeyboardDismissAction, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2285903886U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Text_ISlateEditableTextWidget_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Text_ISlateEditableTextWidget_h__Script_Slate_753602860{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Text_ISlateEditableTextWidget_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Text_ISlateEditableTextWidget_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,45 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Widgets/Text/ISlateEditableTextWidget.h"
#ifdef SLATE_ISlateEditableTextWidget_generated_h
#error "ISlateEditableTextWidget.generated.h already included, missing '#pragma once' in ISlateEditableTextWidget.h"
#endif
#define SLATE_ISlateEditableTextWidget_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Text_ISlateEditableTextWidget_h
// ********** Begin Enum EVirtualKeyboardTrigger ***************************************************
#define FOREACH_ENUM_EVIRTUALKEYBOARDTRIGGER(op) \
op(EVirtualKeyboardTrigger::OnFocusByPointer) \
op(EVirtualKeyboardTrigger::OnAllFocusEvents)
enum class EVirtualKeyboardTrigger : uint8;
template<> struct TIsUEnumClass<EVirtualKeyboardTrigger> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EVirtualKeyboardTrigger>();
// ********** End Enum EVirtualKeyboardTrigger *****************************************************
// ********** Begin Enum EVirtualKeyboardDismissAction *********************************************
#define FOREACH_ENUM_EVIRTUALKEYBOARDDISMISSACTION(op) \
op(EVirtualKeyboardDismissAction::TextChangeOnDismiss) \
op(EVirtualKeyboardDismissAction::TextCommitOnAccept) \
op(EVirtualKeyboardDismissAction::TextCommitOnDismiss)
enum class EVirtualKeyboardDismissAction : uint8;
template<> struct TIsUEnumClass<EVirtualKeyboardDismissAction> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EVirtualKeyboardDismissAction>();
// ********** End Enum EVirtualKeyboardDismissAction ***********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,154 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Views/ITypedTableView.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeITypedTableView() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_ESelectionMode();
SLATE_API UEnum* Z_Construct_UEnum_Slate_ETableViewMode();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ESelectionMode ************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESelectionMode;
static UEnum* ESelectionMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ESelectionMode.OuterSingleton)
{
Z_Registration_Info_UEnum_ESelectionMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_ESelectionMode, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("ESelectionMode"));
}
return Z_Registration_Info_UEnum_ESelectionMode.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESelectionMode::Type>()
{
return ESelectionMode_StaticEnum();
}
struct Z_Construct_UEnum_Slate_ESelectionMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Framework/Views/ITypedTableView.h" },
{ "Multi.Comment", "/** Multiple items can be selected at the same time. */" },
{ "Multi.Name", "ESelectionMode::Multi" },
{ "Multi.ToolTip", "Multiple items can be selected at the same time." },
{ "None.Comment", "/** Nothing can be selected and there is no hover cue for selection. You can still handle mouse button events though. */" },
{ "None.Name", "ESelectionMode::None" },
{ "None.ToolTip", "Nothing can be selected and there is no hover cue for selection. You can still handle mouse button events though." },
{ "Single.Comment", "/** A single item can be selected at once, or no item may be selected. */" },
{ "Single.Name", "ESelectionMode::Single" },
{ "Single.ToolTip", "A single item can be selected at once, or no item may be selected." },
{ "SingleToggle.Comment", "/** A single item can be selected at once, or no item may be selected. You can click the item to toggle selection on and off. */" },
{ "SingleToggle.Name", "ESelectionMode::SingleToggle" },
{ "SingleToggle.ToolTip", "A single item can be selected at once, or no item may be selected. You can click the item to toggle selection on and off." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ESelectionMode::None", (int64)ESelectionMode::None },
{ "ESelectionMode::Single", (int64)ESelectionMode::Single },
{ "ESelectionMode::SingleToggle", (int64)ESelectionMode::SingleToggle },
{ "ESelectionMode::Multi", (int64)ESelectionMode::Multi },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_ESelectionMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_ESelectionMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"ESelectionMode",
"ESelectionMode::Type",
Z_Construct_UEnum_Slate_ESelectionMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ESelectionMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ESelectionMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_ESelectionMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_ESelectionMode()
{
if (!Z_Registration_Info_UEnum_ESelectionMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESelectionMode.InnerSingleton, Z_Construct_UEnum_Slate_ESelectionMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ESelectionMode.InnerSingleton;
}
// ********** End Enum ESelectionMode **************************************************************
// ********** Begin Enum ETableViewMode ************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ETableViewMode;
static UEnum* ETableViewMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ETableViewMode.OuterSingleton)
{
Z_Registration_Info_UEnum_ETableViewMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_ETableViewMode, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("ETableViewMode"));
}
return Z_Registration_Info_UEnum_ETableViewMode.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETableViewMode::Type>()
{
return ETableViewMode_StaticEnum();
}
struct Z_Construct_UEnum_Slate_ETableViewMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Lists can exist as regular lists or as backing widgets for a tree. */" },
{ "List.Name", "ETableViewMode::List" },
{ "ModuleRelativePath", "Public/Framework/Views/ITypedTableView.h" },
{ "Tile.Name", "ETableViewMode::Tile" },
{ "ToolTip", "Lists can exist as regular lists or as backing widgets for a tree." },
{ "Tree.Name", "ETableViewMode::Tree" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ETableViewMode::List", (int64)ETableViewMode::List },
{ "ETableViewMode::Tile", (int64)ETableViewMode::Tile },
{ "ETableViewMode::Tree", (int64)ETableViewMode::Tree },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_ETableViewMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_ETableViewMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"ETableViewMode",
"ETableViewMode::Type",
Z_Construct_UEnum_Slate_ETableViewMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ETableViewMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ETableViewMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_ETableViewMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_ETableViewMode()
{
if (!Z_Registration_Info_UEnum_ETableViewMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ETableViewMode.InnerSingleton, Z_Construct_UEnum_Slate_ETableViewMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ETableViewMode.InnerSingleton;
}
// ********** End Enum ETableViewMode **************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Views_ITypedTableView_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ESelectionMode_StaticEnum, TEXT("ESelectionMode"), &Z_Registration_Info_UEnum_ESelectionMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2040561320U) },
{ ETableViewMode_StaticEnum, TEXT("ETableViewMode"), &Z_Registration_Info_UEnum_ETableViewMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 512328358U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Views_ITypedTableView_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Views_ITypedTableView_h__Script_Slate_3189156171{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Views_ITypedTableView_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Views_ITypedTableView_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,45 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Views/ITypedTableView.h"
#ifdef SLATE_ITypedTableView_generated_h
#error "ITypedTableView.generated.h already included, missing '#pragma once' in ITypedTableView.h"
#endif
#define SLATE_ITypedTableView_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Views_ITypedTableView_h
// ********** Begin Enum ESelectionMode ************************************************************
#define FOREACH_ENUM_ESELECTIONMODE(op) \
op(ESelectionMode::None) \
op(ESelectionMode::Single) \
op(ESelectionMode::SingleToggle) \
op(ESelectionMode::Multi)
namespace ESelectionMode { enum Type : int; }
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESelectionMode::Type>();
// ********** End Enum ESelectionMode **************************************************************
// ********** Begin Enum ETableViewMode ************************************************************
#define FOREACH_ENUM_ETABLEVIEWMODE(op) \
op(ETableViewMode::List) \
op(ETableViewMode::Tile) \
op(ETableViewMode::Tree)
namespace ETableViewMode { enum Type : int; }
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETableViewMode::Type>();
// ********** End Enum ETableViewMode **************************************************************
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Widgets/Input/IVirtualKeyboardEntry.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeIVirtualKeyboardEntry() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FVirtualKeyboardOptions();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FVirtualKeyboardOptions *******************************************
struct Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FVirtualKeyboardOptions); }
static inline consteval int16 GetStructAlignment() { return alignof(FVirtualKeyboardOptions); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Widgets/Input/IVirtualKeyboardEntry.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableAutocorrect_MetaData[] = {
{ "Category", "Autocorrect" },
{ "Comment", "/** Enables autocorrect for this widget, if supported by the platform's virtual keyboard. Autocorrect must also be enabled in Input settings for this to take effect. */" },
{ "ModuleRelativePath", "Public/Widgets/Input/IVirtualKeyboardEntry.h" },
{ "ToolTip", "Enables autocorrect for this widget, if supported by the platform's virtual keyboard. Autocorrect must also be enabled in Input settings for this to take effect." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FVirtualKeyboardOptions constinit property declarations ***********
static void NewProp_bEnableAutocorrect_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableAutocorrect;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FVirtualKeyboardOptions constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVirtualKeyboardOptions>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVirtualKeyboardOptions;
class UScriptStruct* FVirtualKeyboardOptions::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FVirtualKeyboardOptions.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FVirtualKeyboardOptions.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVirtualKeyboardOptions, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("VirtualKeyboardOptions"));
}
return Z_Registration_Info_UScriptStruct_FVirtualKeyboardOptions.OuterSingleton;
}
// ********** Begin ScriptStruct FVirtualKeyboardOptions Property Definitions **********************
void Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::NewProp_bEnableAutocorrect_SetBit(void* Obj)
{
((FVirtualKeyboardOptions*)Obj)->bEnableAutocorrect = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::NewProp_bEnableAutocorrect = { "bEnableAutocorrect", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FVirtualKeyboardOptions), &Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::NewProp_bEnableAutocorrect_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableAutocorrect_MetaData), NewProp_bEnableAutocorrect_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::NewProp_bEnableAutocorrect,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FVirtualKeyboardOptions Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"VirtualKeyboardOptions",
Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::PropPointers),
sizeof(FVirtualKeyboardOptions),
alignof(FVirtualKeyboardOptions),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FVirtualKeyboardOptions()
{
if (!Z_Registration_Info_UScriptStruct_FVirtualKeyboardOptions.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVirtualKeyboardOptions.InnerSingleton, Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVirtualKeyboardOptions.InnerSingleton);
}
// ********** End ScriptStruct FVirtualKeyboardOptions *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Input_IVirtualKeyboardEntry_h__Script_Slate_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FVirtualKeyboardOptions::StaticStruct, Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics::NewStructOps, TEXT("VirtualKeyboardOptions"),&Z_Registration_Info_UScriptStruct_FVirtualKeyboardOptions, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVirtualKeyboardOptions), 2296192140U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Input_IVirtualKeyboardEntry_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Input_IVirtualKeyboardEntry_h__Script_Slate_3719800804{
TEXT("/Script/Slate"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Input_IVirtualKeyboardEntry_h__Script_Slate_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Input_IVirtualKeyboardEntry_h__Script_Slate_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Widgets/Input/IVirtualKeyboardEntry.h"
#ifdef SLATE_IVirtualKeyboardEntry_generated_h
#error "IVirtualKeyboardEntry.generated.h already included, missing '#pragma once' in IVirtualKeyboardEntry.h"
#endif
#define SLATE_IVirtualKeyboardEntry_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FVirtualKeyboardOptions *******************************************
struct Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Widgets_Input_IVirtualKeyboardEntry_h_35_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVirtualKeyboardOptions_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FVirtualKeyboardOptions;
// ********** End ScriptStruct FVirtualKeyboardOptions *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Input_IVirtualKeyboardEntry_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,162 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Commands/InputChord.h"
#include "InputCoreTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInputChord() {}
// ********** Begin Cross Module References ********************************************************
INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FInputChord();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FInputChord *******************************************************
struct Z_Construct_UScriptStruct_FInputChord_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FInputChord); }
static inline consteval int16 GetStructAlignment() { return alignof(FInputChord); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** An Input Chord is a key and the modifier keys that are to be held with it. */" },
{ "ModuleRelativePath", "Public/Framework/Commands/InputChord.h" },
{ "ToolTip", "An Input Chord is a key and the modifier keys that are to be held with it." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Key_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The Key is the core of the chord. */" },
{ "ModuleRelativePath", "Public/Framework/Commands/InputChord.h" },
{ "ToolTip", "The Key is the core of the chord." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShift_MetaData[] = {
{ "Category", "Modifier" },
{ "Comment", "/** Whether the shift key is part of the chord. */" },
{ "ModuleRelativePath", "Public/Framework/Commands/InputChord.h" },
{ "ToolTip", "Whether the shift key is part of the chord." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCtrl_MetaData[] = {
{ "Category", "Modifier" },
{ "Comment", "/** Whether the control key is part of the chord. */" },
{ "ModuleRelativePath", "Public/Framework/Commands/InputChord.h" },
{ "ToolTip", "Whether the control key is part of the chord." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAlt_MetaData[] = {
{ "Category", "Modifier" },
{ "Comment", "/** Whether the alt key is part of the chord. */" },
{ "ModuleRelativePath", "Public/Framework/Commands/InputChord.h" },
{ "ToolTip", "Whether the alt key is part of the chord." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCmd_MetaData[] = {
{ "Category", "Modifier" },
{ "Comment", "/** Whether the command key is part of the chord. */" },
{ "ModuleRelativePath", "Public/Framework/Commands/InputChord.h" },
{ "ToolTip", "Whether the command key is part of the chord." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FInputChord constinit property declarations ***********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Key;
static void NewProp_bShift_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShift;
static void NewProp_bCtrl_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCtrl;
static void NewProp_bAlt_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAlt;
static void NewProp_bCmd_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCmd;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FInputChord constinit property declarations *************************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FInputChord>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FInputChord_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FInputChord;
class UScriptStruct* FInputChord::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FInputChord.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FInputChord.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInputChord, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("InputChord"));
}
return Z_Registration_Info_UScriptStruct_FInputChord.OuterSingleton;
}
// ********** Begin ScriptStruct FInputChord Property Definitions **********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInputChord, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Key_MetaData), NewProp_Key_MetaData) }; // 2693575693
void Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bShift_SetBit(void* Obj)
{
((FInputChord*)Obj)->bShift = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bShift = { "bShift", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FInputChord), &Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bShift_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShift_MetaData), NewProp_bShift_MetaData) };
void Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bCtrl_SetBit(void* Obj)
{
((FInputChord*)Obj)->bCtrl = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bCtrl = { "bCtrl", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FInputChord), &Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bCtrl_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCtrl_MetaData), NewProp_bCtrl_MetaData) };
void Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bAlt_SetBit(void* Obj)
{
((FInputChord*)Obj)->bAlt = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bAlt = { "bAlt", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FInputChord), &Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bAlt_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAlt_MetaData), NewProp_bAlt_MetaData) };
void Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bCmd_SetBit(void* Obj)
{
((FInputChord*)Obj)->bCmd = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bCmd = { "bCmd", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FInputChord), &Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bCmd_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCmd_MetaData), NewProp_bCmd_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInputChord_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_Key,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bShift,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bCtrl,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bAlt,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputChord_Statics::NewProp_bCmd,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputChord_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FInputChord Property Definitions ************************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInputChord_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"InputChord",
Z_Construct_UScriptStruct_FInputChord_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputChord_Statics::PropPointers),
sizeof(FInputChord),
alignof(FInputChord),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputChord_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInputChord_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FInputChord()
{
if (!Z_Registration_Info_UScriptStruct_FInputChord.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FInputChord.InnerSingleton, Z_Construct_UScriptStruct_FInputChord_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FInputChord.InnerSingleton);
}
// ********** End ScriptStruct FInputChord *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_InputChord_h__Script_Slate_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FInputChord::StaticStruct, Z_Construct_UScriptStruct_FInputChord_Statics::NewStructOps, TEXT("InputChord"),&Z_Registration_Info_UScriptStruct_FInputChord, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInputChord), 2741225554U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_InputChord_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_InputChord_h__Script_Slate_95659924{
