50 lines
2.2 KiB
C++
50 lines
2.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Framework/Commands/UICommandInfo.h"
|
|
|
|
#ifdef SLATE_UICommandInfo_generated_h
|
|
#error "UICommandInfo.generated.h already included, missing '#pragma once' in UICommandInfo.h"
|
|
#endif
|
|
#define SLATE_UICommandInfo_generated_h
|
|
|
|
#include "Templates/IsUEnumClass.h"
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ReflectedTypeAccessors.h"
|
|
#include "Templates/NoDestroy.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h
|
|
|
|
// ********** Begin Enum EUserInterfaceActionType **************************************************
|
|
#define FOREACH_ENUM_EUSERINTERFACEACTIONTYPE(op) \
|
|
op(EUserInterfaceActionType::None) \
|
|
op(EUserInterfaceActionType::Button) \
|
|
op(EUserInterfaceActionType::ToggleButton) \
|
|
op(EUserInterfaceActionType::RadioButton) \
|
|
op(EUserInterfaceActionType::Check) \
|
|
op(EUserInterfaceActionType::CollapsedButton)
|
|
|
|
enum class EUserInterfaceActionType : uint8;
|
|
template<> struct TIsUEnumClass<EUserInterfaceActionType> { enum { Value = true }; };
|
|
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EUserInterfaceActionType>();
|
|
// ********** End Enum EUserInterfaceActionType ****************************************************
|
|
|
|
// ********** Begin Enum EMultipleKeyBindingIndex **************************************************
|
|
#define FOREACH_ENUM_EMULTIPLEKEYBINDINGINDEX(op) \
|
|
op(EMultipleKeyBindingIndex::Primary) \
|
|
op(EMultipleKeyBindingIndex::Secondary) \
|
|
op(EMultipleKeyBindingIndex::NumChords)
|
|
|
|
enum class EMultipleKeyBindingIndex : uint8;
|
|
template<> struct TIsUEnumClass<EMultipleKeyBindingIndex> { enum { Value = true }; };
|
|
template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMultipleKeyBindingIndex>();
|
|
// ********** End Enum EMultipleKeyBindingIndex ****************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|