TEXT("/Script/Slate"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_InputChord_h__Script_Slate_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_InputChord_h__Script_Slate_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Commands/InputChord.h"
#ifdef SLATE_InputChord_generated_h
#error "InputChord.generated.h already included, missing '#pragma once' in InputChord.h"
#endif
#define SLATE_InputChord_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FInputChord *******************************************************
struct Z_Construct_UScriptStruct_FInputChord_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_InputChord_h_25_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FInputChord_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FInputChord;
// ********** End ScriptStruct FInputChord *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_InputChord_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,190 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/MultiBox/MultiBoxDefs.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMultiBoxDefs() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_EMultiBlockType();
SLATE_API UEnum* Z_Construct_UEnum_Slate_EMultiBoxType();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EMultiBoxType *************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMultiBoxType;
static UEnum* EMultiBoxType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMultiBoxType.OuterSingleton)
{
Z_Registration_Info_UEnum_EMultiBoxType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EMultiBoxType, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EMultiBoxType"));
}
return Z_Registration_Info_UEnum_EMultiBoxType.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMultiBoxType>()
{
return EMultiBoxType_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EMultiBoxType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ButtonRow.Comment", "/** Buttons arranged in rows, with a maximum number of buttons per row, like a toolbar but can have multiple rows*/" },
{ "ButtonRow.Name", "EMultiBoxType::ButtonRow" },
{ "ButtonRow.ToolTip", "Buttons arranged in rows, with a maximum number of buttons per row, like a toolbar but can have multiple rows" },
{ "Comment", "/**\n * Types of MultiBoxes\n */" },
{ "Menu.Comment", "/** Vertical menu (pull-down menu, or context menu) */" },
{ "Menu.Name", "EMultiBoxType::Menu" },
{ "Menu.ToolTip", "Vertical menu (pull-down menu, or context menu)" },
{ "MenuBar.Comment", "/** Horizontal menu bar */" },
{ "MenuBar.Name", "EMultiBoxType::MenuBar" },
{ "MenuBar.ToolTip", "Horizontal menu bar" },
{ "ModuleRelativePath", "Public/Framework/MultiBox/MultiBoxDefs.h" },
{ "SlimHorizontalToolBar.Comment", "/** Toolbar which is a slim version of the toolbar that aligns an icon and a text element horizontally */" },
{ "SlimHorizontalToolBar.Name", "EMultiBoxType::SlimHorizontalToolBar" },
{ "SlimHorizontalToolBar.ToolTip", "Toolbar which is a slim version of the toolbar that aligns an icon and a text element horizontally" },
{ "SlimHorizontalUniformToolBar.Comment", "/** A toolbar with horizontally-oriented buttons that tries to arrange all toolbar items uniformly */" },
{ "SlimHorizontalUniformToolBar.Name", "EMultiBoxType::SlimHorizontalUniformToolBar" },
{ "SlimHorizontalUniformToolBar.ToolTip", "A toolbar with horizontally-oriented buttons that tries to arrange all toolbar items uniformly" },
{ "SlimWrappingToolBar.Comment", "/** Horizontal tool bar that can (optionally) wrap to subsequent rows */" },
{ "SlimWrappingToolBar.Name", "EMultiBoxType::SlimWrappingToolBar" },
{ "SlimWrappingToolBar.ToolTip", "Horizontal tool bar that can (optionally) wrap to subsequent rows" },
{ "ToolBar.Comment", "/** Horizontal tool bar */" },
{ "ToolBar.Name", "EMultiBoxType::ToolBar" },
{ "ToolBar.ToolTip", "Horizontal tool bar" },
{ "ToolTip", "Types of MultiBoxes" },
{ "UniformToolBar.Comment", "/** A toolbar that tries to arrange all toolbar items uniformly (supports only horizontal toolbars for now) */" },
{ "UniformToolBar.Name", "EMultiBoxType::UniformToolBar" },
{ "UniformToolBar.ToolTip", "A toolbar that tries to arrange all toolbar items uniformly (supports only horizontal toolbars for now)" },
{ "VerticalToolBar.Comment", "/** Vertical tool bar */" },
{ "VerticalToolBar.Name", "EMultiBoxType::VerticalToolBar" },
{ "VerticalToolBar.ToolTip", "Vertical tool bar" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMultiBoxType::MenuBar", (int64)EMultiBoxType::MenuBar },
{ "EMultiBoxType::ToolBar", (int64)EMultiBoxType::ToolBar },
{ "EMultiBoxType::VerticalToolBar", (int64)EMultiBoxType::VerticalToolBar },
{ "EMultiBoxType::SlimHorizontalToolBar", (int64)EMultiBoxType::SlimHorizontalToolBar },
{ "EMultiBoxType::UniformToolBar", (int64)EMultiBoxType::UniformToolBar },
{ "EMultiBoxType::Menu", (int64)EMultiBoxType::Menu },
{ "EMultiBoxType::ButtonRow", (int64)EMultiBoxType::ButtonRow },
{ "EMultiBoxType::SlimHorizontalUniformToolBar", (int64)EMultiBoxType::SlimHorizontalUniformToolBar },
{ "EMultiBoxType::SlimWrappingToolBar", (int64)EMultiBoxType::SlimWrappingToolBar },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EMultiBoxType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EMultiBoxType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EMultiBoxType",
"EMultiBoxType",
Z_Construct_UEnum_Slate_EMultiBoxType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EMultiBoxType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EMultiBoxType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EMultiBoxType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EMultiBoxType()
{
if (!Z_Registration_Info_UEnum_EMultiBoxType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMultiBoxType.InnerSingleton, Z_Construct_UEnum_Slate_EMultiBoxType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMultiBoxType.InnerSingleton;
}
// ********** End Enum EMultiBoxType ***************************************************************
// ********** Begin Enum EMultiBlockType ***********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMultiBlockType;
static UEnum* EMultiBlockType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMultiBlockType.OuterSingleton)
{
Z_Registration_Info_UEnum_EMultiBlockType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EMultiBlockType, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EMultiBlockType"));
}
return Z_Registration_Info_UEnum_EMultiBlockType.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMultiBlockType>()
{
return EMultiBlockType_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EMultiBlockType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ButtonRow.Name", "EMultiBlockType::ButtonRow" },
{ "Comment", "/**\n * Types of MultiBlocks\n */" },
{ "EditableText.Name", "EMultiBlockType::EditableText" },
{ "Heading.Name", "EMultiBlockType::Heading" },
{ "MenuEntry.Name", "EMultiBlockType::MenuEntry" },
{ "ModuleRelativePath", "Public/Framework/MultiBox/MultiBoxDefs.h" },
{ "None.Name", "EMultiBlockType::None" },
{ "Separator.Name", "EMultiBlockType::Separator" },
{ "ToolBarButton.Name", "EMultiBlockType::ToolBarButton" },
{ "ToolBarComboButton.Name", "EMultiBlockType::ToolBarComboButton" },
{ "ToolTip", "Types of MultiBlocks" },
{ "Widget.Name", "EMultiBlockType::Widget" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMultiBlockType::None", (int64)EMultiBlockType::None },
{ "EMultiBlockType::ButtonRow", (int64)EMultiBlockType::ButtonRow },
{ "EMultiBlockType::EditableText", (int64)EMultiBlockType::EditableText },
{ "EMultiBlockType::Heading", (int64)EMultiBlockType::Heading },
{ "EMultiBlockType::MenuEntry", (int64)EMultiBlockType::MenuEntry },
{ "EMultiBlockType::Separator", (int64)EMultiBlockType::Separator },
{ "EMultiBlockType::ToolBarButton", (int64)EMultiBlockType::ToolBarButton },
{ "EMultiBlockType::ToolBarComboButton", (int64)EMultiBlockType::ToolBarComboButton },
{ "EMultiBlockType::Widget", (int64)EMultiBlockType::Widget },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EMultiBlockType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EMultiBlockType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EMultiBlockType",
"EMultiBlockType",
Z_Construct_UEnum_Slate_EMultiBlockType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EMultiBlockType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EMultiBlockType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EMultiBlockType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EMultiBlockType()
{
if (!Z_Registration_Info_UEnum_EMultiBlockType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMultiBlockType.InnerSingleton, Z_Construct_UEnum_Slate_EMultiBlockType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMultiBlockType.InnerSingleton;
}
// ********** End Enum EMultiBlockType *************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_MultiBoxDefs_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EMultiBoxType_StaticEnum, TEXT("EMultiBoxType"), &Z_Registration_Info_UEnum_EMultiBoxType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 69621167U) },
{ EMultiBlockType_StaticEnum, TEXT("EMultiBlockType"), &Z_Registration_Info_UEnum_EMultiBlockType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2287460857U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_MultiBoxDefs_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_MultiBoxDefs_h__Script_Slate_220464657{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_MultiBoxDefs_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_MultiBoxDefs_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,58 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/MultiBox/MultiBoxDefs.h"
#ifdef SLATE_MultiBoxDefs_generated_h
#error "MultiBoxDefs.generated.h already included, missing '#pragma once' in MultiBoxDefs.h"
#endif
#define SLATE_MultiBoxDefs_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_MultiBoxDefs_h
// ********** Begin Enum EMultiBoxType *************************************************************
#define FOREACH_ENUM_EMULTIBOXTYPE(op) \
op(EMultiBoxType::MenuBar) \
op(EMultiBoxType::ToolBar) \
op(EMultiBoxType::VerticalToolBar) \
op(EMultiBoxType::SlimHorizontalToolBar) \
op(EMultiBoxType::UniformToolBar) \
op(EMultiBoxType::Menu) \
op(EMultiBoxType::ButtonRow) \
op(EMultiBoxType::SlimHorizontalUniformToolBar) \
op(EMultiBoxType::SlimWrappingToolBar)
enum class EMultiBoxType : uint8;
template<> struct TIsUEnumClass<EMultiBoxType> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMultiBoxType>();
// ********** End Enum EMultiBoxType ***************************************************************
// ********** Begin Enum EMultiBlockType ***********************************************************
#define FOREACH_ENUM_EMULTIBLOCKTYPE(op) \
op(EMultiBlockType::None) \
op(EMultiBlockType::ButtonRow) \
op(EMultiBlockType::EditableText) \
op(EMultiBlockType::Heading) \
op(EMultiBlockType::MenuEntry) \
op(EMultiBlockType::Separator) \
op(EMultiBlockType::ToolBarButton) \
op(EMultiBlockType::ToolBarComboButton) \
op(EMultiBlockType::Widget)
enum class EMultiBlockType : uint8;
template<> struct TIsUEnumClass<EMultiBlockType> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMultiBlockType>();
// ********** End Enum EMultiBlockType *************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,141 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/ProgressWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeProgressWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UProgressWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UProgressWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FProgressBarStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UProgressWidgetStyle *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UProgressWidgetStyle;
UClass* UProgressWidgetStyle::GetPrivateStaticClass()
{
using TClass = UProgressWidgetStyle;
if (!Z_Registration_Info_UClass_UProgressWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ProgressWidgetStyle"),
Z_Registration_Info_UClass_UProgressWidgetStyle.InnerSingleton,
StaticRegisterNativesUProgressWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UProgressWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UProgressWidgetStyle_NoRegister()
{
return UProgressWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UProgressWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/ProgressWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/ProgressWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProgressBarStyle_MetaData[] = {
{ "Category", "Style" },
{ "Comment", "/** The actual data describing the button's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/ProgressWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the button's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UProgressWidgetStyle constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ProgressBarStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UProgressWidgetStyle constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UProgressWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UProgressWidgetStyle_Statics
// ********** Begin Class UProgressWidgetStyle Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UProgressWidgetStyle_Statics::NewProp_ProgressBarStyle = { "ProgressBarStyle", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UProgressWidgetStyle, ProgressBarStyle), Z_Construct_UScriptStruct_FProgressBarStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProgressBarStyle_MetaData), NewProp_ProgressBarStyle_MetaData) }; // 3840301667
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UProgressWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UProgressWidgetStyle_Statics::NewProp_ProgressBarStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UProgressWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UProgressWidgetStyle Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UProgressWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UProgressWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UProgressWidgetStyle_Statics::ClassParams = {
&UProgressWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UProgressWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UProgressWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UProgressWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UProgressWidgetStyle_Statics::Class_MetaDataParams)
};
void UProgressWidgetStyle::StaticRegisterNativesUProgressWidgetStyle()
{
}
UClass* Z_Construct_UClass_UProgressWidgetStyle()
{
if (!Z_Registration_Info_UClass_UProgressWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UProgressWidgetStyle.OuterSingleton, Z_Construct_UClass_UProgressWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UProgressWidgetStyle.OuterSingleton;
}
UProgressWidgetStyle::UProgressWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UProgressWidgetStyle);
UProgressWidgetStyle::~UProgressWidgetStyle() {}
// ********** End Class UProgressWidgetStyle *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UProgressWidgetStyle, UProgressWidgetStyle::StaticClass, TEXT("UProgressWidgetStyle"), &Z_Registration_Info_UClass_UProgressWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UProgressWidgetStyle), 3137661444U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h__Script_Slate_1839205972{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/ProgressWidgetStyle.h"
#ifdef SLATE_ProgressWidgetStyle_generated_h
#error "ProgressWidgetStyle.generated.h already included, missing '#pragma once' in ProgressWidgetStyle.h"
#endif
#define SLATE_ProgressWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UProgressWidgetStyle *****************************************************
struct Z_Construct_UClass_UProgressWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UProgressWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUProgressWidgetStyle(); \
friend struct ::Z_Construct_UClass_UProgressWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UProgressWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UProgressWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UProgressWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UProgressWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UProgressWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UProgressWidgetStyle(UProgressWidgetStyle&&) = delete; \
UProgressWidgetStyle(const UProgressWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UProgressWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UProgressWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UProgressWidgetStyle) \
SLATE_API virtual ~UProgressWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UProgressWidgetStyle;
// ********** End Class UProgressWidgetStyle *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ProgressWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,172 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Widgets/Notifications/SProgressBar.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSProgressBar() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_EProgressBarFillStyle();
SLATE_API UEnum* Z_Construct_UEnum_Slate_EProgressBarFillType();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EProgressBarFillType ******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EProgressBarFillType;
static UEnum* EProgressBarFillType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EProgressBarFillType.OuterSingleton)
{
Z_Registration_Info_UEnum_EProgressBarFillType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EProgressBarFillType, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EProgressBarFillType"));
}
return Z_Registration_Info_UEnum_EProgressBarFillType.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EProgressBarFillType::Type>()
{
return EProgressBarFillType_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EProgressBarFillType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "BottomToTop.Comment", "// will fill up from the bottom to the the top\n" },
{ "BottomToTop.Name", "EProgressBarFillType::BottomToTop" },
{ "BottomToTop.ToolTip", "will fill up from the bottom to the the top" },
{ "Comment", "/**\n * SProgressBar Fill Type \n */" },
{ "FillFromCenter.Comment", "// will scale up from the midpoint to the outer edges both vertically and horizontally\n" },
{ "FillFromCenter.Name", "EProgressBarFillType::FillFromCenter" },
{ "FillFromCenter.ToolTip", "will scale up from the midpoint to the outer edges both vertically and horizontally" },
{ "FillFromCenterHorizontal.Comment", "// will fill up from the centerline to the outer edges horizontally\n" },
{ "FillFromCenterHorizontal.Name", "EProgressBarFillType::FillFromCenterHorizontal" },
{ "FillFromCenterHorizontal.ToolTip", "will fill up from the centerline to the outer edges horizontally" },
{ "FillFromCenterVertical.Comment", "// will fill up from the centerline to the outer edges vertically\n" },
{ "FillFromCenterVertical.Name", "EProgressBarFillType::FillFromCenterVertical" },
{ "FillFromCenterVertical.ToolTip", "will fill up from the centerline to the outer edges vertically" },
{ "LeftToRight.Comment", "// will fill up from the left side to the right\n" },
{ "LeftToRight.Name", "EProgressBarFillType::LeftToRight" },
{ "LeftToRight.ToolTip", "will fill up from the left side to the right" },
{ "ModuleRelativePath", "Public/Widgets/Notifications/SProgressBar.h" },
{ "RightToLeft.Comment", "// will fill up from the right side to the left side\n" },
{ "RightToLeft.Name", "EProgressBarFillType::RightToLeft" },
{ "RightToLeft.ToolTip", "will fill up from the right side to the left side" },
{ "ToolTip", "SProgressBar Fill Type" },
{ "TopToBottom.Comment", "// will fill up from the top to the the bottom\n" },
{ "TopToBottom.Name", "EProgressBarFillType::TopToBottom" },
{ "TopToBottom.ToolTip", "will fill up from the top to the the bottom" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EProgressBarFillType::LeftToRight", (int64)EProgressBarFillType::LeftToRight },
{ "EProgressBarFillType::RightToLeft", (int64)EProgressBarFillType::RightToLeft },
{ "EProgressBarFillType::FillFromCenter", (int64)EProgressBarFillType::FillFromCenter },
{ "EProgressBarFillType::FillFromCenterHorizontal", (int64)EProgressBarFillType::FillFromCenterHorizontal },
{ "EProgressBarFillType::FillFromCenterVertical", (int64)EProgressBarFillType::FillFromCenterVertical },
{ "EProgressBarFillType::TopToBottom", (int64)EProgressBarFillType::TopToBottom },
{ "EProgressBarFillType::BottomToTop", (int64)EProgressBarFillType::BottomToTop },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EProgressBarFillType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EProgressBarFillType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EProgressBarFillType",
"EProgressBarFillType::Type",
Z_Construct_UEnum_Slate_EProgressBarFillType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EProgressBarFillType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EProgressBarFillType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EProgressBarFillType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EProgressBarFillType()
{
if (!Z_Registration_Info_UEnum_EProgressBarFillType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EProgressBarFillType.InnerSingleton, Z_Construct_UEnum_Slate_EProgressBarFillType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EProgressBarFillType.InnerSingleton;
}
// ********** End Enum EProgressBarFillType ********************************************************
// ********** Begin Enum EProgressBarFillStyle *****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EProgressBarFillStyle;
static UEnum* EProgressBarFillStyle_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EProgressBarFillStyle.OuterSingleton)
{
Z_Registration_Info_UEnum_EProgressBarFillStyle.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EProgressBarFillStyle, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EProgressBarFillStyle"));
}
return Z_Registration_Info_UEnum_EProgressBarFillStyle.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EProgressBarFillStyle::Type>()
{
return EProgressBarFillStyle_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EProgressBarFillStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * SProgressBar Fill Style\n */" },
{ "Mask.Comment", "// a mask is used to paint the fill image\n" },
{ "Mask.Name", "EProgressBarFillStyle::Mask" },
{ "Mask.ToolTip", "a mask is used to paint the fill image" },
{ "ModuleRelativePath", "Public/Widgets/Notifications/SProgressBar.h" },
{ "Scale.Comment", "// the fill image is scaled to the fill percentage\n" },
{ "Scale.Name", "EProgressBarFillStyle::Scale" },
{ "Scale.ToolTip", "the fill image is scaled to the fill percentage" },
{ "ToolTip", "SProgressBar Fill Style" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EProgressBarFillStyle::Mask", (int64)EProgressBarFillStyle::Mask },
{ "EProgressBarFillStyle::Scale", (int64)EProgressBarFillStyle::Scale },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EProgressBarFillStyle_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EProgressBarFillStyle_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EProgressBarFillStyle",
"EProgressBarFillStyle::Type",
Z_Construct_UEnum_Slate_EProgressBarFillStyle_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EProgressBarFillStyle_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EProgressBarFillStyle_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EProgressBarFillStyle_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EProgressBarFillStyle()
{
if (!Z_Registration_Info_UEnum_EProgressBarFillStyle.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EProgressBarFillStyle.InnerSingleton, Z_Construct_UEnum_Slate_EProgressBarFillStyle_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EProgressBarFillStyle.InnerSingleton;
}
// ********** End Enum EProgressBarFillStyle *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Notifications_SProgressBar_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EProgressBarFillType_StaticEnum, TEXT("EProgressBarFillType"), &Z_Registration_Info_UEnum_EProgressBarFillType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3031058989U) },
{ EProgressBarFillStyle_StaticEnum, TEXT("EProgressBarFillStyle"), &Z_Registration_Info_UEnum_EProgressBarFillStyle, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1577391746U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Notifications_SProgressBar_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Notifications_SProgressBar_h__Script_Slate_943136221{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Notifications_SProgressBar_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Notifications_SProgressBar_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,47 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Widgets/Notifications/SProgressBar.h"
#ifdef SLATE_SProgressBar_generated_h
#error "SProgressBar.generated.h already included, missing '#pragma once' in SProgressBar.h"
#endif
#define SLATE_SProgressBar_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Notifications_SProgressBar_h
// ********** Begin Enum EProgressBarFillType ******************************************************
#define FOREACH_ENUM_EPROGRESSBARFILLTYPE(op) \
op(EProgressBarFillType::LeftToRight) \
op(EProgressBarFillType::RightToLeft) \
op(EProgressBarFillType::FillFromCenter) \
op(EProgressBarFillType::FillFromCenterHorizontal) \
op(EProgressBarFillType::FillFromCenterVertical) \
op(EProgressBarFillType::TopToBottom) \
op(EProgressBarFillType::BottomToTop)
namespace EProgressBarFillType { enum Type : int; }
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EProgressBarFillType::Type>();
// ********** End Enum EProgressBarFillType ********************************************************
// ********** Begin Enum EProgressBarFillStyle *****************************************************
#define FOREACH_ENUM_EPROGRESSBARFILLSTYLE(op) \
op(EProgressBarFillStyle::Mask) \
op(EProgressBarFillStyle::Scale)
namespace EProgressBarFillStyle { enum Type : int; }
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EProgressBarFillStyle::Type>();
// ********** End Enum EProgressBarFillStyle *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,180 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Widgets/Layout/SScaleBox.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSScaleBox() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_EStretch();
SLATE_API UEnum* Z_Construct_UEnum_Slate_EStretchDirection();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EStretchDirection *********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStretchDirection;
static UEnum* EStretchDirection_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EStretchDirection.OuterSingleton)
{
Z_Registration_Info_UEnum_EStretchDirection.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EStretchDirection, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EStretchDirection"));
}
return Z_Registration_Info_UEnum_EStretchDirection.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStretchDirection::Type>()
{
return EStretchDirection_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EStretchDirection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Both.Comment", "/** Will scale the content up or down. */" },
{ "Both.Name", "EStretchDirection::Both" },
{ "Both.ToolTip", "Will scale the content up or down." },
{ "DownOnly.Comment", "/** Will only make the content smaller, will never scale it larger than the content's desired size. */" },
{ "DownOnly.Name", "EStretchDirection::DownOnly" },
{ "DownOnly.ToolTip", "Will only make the content smaller, will never scale it larger than the content's desired size." },
{ "ModuleRelativePath", "Public/Widgets/Layout/SScaleBox.h" },
{ "UpOnly.Comment", "/** Will only make the content larger, will never scale it smaller than the content's desired size. */" },
{ "UpOnly.Name", "EStretchDirection::UpOnly" },
{ "UpOnly.ToolTip", "Will only make the content larger, will never scale it smaller than the content's desired size." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EStretchDirection::Both", (int64)EStretchDirection::Both },
{ "EStretchDirection::DownOnly", (int64)EStretchDirection::DownOnly },
{ "EStretchDirection::UpOnly", (int64)EStretchDirection::UpOnly },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EStretchDirection_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EStretchDirection_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EStretchDirection",
"EStretchDirection::Type",
Z_Construct_UEnum_Slate_EStretchDirection_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EStretchDirection_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EStretchDirection_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EStretchDirection_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EStretchDirection()
{
if (!Z_Registration_Info_UEnum_EStretchDirection.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStretchDirection.InnerSingleton, Z_Construct_UEnum_Slate_EStretchDirection_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EStretchDirection.InnerSingleton;
}
// ********** End Enum EStretchDirection ***********************************************************
// ********** Begin Enum EStretch ******************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStretch;
static UEnum* EStretch_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EStretch.OuterSingleton)
{
Z_Registration_Info_UEnum_EStretch.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EStretch, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EStretch"));
}
return Z_Registration_Info_UEnum_EStretch.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStretch::Type>()
{
return EStretch_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EStretch_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Fill.Comment", "/** Scales the content non-uniformly filling the entire space of the area. */" },
{ "Fill.Name", "EStretch::Fill" },
{ "Fill.ToolTip", "Scales the content non-uniformly filling the entire space of the area." },
{ "ModuleRelativePath", "Public/Widgets/Layout/SScaleBox.h" },
{ "None.Comment", "/** Does not scale the content. */" },
{ "None.Name", "EStretch::None" },
{ "None.ToolTip", "Does not scale the content." },
{ "ScaleBySafeZone.Comment", "/** Scales the content according to the size of the safe zone currently applied to the viewport. */" },
{ "ScaleBySafeZone.Name", "EStretch::ScaleBySafeZone" },
{ "ScaleBySafeZone.ToolTip", "Scales the content according to the size of the safe zone currently applied to the viewport." },
{ "ScaleToFill.Comment", "/**\n\x09\x09 * Scales the content uniformly (preserving aspect ratio), until all sides meet \n\x09\x09 * or exceed the size of the area. Will result in clipping the longer side.\n\x09\x09 */" },
{ "ScaleToFill.Name", "EStretch::ScaleToFill" },
{ "ScaleToFill.ToolTip", "Scales the content uniformly (preserving aspect ratio), until all sides meet\nor exceed the size of the area. Will result in clipping the longer side." },
{ "ScaleToFit.Comment", "/**\n\x09\x09 * Scales the content uniformly (preserving aspect ratio) \n\x09\x09 * until it can no longer scale the content without clipping it.\n\x09\x09 */" },
{ "ScaleToFit.Name", "EStretch::ScaleToFit" },
{ "ScaleToFit.ToolTip", "Scales the content uniformly (preserving aspect ratio)\nuntil it can no longer scale the content without clipping it." },
{ "ScaleToFitX.Comment", "/**\n\x09\x09 * Scales the content uniformly (preserving aspect ratio) \n\x09\x09 * until it can no longer scale the content without clipping it along the x-axis, \n\x09\x09 * the y-axis can/will be clipped.\n\x09\x09 */" },
{ "ScaleToFitX.Name", "EStretch::ScaleToFitX" },
{ "ScaleToFitX.ToolTip", "Scales the content uniformly (preserving aspect ratio)\nuntil it can no longer scale the content without clipping it along the x-axis,\nthe y-axis can/will be clipped." },
{ "ScaleToFitY.Comment", "/**\n\x09\x09 * Scales the content uniformly (preserving aspect ratio) \n\x09\x09 * until it can no longer scale the content without clipping it along the y-axis, \n\x09\x09 * the x-axis can/will be clipped.\n\x09\x09 */" },
{ "ScaleToFitY.Name", "EStretch::ScaleToFitY" },
{ "ScaleToFitY.ToolTip", "Scales the content uniformly (preserving aspect ratio)\nuntil it can no longer scale the content without clipping it along the y-axis,\nthe x-axis can/will be clipped." },
{ "UserSpecified.Comment", "/** Scales the content by the scale specified by the user. */" },
{ "UserSpecified.Name", "EStretch::UserSpecified" },
{ "UserSpecified.ToolTip", "Scales the content by the scale specified by the user." },
{ "UserSpecifiedWithClipping.Comment", "/** Scales the content by the scale specified by the user and also clips. */" },
{ "UserSpecifiedWithClipping.Name", "EStretch::UserSpecifiedWithClipping" },
{ "UserSpecifiedWithClipping.ToolTip", "Scales the content by the scale specified by the user and also clips." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EStretch::None", (int64)EStretch::None },
{ "EStretch::Fill", (int64)EStretch::Fill },
{ "EStretch::ScaleToFit", (int64)EStretch::ScaleToFit },
{ "EStretch::ScaleToFitX", (int64)EStretch::ScaleToFitX },
{ "EStretch::ScaleToFitY", (int64)EStretch::ScaleToFitY },
{ "EStretch::ScaleToFill", (int64)EStretch::ScaleToFill },
{ "EStretch::ScaleBySafeZone", (int64)EStretch::ScaleBySafeZone },
{ "EStretch::UserSpecified", (int64)EStretch::UserSpecified },
{ "EStretch::UserSpecifiedWithClipping", (int64)EStretch::UserSpecifiedWithClipping },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EStretch_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EStretch_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EStretch",
"EStretch::Type",
Z_Construct_UEnum_Slate_EStretch_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EStretch_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EStretch_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EStretch_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EStretch()
{
if (!Z_Registration_Info_UEnum_EStretch.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStretch.InnerSingleton, Z_Construct_UEnum_Slate_EStretch_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EStretch.InnerSingleton;
}
// ********** End Enum EStretch ********************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScaleBox_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EStretchDirection_StaticEnum, TEXT("EStretchDirection"), &Z_Registration_Info_UEnum_EStretchDirection, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2849668552U) },
{ EStretch_StaticEnum, TEXT("EStretch"), &Z_Registration_Info_UEnum_EStretch, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1511442967U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScaleBox_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScaleBox_h__Script_Slate_557497736{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScaleBox_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScaleBox_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,50 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Widgets/Layout/SScaleBox.h"
#ifdef SLATE_SScaleBox_generated_h
#error "SScaleBox.generated.h already included, missing '#pragma once' in SScaleBox.h"
#endif
#define SLATE_SScaleBox_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScaleBox_h
// ********** Begin Enum EStretchDirection *********************************************************
#define FOREACH_ENUM_ESTRETCHDIRECTION(op) \
op(EStretchDirection::Both) \
op(EStretchDirection::DownOnly) \
op(EStretchDirection::UpOnly)
namespace EStretchDirection { enum Type : int; }
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStretchDirection::Type>();
// ********** End Enum EStretchDirection ***********************************************************
// ********** Begin Enum EStretch ******************************************************************
#define FOREACH_ENUM_ESTRETCH(op) \
op(EStretch::None) \
op(EStretch::Fill) \
op(EStretch::ScaleToFit) \
op(EStretch::ScaleToFitX) \
op(EStretch::ScaleToFitY) \
op(EStretch::ScaleToFill) \
op(EStretch::ScaleBySafeZone) \
op(EStretch::UserSpecified) \
op(EStretch::UserSpecifiedWithClipping)
namespace EStretch { enum Type : int; }
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStretch::Type>();
// ********** End Enum EStretch ********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,164 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Widgets/Layout/SScrollBox.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSScrollBox() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_EDescendantScrollDestination();
SLATE_API UEnum* Z_Construct_UEnum_Slate_EScrollWhenFocusChanges();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EDescendantScrollDestination **********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EDescendantScrollDestination;
static UEnum* EDescendantScrollDestination_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EDescendantScrollDestination.OuterSingleton)
{
Z_Registration_Info_UEnum_EDescendantScrollDestination.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EDescendantScrollDestination, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EDescendantScrollDestination"));
}
return Z_Registration_Info_UEnum_EDescendantScrollDestination.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDescendantScrollDestination>()
{
return EDescendantScrollDestination_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EDescendantScrollDestination_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "BottomOrRight.Comment", "/** Always scroll the widget so it appears at the bottom/Right of the scrollable area. */" },
{ "BottomOrRight.Name", "EDescendantScrollDestination::BottomOrRight" },
{ "BottomOrRight.ToolTip", "Always scroll the widget so it appears at the bottom/Right of the scrollable area." },
{ "Center.Comment", "/**\n\x09* Always scroll the widget so it appears at the center of the scrollable area, if possible.\n\x09* This won't be possible for the first few items and the last few items, as there's not enough\n\x09* slack.\n\x09*/" },
{ "Center.Name", "EDescendantScrollDestination::Center" },
{ "Center.ToolTip", "Always scroll the widget so it appears at the center of the scrollable area, if possible.\nThis won't be possible for the first few items and the last few items, as there's not enough\nslack." },
{ "Comment", "/** Where to scroll the descendant to */" },
{ "IntoView.Comment", "/**\n\x09* Scroll the widget into view using the least amount of energy possible. So if the new item\n\x09* is above the visible set, it will stop as soon as it's in view at the top. If it's below the\n\x09* visible set, it stop it comes into view at the bottom.\n\x09*/" },
{ "IntoView.Name", "EDescendantScrollDestination::IntoView" },
{ "IntoView.ToolTip", "Scroll the widget into view using the least amount of energy possible. So if the new item\nis above the visible set, it will stop as soon as it's in view at the top. If it's below the\nvisible set, it stop it comes into view at the bottom." },
{ "ModuleRelativePath", "Public/Widgets/Layout/SScrollBox.h" },
{ "ToolTip", "Where to scroll the descendant to" },
{ "TopOrLeft.Comment", "/** Always scroll the widget so it appears at the top/Left of the scrollable area. */" },
{ "TopOrLeft.Name", "EDescendantScrollDestination::TopOrLeft" },
{ "TopOrLeft.ToolTip", "Always scroll the widget so it appears at the top/Left of the scrollable area." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EDescendantScrollDestination::IntoView", (int64)EDescendantScrollDestination::IntoView },
{ "EDescendantScrollDestination::TopOrLeft", (int64)EDescendantScrollDestination::TopOrLeft },
{ "EDescendantScrollDestination::Center", (int64)EDescendantScrollDestination::Center },
{ "EDescendantScrollDestination::BottomOrRight", (int64)EDescendantScrollDestination::BottomOrRight },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EDescendantScrollDestination_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EDescendantScrollDestination_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EDescendantScrollDestination",
"EDescendantScrollDestination",
Z_Construct_UEnum_Slate_EDescendantScrollDestination_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EDescendantScrollDestination_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EDescendantScrollDestination_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EDescendantScrollDestination_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EDescendantScrollDestination()
{
if (!Z_Registration_Info_UEnum_EDescendantScrollDestination.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EDescendantScrollDestination.InnerSingleton, Z_Construct_UEnum_Slate_EDescendantScrollDestination_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EDescendantScrollDestination.InnerSingleton;
}
// ********** End Enum EDescendantScrollDestination ************************************************
// ********** Begin Enum EScrollWhenFocusChanges ***************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EScrollWhenFocusChanges;
static UEnum* EScrollWhenFocusChanges_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EScrollWhenFocusChanges.OuterSingleton)
{
Z_Registration_Info_UEnum_EScrollWhenFocusChanges.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EScrollWhenFocusChanges, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EScrollWhenFocusChanges"));
}
return Z_Registration_Info_UEnum_EScrollWhenFocusChanges.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EScrollWhenFocusChanges>()
{
return EScrollWhenFocusChanges_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EScrollWhenFocusChanges_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "AnimatedScroll.Comment", "/** Use animation to scroll using NavigationDestination rule */" },
{ "AnimatedScroll.Name", "EScrollWhenFocusChanges::AnimatedScroll" },
{ "AnimatedScroll.ToolTip", "Use animation to scroll using NavigationDestination rule" },
{ "BlueprintType", "true" },
{ "Comment", "/** Set behavior when user focus changes inside this scroll box */" },
{ "InstantScroll.Comment", "/** Instantly scroll using NavigationDestination rule */" },
{ "InstantScroll.Name", "EScrollWhenFocusChanges::InstantScroll" },
{ "InstantScroll.ToolTip", "Instantly scroll using NavigationDestination rule" },
{ "ModuleRelativePath", "Public/Widgets/Layout/SScrollBox.h" },
{ "NoScroll.Comment", "/** Don't automatically scroll, navigation or child widget will handle this */" },
{ "NoScroll.Name", "EScrollWhenFocusChanges::NoScroll" },
{ "NoScroll.ToolTip", "Don't automatically scroll, navigation or child widget will handle this" },
{ "ToolTip", "Set behavior when user focus changes inside this scroll box" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EScrollWhenFocusChanges::NoScroll", (int64)EScrollWhenFocusChanges::NoScroll },
{ "EScrollWhenFocusChanges::InstantScroll", (int64)EScrollWhenFocusChanges::InstantScroll },
{ "EScrollWhenFocusChanges::AnimatedScroll", (int64)EScrollWhenFocusChanges::AnimatedScroll },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EScrollWhenFocusChanges_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EScrollWhenFocusChanges_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EScrollWhenFocusChanges",
"EScrollWhenFocusChanges",
Z_Construct_UEnum_Slate_EScrollWhenFocusChanges_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EScrollWhenFocusChanges_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EScrollWhenFocusChanges_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EScrollWhenFocusChanges_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EScrollWhenFocusChanges()
{
if (!Z_Registration_Info_UEnum_EScrollWhenFocusChanges.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EScrollWhenFocusChanges.InnerSingleton, Z_Construct_UEnum_Slate_EScrollWhenFocusChanges_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EScrollWhenFocusChanges.InnerSingleton;
}
// ********** End Enum EScrollWhenFocusChanges *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScrollBox_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EDescendantScrollDestination_StaticEnum, TEXT("EDescendantScrollDestination"), &Z_Registration_Info_UEnum_EDescendantScrollDestination, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2157110175U) },
{ EScrollWhenFocusChanges_StaticEnum, TEXT("EScrollWhenFocusChanges"), &Z_Registration_Info_UEnum_EScrollWhenFocusChanges, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1400760831U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScrollBox_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScrollBox_h__Script_Slate_127819239{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScrollBox_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScrollBox_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,47 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Widgets/Layout/SScrollBox.h"
#ifdef SLATE_SScrollBox_generated_h
#error "SScrollBox.generated.h already included, missing '#pragma once' in SScrollBox.h"
#endif
#define SLATE_SScrollBox_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScrollBox_h
// ********** Begin Enum EDescendantScrollDestination **********************************************
#define FOREACH_ENUM_EDESCENDANTSCROLLDESTINATION(op) \
op(EDescendantScrollDestination::IntoView) \
op(EDescendantScrollDestination::TopOrLeft) \
op(EDescendantScrollDestination::Center) \
op(EDescendantScrollDestination::BottomOrRight)
enum class EDescendantScrollDestination : uint8;
template<> struct TIsUEnumClass<EDescendantScrollDestination> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDescendantScrollDestination>();
// ********** End Enum EDescendantScrollDestination ************************************************
// ********** Begin Enum EScrollWhenFocusChanges ***************************************************
#define FOREACH_ENUM_ESCROLLWHENFOCUSCHANGES(op) \
op(EScrollWhenFocusChanges::NoScroll) \
op(EScrollWhenFocusChanges::InstantScroll) \
op(EScrollWhenFocusChanges::AnimatedScroll)
enum class EScrollWhenFocusChanges : uint8;
template<> struct TIsUEnumClass<EScrollWhenFocusChanges> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EScrollWhenFocusChanges>();
// ********** End Enum EScrollWhenFocusChanges *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,183 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Widgets/Views/STableViewBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSTableViewBase() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_EListItemAlignment();
SLATE_API UEnum* Z_Construct_UEnum_Slate_EScrollIntoViewAlignment();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EListItemAlignment ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EListItemAlignment;
static UEnum* EListItemAlignment_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EListItemAlignment.OuterSingleton)
{
Z_Registration_Info_UEnum_EListItemAlignment.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EListItemAlignment, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EListItemAlignment"));
}
return Z_Registration_Info_UEnum_EListItemAlignment.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EListItemAlignment>()
{
return EListItemAlignment_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EListItemAlignment_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "CenterAligned.Comment", "/** Items are center aligned on the line (any extra space is halved and added to the left of the items) */" },
{ "CenterAligned.Name", "EListItemAlignment::CenterAligned" },
{ "CenterAligned.ToolTip", "Items are center aligned on the line (any extra space is halved and added to the left of the items)" },
{ "Comment", "/** If the list panel is arranging items as tiles, this enum dictates how the items should be aligned (basically, where any extra space is placed) */" },
{ "EvenlyDistributed.Comment", "/** Items are distributed evenly along the line (any extra space is added as padding between the items) */" },
{ "EvenlyDistributed.DisplayName", "Evenly (Padding)" },
{ "EvenlyDistributed.Name", "EListItemAlignment::EvenlyDistributed" },
{ "EvenlyDistributed.ToolTip", "Items are distributed evenly along the line (any extra space is added as padding between the items)" },
{ "EvenlySize.Comment", "/** Items are distributed evenly along the line (any extra space is used to scale up the size of the item proportionally.) */" },
{ "EvenlySize.DisplayName", "Evenly (Size)" },
{ "EvenlySize.Name", "EListItemAlignment::EvenlySize" },
{ "EvenlySize.ToolTip", "Items are distributed evenly along the line (any extra space is used to scale up the size of the item proportionally.)" },
{ "EvenlyWide.Comment", "/** Items are distributed evenly along the line, any extra space is used to scale up width of the items proportionally.) */" },
{ "EvenlyWide.DisplayName", "Evenly (Wide)" },
{ "EvenlyWide.Name", "EListItemAlignment::EvenlyWide" },
{ "EvenlyWide.ToolTip", "Items are distributed evenly along the line, any extra space is used to scale up width of the items proportionally.)" },
{ "Fill.Comment", "/** Items are evenly stretched to distribute any extra space on the line */" },
{ "Fill.Name", "EListItemAlignment::Fill" },
{ "Fill.ToolTip", "Items are evenly stretched to distribute any extra space on the line" },
{ "LeftAligned.Comment", "/** Items are left aligned on the line (any extra space is added to the right of the items) */" },
{ "LeftAligned.Name", "EListItemAlignment::LeftAligned" },
{ "LeftAligned.ToolTip", "Items are left aligned on the line (any extra space is added to the right of the items)" },
{ "ModuleRelativePath", "Public/Widgets/Views/STableViewBase.h" },
{ "RightAligned.Comment", "/** Items are right aligned on the line (any extra space is added to the left of the items) */" },
{ "RightAligned.Name", "EListItemAlignment::RightAligned" },
{ "RightAligned.ToolTip", "Items are right aligned on the line (any extra space is added to the left of the items)" },
{ "ToolTip", "If the list panel is arranging items as tiles, this enum dictates how the items should be aligned (basically, where any extra space is placed)" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EListItemAlignment::EvenlyDistributed", (int64)EListItemAlignment::EvenlyDistributed },
{ "EListItemAlignment::EvenlySize", (int64)EListItemAlignment::EvenlySize },
{ "EListItemAlignment::EvenlyWide", (int64)EListItemAlignment::EvenlyWide },
{ "EListItemAlignment::LeftAligned", (int64)EListItemAlignment::LeftAligned },
{ "EListItemAlignment::RightAligned", (int64)EListItemAlignment::RightAligned },
{ "EListItemAlignment::CenterAligned", (int64)EListItemAlignment::CenterAligned },
{ "EListItemAlignment::Fill", (int64)EListItemAlignment::Fill },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EListItemAlignment_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EListItemAlignment_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EListItemAlignment",
"EListItemAlignment",
Z_Construct_UEnum_Slate_EListItemAlignment_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EListItemAlignment_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EListItemAlignment_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EListItemAlignment_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EListItemAlignment()
{
if (!Z_Registration_Info_UEnum_EListItemAlignment.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EListItemAlignment.InnerSingleton, Z_Construct_UEnum_Slate_EListItemAlignment_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EListItemAlignment.InnerSingleton;
}
// ********** End Enum EListItemAlignment **********************************************************
// ********** Begin Enum EScrollIntoViewAlignment **************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EScrollIntoViewAlignment;
static UEnum* EScrollIntoViewAlignment_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EScrollIntoViewAlignment.OuterSingleton)
{
Z_Registration_Info_UEnum_EScrollIntoViewAlignment.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EScrollIntoViewAlignment, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EScrollIntoViewAlignment"));
}
return Z_Registration_Info_UEnum_EScrollIntoViewAlignment.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EScrollIntoViewAlignment>()
{
return EScrollIntoViewAlignment_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EScrollIntoViewAlignment_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "BottomOrRight.Comment", "/** Always scroll the widget so it appears at the bottom/Right of the scrollable area. */" },
{ "BottomOrRight.Name", "EScrollIntoViewAlignment::BottomOrRight" },
{ "BottomOrRight.ToolTip", "Always scroll the widget so it appears at the bottom/Right of the scrollable area." },
{ "CenterAligned.Comment", "/** Item will be aligned to the center of the view */" },
{ "CenterAligned.Name", "EScrollIntoViewAlignment::CenterAligned" },
{ "CenterAligned.ToolTip", "Item will be aligned to the center of the view" },
{ "Comment", "/** How the list panel scrolls an offscreen item into view */" },
{ "IntoView.Comment", "/** Item will only be scrolled enough to be brought into view */" },
{ "IntoView.Name", "EScrollIntoViewAlignment::IntoView" },
{ "IntoView.ToolTip", "Item will only be scrolled enough to be brought into view" },
{ "ModuleRelativePath", "Public/Widgets/Views/STableViewBase.h" },
{ "ToolTip", "How the list panel scrolls an offscreen item into view" },
{ "TopOrLeft.Comment", "/** Always scroll the widget so it appears at the top/Left of the scrollable area. */" },
{ "TopOrLeft.Name", "EScrollIntoViewAlignment::TopOrLeft" },
{ "TopOrLeft.ToolTip", "Always scroll the widget so it appears at the top/Left of the scrollable area." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EScrollIntoViewAlignment::IntoView", (int64)EScrollIntoViewAlignment::IntoView },
{ "EScrollIntoViewAlignment::TopOrLeft", (int64)EScrollIntoViewAlignment::TopOrLeft },
{ "EScrollIntoViewAlignment::CenterAligned", (int64)EScrollIntoViewAlignment::CenterAligned },
{ "EScrollIntoViewAlignment::BottomOrRight", (int64)EScrollIntoViewAlignment::BottomOrRight },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EScrollIntoViewAlignment_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EScrollIntoViewAlignment_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EScrollIntoViewAlignment",
"EScrollIntoViewAlignment",
Z_Construct_UEnum_Slate_EScrollIntoViewAlignment_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EScrollIntoViewAlignment_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EScrollIntoViewAlignment_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EScrollIntoViewAlignment_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EScrollIntoViewAlignment()
{
if (!Z_Registration_Info_UEnum_EScrollIntoViewAlignment.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EScrollIntoViewAlignment.InnerSingleton, Z_Construct_UEnum_Slate_EScrollIntoViewAlignment_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EScrollIntoViewAlignment.InnerSingleton;
}
// ********** End Enum EScrollIntoViewAlignment ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Views_STableViewBase_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EListItemAlignment_StaticEnum, TEXT("EListItemAlignment"), &Z_Registration_Info_UEnum_EListItemAlignment, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3217298079U) },
{ EScrollIntoViewAlignment_StaticEnum, TEXT("EScrollIntoViewAlignment"), &Z_Registration_Info_UEnum_EScrollIntoViewAlignment, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2857402527U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Views_STableViewBase_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Views_STableViewBase_h__Script_Slate_28669305{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Views_STableViewBase_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Widgets_Views_STableViewBase_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,51 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Widgets/Views/STableViewBase.h"
#ifdef SLATE_STableViewBase_generated_h
#error "STableViewBase.generated.h already included, missing '#pragma once' in STableViewBase.h"
#endif
#define SLATE_STableViewBase_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Views_STableViewBase_h
// ********** Begin Enum EListItemAlignment ********************************************************
#define FOREACH_ENUM_ELISTITEMALIGNMENT(op) \
op(EListItemAlignment::EvenlyDistributed) \
op(EListItemAlignment::EvenlySize) \
op(EListItemAlignment::EvenlyWide) \
op(EListItemAlignment::LeftAligned) \
op(EListItemAlignment::RightAligned) \
op(EListItemAlignment::CenterAligned) \
op(EListItemAlignment::Fill)
enum class EListItemAlignment : uint8;
template<> struct TIsUEnumClass<EListItemAlignment> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EListItemAlignment>();
// ********** End Enum EListItemAlignment **********************************************************
// ********** Begin Enum EScrollIntoViewAlignment **************************************************
#define FOREACH_ENUM_ESCROLLINTOVIEWALIGNMENT(op) \
op(EScrollIntoViewAlignment::IntoView) \
op(EScrollIntoViewAlignment::TopOrLeft) \
op(EScrollIntoViewAlignment::CenterAligned) \
op(EScrollIntoViewAlignment::BottomOrRight)
enum class EScrollIntoViewAlignment : uint8;
template<> struct TIsUEnumClass<EScrollIntoViewAlignment> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EScrollIntoViewAlignment>();
// ********** End Enum EScrollIntoViewAlignment ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/ScrollBarWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeScrollBarWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UScrollBarWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UScrollBarWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FScrollBarStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UScrollBarWidgetStyle ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UScrollBarWidgetStyle;
UClass* UScrollBarWidgetStyle::GetPrivateStaticClass()
{
using TClass = UScrollBarWidgetStyle;
if (!Z_Registration_Info_UClass_UScrollBarWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ScrollBarWidgetStyle"),
Z_Registration_Info_UClass_UScrollBarWidgetStyle.InnerSingleton,
StaticRegisterNativesUScrollBarWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UScrollBarWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UScrollBarWidgetStyle_NoRegister()
{
return UScrollBarWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UScrollBarWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/ScrollBarWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/ScrollBarWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScrollBarStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the scrollbox's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/ScrollBarWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the scrollbox's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UScrollBarWidgetStyle constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ScrollBarStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UScrollBarWidgetStyle constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UScrollBarWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UScrollBarWidgetStyle_Statics
// ********** Begin Class UScrollBarWidgetStyle Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UScrollBarWidgetStyle_Statics::NewProp_ScrollBarStyle = { "ScrollBarStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UScrollBarWidgetStyle, ScrollBarStyle), Z_Construct_UScriptStruct_FScrollBarStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScrollBarStyle_MetaData), NewProp_ScrollBarStyle_MetaData) }; // 600182164
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UScrollBarWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UScrollBarWidgetStyle_Statics::NewProp_ScrollBarStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UScrollBarWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UScrollBarWidgetStyle Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UScrollBarWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UScrollBarWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UScrollBarWidgetStyle_Statics::ClassParams = {
&UScrollBarWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UScrollBarWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UScrollBarWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UScrollBarWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UScrollBarWidgetStyle_Statics::Class_MetaDataParams)
};
void UScrollBarWidgetStyle::StaticRegisterNativesUScrollBarWidgetStyle()
{
}
UClass* Z_Construct_UClass_UScrollBarWidgetStyle()
{
if (!Z_Registration_Info_UClass_UScrollBarWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UScrollBarWidgetStyle.OuterSingleton, Z_Construct_UClass_UScrollBarWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UScrollBarWidgetStyle.OuterSingleton;
}
UScrollBarWidgetStyle::UScrollBarWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UScrollBarWidgetStyle);
UScrollBarWidgetStyle::~UScrollBarWidgetStyle() {}
// ********** End Class UScrollBarWidgetStyle ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UScrollBarWidgetStyle, UScrollBarWidgetStyle::StaticClass, TEXT("UScrollBarWidgetStyle"), &Z_Registration_Info_UClass_UScrollBarWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UScrollBarWidgetStyle), 1750998646U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h__Script_Slate_1230329178{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/ScrollBarWidgetStyle.h"
#ifdef SLATE_ScrollBarWidgetStyle_generated_h
#error "ScrollBarWidgetStyle.generated.h already included, missing '#pragma once' in ScrollBarWidgetStyle.h"
#endif
#define SLATE_ScrollBarWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UScrollBarWidgetStyle ****************************************************
struct Z_Construct_UClass_UScrollBarWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UScrollBarWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUScrollBarWidgetStyle(); \
friend struct ::Z_Construct_UClass_UScrollBarWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UScrollBarWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UScrollBarWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UScrollBarWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UScrollBarWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UScrollBarWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UScrollBarWidgetStyle(UScrollBarWidgetStyle&&) = delete; \
UScrollBarWidgetStyle(const UScrollBarWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UScrollBarWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UScrollBarWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UScrollBarWidgetStyle) \
SLATE_API virtual ~UScrollBarWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UScrollBarWidgetStyle;
// ********** End Class UScrollBarWidgetStyle ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBarWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/ScrollBoxWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeScrollBoxWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UScrollBoxWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UScrollBoxWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FScrollBoxStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UScrollBoxWidgetStyle ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UScrollBoxWidgetStyle;
UClass* UScrollBoxWidgetStyle::GetPrivateStaticClass()
{
using TClass = UScrollBoxWidgetStyle;
if (!Z_Registration_Info_UClass_UScrollBoxWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ScrollBoxWidgetStyle"),
Z_Registration_Info_UClass_UScrollBoxWidgetStyle.InnerSingleton,
StaticRegisterNativesUScrollBoxWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UScrollBoxWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UScrollBoxWidgetStyle_NoRegister()
{
return UScrollBoxWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UScrollBoxWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/ScrollBoxWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/ScrollBoxWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScrollBoxStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the scrollbox's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/ScrollBoxWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the scrollbox's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UScrollBoxWidgetStyle constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ScrollBoxStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UScrollBoxWidgetStyle constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UScrollBoxWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UScrollBoxWidgetStyle_Statics
// ********** Begin Class UScrollBoxWidgetStyle Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::NewProp_ScrollBoxStyle = { "ScrollBoxStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UScrollBoxWidgetStyle, ScrollBoxStyle), Z_Construct_UScriptStruct_FScrollBoxStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScrollBoxStyle_MetaData), NewProp_ScrollBoxStyle_MetaData) }; // 1434961178
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::NewProp_ScrollBoxStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UScrollBoxWidgetStyle Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::ClassParams = {
&UScrollBoxWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::Class_MetaDataParams)
};
void UScrollBoxWidgetStyle::StaticRegisterNativesUScrollBoxWidgetStyle()
{
}
UClass* Z_Construct_UClass_UScrollBoxWidgetStyle()
{
if (!Z_Registration_Info_UClass_UScrollBoxWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UScrollBoxWidgetStyle.OuterSingleton, Z_Construct_UClass_UScrollBoxWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UScrollBoxWidgetStyle.OuterSingleton;
}
UScrollBoxWidgetStyle::UScrollBoxWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UScrollBoxWidgetStyle);
UScrollBoxWidgetStyle::~UScrollBoxWidgetStyle() {}
// ********** End Class UScrollBoxWidgetStyle ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UScrollBoxWidgetStyle, UScrollBoxWidgetStyle::StaticClass, TEXT("UScrollBoxWidgetStyle"), &Z_Registration_Info_UClass_UScrollBoxWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UScrollBoxWidgetStyle), 1789148716U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h__Script_Slate_4023355918{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/ScrollBoxWidgetStyle.h"
#ifdef SLATE_ScrollBoxWidgetStyle_generated_h
#error "ScrollBoxWidgetStyle.generated.h already included, missing '#pragma once' in ScrollBoxWidgetStyle.h"
#endif
#define SLATE_ScrollBoxWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UScrollBoxWidgetStyle ****************************************************
struct Z_Construct_UClass_UScrollBoxWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UScrollBoxWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUScrollBoxWidgetStyle(); \
friend struct ::Z_Construct_UClass_UScrollBoxWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UScrollBoxWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UScrollBoxWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UScrollBoxWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UScrollBoxWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UScrollBoxWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UScrollBoxWidgetStyle(UScrollBoxWidgetStyle&&) = delete; \
UScrollBoxWidgetStyle(const UScrollBoxWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UScrollBoxWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UScrollBoxWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UScrollBoxWidgetStyle) \
SLATE_API virtual ~UScrollBoxWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UScrollBoxWidgetStyle;
// ********** End Class UScrollBoxWidgetStyle ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_ScrollBoxWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeSlate_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_Slate;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_Slate()
{
if (!Z_Registration_Info_UPackage__Script_Slate.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/Slate",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x6E448AC7,
0x00D2589C,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Slate.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_Slate.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Slate(Z_Construct_UPackage__Script_Slate, TEXT("/Script/Slate"), Z_Registration_Info_UPackage__Script_Slate, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x6E448AC7, 0x00D2589C));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,251 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Application/SlateApplication.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSlateApplication() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_EInputPreProcessorType();
SLATE_API UEnum* Z_Construct_UEnum_Slate_EPopupLayoutMode();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EInputPreProcessorType ****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EInputPreProcessorType;
static UEnum* EInputPreProcessorType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EInputPreProcessorType.OuterSingleton)
{
Z_Registration_Info_UEnum_EInputPreProcessorType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EInputPreProcessorType, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EInputPreProcessorType"));
}
return Z_Registration_Info_UEnum_EInputPreProcessorType.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EInputPreProcessorType>()
{
return EInputPreProcessorType_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EInputPreProcessorType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Priority bucket type for Input Pre-Processors. They will be evaluated in ascending order and may block input from later buckets. */" },
{ "Count.Comment", "/** Current total number of types. Not to be used by processors, only for storage purposes */" },
{ "Count.Name", "EInputPreProcessorType::Count" },
{ "Count.ToolTip", "Current total number of types. Not to be used by processors, only for storage purposes" },
{ "Editor.Comment", "/** Editor - related input events, can be used as a middle point between Engine and Game */" },
{ "Editor.Name", "EInputPreProcessorType::Editor" },
{ "Editor.ToolTip", "Editor - related input events, can be used as a middle point between Engine and Game" },
{ "Engine.Comment", "/** Engine-related input events */" },
{ "Engine.Name", "EInputPreProcessorType::Engine" },
{ "Engine.ToolTip", "Engine-related input events" },
{ "Game.Comment", "/** Game-related input events. This is the default and lowest priority */" },
{ "Game.Name", "EInputPreProcessorType::Game" },
{ "Game.ToolTip", "Game-related input events. This is the default and lowest priority" },
{ "ModuleRelativePath", "Public/Framework/Application/SlateApplication.h" },
{ "Overlay.Comment", "/** Input from platform overlay events */" },
{ "Overlay.Name", "EInputPreProcessorType::Overlay" },
{ "Overlay.ToolTip", "Input from platform overlay events" },
{ "PreEditor.Comment", "/** Higher priority editor-related input events, can be used as a middle point between Engine and Game */" },
{ "PreEditor.Name", "EInputPreProcessorType::PreEditor" },
{ "PreEditor.ToolTip", "Higher priority editor-related input events, can be used as a middle point between Engine and Game" },
{ "PreEngine.Comment", "/** Higher priority engine-related input events */" },
{ "PreEngine.Name", "EInputPreProcessorType::PreEngine" },
{ "PreEngine.ToolTip", "Higher priority engine-related input events" },
{ "PreGame.Comment", "/** Higher priority game-related input events */" },
{ "PreGame.Name", "EInputPreProcessorType::PreGame" },
{ "PreGame.ToolTip", "Higher priority game-related input events" },
{ "ToolTip", "Priority bucket type for Input Pre-Processors. They will be evaluated in ascending order and may block input from later buckets." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EInputPreProcessorType::Overlay", (int64)EInputPreProcessorType::Overlay },
{ "EInputPreProcessorType::PreEngine", (int64)EInputPreProcessorType::PreEngine },
{ "EInputPreProcessorType::Engine", (int64)EInputPreProcessorType::Engine },
{ "EInputPreProcessorType::PreEditor", (int64)EInputPreProcessorType::PreEditor },
{ "EInputPreProcessorType::Editor", (int64)EInputPreProcessorType::Editor },
{ "EInputPreProcessorType::PreGame", (int64)EInputPreProcessorType::PreGame },
{ "EInputPreProcessorType::Game", (int64)EInputPreProcessorType::Game },
{ "EInputPreProcessorType::Count", (int64)EInputPreProcessorType::Count },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EInputPreProcessorType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EInputPreProcessorType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EInputPreProcessorType",
"EInputPreProcessorType",
Z_Construct_UEnum_Slate_EInputPreProcessorType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EInputPreProcessorType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EInputPreProcessorType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EInputPreProcessorType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EInputPreProcessorType()
{
if (!Z_Registration_Info_UEnum_EInputPreProcessorType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EInputPreProcessorType.InnerSingleton, Z_Construct_UEnum_Slate_EInputPreProcessorType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EInputPreProcessorType.InnerSingleton;
}
// ********** End Enum EInputPreProcessorType ******************************************************
// ********** Begin Enum EPopupLayoutMode **********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EPopupLayoutMode;
static UEnum* EPopupLayoutMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EPopupLayoutMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EPopupLayoutMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EPopupLayoutMode, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EPopupLayoutMode"));
}
return Z_Registration_Info_UEnum_EPopupLayoutMode.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPopupLayoutMode>()
{
return EPopupLayoutMode_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EPopupLayoutMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Determines how popup windows are laid out by CalculatePopupWindowPosition\n * when there is no space on the screen for the popup window to fit in its preferred orientation. */" },
{ "Menu.Comment", "/** The popup window is allowed to flip to the other side of the anchor that opens it. */" },
{ "Menu.Name", "EPopupLayoutMode::Menu" },
{ "Menu.ToolTip", "The popup window is allowed to flip to the other side of the anchor that opens it." },
{ "ModuleRelativePath", "Public/Framework/Application/SlateApplication.h" },
{ "ToolTip", "Determines how popup windows are laid out by CalculatePopupWindowPosition\nwhen there is no space on the screen for the popup window to fit in its preferred orientation." },
{ "ToolTip.Comment", "/** The popup window does not flip. Tooltips have their own logic to handle placement for this case. */" },
{ "ToolTip.Name", "EPopupLayoutMode::ToolTip" },
{ "ToolTip.ToolTip", "The popup window does not flip. Tooltips have their own logic to handle placement for this case." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EPopupLayoutMode::Menu", (int64)EPopupLayoutMode::Menu },
{ "EPopupLayoutMode::ToolTip", (int64)EPopupLayoutMode::ToolTip },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EPopupLayoutMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EPopupLayoutMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EPopupLayoutMode",
"EPopupLayoutMode",
Z_Construct_UEnum_Slate_EPopupLayoutMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EPopupLayoutMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EPopupLayoutMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EPopupLayoutMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EPopupLayoutMode()
{
if (!Z_Registration_Info_UEnum_EPopupLayoutMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EPopupLayoutMode.InnerSingleton, Z_Construct_UEnum_Slate_EPopupLayoutMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EPopupLayoutMode.InnerSingleton;
}
// ********** End Enum EPopupLayoutMode ************************************************************
// ********** Begin ScriptStruct FInputPreprocessorRegistrationKey *********************************
struct Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FInputPreprocessorRegistrationKey); }
static inline consteval int16 GetStructAlignment() { return alignof(FInputPreprocessorRegistrationKey); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Framework/Application/SlateApplication.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/Application/SlateApplication.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Priority_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/Application/SlateApplication.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FInputPreprocessorRegistrationKey constinit property declarations *
static const UECodeGen_Private::FBytePropertyParams NewProp_Type_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Type;
static const UECodeGen_Private::FIntPropertyParams NewProp_Priority;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FInputPreprocessorRegistrationKey constinit property declarations ***
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FInputPreprocessorRegistrationKey>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FInputPreprocessorRegistrationKey;
class UScriptStruct* FInputPreprocessorRegistrationKey::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FInputPreprocessorRegistrationKey.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FInputPreprocessorRegistrationKey.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("InputPreprocessorRegistrationKey"));
}
return Z_Registration_Info_UScriptStruct_FInputPreprocessorRegistrationKey.OuterSingleton;
}
// ********** Begin ScriptStruct FInputPreprocessorRegistrationKey Property Definitions ************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInputPreprocessorRegistrationKey, Type), Z_Construct_UEnum_Slate_EInputPreProcessorType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Type_MetaData), NewProp_Type_MetaData) }; // 325817713
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::NewProp_Priority = { "Priority", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInputPreprocessorRegistrationKey, Priority), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Priority_MetaData), NewProp_Priority_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::NewProp_Type_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::NewProp_Type,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::NewProp_Priority,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FInputPreprocessorRegistrationKey Property Definitions **************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"InputPreprocessorRegistrationKey",
Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::PropPointers),
sizeof(FInputPreprocessorRegistrationKey),
alignof(FInputPreprocessorRegistrationKey),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey()
{
if (!Z_Registration_Info_UScriptStruct_FInputPreprocessorRegistrationKey.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FInputPreprocessorRegistrationKey.InnerSingleton, Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FInputPreprocessorRegistrationKey.InnerSingleton);
}
// ********** End ScriptStruct FInputPreprocessorRegistrationKey ***********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EInputPreProcessorType_StaticEnum, TEXT("EInputPreProcessorType"), &Z_Registration_Info_UEnum_EInputPreProcessorType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 325817713U) },
{ EPopupLayoutMode_StaticEnum, TEXT("EPopupLayoutMode"), &Z_Registration_Info_UEnum_EPopupLayoutMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 627185935U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FInputPreprocessorRegistrationKey::StaticStruct, Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics::NewStructOps, TEXT("InputPreprocessorRegistrationKey"),&Z_Registration_Info_UScriptStruct_FInputPreprocessorRegistrationKey, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInputPreprocessorRegistrationKey), 2014017767U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h__Script_Slate_651089564{
TEXT("/Script/Slate"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h__Script_Slate_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h__Script_Slate_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,58 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Application/SlateApplication.h"
#ifdef SLATE_SlateApplication_generated_h
#error "SlateApplication.generated.h already included, missing '#pragma once' in SlateApplication.h"
#endif
#define SLATE_SlateApplication_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FInputPreprocessorRegistrationKey *********************************
struct Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h_224_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FInputPreprocessorRegistrationKey_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FInputPreprocessorRegistrationKey;
// ********** End ScriptStruct FInputPreprocessorRegistrationKey ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Application_SlateApplication_h
// ********** Begin Enum EInputPreProcessorType ****************************************************
#define FOREACH_ENUM_EINPUTPREPROCESSORTYPE(op) \
op(EInputPreProcessorType::Overlay) \
op(EInputPreProcessorType::PreEngine) \
op(EInputPreProcessorType::Engine) \
op(EInputPreProcessorType::PreEditor) \
op(EInputPreProcessorType::Editor) \
op(EInputPreProcessorType::PreGame) \
op(EInputPreProcessorType::Game) \
op(EInputPreProcessorType::Count)
enum class EInputPreProcessorType : uint8;
template<> struct TIsUEnumClass<EInputPreProcessorType> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EInputPreProcessorType>();
// ********** End Enum EInputPreProcessorType ******************************************************
// ********** Begin Enum EPopupLayoutMode **********************************************************
#define FOREACH_ENUM_EPOPUPLAYOUTMODE(op) \
op(EPopupLayoutMode::Menu) \
op(EPopupLayoutMode::ToolTip)
enum class EPopupLayoutMode : uint8;
template<> struct TIsUEnumClass<EPopupLayoutMode> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPopupLayoutMode>();
// ********** End Enum EPopupLayoutMode ************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,142 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SlateSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSlateSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
SLATE_API UClass* Z_Construct_UClass_USlateSettings();
SLATE_API UClass* Z_Construct_UClass_USlateSettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USlateSettings ***********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USlateSettings;
UClass* USlateSettings::GetPrivateStaticClass()
{
using TClass = USlateSettings;
if (!Z_Registration_Info_UClass_USlateSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SlateSettings"),
Z_Registration_Info_UClass_USlateSettings.InnerSingleton,
StaticRegisterNativesUSlateSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USlateSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_USlateSettings_NoRegister()
{
return USlateSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USlateSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n* Settings that control Slate functionality\n*/" },
{ "DisplayName", "Slate" },
{ "IncludePath", "SlateSettings.h" },
{ "ModuleRelativePath", "Public/SlateSettings.h" },
{ "ToolTip", "Settings that control Slate functionality" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExplicitCanvasChildZOrder_MetaData[] = {
{ "Category", "ConstraintCanvas" },
{ "Comment", "/** \n\x09 * Allow children of SConstraintCanvas to share render layers. Children must set explicit ZOrder on their slots to control render order. \n\x09 * Recommendation: Enable for mobile platforms.\n\x09 */" },
{ "ModuleRelativePath", "Public/SlateSettings.h" },
{ "ToolTip", "Allow children of SConstraintCanvas to share render layers. Children must set explicit ZOrder on their slots to control render order.\nRecommendation: Enable for mobile platforms." },
};
#endif // WITH_METADATA
// ********** Begin Class USlateSettings constinit property declarations ***************************
static void NewProp_bExplicitCanvasChildZOrder_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bExplicitCanvasChildZOrder;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USlateSettings constinit property declarations *****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USlateSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USlateSettings_Statics
// ********** Begin Class USlateSettings Property Definitions **************************************
void Z_Construct_UClass_USlateSettings_Statics::NewProp_bExplicitCanvasChildZOrder_SetBit(void* Obj)
{
((USlateSettings*)Obj)->bExplicitCanvasChildZOrder = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USlateSettings_Statics::NewProp_bExplicitCanvasChildZOrder = { "bExplicitCanvasChildZOrder", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(USlateSettings), &Z_Construct_UClass_USlateSettings_Statics::NewProp_bExplicitCanvasChildZOrder_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExplicitCanvasChildZOrder_MetaData), NewProp_bExplicitCanvasChildZOrder_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USlateSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USlateSettings_Statics::NewProp_bExplicitCanvasChildZOrder,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USlateSettings_Statics::PropPointers) < 2048);
// ********** End Class USlateSettings Property Definitions ****************************************
UObject* (*const Z_Construct_UClass_USlateSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USlateSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USlateSettings_Statics::ClassParams = {
&USlateSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USlateSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USlateSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USlateSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_USlateSettings_Statics::Class_MetaDataParams)
};
void USlateSettings::StaticRegisterNativesUSlateSettings()
{
}
UClass* Z_Construct_UClass_USlateSettings()
{
if (!Z_Registration_Info_UClass_USlateSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USlateSettings.OuterSingleton, Z_Construct_UClass_USlateSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USlateSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USlateSettings);
USlateSettings::~USlateSettings() {}
// ********** End Class USlateSettings *************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USlateSettings, USlateSettings::StaticClass, TEXT("USlateSettings"), &Z_Registration_Info_UClass_USlateSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USlateSettings), 582757498U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h__Script_Slate_1419658059{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SlateSettings.h"
#ifdef SLATE_SlateSettings_generated_h
#error "SlateSettings.generated.h already included, missing '#pragma once' in SlateSettings.h"
#endif
#define SLATE_SlateSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USlateSettings ***********************************************************
struct Z_Construct_UClass_USlateSettings_Statics;
SLATE_API UClass* Z_Construct_UClass_USlateSettings_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h_18_INCLASS \
private: \
static void StaticRegisterNativesUSlateSettings(); \
friend struct ::Z_Construct_UClass_USlateSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_USlateSettings_NoRegister(); \
public: \
DECLARE_CLASS2(USlateSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_USlateSettings_NoRegister) \
DECLARE_SERIALIZER(USlateSettings)
#define FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API USlateSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USlateSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, USlateSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USlateSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
USlateSettings(USlateSettings&&) = delete; \
USlateSettings(const USlateSettings&) = delete; \
SLATE_API virtual ~USlateSettings();
#define FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h_15_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h_18_INCLASS \
FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USlateSettings;
// ********** End Class USlateSettings *************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_SlateSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/SpinBoxWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSpinBoxWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_USpinBoxWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_USpinBoxWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FSpinBoxStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USpinBoxWidgetStyle ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USpinBoxWidgetStyle;
UClass* USpinBoxWidgetStyle::GetPrivateStaticClass()
{
using TClass = USpinBoxWidgetStyle;
if (!Z_Registration_Info_UClass_USpinBoxWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SpinBoxWidgetStyle"),
Z_Registration_Info_UClass_USpinBoxWidgetStyle.InnerSingleton,
StaticRegisterNativesUSpinBoxWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USpinBoxWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_USpinBoxWidgetStyle_NoRegister()
{
return USpinBoxWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USpinBoxWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n*/" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/SpinBoxWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/SpinBoxWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpinBoxStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the button's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/SpinBoxWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the button's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class USpinBoxWidgetStyle constinit property declarations **********************
static const UECodeGen_Private::FStructPropertyParams NewProp_SpinBoxStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USpinBoxWidgetStyle constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USpinBoxWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USpinBoxWidgetStyle_Statics
// ********** Begin Class USpinBoxWidgetStyle Property Definitions *********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USpinBoxWidgetStyle_Statics::NewProp_SpinBoxStyle = { "SpinBoxStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USpinBoxWidgetStyle, SpinBoxStyle), Z_Construct_UScriptStruct_FSpinBoxStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpinBoxStyle_MetaData), NewProp_SpinBoxStyle_MetaData) }; // 3572073952
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USpinBoxWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USpinBoxWidgetStyle_Statics::NewProp_SpinBoxStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USpinBoxWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class USpinBoxWidgetStyle Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_USpinBoxWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USpinBoxWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USpinBoxWidgetStyle_Statics::ClassParams = {
&USpinBoxWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USpinBoxWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USpinBoxWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USpinBoxWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_USpinBoxWidgetStyle_Statics::Class_MetaDataParams)
};
void USpinBoxWidgetStyle::StaticRegisterNativesUSpinBoxWidgetStyle()
{
}
UClass* Z_Construct_UClass_USpinBoxWidgetStyle()
{
if (!Z_Registration_Info_UClass_USpinBoxWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USpinBoxWidgetStyle.OuterSingleton, Z_Construct_UClass_USpinBoxWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USpinBoxWidgetStyle.OuterSingleton;
}
USpinBoxWidgetStyle::USpinBoxWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USpinBoxWidgetStyle);
USpinBoxWidgetStyle::~USpinBoxWidgetStyle() {}
// ********** End Class USpinBoxWidgetStyle ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USpinBoxWidgetStyle, USpinBoxWidgetStyle::StaticClass, TEXT("USpinBoxWidgetStyle"), &Z_Registration_Info_UClass_USpinBoxWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USpinBoxWidgetStyle), 2173797688U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h__Script_Slate_3679186308{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/SpinBoxWidgetStyle.h"
#ifdef SLATE_SpinBoxWidgetStyle_generated_h
#error "SpinBoxWidgetStyle.generated.h already included, missing '#pragma once' in SpinBoxWidgetStyle.h"
#endif
#define SLATE_SpinBoxWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USpinBoxWidgetStyle ******************************************************
struct Z_Construct_UClass_USpinBoxWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_USpinBoxWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSpinBoxWidgetStyle(); \
friend struct ::Z_Construct_UClass_USpinBoxWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_USpinBoxWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(USpinBoxWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_USpinBoxWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(USpinBoxWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API USpinBoxWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USpinBoxWidgetStyle(USpinBoxWidgetStyle&&) = delete; \
USpinBoxWidgetStyle(const USpinBoxWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, USpinBoxWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USpinBoxWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USpinBoxWidgetStyle) \
SLATE_API virtual ~USpinBoxWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USpinBoxWidgetStyle;
// ********** End Class USpinBoxWidgetStyle ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_SpinBoxWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Styling/TextBlockWidgetStyle.h"
#include "Styling/SlateTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTextBlockWidgetStyle() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UClass* Z_Construct_UClass_UTextBlockWidgetStyle();
SLATE_API UClass* Z_Construct_UClass_UTextBlockWidgetStyle_NoRegister();
SLATECORE_API UClass* Z_Construct_UClass_USlateWidgetStyleContainerBase();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FTextBlockStyle();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTextBlockWidgetStyle ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTextBlockWidgetStyle;
UClass* UTextBlockWidgetStyle::GetPrivateStaticClass()
{
using TClass = UTextBlockWidgetStyle;
if (!Z_Registration_Info_UClass_UTextBlockWidgetStyle.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TextBlockWidgetStyle"),
Z_Registration_Info_UClass_UTextBlockWidgetStyle.InnerSingleton,
StaticRegisterNativesUTextBlockWidgetStyle,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTextBlockWidgetStyle.InnerSingleton;
}
UClass* Z_Construct_UClass_UTextBlockWidgetStyle_NoRegister()
{
return UTextBlockWidgetStyle::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTextBlockWidgetStyle_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Framework/Styling/TextBlockWidgetStyle.h" },
{ "ModuleRelativePath", "Public/Framework/Styling/TextBlockWidgetStyle.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextBlockStyle_MetaData[] = {
{ "Category", "Appearance" },
{ "Comment", "/** The actual data describing the button's appearance. */" },
{ "ModuleRelativePath", "Public/Framework/Styling/TextBlockWidgetStyle.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "The actual data describing the button's appearance." },
};
#endif // WITH_METADATA
// ********** Begin Class UTextBlockWidgetStyle constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_TextBlockStyle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UTextBlockWidgetStyle constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTextBlockWidgetStyle>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTextBlockWidgetStyle_Statics
// ********** Begin Class UTextBlockWidgetStyle Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTextBlockWidgetStyle_Statics::NewProp_TextBlockStyle = { "TextBlockStyle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextBlockWidgetStyle, TextBlockStyle), Z_Construct_UScriptStruct_FTextBlockStyle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextBlockStyle_MetaData), NewProp_TextBlockStyle_MetaData) }; // 1595751522
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTextBlockWidgetStyle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextBlockWidgetStyle_Statics::NewProp_TextBlockStyle,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextBlockWidgetStyle_Statics::PropPointers) < 2048);
// ********** End Class UTextBlockWidgetStyle Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UTextBlockWidgetStyle_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USlateWidgetStyleContainerBase,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextBlockWidgetStyle_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTextBlockWidgetStyle_Statics::ClassParams = {
&UTextBlockWidgetStyle::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UTextBlockWidgetStyle_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UTextBlockWidgetStyle_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTextBlockWidgetStyle_Statics::Class_MetaDataParams), Z_Construct_UClass_UTextBlockWidgetStyle_Statics::Class_MetaDataParams)
};
void UTextBlockWidgetStyle::StaticRegisterNativesUTextBlockWidgetStyle()
{
}
UClass* Z_Construct_UClass_UTextBlockWidgetStyle()
{
if (!Z_Registration_Info_UClass_UTextBlockWidgetStyle.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTextBlockWidgetStyle.OuterSingleton, Z_Construct_UClass_UTextBlockWidgetStyle_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTextBlockWidgetStyle.OuterSingleton;
}
UTextBlockWidgetStyle::UTextBlockWidgetStyle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTextBlockWidgetStyle);
UTextBlockWidgetStyle::~UTextBlockWidgetStyle() {}
// ********** End Class UTextBlockWidgetStyle ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h__Script_Slate_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTextBlockWidgetStyle, UTextBlockWidgetStyle::StaticClass, TEXT("UTextBlockWidgetStyle"), &Z_Registration_Info_UClass_UTextBlockWidgetStyle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTextBlockWidgetStyle), 2035085136U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h__Script_Slate_45770680{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h__Script_Slate_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Styling/TextBlockWidgetStyle.h"
#ifdef SLATE_TextBlockWidgetStyle_generated_h
#error "TextBlockWidgetStyle.generated.h already included, missing '#pragma once' in TextBlockWidgetStyle.h"
#endif
#define SLATE_TextBlockWidgetStyle_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTextBlockWidgetStyle ****************************************************
struct Z_Construct_UClass_UTextBlockWidgetStyle_Statics;
SLATE_API UClass* Z_Construct_UClass_UTextBlockWidgetStyle_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTextBlockWidgetStyle(); \
friend struct ::Z_Construct_UClass_UTextBlockWidgetStyle_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UTextBlockWidgetStyle_NoRegister(); \
public: \
DECLARE_CLASS2(UTextBlockWidgetStyle, USlateWidgetStyleContainerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UTextBlockWidgetStyle_NoRegister) \
DECLARE_SERIALIZER(UTextBlockWidgetStyle)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UTextBlockWidgetStyle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UTextBlockWidgetStyle(UTextBlockWidgetStyle&&) = delete; \
UTextBlockWidgetStyle(const UTextBlockWidgetStyle&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UTextBlockWidgetStyle); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTextBlockWidgetStyle); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTextBlockWidgetStyle) \
SLATE_API virtual ~UTextBlockWidgetStyle();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h_13_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTextBlockWidgetStyle;
// ********** End Class UTextBlockWidgetStyle ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Styling_TextBlockWidgetStyle_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,230 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Text/TextLayout.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTextLayout() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_ETextFlowDirection();
SLATE_API UEnum* Z_Construct_UEnum_Slate_ETextJustify();
SLATE_API UEnum* Z_Construct_UEnum_Slate_ETextWrappingPolicy();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ETextJustify **************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ETextJustify;
static UEnum* ETextJustify_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ETextJustify.OuterSingleton)
{
Z_Registration_Info_UEnum_ETextJustify.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_ETextJustify, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("ETextJustify"));
}
return Z_Registration_Info_UEnum_ETextJustify.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextJustify::Type>()
{
return ETextJustify_StaticEnum();
}
struct Z_Construct_UEnum_Slate_ETextJustify_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Center.Comment", "/**\n\x09\x09 * Justify the text in the center.\n\x09\x09 * Text flow direction has no impact on this justification mode.\n\x09\x09 */" },
{ "Center.Name", "ETextJustify::Center" },
{ "Center.ToolTip", "Justify the text in the center.\nText flow direction has no impact on this justification mode." },
{ "InvariantLeft.Comment", "/**\n\x09\x09 * Always justify the text to the left, regardless of the flow direction of the current culture.\n\x09\x09 */" },
{ "InvariantLeft.Name", "ETextJustify::InvariantLeft" },
{ "InvariantLeft.ToolTip", "Always justify the text to the left, regardless of the flow direction of the current culture." },
{ "InvariantRight.Comment", "/**\n\x09\x09 * Always justify the text to the right, regardless of the flow direction of the current culture.\n\x09\x09 */" },
{ "InvariantRight.Name", "ETextJustify::InvariantRight" },
{ "InvariantRight.ToolTip", "Always justify the text to the right, regardless of the flow direction of the current culture." },
{ "Left.Comment", "/**\n\x09\x09 * Justify the text logically to the left.\n\x09\x09 * When text is flowing left-to-right, this will align text visually to the left.\n\x09\x09 * When text is flowing right-to-left, this will align text visually to the right.\n\x09\x09 */" },
{ "Left.Name", "ETextJustify::Left" },
{ "Left.ToolTip", "Justify the text logically to the left.\nWhen text is flowing left-to-right, this will align text visually to the left.\nWhen text is flowing right-to-left, this will align text visually to the right." },
{ "ModuleRelativePath", "Public/Framework/Text/TextLayout.h" },
{ "Right.Comment", "/**\n\x09\x09 * Justify the text logically to the right.\n\x09\x09 * When text is flowing left-to-right, this will align text visually to the right.\n\x09\x09 * When text is flowing right-to-left, this will align text visually to the left.\n\x09\x09 */" },
{ "Right.Name", "ETextJustify::Right" },
{ "Right.ToolTip", "Justify the text logically to the right.\nWhen text is flowing left-to-right, this will align text visually to the right.\nWhen text is flowing right-to-left, this will align text visually to the left." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ETextJustify::Left", (int64)ETextJustify::Left },
{ "ETextJustify::Center", (int64)ETextJustify::Center },
{ "ETextJustify::Right", (int64)ETextJustify::Right },
{ "ETextJustify::InvariantLeft", (int64)ETextJustify::InvariantLeft },
{ "ETextJustify::InvariantRight", (int64)ETextJustify::InvariantRight },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_ETextJustify_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_ETextJustify_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"ETextJustify",
"ETextJustify::Type",
Z_Construct_UEnum_Slate_ETextJustify_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ETextJustify_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ETextJustify_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_ETextJustify_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_ETextJustify()
{
if (!Z_Registration_Info_UEnum_ETextJustify.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ETextJustify.InnerSingleton, Z_Construct_UEnum_Slate_ETextJustify_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ETextJustify.InnerSingleton;
}
// ********** End Enum ETextJustify ****************************************************************
// ********** Begin Enum ETextWrappingPolicy *******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ETextWrappingPolicy;
static UEnum* ETextWrappingPolicy_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ETextWrappingPolicy.OuterSingleton)
{
Z_Registration_Info_UEnum_ETextWrappingPolicy.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_ETextWrappingPolicy, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("ETextWrappingPolicy"));
}
return Z_Registration_Info_UEnum_ETextWrappingPolicy.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextWrappingPolicy>()
{
return ETextWrappingPolicy_StaticEnum();
}
struct Z_Construct_UEnum_Slate_ETextWrappingPolicy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "AllowPerCharacterWrapping.Comment", "/** Fallback to per-character wrapping if a word is too long */" },
{ "AllowPerCharacterWrapping.Name", "ETextWrappingPolicy::AllowPerCharacterWrapping" },
{ "AllowPerCharacterWrapping.ToolTip", "Fallback to per-character wrapping if a word is too long" },
{ "BlueprintType", "true" },
{ "Comment", "/** \n * The different methods that can be used if a word is too long to be broken by the default line-break iterator.\n */" },
{ "DefaultWrapping.Comment", "/** No fallback, just use the given line-break iterator */" },
{ "DefaultWrapping.Name", "ETextWrappingPolicy::DefaultWrapping" },
{ "DefaultWrapping.ToolTip", "No fallback, just use the given line-break iterator" },
{ "ModuleRelativePath", "Public/Framework/Text/TextLayout.h" },
{ "ToolTip", "The different methods that can be used if a word is too long to be broken by the default line-break iterator." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ETextWrappingPolicy::DefaultWrapping", (int64)ETextWrappingPolicy::DefaultWrapping },
{ "ETextWrappingPolicy::AllowPerCharacterWrapping", (int64)ETextWrappingPolicy::AllowPerCharacterWrapping },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_ETextWrappingPolicy_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_ETextWrappingPolicy_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"ETextWrappingPolicy",
"ETextWrappingPolicy",
Z_Construct_UEnum_Slate_ETextWrappingPolicy_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ETextWrappingPolicy_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ETextWrappingPolicy_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_ETextWrappingPolicy_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_ETextWrappingPolicy()
{
if (!Z_Registration_Info_UEnum_ETextWrappingPolicy.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ETextWrappingPolicy.InnerSingleton, Z_Construct_UEnum_Slate_ETextWrappingPolicy_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ETextWrappingPolicy.InnerSingleton;
}
// ********** End Enum ETextWrappingPolicy *********************************************************
// ********** Begin Enum ETextFlowDirection ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ETextFlowDirection;
static UEnum* ETextFlowDirection_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ETextFlowDirection.OuterSingleton)
{
Z_Registration_Info_UEnum_ETextFlowDirection.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_ETextFlowDirection, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("ETextFlowDirection"));
}
return Z_Registration_Info_UEnum_ETextFlowDirection.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextFlowDirection>()
{
return ETextFlowDirection_StaticEnum();
}
struct Z_Construct_UEnum_Slate_ETextFlowDirection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Auto.Comment", "/** Automatically detect the flow direction for each paragraph from its text */" },
{ "Auto.Name", "ETextFlowDirection::Auto" },
{ "Auto.ToolTip", "Automatically detect the flow direction for each paragraph from its text" },
{ "BlueprintType", "true" },
{ "Comment", "/** \n * The different directions that text can flow within a paragraph of text.\n * @note If you change this enum, make sure and update CVarDefaultTextFlowDirection and GetDefaultTextFlowDirection.\n */" },
{ "Culture.Comment", "/** Uses the set culture to determine if text should flow left-to-right or right-to-left. By comparison, Auto will use the text itself to determine it. */" },
{ "Culture.Name", "ETextFlowDirection::Culture" },
{ "Culture.ToolTip", "Uses the set culture to determine if text should flow left-to-right or right-to-left. By comparison, Auto will use the text itself to determine it." },
{ "LeftToRight.Comment", "/** Force text to be flowed left-to-right */" },
{ "LeftToRight.Name", "ETextFlowDirection::LeftToRight" },
{ "LeftToRight.ToolTip", "Force text to be flowed left-to-right" },
{ "ModuleRelativePath", "Public/Framework/Text/TextLayout.h" },
{ "RightToLeft.Comment", "/** Force text to be flowed right-to-left */" },
{ "RightToLeft.Name", "ETextFlowDirection::RightToLeft" },
{ "RightToLeft.ToolTip", "Force text to be flowed right-to-left" },
{ "ToolTip", "The different directions that text can flow within a paragraph of text.\n@note If you change this enum, make sure and update CVarDefaultTextFlowDirection and GetDefaultTextFlowDirection." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ETextFlowDirection::Auto", (int64)ETextFlowDirection::Auto },
{ "ETextFlowDirection::LeftToRight", (int64)ETextFlowDirection::LeftToRight },
{ "ETextFlowDirection::RightToLeft", (int64)ETextFlowDirection::RightToLeft },
{ "ETextFlowDirection::Culture", (int64)ETextFlowDirection::Culture },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_ETextFlowDirection_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_ETextFlowDirection_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"ETextFlowDirection",
"ETextFlowDirection",
Z_Construct_UEnum_Slate_ETextFlowDirection_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ETextFlowDirection_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ETextFlowDirection_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_ETextFlowDirection_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_ETextFlowDirection()
{
if (!Z_Registration_Info_UEnum_ETextFlowDirection.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ETextFlowDirection.InnerSingleton, Z_Construct_UEnum_Slate_ETextFlowDirection_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ETextFlowDirection.InnerSingleton;
}
// ********** End Enum ETextFlowDirection **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_TextLayout_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ETextJustify_StaticEnum, TEXT("ETextJustify"), &Z_Registration_Info_UEnum_ETextJustify, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2449547307U) },
{ ETextWrappingPolicy_StaticEnum, TEXT("ETextWrappingPolicy"), &Z_Registration_Info_UEnum_ETextWrappingPolicy, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3831279660U) },
{ ETextFlowDirection_StaticEnum, TEXT("ETextFlowDirection"), &Z_Registration_Info_UEnum_ETextFlowDirection, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1644665989U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_TextLayout_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_TextLayout_h__Script_Slate_1973845792{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_TextLayout_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Text_TextLayout_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,58 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Text/TextLayout.h"
#ifdef SLATE_TextLayout_generated_h
#error "TextLayout.generated.h already included, missing '#pragma once' in TextLayout.h"
#endif
#define SLATE_TextLayout_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Text_TextLayout_h
// ********** Begin Enum ETextJustify **************************************************************
#define FOREACH_ENUM_ETEXTJUSTIFY(op) \
op(ETextJustify::Left) \
op(ETextJustify::Center) \
op(ETextJustify::Right) \
op(ETextJustify::InvariantLeft) \
op(ETextJustify::InvariantRight)
namespace ETextJustify { enum Type : int; }
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextJustify::Type>();
// ********** End Enum ETextJustify ****************************************************************
// ********** Begin Enum ETextWrappingPolicy *******************************************************
#define FOREACH_ENUM_ETEXTWRAPPINGPOLICY(op) \
op(ETextWrappingPolicy::DefaultWrapping) \
op(ETextWrappingPolicy::AllowPerCharacterWrapping)
enum class ETextWrappingPolicy : uint8;
template<> struct TIsUEnumClass<ETextWrappingPolicy> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextWrappingPolicy>();
// ********** End Enum ETextWrappingPolicy *********************************************************
// ********** Begin Enum ETextFlowDirection ********************************************************
#define FOREACH_ENUM_ETEXTFLOWDIRECTION(op) \
op(ETextFlowDirection::Auto) \
op(ETextFlowDirection::LeftToRight) \
op(ETextFlowDirection::RightToLeft) \
op(ETextFlowDirection::Culture)
enum class ETextFlowDirection : uint8;
template<> struct TIsUEnumClass<ETextFlowDirection> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextFlowDirection>();
// ********** End Enum ETextFlowDirection **********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,27 @@
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\SlateSettings.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Application\SlateApplication.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Commands\InputChord.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Commands\UICommandInfo.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\MultiBox\MultiBoxDefs.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\MultiBox\ToolMenuBase.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\ButtonWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\CheckBoxWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\ComboBoxWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\ComboButtonWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\EditableTextBoxWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\EditableTextWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\ProgressWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\ScrollBarWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\ScrollBoxWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\SpinBoxWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Styling\TextBlockWidgetStyle.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Text\CharRangeList.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Text\TextLayout.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Framework\Views\ITypedTableView.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Widgets\Input\IVirtualKeyboardEntry.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Widgets\Layout\Anchors.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScaleBox.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Widgets\Notifications\SProgressBar.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Widgets\Text\ISlateEditableTextWidget.h
D:\UE_5_7_1\Engine\Source\Runtime\Slate\Public\Widgets\Views\STableViewBase.h

View File

@@ -0,0 +1,570 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/MultiBox/ToolMenuBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeToolMenuBase() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
SLATE_API UClass* Z_Construct_UClass_UToolMenuBase();
SLATE_API UClass* Z_Construct_UClass_UToolMenuBase_NoRegister();
SLATE_API UEnum* Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FCustomizedToolMenu();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FCustomizedToolMenuEntry();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FCustomizedToolMenuSection();
SLATE_API UScriptStruct* Z_Construct_UScriptStruct_FToolMenuProfile();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ECustomizedToolMenuVisibility *********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECustomizedToolMenuVisibility;
static UEnum* ECustomizedToolMenuVisibility_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ECustomizedToolMenuVisibility.OuterSingleton)
{
Z_Registration_Info_UEnum_ECustomizedToolMenuVisibility.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("ECustomizedToolMenuVisibility"));
}
return Z_Registration_Info_UEnum_ECustomizedToolMenuVisibility.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ECustomizedToolMenuVisibility>()
{
return ECustomizedToolMenuVisibility_StaticEnum();
}
struct Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Hidden.Name", "ECustomizedToolMenuVisibility::Hidden" },
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
{ "None.Name", "ECustomizedToolMenuVisibility::None" },
{ "Visible.Name", "ECustomizedToolMenuVisibility::Visible" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ECustomizedToolMenuVisibility::None", (int64)ECustomizedToolMenuVisibility::None },
{ "ECustomizedToolMenuVisibility::Visible", (int64)ECustomizedToolMenuVisibility::Visible },
{ "ECustomizedToolMenuVisibility::Hidden", (int64)ECustomizedToolMenuVisibility::Hidden },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"ECustomizedToolMenuVisibility",
"ECustomizedToolMenuVisibility",
Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility()
{
if (!Z_Registration_Info_UEnum_ECustomizedToolMenuVisibility.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECustomizedToolMenuVisibility.InnerSingleton, Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ECustomizedToolMenuVisibility.InnerSingleton;
}
// ********** End Enum ECustomizedToolMenuVisibility ***********************************************
// ********** Begin ScriptStruct FCustomizedToolMenuEntry ******************************************
struct Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCustomizedToolMenuEntry); }
static inline consteval int16 GetStructAlignment() { return alignof(FCustomizedToolMenuEntry); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Visibility_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCustomizedToolMenuEntry constinit property declarations **********
static const UECodeGen_Private::FIntPropertyParams NewProp_Visibility_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Visibility;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCustomizedToolMenuEntry constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCustomizedToolMenuEntry>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCustomizedToolMenuEntry;
class UScriptStruct* FCustomizedToolMenuEntry::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCustomizedToolMenuEntry.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCustomizedToolMenuEntry.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCustomizedToolMenuEntry, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("CustomizedToolMenuEntry"));
}
return Z_Registration_Info_UScriptStruct_FCustomizedToolMenuEntry.OuterSingleton;
}
// ********** Begin ScriptStruct FCustomizedToolMenuEntry Property Definitions *********************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::NewProp_Visibility_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::NewProp_Visibility = { "Visibility", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCustomizedToolMenuEntry, Visibility), Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Visibility_MetaData), NewProp_Visibility_MetaData) }; // 1139606958
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::NewProp_Visibility_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::NewProp_Visibility,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCustomizedToolMenuEntry Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"CustomizedToolMenuEntry",
Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::PropPointers),
sizeof(FCustomizedToolMenuEntry),
alignof(FCustomizedToolMenuEntry),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCustomizedToolMenuEntry()
{
if (!Z_Registration_Info_UScriptStruct_FCustomizedToolMenuEntry.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCustomizedToolMenuEntry.InnerSingleton, Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCustomizedToolMenuEntry.InnerSingleton);
}
// ********** End ScriptStruct FCustomizedToolMenuEntry ********************************************
// ********** Begin ScriptStruct FCustomizedToolMenuSection ****************************************
struct Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCustomizedToolMenuSection); }
static inline consteval int16 GetStructAlignment() { return alignof(FCustomizedToolMenuSection); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Visibility_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCustomizedToolMenuSection constinit property declarations ********
static const UECodeGen_Private::FIntPropertyParams NewProp_Visibility_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Visibility;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCustomizedToolMenuSection constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCustomizedToolMenuSection>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCustomizedToolMenuSection;
class UScriptStruct* FCustomizedToolMenuSection::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCustomizedToolMenuSection.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCustomizedToolMenuSection.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCustomizedToolMenuSection, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("CustomizedToolMenuSection"));
}
return Z_Registration_Info_UScriptStruct_FCustomizedToolMenuSection.OuterSingleton;
}
// ********** Begin ScriptStruct FCustomizedToolMenuSection Property Definitions *******************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::NewProp_Visibility_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::NewProp_Visibility = { "Visibility", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCustomizedToolMenuSection, Visibility), Z_Construct_UEnum_Slate_ECustomizedToolMenuVisibility, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Visibility_MetaData), NewProp_Visibility_MetaData) }; // 1139606958
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::NewProp_Visibility_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::NewProp_Visibility,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCustomizedToolMenuSection Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"CustomizedToolMenuSection",
Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::PropPointers),
sizeof(FCustomizedToolMenuSection),
alignof(FCustomizedToolMenuSection),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCustomizedToolMenuSection()
{
if (!Z_Registration_Info_UScriptStruct_FCustomizedToolMenuSection.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCustomizedToolMenuSection.InnerSingleton, Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCustomizedToolMenuSection.InnerSingleton);
}
// ********** End ScriptStruct FCustomizedToolMenuSection ******************************************
// ********** Begin ScriptStruct FCustomizedToolMenuNameArray **************************************
struct Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCustomizedToolMenuNameArray); }
static inline consteval int16 GetStructAlignment() { return alignof(FCustomizedToolMenuNameArray); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Names_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCustomizedToolMenuNameArray constinit property declarations ******
static const UECodeGen_Private::FNamePropertyParams NewProp_Names_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Names;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCustomizedToolMenuNameArray constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCustomizedToolMenuNameArray>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCustomizedToolMenuNameArray;
class UScriptStruct* FCustomizedToolMenuNameArray::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCustomizedToolMenuNameArray.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCustomizedToolMenuNameArray.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("CustomizedToolMenuNameArray"));
}
return Z_Registration_Info_UScriptStruct_FCustomizedToolMenuNameArray.OuterSingleton;
}
// ********** Begin ScriptStruct FCustomizedToolMenuNameArray Property Definitions *****************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::NewProp_Names_Inner = { "Names", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::NewProp_Names = { "Names", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCustomizedToolMenuNameArray, Names), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Names_MetaData), NewProp_Names_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::NewProp_Names_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::NewProp_Names,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCustomizedToolMenuNameArray Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"CustomizedToolMenuNameArray",
Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::PropPointers),
sizeof(FCustomizedToolMenuNameArray),
alignof(FCustomizedToolMenuNameArray),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray()
{
if (!Z_Registration_Info_UScriptStruct_FCustomizedToolMenuNameArray.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCustomizedToolMenuNameArray.InnerSingleton, Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCustomizedToolMenuNameArray.InnerSingleton);
}
// ********** End ScriptStruct FCustomizedToolMenuNameArray ****************************************
// ********** Begin ScriptStruct FToolMenuProfile **************************************************
struct Z_Construct_UScriptStruct_FToolMenuProfile_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FToolMenuProfile); }
static inline consteval int16 GetStructAlignment() { return alignof(FToolMenuProfile); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/*\n * A menu profile is a way for systems to modify instances of a menu by showing/hiding specific items. You can have multiple profiles active on\n * a single menu at the same time.\n */" },
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
{ "ToolTip", "* A menu profile is a way for systems to modify instances of a menu by showing/hiding specific items. You can have multiple profiles active on\n* a single menu at the same time." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Entries_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sections_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SuppressExtenders_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FToolMenuProfile constinit property declarations ******************
static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
static const UECodeGen_Private::FStructPropertyParams NewProp_Entries_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_Entries_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_Entries;
static const UECodeGen_Private::FStructPropertyParams NewProp_Sections_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_Sections_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_Sections;
static const UECodeGen_Private::FNamePropertyParams NewProp_SuppressExtenders_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SuppressExtenders;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FToolMenuProfile constinit property declarations ********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FToolMenuProfile>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FToolMenuProfile_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FToolMenuProfile;
class UScriptStruct* FToolMenuProfile::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FToolMenuProfile.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FToolMenuProfile.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FToolMenuProfile, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("ToolMenuProfile"));
}
return Z_Registration_Info_UScriptStruct_FToolMenuProfile.OuterSingleton;
}
// ********** Begin ScriptStruct FToolMenuProfile Property Definitions *****************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FToolMenuProfile, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Entries_ValueProp = { "Entries", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCustomizedToolMenuEntry, METADATA_PARAMS(0, nullptr) }; // 3255189270
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Entries_Key_KeyProp = { "Entries_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Entries = { "Entries", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FToolMenuProfile, Entries), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Entries_MetaData), NewProp_Entries_MetaData) }; // 3255189270
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Sections_ValueProp = { "Sections", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCustomizedToolMenuSection, METADATA_PARAMS(0, nullptr) }; // 4172381879
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Sections_Key_KeyProp = { "Sections_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Sections = { "Sections", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FToolMenuProfile, Sections), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sections_MetaData), NewProp_Sections_MetaData) }; // 4172381879
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_SuppressExtenders_Inner = { "SuppressExtenders", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_SuppressExtenders = { "SuppressExtenders", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FToolMenuProfile, SuppressExtenders), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SuppressExtenders_MetaData), NewProp_SuppressExtenders_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FToolMenuProfile_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Entries_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Entries_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Entries,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Sections_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Sections_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_Sections,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_SuppressExtenders_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewProp_SuppressExtenders,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FToolMenuProfile_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FToolMenuProfile Property Definitions *******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FToolMenuProfile_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
nullptr,
&NewStructOps,
"ToolMenuProfile",
Z_Construct_UScriptStruct_FToolMenuProfile_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FToolMenuProfile_Statics::PropPointers),
sizeof(FToolMenuProfile),
alignof(FToolMenuProfile),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FToolMenuProfile_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FToolMenuProfile_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FToolMenuProfile()
{
if (!Z_Registration_Info_UScriptStruct_FToolMenuProfile.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FToolMenuProfile.InnerSingleton, Z_Construct_UScriptStruct_FToolMenuProfile_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FToolMenuProfile.InnerSingleton);
}
// ********** End ScriptStruct FToolMenuProfile ****************************************************
// ********** Begin ScriptStruct FCustomizedToolMenu ***********************************************
struct Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCustomizedToolMenu); }
static inline consteval int16 GetStructAlignment() { return alignof(FCustomizedToolMenu); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/*\n * A menu customization is a specialization of menu profiles - that allows for advanced behavior such as modifying the order of sections/entries\n * A menu can only have one customization active at a time\n */" },
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
{ "ToolTip", "* A menu customization is a specialization of menu profiles - that allows for advanced behavior such as modifying the order of sections/entries\n* A menu can only have one customization active at a time" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EntryOrder_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SectionOrder_MetaData[] = {
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCustomizedToolMenu constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_EntryOrder_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_EntryOrder_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_EntryOrder;
static const UECodeGen_Private::FNamePropertyParams NewProp_SectionOrder_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SectionOrder;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCustomizedToolMenu constinit property declarations *****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCustomizedToolMenu>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics
static_assert(std::is_polymorphic<FCustomizedToolMenu>() == std::is_polymorphic<FToolMenuProfile>(), "USTRUCT FCustomizedToolMenu cannot be polymorphic unless super FToolMenuProfile is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCustomizedToolMenu;
class UScriptStruct* FCustomizedToolMenu::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCustomizedToolMenu.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCustomizedToolMenu.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCustomizedToolMenu, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("CustomizedToolMenu"));
}
return Z_Registration_Info_UScriptStruct_FCustomizedToolMenu.OuterSingleton;
}
// ********** Begin ScriptStruct FCustomizedToolMenu Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_EntryOrder_ValueProp = { "EntryOrder", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray, METADATA_PARAMS(0, nullptr) }; // 3163654309
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_EntryOrder_Key_KeyProp = { "EntryOrder_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_EntryOrder = { "EntryOrder", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCustomizedToolMenu, EntryOrder), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EntryOrder_MetaData), NewProp_EntryOrder_MetaData) }; // 3163654309
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_SectionOrder_Inner = { "SectionOrder", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_SectionOrder = { "SectionOrder", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCustomizedToolMenu, SectionOrder), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SectionOrder_MetaData), NewProp_SectionOrder_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_EntryOrder_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_EntryOrder_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_EntryOrder,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_SectionOrder_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewProp_SectionOrder,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCustomizedToolMenu Property Definitions ****************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
Z_Construct_UScriptStruct_FToolMenuProfile,
&NewStructOps,
"CustomizedToolMenu",
Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::PropPointers),
sizeof(FCustomizedToolMenu),
alignof(FCustomizedToolMenu),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCustomizedToolMenu()
{
if (!Z_Registration_Info_UScriptStruct_FCustomizedToolMenu.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCustomizedToolMenu.InnerSingleton, Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCustomizedToolMenu.InnerSingleton);
}
// ********** End ScriptStruct FCustomizedToolMenu *************************************************
// ********** Begin Class UToolMenuBase ************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UToolMenuBase;
UClass* UToolMenuBase::GetPrivateStaticClass()
{
using TClass = UToolMenuBase;
if (!Z_Registration_Info_UClass_UToolMenuBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ToolMenuBase"),
Z_Registration_Info_UClass_UToolMenuBase.InnerSingleton,
StaticRegisterNativesUToolMenuBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UToolMenuBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UToolMenuBase_NoRegister()
{
return UToolMenuBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UToolMenuBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Framework/MultiBox/ToolMenuBase.h" },
{ "ModuleRelativePath", "Public/Framework/MultiBox/ToolMenuBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UToolMenuBase constinit property declarations ****************************
// ********** End Class UToolMenuBase constinit property declarations ******************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UToolMenuBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UToolMenuBase_Statics
UObject* (*const Z_Construct_UClass_UToolMenuBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Slate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UToolMenuBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UToolMenuBase_Statics::ClassParams = {
&UToolMenuBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UToolMenuBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UToolMenuBase_Statics::Class_MetaDataParams)
};
void UToolMenuBase::StaticRegisterNativesUToolMenuBase()
{
}
UClass* Z_Construct_UClass_UToolMenuBase()
{
if (!Z_Registration_Info_UClass_UToolMenuBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UToolMenuBase.OuterSingleton, Z_Construct_UClass_UToolMenuBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UToolMenuBase.OuterSingleton;
}
UToolMenuBase::UToolMenuBase(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UToolMenuBase);
UToolMenuBase::~UToolMenuBase() {}
// ********** End Class UToolMenuBase **************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ECustomizedToolMenuVisibility_StaticEnum, TEXT("ECustomizedToolMenuVisibility"), &Z_Registration_Info_UEnum_ECustomizedToolMenuVisibility, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1139606958U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCustomizedToolMenuEntry::StaticStruct, Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics::NewStructOps, TEXT("CustomizedToolMenuEntry"),&Z_Registration_Info_UScriptStruct_FCustomizedToolMenuEntry, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCustomizedToolMenuEntry), 3255189270U) },
{ FCustomizedToolMenuSection::StaticStruct, Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics::NewStructOps, TEXT("CustomizedToolMenuSection"),&Z_Registration_Info_UScriptStruct_FCustomizedToolMenuSection, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCustomizedToolMenuSection), 4172381879U) },
{ FCustomizedToolMenuNameArray::StaticStruct, Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics::NewStructOps, TEXT("CustomizedToolMenuNameArray"),&Z_Registration_Info_UScriptStruct_FCustomizedToolMenuNameArray, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCustomizedToolMenuNameArray), 3163654309U) },
{ FToolMenuProfile::StaticStruct, Z_Construct_UScriptStruct_FToolMenuProfile_Statics::NewStructOps, TEXT("ToolMenuProfile"),&Z_Registration_Info_UScriptStruct_FToolMenuProfile, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FToolMenuProfile), 1181067759U) },
{ FCustomizedToolMenu::StaticStruct, Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics::NewStructOps, TEXT("CustomizedToolMenu"),&Z_Registration_Info_UScriptStruct_FCustomizedToolMenu, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCustomizedToolMenu), 1399458496U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UToolMenuBase, UToolMenuBase::StaticClass, TEXT("UToolMenuBase"), &Z_Registration_Info_UClass_UToolMenuBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UToolMenuBase), 765985495U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_2862653832{
TEXT("/Script/Slate"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,125 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/MultiBox/ToolMenuBase.h"
#ifdef SLATE_ToolMenuBase_generated_h
#error "ToolMenuBase.generated.h already included, missing '#pragma once' in ToolMenuBase.h"
#endif
#define SLATE_ToolMenuBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FCustomizedToolMenuEntry ******************************************
struct Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_23_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCustomizedToolMenuEntry_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FCustomizedToolMenuEntry;
// ********** End ScriptStruct FCustomizedToolMenuEntry ********************************************
// ********** Begin ScriptStruct FCustomizedToolMenuSection ****************************************
struct Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_37_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCustomizedToolMenuSection_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FCustomizedToolMenuSection;
// ********** End ScriptStruct FCustomizedToolMenuSection ******************************************
// ********** Begin ScriptStruct FCustomizedToolMenuNameArray **************************************
struct Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_51_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCustomizedToolMenuNameArray_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FCustomizedToolMenuNameArray;
// ********** End ScriptStruct FCustomizedToolMenuNameArray ****************************************
// ********** Begin ScriptStruct FToolMenuProfile **************************************************
struct Z_Construct_UScriptStruct_FToolMenuProfile_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_64_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FToolMenuProfile_Statics; \
SLATE_API static class UScriptStruct* StaticStruct();
struct FToolMenuProfile;
// ********** End ScriptStruct FToolMenuProfile ****************************************************
// ********** Begin ScriptStruct FCustomizedToolMenu ***********************************************
struct Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics;
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_104_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCustomizedToolMenu_Statics; \
SLATE_API static class UScriptStruct* StaticStruct(); \
typedef FToolMenuProfile Super;
struct FCustomizedToolMenu;
// ********** End ScriptStruct FCustomizedToolMenu *************************************************
// ********** Begin Class UToolMenuBase ************************************************************
struct Z_Construct_UClass_UToolMenuBase_Statics;
SLATE_API UClass* Z_Construct_UClass_UToolMenuBase_NoRegister();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_144_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUToolMenuBase(); \
friend struct ::Z_Construct_UClass_UToolMenuBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SLATE_API UClass* ::Z_Construct_UClass_UToolMenuBase_NoRegister(); \
public: \
DECLARE_CLASS2(UToolMenuBase, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Slate"), Z_Construct_UClass_UToolMenuBase_NoRegister) \
DECLARE_SERIALIZER(UToolMenuBase)
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_144_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SLATE_API UToolMenuBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UToolMenuBase(UToolMenuBase&&) = delete; \
UToolMenuBase(const UToolMenuBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SLATE_API, UToolMenuBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UToolMenuBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UToolMenuBase) \
SLATE_API virtual ~UToolMenuBase();
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_141_PROLOG
#define FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_144_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_144_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h_144_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UToolMenuBase;
// ********** End Class UToolMenuBase **************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_MultiBox_ToolMenuBase_h
// ********** Begin Enum ECustomizedToolMenuVisibility *********************************************
#define FOREACH_ENUM_ECUSTOMIZEDTOOLMENUVISIBILITY(op) \
op(ECustomizedToolMenuVisibility::None) \
op(ECustomizedToolMenuVisibility::Visible) \
op(ECustomizedToolMenuVisibility::Hidden)
enum class ECustomizedToolMenuVisibility;
template<> struct TIsUEnumClass<ECustomizedToolMenuVisibility> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<ECustomizedToolMenuVisibility>();
// ********** End Enum ECustomizedToolMenuVisibility ***********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,163 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Framework/Commands/UICommandInfo.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeUICommandInfo() {}
// ********** Begin Cross Module References ********************************************************
SLATE_API UEnum* Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex();
SLATE_API UEnum* Z_Construct_UEnum_Slate_EUserInterfaceActionType();
UPackage* Z_Construct_UPackage__Script_Slate();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EUserInterfaceActionType **************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EUserInterfaceActionType;
static UEnum* EUserInterfaceActionType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EUserInterfaceActionType.OuterSingleton)
{
Z_Registration_Info_UEnum_EUserInterfaceActionType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EUserInterfaceActionType, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EUserInterfaceActionType"));
}
return Z_Registration_Info_UEnum_EUserInterfaceActionType.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EUserInterfaceActionType>()
{
return EUserInterfaceActionType_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Button.Comment", "/** Momentary buttons or menu items. These support enable state, and execute a delegate when clicked. */" },
{ "Button.Name", "EUserInterfaceActionType::Button" },
{ "Button.ToolTip", "Momentary buttons or menu items. These support enable state, and execute a delegate when clicked." },
{ "Check.Comment", "/** Similar to Button but will display a readonly checkbox next to the item. */" },
{ "Check.Name", "EUserInterfaceActionType::Check" },
{ "Check.ToolTip", "Similar to Button but will display a readonly checkbox next to the item." },
{ "CollapsedButton.Comment", "/** Similar to Button but has the checkbox area collapsed */" },
{ "CollapsedButton.Name", "EUserInterfaceActionType::CollapsedButton" },
{ "CollapsedButton.ToolTip", "Similar to Button but has the checkbox area collapsed" },
{ "Comment", "/** Types of user interfaces that can be associated with a user interface action */" },
{ "ModuleRelativePath", "Public/Framework/Commands/UICommandInfo.h" },
{ "None.Comment", "/** An action which should not be associated with a user interface action */" },
{ "None.Name", "EUserInterfaceActionType::None" },
{ "None.ToolTip", "An action which should not be associated with a user interface action" },
{ "RadioButton.Comment", "/** Radio buttons are similar to toggle buttons in that they are for menu items that store on/off state. However they should be used to indicate that menu items in a group can only be in one state */" },
{ "RadioButton.Name", "EUserInterfaceActionType::RadioButton" },
{ "RadioButton.ToolTip", "Radio buttons are similar to toggle buttons in that they are for menu items that store on/off state. However they should be used to indicate that menu items in a group can only be in one state" },
{ "ToggleButton.Comment", "/** Toggleable buttons or menu items that store on/off state. These support enable state, and execute a delegate when toggled. */" },
{ "ToggleButton.Name", "EUserInterfaceActionType::ToggleButton" },
{ "ToggleButton.ToolTip", "Toggleable buttons or menu items that store on/off state. These support enable state, and execute a delegate when toggled." },
{ "ToolTip", "Types of user interfaces that can be associated with a user interface action" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EUserInterfaceActionType::None", (int64)EUserInterfaceActionType::None },
{ "EUserInterfaceActionType::Button", (int64)EUserInterfaceActionType::Button },
{ "EUserInterfaceActionType::ToggleButton", (int64)EUserInterfaceActionType::ToggleButton },
{ "EUserInterfaceActionType::RadioButton", (int64)EUserInterfaceActionType::RadioButton },
{ "EUserInterfaceActionType::Check", (int64)EUserInterfaceActionType::Check },
{ "EUserInterfaceActionType::CollapsedButton", (int64)EUserInterfaceActionType::CollapsedButton },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EUserInterfaceActionType",
"EUserInterfaceActionType",
Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EUserInterfaceActionType()
{
if (!Z_Registration_Info_UEnum_EUserInterfaceActionType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EUserInterfaceActionType.InnerSingleton, Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EUserInterfaceActionType.InnerSingleton;
}
// ********** End Enum EUserInterfaceActionType ****************************************************
// ********** Begin Enum EMultipleKeyBindingIndex **************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMultipleKeyBindingIndex;
static UEnum* EMultipleKeyBindingIndex_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.OuterSingleton)
{
Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EMultipleKeyBindingIndex"));
}
return Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.OuterSingleton;
}
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMultipleKeyBindingIndex>()
{
return EMultipleKeyBindingIndex_StaticEnum();
}
struct Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Framework/Commands/UICommandInfo.h" },
{ "NumChords.Name", "EMultipleKeyBindingIndex::NumChords" },
{ "Primary.Name", "EMultipleKeyBindingIndex::Primary" },
{ "Secondary.Name", "EMultipleKeyBindingIndex::Secondary" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMultipleKeyBindingIndex::Primary", (int64)EMultipleKeyBindingIndex::Primary },
{ "EMultipleKeyBindingIndex::Secondary", (int64)EMultipleKeyBindingIndex::Secondary },
{ "EMultipleKeyBindingIndex::NumChords", (int64)EMultipleKeyBindingIndex::NumChords },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Slate,
nullptr,
"EMultipleKeyBindingIndex",
"EMultipleKeyBindingIndex",
Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex()
{
if (!Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.InnerSingleton, Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.InnerSingleton;
}
// ********** End Enum EMultipleKeyBindingIndex ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EUserInterfaceActionType_StaticEnum, TEXT("EUserInterfaceActionType"), &Z_Registration_Info_UEnum_EUserInterfaceActionType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1520928460U) },
{ EMultipleKeyBindingIndex_StaticEnum, TEXT("EMultipleKeyBindingIndex"), &Z_Registration_Info_UEnum_EMultipleKeyBindingIndex, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3177976834U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_2045686272{
TEXT("/Script/Slate"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,49 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Framework/Commands/UICommandInfo.h"
#ifdef SLATE_UICommandInfo_generated_h
#error "UICommandInfo.generated.h already included, missing '#pragma once' in UICommandInfo.h"
#endif
#define SLATE_UICommandInfo_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h
// ********** Begin Enum EUserInterfaceActionType **************************************************
#define FOREACH_ENUM_EUSERINTERFACEACTIONTYPE(op) \
op(EUserInterfaceActionType::None) \
op(EUserInterfaceActionType::Button) \
op(EUserInterfaceActionType::ToggleButton) \
op(EUserInterfaceActionType::RadioButton) \
op(EUserInterfaceActionType::Check) \
op(EUserInterfaceActionType::CollapsedButton)
enum class EUserInterfaceActionType : uint8;
template<> struct TIsUEnumClass<EUserInterfaceActionType> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EUserInterfaceActionType>();
// ********** End Enum EUserInterfaceActionType ****************************************************
// ********** Begin Enum EMultipleKeyBindingIndex **************************************************
#define FOREACH_ENUM_EMULTIPLEKEYBINDINGINDEX(op) \
op(EMultipleKeyBindingIndex::Primary) \
op(EMultipleKeyBindingIndex::Secondary) \
op(EMultipleKeyBindingIndex::NumChords)
enum class EMultipleKeyBindingIndex : uint8;
template<> struct TIsUEnumClass<EMultipleKeyBindingIndex> { enum { Value = true }; };
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMultipleKeyBindingIndex>();
// ********** End Enum EMultipleKeyBindingIndex ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS