Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AutomatedLevelSequenceCapture.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAutomatedLevelSequenceCapture() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceActor_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnInOptions_NoRegister();
MOVIESCENECAPTURE_API UClass* Z_Construct_UClass_UMovieSceneCapture();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UAutomatedLevelSequenceCapture();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UAutomatedLevelSequenceCapture_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAutomatedLevelSequenceCapture *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAutomatedLevelSequenceCapture;
UClass* UAutomatedLevelSequenceCapture::GetPrivateStaticClass()
{
using TClass = UAutomatedLevelSequenceCapture;
if (!Z_Registration_Info_UClass_UAutomatedLevelSequenceCapture.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AutomatedLevelSequenceCapture"),
Z_Registration_Info_UClass_UAutomatedLevelSequenceCapture.InnerSingleton,
StaticRegisterNativesUAutomatedLevelSequenceCapture,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAutomatedLevelSequenceCapture.InnerSingleton;
}
UClass* Z_Construct_UClass_UAutomatedLevelSequenceCapture_NoRegister()
{
return UAutomatedLevelSequenceCapture::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "AutomatedLevelSequenceCapture.h" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelSequenceAsset_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** A level sequence asset to playback at runtime - used where the level sequence does not already exist in the world. */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "A level sequence asset to playback at runtime - used where the level sequence does not already exist in the world." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShotName_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Optional shot name to render. The frame range to render will be set to the shot frame range. */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "Optional shot name to render. The frame range to render will be set to the shot frame range." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseCustomStartFrame_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** When enabled, the StartFrame setting will override the default starting frame number */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "When enabled, the StartFrame setting will override the default starting frame number" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomStartFrame_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Frame number to start capturing. */" },
{ "DisplayName", "Start Frame" },
{ "EditCondition", "bUseCustomStartFrame" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "Frame number to start capturing." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseCustomEndFrame_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** When enabled, the EndFrame setting will override the default ending frame number */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "When enabled, the EndFrame setting will override the default ending frame number" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomEndFrame_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Frame number to end capturing. */" },
{ "DisplayName", "End Frame" },
{ "EditCondition", "bUseCustomEndFrame" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "Frame number to end capturing." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WarmUpFrameCount_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** The number of extra frames to play before the sequence's start frame, to \"warm up\" the animation. This is useful if your\n\x09 animation contains particles or other runtime effects that are spawned into the scene earlier than your capture start frame */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "The number of extra frames to play before the sequence's start frame, to \"warm up\" the animation. This is useful if your\n animation contains particles or other runtime effects that are spawned into the scene earlier than your capture start frame" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelayBeforeWarmUp_MetaData[] = {
{ "Category", "Animation" },
{ "ClampMin", "0" },
{ "Comment", "/** The number of seconds to wait (in real-time) before we start playing back the warm up frames. Useful for allowing post processing effects to settle down before capturing the animation. */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "The number of seconds to wait (in real-time) before we start playing back the warm up frames. Useful for allowing post processing effects to settle down before capturing the animation." },
{ "Units", "Seconds" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelayBeforeShotWarmUp_MetaData[] = {
{ "Category", "Animation" },
{ "ClampMin", "0" },
{ "Comment", "/** The number of seconds to wait (in real-time) at shot boundaries. Useful for allowing post processing effects to settle down before capturing the animation. */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "The number of seconds to wait (in real-time) at shot boundaries. Useful for allowing post processing effects to settle down before capturing the animation." },
{ "Units", "Seconds" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelayEveryFrame_MetaData[] = {
{ "Category", "Animation" },
{ "ClampMin", "0" },
{ "Comment", "/** The number of seconds to wait (in real-time) at every frame. Useful for allowing post processing effects to settle down before capturing the animation. */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "The number of seconds to wait (in real-time) at every frame. Useful for allowing post processing effects to settle down before capturing the animation." },
{ "Units", "Seconds" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BurnInOptions_MetaData[] = {
{ "Category", "CaptureSettings" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bWriteEditDecisionList_MetaData[] = {
{ "Category", "Sequence" },
{ "Comment", "/** Whether to write edit decision lists (EDLs) if the sequence contains shots */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "Whether to write edit decision lists (EDLs) if the sequence contains shots" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bWriteFinalCutProXML_MetaData[] = {
{ "Category", "Sequence" },
{ "Comment", "/** Whether to write Final Cut Pro XML files (XMLs) if the sequence contains shots */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "Whether to write Final Cut Pro XML files (XMLs) if the sequence contains shots" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelSequenceActor_MetaData[] = {
{ "Comment", "/** The pre-existing level sequence actor to use for capture that specifies playback settings */" },
{ "ModuleRelativePath", "Public/AutomatedLevelSequenceCapture.h" },
{ "ToolTip", "The pre-existing level sequence actor to use for capture that specifies playback settings" },
};
#endif // WITH_METADATA
// ********** Begin Class UAutomatedLevelSequenceCapture constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_LevelSequenceAsset;
static const UECodeGen_Private::FStrPropertyParams NewProp_ShotName;
static void NewProp_bUseCustomStartFrame_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseCustomStartFrame;
static const UECodeGen_Private::FStructPropertyParams NewProp_CustomStartFrame;
static void NewProp_bUseCustomEndFrame_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseCustomEndFrame;
static const UECodeGen_Private::FStructPropertyParams NewProp_CustomEndFrame;
static const UECodeGen_Private::FIntPropertyParams NewProp_WarmUpFrameCount;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DelayBeforeWarmUp;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DelayBeforeShotWarmUp;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DelayEveryFrame;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BurnInOptions;
static void NewProp_bWriteEditDecisionList_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bWriteEditDecisionList;
static void NewProp_bWriteFinalCutProXML_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bWriteFinalCutProXML;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_LevelSequenceActor;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAutomatedLevelSequenceCapture constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAutomatedLevelSequenceCapture>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics
// ********** Begin Class UAutomatedLevelSequenceCapture Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_LevelSequenceAsset = { "LevelSequenceAsset", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, LevelSequenceAsset), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelSequenceAsset_MetaData), NewProp_LevelSequenceAsset_MetaData) }; // 2425717601
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_ShotName = { "ShotName", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, ShotName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShotName_MetaData), NewProp_ShotName_MetaData) };
void Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bUseCustomStartFrame_SetBit(void* Obj)
{
((UAutomatedLevelSequenceCapture*)Obj)->bUseCustomStartFrame = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bUseCustomStartFrame = { "bUseCustomStartFrame", nullptr, (EPropertyFlags)0x0010040000004005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAutomatedLevelSequenceCapture), &Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bUseCustomStartFrame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseCustomStartFrame_MetaData), NewProp_bUseCustomStartFrame_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_CustomStartFrame = { "CustomStartFrame", nullptr, (EPropertyFlags)0x0010040000004005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, CustomStartFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomStartFrame_MetaData), NewProp_CustomStartFrame_MetaData) };
void Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bUseCustomEndFrame_SetBit(void* Obj)
{
((UAutomatedLevelSequenceCapture*)Obj)->bUseCustomEndFrame = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bUseCustomEndFrame = { "bUseCustomEndFrame", nullptr, (EPropertyFlags)0x0010040000004005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAutomatedLevelSequenceCapture), &Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bUseCustomEndFrame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseCustomEndFrame_MetaData), NewProp_bUseCustomEndFrame_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_CustomEndFrame = { "CustomEndFrame", nullptr, (EPropertyFlags)0x0010040000004005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, CustomEndFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomEndFrame_MetaData), NewProp_CustomEndFrame_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_WarmUpFrameCount = { "WarmUpFrameCount", nullptr, (EPropertyFlags)0x0010040000004005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, WarmUpFrameCount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WarmUpFrameCount_MetaData), NewProp_WarmUpFrameCount_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_DelayBeforeWarmUp = { "DelayBeforeWarmUp", nullptr, (EPropertyFlags)0x0010040000004005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, DelayBeforeWarmUp), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelayBeforeWarmUp_MetaData), NewProp_DelayBeforeWarmUp_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_DelayBeforeShotWarmUp = { "DelayBeforeShotWarmUp", nullptr, (EPropertyFlags)0x0010040000004005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, DelayBeforeShotWarmUp), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelayBeforeShotWarmUp_MetaData), NewProp_DelayBeforeShotWarmUp_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_DelayEveryFrame = { "DelayEveryFrame", nullptr, (EPropertyFlags)0x0010040000004005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, DelayEveryFrame), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelayEveryFrame_MetaData), NewProp_DelayEveryFrame_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_BurnInOptions = { "BurnInOptions", nullptr, (EPropertyFlags)0x011404000008200d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, BurnInOptions), Z_Construct_UClass_ULevelSequenceBurnInOptions_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BurnInOptions_MetaData), NewProp_BurnInOptions_MetaData) };
void Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bWriteEditDecisionList_SetBit(void* Obj)
{
((UAutomatedLevelSequenceCapture*)Obj)->bWriteEditDecisionList = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bWriteEditDecisionList = { "bWriteEditDecisionList", nullptr, (EPropertyFlags)0x0010000000004005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAutomatedLevelSequenceCapture), &Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bWriteEditDecisionList_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bWriteEditDecisionList_MetaData), NewProp_bWriteEditDecisionList_MetaData) };
void Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bWriteFinalCutProXML_SetBit(void* Obj)
{
((UAutomatedLevelSequenceCapture*)Obj)->bWriteFinalCutProXML = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bWriteFinalCutProXML = { "bWriteFinalCutProXML", nullptr, (EPropertyFlags)0x0010000000004005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAutomatedLevelSequenceCapture), &Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bWriteFinalCutProXML_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bWriteFinalCutProXML_MetaData), NewProp_bWriteFinalCutProXML_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_LevelSequenceActor = { "LevelSequenceActor", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAutomatedLevelSequenceCapture, LevelSequenceActor), Z_Construct_UClass_ALevelSequenceActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelSequenceActor_MetaData), NewProp_LevelSequenceActor_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_LevelSequenceAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_ShotName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bUseCustomStartFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_CustomStartFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bUseCustomEndFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_CustomEndFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_WarmUpFrameCount,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_DelayBeforeWarmUp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_DelayBeforeShotWarmUp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_DelayEveryFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_BurnInOptions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bWriteEditDecisionList,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_bWriteFinalCutProXML,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::NewProp_LevelSequenceActor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::PropPointers) < 2048);
// ********** End Class UAutomatedLevelSequenceCapture Property Definitions ************************
UObject* (*const Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneCapture,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::ClassParams = {
&UAutomatedLevelSequenceCapture::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::PropPointers),
0,
0x008804A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::Class_MetaDataParams), Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::Class_MetaDataParams)
};
void UAutomatedLevelSequenceCapture::StaticRegisterNativesUAutomatedLevelSequenceCapture()
{
}
UClass* Z_Construct_UClass_UAutomatedLevelSequenceCapture()
{
if (!Z_Registration_Info_UClass_UAutomatedLevelSequenceCapture.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAutomatedLevelSequenceCapture.OuterSingleton, Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAutomatedLevelSequenceCapture.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAutomatedLevelSequenceCapture);
UAutomatedLevelSequenceCapture::~UAutomatedLevelSequenceCapture() {}
// ********** End Class UAutomatedLevelSequenceCapture *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAutomatedLevelSequenceCapture, UAutomatedLevelSequenceCapture::StaticClass, TEXT("UAutomatedLevelSequenceCapture"), &Z_Registration_Info_UClass_UAutomatedLevelSequenceCapture, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAutomatedLevelSequenceCapture), 463950037U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h__Script_MovieSceneTools_2175903449{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AutomatedLevelSequenceCapture.h"
#ifdef MOVIESCENETOOLS_AutomatedLevelSequenceCapture_generated_h
#error "AutomatedLevelSequenceCapture.generated.h already included, missing '#pragma once' in AutomatedLevelSequenceCapture.h"
#endif
#define MOVIESCENETOOLS_AutomatedLevelSequenceCapture_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAutomatedLevelSequenceCapture *******************************************
struct Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UAutomatedLevelSequenceCapture_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAutomatedLevelSequenceCapture(); \
friend struct ::Z_Construct_UClass_UAutomatedLevelSequenceCapture_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UAutomatedLevelSequenceCapture_NoRegister(); \
public: \
DECLARE_CLASS2(UAutomatedLevelSequenceCapture, UMovieSceneCapture, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UAutomatedLevelSequenceCapture_NoRegister) \
DECLARE_SERIALIZER(UAutomatedLevelSequenceCapture)
#define FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h_26_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAutomatedLevelSequenceCapture(UAutomatedLevelSequenceCapture&&) = delete; \
UAutomatedLevelSequenceCapture(const UAutomatedLevelSequenceCapture&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UAutomatedLevelSequenceCapture); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAutomatedLevelSequenceCapture); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAutomatedLevelSequenceCapture) \
MOVIESCENETOOLS_API virtual ~UAutomatedLevelSequenceCapture();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h_20_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h_26_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h_26_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAutomatedLevelSequenceCapture;
// ********** End Class UAutomatedLevelSequenceCapture *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_AutomatedLevelSequenceCapture_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,230 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BakingAnimationKeySettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBakingAnimationKeySettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
MOVIESCENETOOLS_API UEnum* Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings();
MOVIESCENETOOLS_API UScriptStruct* Z_Construct_UScriptStruct_FBakingAnimationKeySettings();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EBakingKeySettings ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBakingKeySettings;
static UEnum* EBakingKeySettings_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBakingKeySettings.OuterSingleton)
{
Z_Registration_Info_UEnum_EBakingKeySettings.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings, (UObject*)Z_Construct_UPackage__Script_MovieSceneTools(), TEXT("EBakingKeySettings"));
}
return Z_Registration_Info_UEnum_EBakingKeySettings.OuterSingleton;
}
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EBakingKeySettings>()
{
return EBakingKeySettings_StaticEnum();
}
struct Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "AllFrames.DisplayName", "All Frames" },
{ "AllFrames.Name", "EBakingKeySettings::AllFrames" },
{ "BlueprintType", "true" },
{ "IsBlueprintBase", "true" },
{ "KeysOnly.DisplayName", "Keys Only" },
{ "KeysOnly.Name", "EBakingKeySettings::KeysOnly" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBakingKeySettings::KeysOnly", (int64)EBakingKeySettings::KeysOnly },
{ "EBakingKeySettings::AllFrames", (int64)EBakingKeySettings::AllFrames },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieSceneTools,
nullptr,
"EBakingKeySettings",
"EBakingKeySettings",
Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings()
{
if (!Z_Registration_Info_UEnum_EBakingKeySettings.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBakingKeySettings.InnerSingleton, Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBakingKeySettings.InnerSingleton;
}
// ********** End Enum EBakingKeySettings **********************************************************
// ********** Begin ScriptStruct FBakingAnimationKeySettings ***************************************
struct Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBakingAnimationKeySettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FBakingAnimationKeySettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartFrame_MetaData[] = {
{ "Category", "Bake" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndFrame_MetaData[] = {
{ "Category", "Bake" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BakingKeySettings_MetaData[] = {
{ "Category", "Bake" },
{ "Comment", "/** Bake on keyed frames only or bake all frames between start and end */" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
{ "ToolTip", "Bake on keyed frames only or bake all frames between start and end" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameIncrement_MetaData[] = {
{ "Category", "Bake" },
{ "ClampMin", "1" },
{ "Comment", "/** Frames to increment when baking */" },
{ "EditCondition", "BakingKeySettings == EBakingKeySettings::AllFrames" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
{ "ToolTip", "Frames to increment when baking" },
{ "UIMin", "1" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReduceKeys_MetaData[] = {
{ "Category", "Bake" },
{ "Comment", "/** Reduce keys after baking */" },
{ "EditCondition", "BakingKeySettings == EBakingKeySettings::AllFrames" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
{ "ToolTip", "Reduce keys after baking" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tolerance_MetaData[] = {
{ "Category", "Bake" },
{ "Comment", "/** Tolerance to use when reducing keys */" },
{ "EditCondition", "BakingKeySettings == EBakingKeySettings::AllFrames || bReduceKeys" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
{ "ToolTip", "Tolerance to use when reducing keys" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTimeWarp_MetaData[] = {
{ "Category", "Bake" },
{ "Comment", "/** Bake with time warp applied. If there is time warp on the sequence, you will need to disable it manually after baking, otherwise times will be warped twice. */" },
{ "ModuleRelativePath", "Public/BakingAnimationKeySettings.h" },
{ "ToolTip", "Bake with time warp applied. If there is time warp on the sequence, you will need to disable it manually after baking, otherwise times will be warped twice." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBakingAnimationKeySettings constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_StartFrame;
static const UECodeGen_Private::FStructPropertyParams NewProp_EndFrame;
static const UECodeGen_Private::FBytePropertyParams NewProp_BakingKeySettings_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BakingKeySettings;
static const UECodeGen_Private::FIntPropertyParams NewProp_FrameIncrement;
static void NewProp_bReduceKeys_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bReduceKeys;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Tolerance;
static void NewProp_bTimeWarp_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTimeWarp;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FBakingAnimationKeySettings constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBakingAnimationKeySettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBakingAnimationKeySettings;
class UScriptStruct* FBakingAnimationKeySettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBakingAnimationKeySettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBakingAnimationKeySettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBakingAnimationKeySettings, (UObject*)Z_Construct_UPackage__Script_MovieSceneTools(), TEXT("BakingAnimationKeySettings"));
}
return Z_Registration_Info_UScriptStruct_FBakingAnimationKeySettings.OuterSingleton;
}
// ********** Begin ScriptStruct FBakingAnimationKeySettings Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_StartFrame = { "StartFrame", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBakingAnimationKeySettings, StartFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartFrame_MetaData), NewProp_StartFrame_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_EndFrame = { "EndFrame", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBakingAnimationKeySettings, EndFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndFrame_MetaData), NewProp_EndFrame_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_BakingKeySettings_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_BakingKeySettings = { "BakingKeySettings", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBakingAnimationKeySettings, BakingKeySettings), Z_Construct_UEnum_MovieSceneTools_EBakingKeySettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BakingKeySettings_MetaData), NewProp_BakingKeySettings_MetaData) }; // 4069553859
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_FrameIncrement = { "FrameIncrement", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBakingAnimationKeySettings, FrameIncrement), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameIncrement_MetaData), NewProp_FrameIncrement_MetaData) };
void Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_bReduceKeys_SetBit(void* Obj)
{
((FBakingAnimationKeySettings*)Obj)->bReduceKeys = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_bReduceKeys = { "bReduceKeys", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBakingAnimationKeySettings), &Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_bReduceKeys_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReduceKeys_MetaData), NewProp_bReduceKeys_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_Tolerance = { "Tolerance", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBakingAnimationKeySettings, Tolerance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tolerance_MetaData), NewProp_Tolerance_MetaData) };
void Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_bTimeWarp_SetBit(void* Obj)
{
((FBakingAnimationKeySettings*)Obj)->bTimeWarp = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_bTimeWarp = { "bTimeWarp", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FBakingAnimationKeySettings), &Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_bTimeWarp_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTimeWarp_MetaData), NewProp_bTimeWarp_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_StartFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_EndFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_BakingKeySettings_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_BakingKeySettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_FrameIncrement,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_bReduceKeys,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_Tolerance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewProp_bTimeWarp,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FBakingAnimationKeySettings Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
nullptr,
&NewStructOps,
"BakingAnimationKeySettings",
Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::PropPointers),
sizeof(FBakingAnimationKeySettings),
alignof(FBakingAnimationKeySettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBakingAnimationKeySettings()
{
if (!Z_Registration_Info_UScriptStruct_FBakingAnimationKeySettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBakingAnimationKeySettings.InnerSingleton, Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBakingAnimationKeySettings.InnerSingleton);
}
// ********** End ScriptStruct FBakingAnimationKeySettings *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h__Script_MovieSceneTools_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EBakingKeySettings_StaticEnum, TEXT("EBakingKeySettings"), &Z_Registration_Info_UEnum_EBakingKeySettings, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4069553859U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBakingAnimationKeySettings::StaticStruct, Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics::NewStructOps, TEXT("BakingAnimationKeySettings"),&Z_Registration_Info_UScriptStruct_FBakingAnimationKeySettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBakingAnimationKeySettings), 1678513959U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h__Script_MovieSceneTools_290759546{
TEXT("/Script/MovieSceneTools"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h__Script_MovieSceneTools_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h__Script_MovieSceneTools_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h__Script_MovieSceneTools_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h__Script_MovieSceneTools_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,42 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BakingAnimationKeySettings.h"
#ifdef MOVIESCENETOOLS_BakingAnimationKeySettings_generated_h
#error "BakingAnimationKeySettings.generated.h already included, missing '#pragma once' in BakingAnimationKeySettings.h"
#endif
#define MOVIESCENETOOLS_BakingAnimationKeySettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FBakingAnimationKeySettings ***************************************
struct Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics;
#define FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h_18_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBakingAnimationKeySettings_Statics; \
MOVIESCENETOOLS_API static class UScriptStruct* StaticStruct();
struct FBakingAnimationKeySettings;
// ********** End ScriptStruct FBakingAnimationKeySettings *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_BakingAnimationKeySettings_h
// ********** Begin Enum EBakingKeySettings ********************************************************
#define FOREACH_ENUM_EBAKINGKEYSETTINGS(op) \
op(EBakingKeySettings::KeysOnly) \
op(EBakingKeySettings::AllFrames)
enum class EBakingKeySettings : uint8;
template<> struct TIsUEnumClass<EBakingKeySettings> { enum { Value = true }; };
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EBakingKeySettings>();
// ********** End Enum EBakingKeySettings **********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,158 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Channels/BoolChannelKeyProxy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBoolChannelKeyProxy() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
CURVEEDITOR_API UClass* Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UBoolChannelKeyProxy();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UBoolChannelKeyProxy_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBoolChannelKeyProxy *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBoolChannelKeyProxy;
UClass* UBoolChannelKeyProxy::GetPrivateStaticClass()
{
using TClass = UBoolChannelKeyProxy;
if (!Z_Registration_Info_UClass_UBoolChannelKeyProxy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BoolChannelKeyProxy"),
Z_Registration_Info_UClass_UBoolChannelKeyProxy.InnerSingleton,
StaticRegisterNativesUBoolChannelKeyProxy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBoolChannelKeyProxy.InnerSingleton;
}
UClass* Z_Construct_UClass_UBoolChannelKeyProxy_NoRegister()
{
return UBoolChannelKeyProxy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBoolChannelKeyProxy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Channels/BoolChannelKeyProxy.h" },
{ "ModuleRelativePath", "Private/Channels/BoolChannelKeyProxy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/BoolChannelKeyProxy.h" },
{ "ToolTip", "User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bValue_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/BoolChannelKeyProxy.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
#endif // WITH_METADATA
// ********** Begin Class UBoolChannelKeyProxy constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static void NewProp_bValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBoolChannelKeyProxy constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBoolChannelKeyProxy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBoolChannelKeyProxy_Statics
// ********** Begin Class UBoolChannelKeyProxy Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoolChannelKeyProxy_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoolChannelKeyProxy, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
void Z_Construct_UClass_UBoolChannelKeyProxy_Statics::NewProp_bValue_SetBit(void* Obj)
{
((UBoolChannelKeyProxy*)Obj)->bValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBoolChannelKeyProxy_Statics::NewProp_bValue = { "bValue", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBoolChannelKeyProxy), &Z_Construct_UClass_UBoolChannelKeyProxy_Statics::NewProp_bValue_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bValue_MetaData), NewProp_bValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBoolChannelKeyProxy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoolChannelKeyProxy_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoolChannelKeyProxy_Statics::NewProp_bValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBoolChannelKeyProxy_Statics::PropPointers) < 2048);
// ********** End Class UBoolChannelKeyProxy Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UBoolChannelKeyProxy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBoolChannelKeyProxy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UBoolChannelKeyProxy_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UBoolChannelKeyProxy, ICurveEditorKeyProxy), false }, // 1172631589
{ Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UBoolChannelKeyProxy, IMovieSceneKeyProxy), false }, // 2654726936
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBoolChannelKeyProxy_Statics::ClassParams = {
&UBoolChannelKeyProxy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBoolChannelKeyProxy_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBoolChannelKeyProxy_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBoolChannelKeyProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UBoolChannelKeyProxy_Statics::Class_MetaDataParams)
};
void UBoolChannelKeyProxy::StaticRegisterNativesUBoolChannelKeyProxy()
{
}
UClass* Z_Construct_UClass_UBoolChannelKeyProxy()
{
if (!Z_Registration_Info_UClass_UBoolChannelKeyProxy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBoolChannelKeyProxy.OuterSingleton, Z_Construct_UClass_UBoolChannelKeyProxy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBoolChannelKeyProxy.OuterSingleton;
}
UBoolChannelKeyProxy::UBoolChannelKeyProxy(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBoolChannelKeyProxy);
UBoolChannelKeyProxy::~UBoolChannelKeyProxy() {}
// ********** End Class UBoolChannelKeyProxy *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBoolChannelKeyProxy, UBoolChannelKeyProxy::StaticClass, TEXT("UBoolChannelKeyProxy"), &Z_Registration_Info_UClass_UBoolChannelKeyProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBoolChannelKeyProxy), 3930306139U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h__Script_MovieSceneTools_2560927951{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Channels/BoolChannelKeyProxy.h"
#ifdef MOVIESCENETOOLS_BoolChannelKeyProxy_generated_h
#error "BoolChannelKeyProxy.generated.h already included, missing '#pragma once' in BoolChannelKeyProxy.h"
#endif
#define MOVIESCENETOOLS_BoolChannelKeyProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBoolChannelKeyProxy *****************************************************
struct Z_Construct_UClass_UBoolChannelKeyProxy_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UBoolChannelKeyProxy_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBoolChannelKeyProxy(); \
friend struct ::Z_Construct_UClass_UBoolChannelKeyProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UBoolChannelKeyProxy_NoRegister(); \
public: \
DECLARE_CLASS2(UBoolChannelKeyProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UBoolChannelKeyProxy_NoRegister) \
DECLARE_SERIALIZER(UBoolChannelKeyProxy) \
virtual UObject* _getUObject() const override { return const_cast<UBoolChannelKeyProxy*>(this); }
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h_24_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UBoolChannelKeyProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UBoolChannelKeyProxy(UBoolChannelKeyProxy&&) = delete; \
UBoolChannelKeyProxy(const UBoolChannelKeyProxy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBoolChannelKeyProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBoolChannelKeyProxy); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBoolChannelKeyProxy) \
NO_API virtual ~UBoolChannelKeyProxy();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h_20_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h_24_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBoolChannelKeyProxy;
// ********** End Class UBoolChannelKeyProxy *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_BoolChannelKeyProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,153 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Channels/ByteChannelKeyProxy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeByteChannelKeyProxy() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
CURVEEDITOR_API UClass* Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UByteChannelKeyProxy();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UByteChannelKeyProxy_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UByteChannelKeyProxy *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UByteChannelKeyProxy;
UClass* UByteChannelKeyProxy::GetPrivateStaticClass()
{
using TClass = UByteChannelKeyProxy;
if (!Z_Registration_Info_UClass_UByteChannelKeyProxy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ByteChannelKeyProxy"),
Z_Registration_Info_UClass_UByteChannelKeyProxy.InnerSingleton,
StaticRegisterNativesUByteChannelKeyProxy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UByteChannelKeyProxy.InnerSingleton;
}
UClass* Z_Construct_UClass_UByteChannelKeyProxy_NoRegister()
{
return UByteChannelKeyProxy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UByteChannelKeyProxy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Channels/ByteChannelKeyProxy.h" },
{ "ModuleRelativePath", "Private/Channels/ByteChannelKeyProxy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/ByteChannelKeyProxy.h" },
{ "ToolTip", "User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/ByteChannelKeyProxy.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
#endif // WITH_METADATA
// ********** Begin Class UByteChannelKeyProxy constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static const UECodeGen_Private::FBytePropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UByteChannelKeyProxy constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UByteChannelKeyProxy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UByteChannelKeyProxy_Statics
// ********** Begin Class UByteChannelKeyProxy Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UByteChannelKeyProxy_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UByteChannelKeyProxy, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UByteChannelKeyProxy_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UByteChannelKeyProxy, Value), nullptr, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UByteChannelKeyProxy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UByteChannelKeyProxy_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UByteChannelKeyProxy_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UByteChannelKeyProxy_Statics::PropPointers) < 2048);
// ********** End Class UByteChannelKeyProxy Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UByteChannelKeyProxy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UByteChannelKeyProxy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UByteChannelKeyProxy_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UByteChannelKeyProxy, ICurveEditorKeyProxy), false }, // 1172631589
{ Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UByteChannelKeyProxy, IMovieSceneKeyProxy), false }, // 2654726936
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UByteChannelKeyProxy_Statics::ClassParams = {
&UByteChannelKeyProxy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UByteChannelKeyProxy_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UByteChannelKeyProxy_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UByteChannelKeyProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UByteChannelKeyProxy_Statics::Class_MetaDataParams)
};
void UByteChannelKeyProxy::StaticRegisterNativesUByteChannelKeyProxy()
{
}
UClass* Z_Construct_UClass_UByteChannelKeyProxy()
{
if (!Z_Registration_Info_UClass_UByteChannelKeyProxy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UByteChannelKeyProxy.OuterSingleton, Z_Construct_UClass_UByteChannelKeyProxy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UByteChannelKeyProxy.OuterSingleton;
}
UByteChannelKeyProxy::UByteChannelKeyProxy(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UByteChannelKeyProxy);
UByteChannelKeyProxy::~UByteChannelKeyProxy() {}
// ********** End Class UByteChannelKeyProxy *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UByteChannelKeyProxy, UByteChannelKeyProxy::StaticClass, TEXT("UByteChannelKeyProxy"), &Z_Registration_Info_UClass_UByteChannelKeyProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UByteChannelKeyProxy), 3258563649U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h__Script_MovieSceneTools_2297767984{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Channels/ByteChannelKeyProxy.h"
#ifdef MOVIESCENETOOLS_ByteChannelKeyProxy_generated_h
#error "ByteChannelKeyProxy.generated.h already included, missing '#pragma once' in ByteChannelKeyProxy.h"
#endif
#define MOVIESCENETOOLS_ByteChannelKeyProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UByteChannelKeyProxy *****************************************************
struct Z_Construct_UClass_UByteChannelKeyProxy_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UByteChannelKeyProxy_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUByteChannelKeyProxy(); \
friend struct ::Z_Construct_UClass_UByteChannelKeyProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UByteChannelKeyProxy_NoRegister(); \
public: \
DECLARE_CLASS2(UByteChannelKeyProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UByteChannelKeyProxy_NoRegister) \
DECLARE_SERIALIZER(UByteChannelKeyProxy) \
virtual UObject* _getUObject() const override { return const_cast<UByteChannelKeyProxy*>(this); }
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UByteChannelKeyProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UByteChannelKeyProxy(UByteChannelKeyProxy&&) = delete; \
UByteChannelKeyProxy(const UByteChannelKeyProxy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UByteChannelKeyProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UByteChannelKeyProxy); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UByteChannelKeyProxy) \
NO_API virtual ~UByteChannelKeyProxy();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_21_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h_25_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UByteChannelKeyProxy;
// ********** End Class UByteChannelKeyProxy *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_ByteChannelKeyProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,155 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Channels/DoubleChannelKeyProxy.h"
#include "Channels/MovieSceneDoubleChannel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDoubleChannelKeyProxy() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
CURVEEDITOR_API UClass* Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDoubleValue();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UDoubleChannelKeyProxy();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UDoubleChannelKeyProxy_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDoubleChannelKeyProxy ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDoubleChannelKeyProxy;
UClass* UDoubleChannelKeyProxy::GetPrivateStaticClass()
{
using TClass = UDoubleChannelKeyProxy;
if (!Z_Registration_Info_UClass_UDoubleChannelKeyProxy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DoubleChannelKeyProxy"),
Z_Registration_Info_UClass_UDoubleChannelKeyProxy.InnerSingleton,
StaticRegisterNativesUDoubleChannelKeyProxy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDoubleChannelKeyProxy.InnerSingleton;
}
UClass* Z_Construct_UClass_UDoubleChannelKeyProxy_NoRegister()
{
return UDoubleChannelKeyProxy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDoubleChannelKeyProxy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Channels/DoubleChannelKeyProxy.h" },
{ "ModuleRelativePath", "Private/Channels/DoubleChannelKeyProxy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/DoubleChannelKeyProxy.h" },
{ "ToolTip", "User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/DoubleChannelKeyProxy.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
#endif // WITH_METADATA
// ********** Begin Class UDoubleChannelKeyProxy constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDoubleChannelKeyProxy constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDoubleChannelKeyProxy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDoubleChannelKeyProxy_Statics
// ********** Begin Class UDoubleChannelKeyProxy Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDoubleChannelKeyProxy, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDoubleChannelKeyProxy, Value), Z_Construct_UScriptStruct_FMovieSceneDoubleValue, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; // 3353351879
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::PropPointers) < 2048);
// ********** End Class UDoubleChannelKeyProxy Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UDoubleChannelKeyProxy, ICurveEditorKeyProxy), false }, // 1172631589
{ Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UDoubleChannelKeyProxy, IMovieSceneKeyProxy), false }, // 2654726936
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::ClassParams = {
&UDoubleChannelKeyProxy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::Class_MetaDataParams)
};
void UDoubleChannelKeyProxy::StaticRegisterNativesUDoubleChannelKeyProxy()
{
}
UClass* Z_Construct_UClass_UDoubleChannelKeyProxy()
{
if (!Z_Registration_Info_UClass_UDoubleChannelKeyProxy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDoubleChannelKeyProxy.OuterSingleton, Z_Construct_UClass_UDoubleChannelKeyProxy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDoubleChannelKeyProxy.OuterSingleton;
}
UDoubleChannelKeyProxy::UDoubleChannelKeyProxy(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDoubleChannelKeyProxy);
UDoubleChannelKeyProxy::~UDoubleChannelKeyProxy() {}
// ********** End Class UDoubleChannelKeyProxy *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDoubleChannelKeyProxy, UDoubleChannelKeyProxy::StaticClass, TEXT("UDoubleChannelKeyProxy"), &Z_Registration_Info_UClass_UDoubleChannelKeyProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDoubleChannelKeyProxy), 1399275034U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h__Script_MovieSceneTools_1131336372{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Channels/DoubleChannelKeyProxy.h"
#ifdef MOVIESCENETOOLS_DoubleChannelKeyProxy_generated_h
#error "DoubleChannelKeyProxy.generated.h already included, missing '#pragma once' in DoubleChannelKeyProxy.h"
#endif
#define MOVIESCENETOOLS_DoubleChannelKeyProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDoubleChannelKeyProxy ***************************************************
struct Z_Construct_UClass_UDoubleChannelKeyProxy_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UDoubleChannelKeyProxy_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDoubleChannelKeyProxy(); \
friend struct ::Z_Construct_UClass_UDoubleChannelKeyProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UDoubleChannelKeyProxy_NoRegister(); \
public: \
DECLARE_CLASS2(UDoubleChannelKeyProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UDoubleChannelKeyProxy_NoRegister) \
DECLARE_SERIALIZER(UDoubleChannelKeyProxy) \
virtual UObject* _getUObject() const override { return const_cast<UDoubleChannelKeyProxy*>(this); }
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h_24_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UDoubleChannelKeyProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UDoubleChannelKeyProxy(UDoubleChannelKeyProxy&&) = delete; \
UDoubleChannelKeyProxy(const UDoubleChannelKeyProxy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDoubleChannelKeyProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDoubleChannelKeyProxy); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDoubleChannelKeyProxy) \
NO_API virtual ~UDoubleChannelKeyProxy();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h_20_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h_24_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDoubleChannelKeyProxy;
// ********** End Class UDoubleChannelKeyProxy *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_DoubleChannelKeyProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,155 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Channels/FloatChannelKeyProxy.h"
#include "Channels/MovieSceneFloatChannel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeFloatChannelKeyProxy() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
CURVEEDITOR_API UClass* Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneFloatValue();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UFloatChannelKeyProxy();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UFloatChannelKeyProxy_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UFloatChannelKeyProxy ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UFloatChannelKeyProxy;
UClass* UFloatChannelKeyProxy::GetPrivateStaticClass()
{
using TClass = UFloatChannelKeyProxy;
if (!Z_Registration_Info_UClass_UFloatChannelKeyProxy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("FloatChannelKeyProxy"),
Z_Registration_Info_UClass_UFloatChannelKeyProxy.InnerSingleton,
StaticRegisterNativesUFloatChannelKeyProxy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UFloatChannelKeyProxy.InnerSingleton;
}
UClass* Z_Construct_UClass_UFloatChannelKeyProxy_NoRegister()
{
return UFloatChannelKeyProxy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UFloatChannelKeyProxy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Channels/FloatChannelKeyProxy.h" },
{ "ModuleRelativePath", "Private/Channels/FloatChannelKeyProxy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/FloatChannelKeyProxy.h" },
{ "ToolTip", "User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/FloatChannelKeyProxy.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
#endif // WITH_METADATA
// ********** Begin Class UFloatChannelKeyProxy constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UFloatChannelKeyProxy constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UFloatChannelKeyProxy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UFloatChannelKeyProxy_Statics
// ********** Begin Class UFloatChannelKeyProxy Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UFloatChannelKeyProxy_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UFloatChannelKeyProxy, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UFloatChannelKeyProxy_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UFloatChannelKeyProxy, Value), Z_Construct_UScriptStruct_FMovieSceneFloatValue, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; // 2470610093
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFloatChannelKeyProxy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFloatChannelKeyProxy_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFloatChannelKeyProxy_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatChannelKeyProxy_Statics::PropPointers) < 2048);
// ********** End Class UFloatChannelKeyProxy Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UFloatChannelKeyProxy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatChannelKeyProxy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UFloatChannelKeyProxy_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UFloatChannelKeyProxy, ICurveEditorKeyProxy), false }, // 1172631589
{ Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UFloatChannelKeyProxy, IMovieSceneKeyProxy), false }, // 2654726936
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UFloatChannelKeyProxy_Statics::ClassParams = {
&UFloatChannelKeyProxy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UFloatChannelKeyProxy_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UFloatChannelKeyProxy_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatChannelKeyProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UFloatChannelKeyProxy_Statics::Class_MetaDataParams)
};
void UFloatChannelKeyProxy::StaticRegisterNativesUFloatChannelKeyProxy()
{
}
UClass* Z_Construct_UClass_UFloatChannelKeyProxy()
{
if (!Z_Registration_Info_UClass_UFloatChannelKeyProxy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFloatChannelKeyProxy.OuterSingleton, Z_Construct_UClass_UFloatChannelKeyProxy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UFloatChannelKeyProxy.OuterSingleton;
}
UFloatChannelKeyProxy::UFloatChannelKeyProxy(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UFloatChannelKeyProxy);
UFloatChannelKeyProxy::~UFloatChannelKeyProxy() {}
// ********** End Class UFloatChannelKeyProxy ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UFloatChannelKeyProxy, UFloatChannelKeyProxy::StaticClass, TEXT("UFloatChannelKeyProxy"), &Z_Registration_Info_UClass_UFloatChannelKeyProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFloatChannelKeyProxy), 1548252121U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h__Script_MovieSceneTools_1318534631{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Channels/FloatChannelKeyProxy.h"
#ifdef MOVIESCENETOOLS_FloatChannelKeyProxy_generated_h
#error "FloatChannelKeyProxy.generated.h already included, missing '#pragma once' in FloatChannelKeyProxy.h"
#endif
#define MOVIESCENETOOLS_FloatChannelKeyProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UFloatChannelKeyProxy ****************************************************
struct Z_Construct_UClass_UFloatChannelKeyProxy_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UFloatChannelKeyProxy_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUFloatChannelKeyProxy(); \
friend struct ::Z_Construct_UClass_UFloatChannelKeyProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UFloatChannelKeyProxy_NoRegister(); \
public: \
DECLARE_CLASS2(UFloatChannelKeyProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UFloatChannelKeyProxy_NoRegister) \
DECLARE_SERIALIZER(UFloatChannelKeyProxy) \
virtual UObject* _getUObject() const override { return const_cast<UFloatChannelKeyProxy*>(this); }
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UFloatChannelKeyProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UFloatChannelKeyProxy(UFloatChannelKeyProxy&&) = delete; \
UFloatChannelKeyProxy(const UFloatChannelKeyProxy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UFloatChannelKeyProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFloatChannelKeyProxy); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFloatChannelKeyProxy) \
NO_API virtual ~UFloatChannelKeyProxy();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_20_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h_24_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UFloatChannelKeyProxy;
// ********** End Class UFloatChannelKeyProxy ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_FloatChannelKeyProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,153 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Channels/IntegerChannelKeyProxy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeIntegerChannelKeyProxy() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
CURVEEDITOR_API UClass* Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UIntegerChannelKeyProxy();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UIntegerChannelKeyProxy_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UIntegerChannelKeyProxy **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UIntegerChannelKeyProxy;
UClass* UIntegerChannelKeyProxy::GetPrivateStaticClass()
{
using TClass = UIntegerChannelKeyProxy;
if (!Z_Registration_Info_UClass_UIntegerChannelKeyProxy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("IntegerChannelKeyProxy"),
Z_Registration_Info_UClass_UIntegerChannelKeyProxy.InnerSingleton,
StaticRegisterNativesUIntegerChannelKeyProxy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UIntegerChannelKeyProxy.InnerSingleton;
}
UClass* Z_Construct_UClass_UIntegerChannelKeyProxy_NoRegister()
{
return UIntegerChannelKeyProxy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UIntegerChannelKeyProxy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Channels/IntegerChannelKeyProxy.h" },
{ "ModuleRelativePath", "Private/Channels/IntegerChannelKeyProxy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/IntegerChannelKeyProxy.h" },
{ "ToolTip", "User-facing time of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick */" },
{ "ModuleRelativePath", "Private/Channels/IntegerChannelKeyProxy.h" },
{ "ShowOnlyInnerProperties", "" },
{ "ToolTip", "User-facing value of the key, applied to the actual key on PostEditChange, and updated every tick" },
};
#endif // WITH_METADATA
// ********** Begin Class UIntegerChannelKeyProxy constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UIntegerChannelKeyProxy constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UIntegerChannelKeyProxy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UIntegerChannelKeyProxy_Statics
// ********** Begin Class UIntegerChannelKeyProxy Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIntegerChannelKeyProxy, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIntegerChannelKeyProxy, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::PropPointers) < 2048);
// ********** End Class UIntegerChannelKeyProxy Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UCurveEditorKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UIntegerChannelKeyProxy, ICurveEditorKeyProxy), false }, // 1172631589
{ Z_Construct_UClass_UMovieSceneKeyProxy_NoRegister, (int32)VTABLE_OFFSET(UIntegerChannelKeyProxy, IMovieSceneKeyProxy), false }, // 2654726936
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::ClassParams = {
&UIntegerChannelKeyProxy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::Class_MetaDataParams)
};
void UIntegerChannelKeyProxy::StaticRegisterNativesUIntegerChannelKeyProxy()
{
}
UClass* Z_Construct_UClass_UIntegerChannelKeyProxy()
{
if (!Z_Registration_Info_UClass_UIntegerChannelKeyProxy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UIntegerChannelKeyProxy.OuterSingleton, Z_Construct_UClass_UIntegerChannelKeyProxy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UIntegerChannelKeyProxy.OuterSingleton;
}
UIntegerChannelKeyProxy::UIntegerChannelKeyProxy(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UIntegerChannelKeyProxy);
UIntegerChannelKeyProxy::~UIntegerChannelKeyProxy() {}
// ********** End Class UIntegerChannelKeyProxy ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UIntegerChannelKeyProxy, UIntegerChannelKeyProxy::StaticClass, TEXT("UIntegerChannelKeyProxy"), &Z_Registration_Info_UClass_UIntegerChannelKeyProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UIntegerChannelKeyProxy), 3551845987U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h__Script_MovieSceneTools_3554567475{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Channels/IntegerChannelKeyProxy.h"
#ifdef MOVIESCENETOOLS_IntegerChannelKeyProxy_generated_h
#error "IntegerChannelKeyProxy.generated.h already included, missing '#pragma once' in IntegerChannelKeyProxy.h"
#endif
#define MOVIESCENETOOLS_IntegerChannelKeyProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UIntegerChannelKeyProxy **************************************************
struct Z_Construct_UClass_UIntegerChannelKeyProxy_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UIntegerChannelKeyProxy_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUIntegerChannelKeyProxy(); \
friend struct ::Z_Construct_UClass_UIntegerChannelKeyProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UIntegerChannelKeyProxy_NoRegister(); \
public: \
DECLARE_CLASS2(UIntegerChannelKeyProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UIntegerChannelKeyProxy_NoRegister) \
DECLARE_SERIALIZER(UIntegerChannelKeyProxy) \
virtual UObject* _getUObject() const override { return const_cast<UIntegerChannelKeyProxy*>(this); }
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h_25_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UIntegerChannelKeyProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UIntegerChannelKeyProxy(UIntegerChannelKeyProxy&&) = delete; \
UIntegerChannelKeyProxy(const UIntegerChannelKeyProxy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UIntegerChannelKeyProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIntegerChannelKeyProxy); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UIntegerChannelKeyProxy) \
NO_API virtual ~UIntegerChannelKeyProxy();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h_21_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h_25_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UIntegerChannelKeyProxy;
// ********** End Class UIntegerChannelKeyProxy ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_Channels_IntegerChannelKeyProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,157 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_GetSequenceBinding.h"
#include "MovieSceneObjectBindingID.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_GetSequenceBinding() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UK2Node_GetSequenceBinding();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UK2Node_GetSequenceBinding_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_GetSequenceBinding ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_GetSequenceBinding;
UClass* UK2Node_GetSequenceBinding::GetPrivateStaticClass()
{
using TClass = UK2Node_GetSequenceBinding;
if (!Z_Registration_Info_UClass_UK2Node_GetSequenceBinding.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_GetSequenceBinding"),
Z_Registration_Info_UClass_UK2Node_GetSequenceBinding.InnerSingleton,
StaticRegisterNativesUK2Node_GetSequenceBinding,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_GetSequenceBinding.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_GetSequenceBinding_NoRegister()
{
return UK2Node_GetSequenceBinding::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_GetSequenceBinding.h" },
{ "ModuleRelativePath", "Public/K2Node_GetSequenceBinding.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceSequence_MetaData[] = {
{ "ModuleRelativePath", "Public/K2Node_GetSequenceBinding.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Binding_MetaData[] = {
{ "Comment", "/** The user-selected literal binding identifier from the sequence to use */" },
{ "ModuleRelativePath", "Public/K2Node_GetSequenceBinding.h" },
{ "ToolTip", "The user-selected literal binding identifier from the sequence to use" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceMovieSequence_MetaData[] = {
{ "Category", "Sequence" },
{ "Comment", "/** The sequence from which to choose a binding identifier */" },
{ "DisplayName", "Source Sequence" },
{ "ModuleRelativePath", "Public/K2Node_GetSequenceBinding.h" },
{ "ToolTip", "The sequence from which to choose a binding identifier" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_GetSequenceBinding constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_SourceSequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_Binding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SourceMovieSequence;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_GetSequenceBinding constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_GetSequenceBinding>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics
// ********** Begin Class UK2Node_GetSequenceBinding Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::NewProp_SourceSequence = { "SourceSequence", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_GetSequenceBinding, SourceSequence_DEPRECATED), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceSequence_MetaData), NewProp_SourceSequence_MetaData) }; // 2425717601
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::NewProp_Binding = { "Binding", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_GetSequenceBinding, Binding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Binding_MetaData), NewProp_Binding_MetaData) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::NewProp_SourceMovieSequence = { "SourceMovieSequence", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_GetSequenceBinding, SourceMovieSequence), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceMovieSequence_MetaData), NewProp_SourceMovieSequence_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::NewProp_SourceSequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::NewProp_Binding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::NewProp_SourceMovieSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_GetSequenceBinding Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::ClassParams = {
&UK2Node_GetSequenceBinding::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::Class_MetaDataParams)
};
void UK2Node_GetSequenceBinding::StaticRegisterNativesUK2Node_GetSequenceBinding()
{
}
UClass* Z_Construct_UClass_UK2Node_GetSequenceBinding()
{
if (!Z_Registration_Info_UClass_UK2Node_GetSequenceBinding.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_GetSequenceBinding.OuterSingleton, Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_GetSequenceBinding.OuterSingleton;
}
UK2Node_GetSequenceBinding::UK2Node_GetSequenceBinding(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_GetSequenceBinding);
UK2Node_GetSequenceBinding::~UK2Node_GetSequenceBinding() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_GetSequenceBinding)
// ********** End Class UK2Node_GetSequenceBinding *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_GetSequenceBinding, UK2Node_GetSequenceBinding::StaticClass, TEXT("UK2Node_GetSequenceBinding"), &Z_Registration_Info_UClass_UK2Node_GetSequenceBinding, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_GetSequenceBinding), 3368818946U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h__Script_MovieSceneTools_3456030119{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_GetSequenceBinding.h"
#ifdef MOVIESCENETOOLS_K2Node_GetSequenceBinding_generated_h
#error "K2Node_GetSequenceBinding.generated.h already included, missing '#pragma once' in K2Node_GetSequenceBinding.h"
#endif
#define MOVIESCENETOOLS_K2Node_GetSequenceBinding_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_GetSequenceBinding ***********************************************
#define FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h_24_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_GetSequenceBinding, MOVIESCENETOOLS_API)
struct Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UK2Node_GetSequenceBinding_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_GetSequenceBinding(); \
friend struct ::Z_Construct_UClass_UK2Node_GetSequenceBinding_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UK2Node_GetSequenceBinding_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_GetSequenceBinding, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UK2Node_GetSequenceBinding_NoRegister) \
DECLARE_SERIALIZER(UK2Node_GetSequenceBinding) \
FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h_24_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h_24_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETOOLS_API UK2Node_GetSequenceBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_GetSequenceBinding(UK2Node_GetSequenceBinding&&) = delete; \
UK2Node_GetSequenceBinding(const UK2Node_GetSequenceBinding&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UK2Node_GetSequenceBinding); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_GetSequenceBinding); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_GetSequenceBinding) \
MOVIESCENETOOLS_API virtual ~UK2Node_GetSequenceBinding();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h_19_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h_24_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_GetSequenceBinding;
// ********** End Class UK2Node_GetSequenceBinding *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_K2Node_GetSequenceBinding_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,145 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Conditions/MovieSceneConditionCustomization.h"
#include "MovieSceneTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneConditionCustomization() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrack_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneTrackRowMetadata();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneTrackRowMetadataHelper ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneTrackRowMetadataHelper;
UClass* UMovieSceneTrackRowMetadataHelper::GetPrivateStaticClass()
{
using TClass = UMovieSceneTrackRowMetadataHelper;
if (!Z_Registration_Info_UClass_UMovieSceneTrackRowMetadataHelper.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneTrackRowMetadataHelper"),
Z_Registration_Info_UClass_UMovieSceneTrackRowMetadataHelper.InnerSingleton,
StaticRegisterNativesUMovieSceneTrackRowMetadataHelper,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneTrackRowMetadataHelper.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_NoRegister()
{
return UMovieSceneTrackRowMetadataHelper::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Helper UObject for editing optional track row metadata not in-place. A UObject instead of a UStruct because we need to support instanced sub objects (conditions)\n" },
{ "IncludePath", "Conditions/MovieSceneConditionCustomization.h" },
{ "ModuleRelativePath", "Public/Conditions/MovieSceneConditionCustomization.h" },
{ "ToolTip", "Helper UObject for editing optional track row metadata not in-place. A UObject instead of a UStruct because we need to support instanced sub objects (conditions)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TrackRowMetadata_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/Conditions/MovieSceneConditionCustomization.h" },
{ "ShowOnlyInnerProperties", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OwnerTrack_MetaData[] = {
{ "ModuleRelativePath", "Public/Conditions/MovieSceneConditionCustomization.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneTrackRowMetadataHelper constinit property declarations ********
static const UECodeGen_Private::FStructPropertyParams NewProp_TrackRowMetadata;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_OwnerTrack;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneTrackRowMetadataHelper constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneTrackRowMetadataHelper>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics
// ********** Begin Class UMovieSceneTrackRowMetadataHelper Property Definitions *******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::NewProp_TrackRowMetadata = { "TrackRowMetadata", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneTrackRowMetadataHelper, TrackRowMetadata), Z_Construct_UScriptStruct_FMovieSceneTrackRowMetadata, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TrackRowMetadata_MetaData), NewProp_TrackRowMetadata_MetaData) }; // 150239480
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::NewProp_OwnerTrack = { "OwnerTrack", nullptr, (EPropertyFlags)0x0014000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneTrackRowMetadataHelper, OwnerTrack), Z_Construct_UClass_UMovieSceneTrack_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OwnerTrack_MetaData), NewProp_OwnerTrack_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::NewProp_TrackRowMetadata,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::NewProp_OwnerTrack,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneTrackRowMetadataHelper Property Definitions *********************
UObject* (*const Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::ClassParams = {
&UMovieSceneTrackRowMetadataHelper::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::PropPointers),
0,
0x008820A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::Class_MetaDataParams)
};
void UMovieSceneTrackRowMetadataHelper::StaticRegisterNativesUMovieSceneTrackRowMetadataHelper()
{
}
UClass* Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper()
{
if (!Z_Registration_Info_UClass_UMovieSceneTrackRowMetadataHelper.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneTrackRowMetadataHelper.OuterSingleton, Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneTrackRowMetadataHelper.OuterSingleton;
}
UMovieSceneTrackRowMetadataHelper::UMovieSceneTrackRowMetadataHelper(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneTrackRowMetadataHelper);
UMovieSceneTrackRowMetadataHelper::~UMovieSceneTrackRowMetadataHelper() {}
// ********** End Class UMovieSceneTrackRowMetadataHelper ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper, UMovieSceneTrackRowMetadataHelper::StaticClass, TEXT("UMovieSceneTrackRowMetadataHelper"), &Z_Registration_Info_UClass_UMovieSceneTrackRowMetadataHelper, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneTrackRowMetadataHelper), 315609222U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h__Script_MovieSceneTools_2957062325{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Conditions/MovieSceneConditionCustomization.h"
#ifdef MOVIESCENETOOLS_MovieSceneConditionCustomization_generated_h
#error "MovieSceneConditionCustomization.generated.h already included, missing '#pragma once' in MovieSceneConditionCustomization.h"
#endif
#define MOVIESCENETOOLS_MovieSceneConditionCustomization_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneTrackRowMetadataHelper ****************************************
struct Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h_29_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneTrackRowMetadataHelper(); \
friend struct ::Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneTrackRowMetadataHelper, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneTrackRowMetadataHelper_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneTrackRowMetadataHelper)
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h_29_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETOOLS_API UMovieSceneTrackRowMetadataHelper(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneTrackRowMetadataHelper(UMovieSceneTrackRowMetadataHelper&&) = delete; \
UMovieSceneTrackRowMetadataHelper(const UMovieSceneTrackRowMetadataHelper&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneTrackRowMetadataHelper); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneTrackRowMetadataHelper); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneTrackRowMetadataHelper) \
MOVIESCENETOOLS_API virtual ~UMovieSceneTrackRowMetadataHelper();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h_26_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h_29_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h_29_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h_29_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneTrackRowMetadataHelper;
// ********** End Class UMovieSceneTrackRowMetadataHelper ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneConditionCustomization_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,161 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Constraints/MovieSceneConstraintChannelHelper.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneConstraintChannelHelper() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENETOOLS_API UEnum* Z_Construct_UEnum_MovieSceneTools_ECreationTime();
MOVIESCENETOOLS_API UScriptStruct* Z_Construct_UScriptStruct_FSequencerCreationOptions();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ECreationTime *************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECreationTime;
static UEnum* ECreationTime_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ECreationTime.OuterSingleton)
{
Z_Registration_Info_UEnum_ECreationTime.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieSceneTools_ECreationTime, (UObject*)Z_Construct_UPackage__Script_MovieSceneTools(), TEXT("ECreationTime"));
}
return Z_Registration_Info_UEnum_ECreationTime.OuterSingleton;
}
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECreationTime>()
{
return ECreationTime_StaticEnum();
}
struct Z_Construct_UEnum_MovieSceneTools_ECreationTime_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "CurrentFrame.Name", "ECreationTime::CurrentFrame" },
{ "FromStart.Name", "ECreationTime::FromStart" },
{ "Infinite.Name", "ECreationTime::Infinite" },
{ "ModuleRelativePath", "Public/Constraints/MovieSceneConstraintChannelHelper.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ECreationTime::CurrentFrame", (int64)ECreationTime::CurrentFrame },
{ "ECreationTime::FromStart", (int64)ECreationTime::FromStart },
{ "ECreationTime::Infinite", (int64)ECreationTime::Infinite },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieSceneTools_ECreationTime_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieSceneTools_ECreationTime_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieSceneTools,
nullptr,
"ECreationTime",
"ECreationTime",
Z_Construct_UEnum_MovieSceneTools_ECreationTime_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTools_ECreationTime_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTools_ECreationTime_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieSceneTools_ECreationTime_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieSceneTools_ECreationTime()
{
if (!Z_Registration_Info_UEnum_ECreationTime.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECreationTime.InnerSingleton, Z_Construct_UEnum_MovieSceneTools_ECreationTime_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ECreationTime.InnerSingleton;
}
// ********** End Enum ECreationTime ***************************************************************
// ********** Begin ScriptStruct FSequencerCreationOptions *****************************************
struct Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FSequencerCreationOptions); }
static inline consteval int16 GetStructAlignment() { return alignof(FSequencerCreationOptions); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Constraints/MovieSceneConstraintChannelHelper.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CreationTime_MetaData[] = {
{ "Category", "Options" },
{ "Comment", "/** Whether to create the constraint at the current frame, at the beginning of the sequence, or infinitely. */" },
{ "ModuleRelativePath", "Public/Constraints/MovieSceneConstraintChannelHelper.h" },
{ "ToolTip", "Whether to create the constraint at the current frame, at the beginning of the sequence, or infinitely." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FSequencerCreationOptions constinit property declarations *********
static const UECodeGen_Private::FBytePropertyParams NewProp_CreationTime_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CreationTime;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FSequencerCreationOptions constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSequencerCreationOptions>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSequencerCreationOptions;
class UScriptStruct* FSequencerCreationOptions::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FSequencerCreationOptions.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FSequencerCreationOptions.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSequencerCreationOptions, (UObject*)Z_Construct_UPackage__Script_MovieSceneTools(), TEXT("SequencerCreationOptions"));
}
return Z_Registration_Info_UScriptStruct_FSequencerCreationOptions.OuterSingleton;
}
// ********** Begin ScriptStruct FSequencerCreationOptions Property Definitions ********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::NewProp_CreationTime_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::NewProp_CreationTime = { "CreationTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSequencerCreationOptions, CreationTime), Z_Construct_UEnum_MovieSceneTools_ECreationTime, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CreationTime_MetaData), NewProp_CreationTime_MetaData) }; // 2690085665
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::NewProp_CreationTime_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::NewProp_CreationTime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FSequencerCreationOptions Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
nullptr,
&NewStructOps,
"SequencerCreationOptions",
Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::PropPointers),
sizeof(FSequencerCreationOptions),
alignof(FSequencerCreationOptions),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSequencerCreationOptions()
{
if (!Z_Registration_Info_UScriptStruct_FSequencerCreationOptions.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSequencerCreationOptions.InnerSingleton, Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSequencerCreationOptions.InnerSingleton);
}
// ********** End ScriptStruct FSequencerCreationOptions *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h__Script_MovieSceneTools_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ECreationTime_StaticEnum, TEXT("ECreationTime"), &Z_Registration_Info_UEnum_ECreationTime, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2690085665U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FSequencerCreationOptions::StaticStruct, Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics::NewStructOps, TEXT("SequencerCreationOptions"),&Z_Registration_Info_UScriptStruct_FSequencerCreationOptions, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSequencerCreationOptions), 3109549446U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h__Script_MovieSceneTools_976419895{
TEXT("/Script/MovieSceneTools"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h__Script_MovieSceneTools_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h__Script_MovieSceneTools_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h__Script_MovieSceneTools_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h__Script_MovieSceneTools_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,43 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Constraints/MovieSceneConstraintChannelHelper.h"
#ifdef MOVIESCENETOOLS_MovieSceneConstraintChannelHelper_generated_h
#error "MovieSceneConstraintChannelHelper.generated.h already included, missing '#pragma once' in MovieSceneConstraintChannelHelper.h"
#endif
#define MOVIESCENETOOLS_MovieSceneConstraintChannelHelper_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FSequencerCreationOptions *****************************************
struct Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics;
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h_39_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSequencerCreationOptions_Statics; \
MOVIESCENETOOLS_API static class UScriptStruct* StaticStruct();
struct FSequencerCreationOptions;
// ********** End ScriptStruct FSequencerCreationOptions *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_Constraints_MovieSceneConstraintChannelHelper_h
// ********** Begin Enum ECreationTime *************************************************************
#define FOREACH_ENUM_ECREATIONTIME(op) \
op(ECreationTime::CurrentFrame) \
op(ECreationTime::FromStart) \
op(ECreationTime::Infinite)
enum class ECreationTime : uint8;
template<> struct TIsUEnumClass<ECreationTime> { enum { Value = true }; };
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECreationTime>();
// ********** End Enum ECreationTime ***************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Conditions/MovieSceneDirectorBlueprintConditionExtension.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneDirectorBlueprintConditionExtension() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UBlueprintExtension();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneDirectorBlueprintConditionExtension ***************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionExtension;
UClass* UMovieSceneDirectorBlueprintConditionExtension::GetPrivateStaticClass()
{
using TClass = UMovieSceneDirectorBlueprintConditionExtension;
if (!Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionExtension.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneDirectorBlueprintConditionExtension"),
Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionExtension.InnerSingleton,
StaticRegisterNativesUMovieSceneDirectorBlueprintConditionExtension,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionExtension.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_NoRegister()
{
return UMovieSceneDirectorBlueprintConditionExtension::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * An extension for a sequence's director blueprint to compile director blueprint condition endpoints.\n */" },
{ "IncludePath", "Conditions/MovieSceneDirectorBlueprintConditionExtension.h" },
{ "ModuleRelativePath", "Private/Conditions/MovieSceneDirectorBlueprintConditionExtension.h" },
{ "ToolTip", "An extension for a sequence's director blueprint to compile director blueprint condition endpoints." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakMovieSceneSequences_MetaData[] = {
{ "Comment", "/** List of movie scenes that are bound to the director blueprint */" },
{ "ModuleRelativePath", "Private/Conditions/MovieSceneDirectorBlueprintConditionExtension.h" },
{ "ToolTip", "List of movie scenes that are bound to the director blueprint" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneDirectorBlueprintConditionExtension constinit property declarations
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakMovieSceneSequences_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_WeakMovieSceneSequences;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneDirectorBlueprintConditionExtension constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneDirectorBlueprintConditionExtension>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics
// ********** Begin Class UMovieSceneDirectorBlueprintConditionExtension Property Definitions ******
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::NewProp_WeakMovieSceneSequences_Inner = { "WeakMovieSceneSequences", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::NewProp_WeakMovieSceneSequences = { "WeakMovieSceneSequences", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDirectorBlueprintConditionExtension, WeakMovieSceneSequences), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakMovieSceneSequences_MetaData), NewProp_WeakMovieSceneSequences_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::NewProp_WeakMovieSceneSequences_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::NewProp_WeakMovieSceneSequences,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneDirectorBlueprintConditionExtension Property Definitions ********
UObject* (*const Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::ClassParams = {
&UMovieSceneDirectorBlueprintConditionExtension::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::Class_MetaDataParams)
};
void UMovieSceneDirectorBlueprintConditionExtension::StaticRegisterNativesUMovieSceneDirectorBlueprintConditionExtension()
{
}
UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension()
{
if (!Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionExtension.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionExtension.OuterSingleton, Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionExtension.OuterSingleton;
}
UMovieSceneDirectorBlueprintConditionExtension::UMovieSceneDirectorBlueprintConditionExtension(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneDirectorBlueprintConditionExtension);
UMovieSceneDirectorBlueprintConditionExtension::~UMovieSceneDirectorBlueprintConditionExtension() {}
// ********** End Class UMovieSceneDirectorBlueprintConditionExtension *****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension, UMovieSceneDirectorBlueprintConditionExtension::StaticClass, TEXT("UMovieSceneDirectorBlueprintConditionExtension"), &Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionExtension, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneDirectorBlueprintConditionExtension), 1968740329U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h__Script_MovieSceneTools_2716953{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Conditions/MovieSceneDirectorBlueprintConditionExtension.h"
#ifdef MOVIESCENETOOLS_MovieSceneDirectorBlueprintConditionExtension_generated_h
#error "MovieSceneDirectorBlueprintConditionExtension.generated.h already included, missing '#pragma once' in MovieSceneDirectorBlueprintConditionExtension.h"
#endif
#define MOVIESCENETOOLS_MovieSceneDirectorBlueprintConditionExtension_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneDirectorBlueprintConditionExtension ***************************
struct Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneDirectorBlueprintConditionExtension(); \
friend struct ::Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneDirectorBlueprintConditionExtension, UBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionExtension_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneDirectorBlueprintConditionExtension)
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h_27_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMovieSceneDirectorBlueprintConditionExtension(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneDirectorBlueprintConditionExtension(UMovieSceneDirectorBlueprintConditionExtension&&) = delete; \
UMovieSceneDirectorBlueprintConditionExtension(const UMovieSceneDirectorBlueprintConditionExtension&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneDirectorBlueprintConditionExtension); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneDirectorBlueprintConditionExtension); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneDirectorBlueprintConditionExtension) \
NO_API virtual ~UMovieSceneDirectorBlueprintConditionExtension();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h_22_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h_27_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h_27_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneDirectorBlueprintConditionExtension;
// ********** End Class UMovieSceneDirectorBlueprintConditionExtension *****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_Conditions_MovieSceneDirectorBlueprintConditionExtension_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,195 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Conditions/MovieSceneDirectorBlueprintConditionUtils.h"
#include "Conditions/MovieSceneCondition.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneDirectorBlueprintConditionUtils() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneConditionContext();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneDirectorBlueprintConditionEndpointUtil Function SampleDirectorBlueprintCondition
struct Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics
{
struct MovieSceneDirectorBlueprintConditionEndpointUtil_eventSampleDirectorBlueprintCondition_Parms
{
FMovieSceneConditionContext ConditionContext;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintConditionUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConditionContext_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SampleDirectorBlueprintCondition constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_ConditionContext;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SampleDirectorBlueprintCondition constinit property declarations ********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SampleDirectorBlueprintCondition Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::NewProp_ConditionContext = { "ConditionContext", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDirectorBlueprintConditionEndpointUtil_eventSampleDirectorBlueprintCondition_Parms, ConditionContext), Z_Construct_UScriptStruct_FMovieSceneConditionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConditionContext_MetaData), NewProp_ConditionContext_MetaData) }; // 55239438
void Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((MovieSceneDirectorBlueprintConditionEndpointUtil_eventSampleDirectorBlueprintCondition_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneDirectorBlueprintConditionEndpointUtil_eventSampleDirectorBlueprintCondition_Parms), &Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::NewProp_ConditionContext,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::PropPointers) < 2048);
// ********** End Function SampleDirectorBlueprintCondition Property Definitions *******************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil, nullptr, "SampleDirectorBlueprintCondition", Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::MovieSceneDirectorBlueprintConditionEndpointUtil_eventSampleDirectorBlueprintCondition_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40440401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::MovieSceneDirectorBlueprintConditionEndpointUtil_eventSampleDirectorBlueprintCondition_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDirectorBlueprintConditionEndpointUtil::execSampleDirectorBlueprintCondition)
{
P_GET_STRUCT_REF(FMovieSceneConditionContext,Z_Param_Out_ConditionContext);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->SampleDirectorBlueprintCondition(Z_Param_Out_ConditionContext);
P_NATIVE_END;
}
// ********** End Class UMovieSceneDirectorBlueprintConditionEndpointUtil Function SampleDirectorBlueprintCondition
// ********** Begin Class UMovieSceneDirectorBlueprintConditionEndpointUtil ************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil;
UClass* UMovieSceneDirectorBlueprintConditionEndpointUtil::GetPrivateStaticClass()
{
using TClass = UMovieSceneDirectorBlueprintConditionEndpointUtil;
if (!Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneDirectorBlueprintConditionEndpointUtil"),
Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil.InnerSingleton,
StaticRegisterNativesUMovieSceneDirectorBlueprintConditionEndpointUtil,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_NoRegister()
{
return UMovieSceneDirectorBlueprintConditionEndpointUtil::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Dummy class, used for easily getting a valid UFunction that helps prepare blueprint function graphs.\n */" },
{ "IncludePath", "Conditions/MovieSceneDirectorBlueprintConditionUtils.h" },
{ "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintConditionUtils.h" },
{ "ToolTip", "Dummy class, used for easily getting a valid UFunction that helps prepare blueprint function graphs." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneDirectorBlueprintConditionEndpointUtil constinit property declarations
// ********** End Class UMovieSceneDirectorBlueprintConditionEndpointUtil constinit property declarations
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("SampleDirectorBlueprintCondition"), .Pointer = &UMovieSceneDirectorBlueprintConditionEndpointUtil::execSampleDirectorBlueprintCondition },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneDirectorBlueprintConditionEndpointUtil_SampleDirectorBlueprintCondition, "SampleDirectorBlueprintCondition" }, // 4035044718
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneDirectorBlueprintConditionEndpointUtil>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics::ClassParams = {
&UMovieSceneDirectorBlueprintConditionEndpointUtil::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics::Class_MetaDataParams)
};
void UMovieSceneDirectorBlueprintConditionEndpointUtil::StaticRegisterNativesUMovieSceneDirectorBlueprintConditionEndpointUtil()
{
UClass* Class = UMovieSceneDirectorBlueprintConditionEndpointUtil::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil()
{
if (!Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil.OuterSingleton, Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil.OuterSingleton;
}
UMovieSceneDirectorBlueprintConditionEndpointUtil::UMovieSceneDirectorBlueprintConditionEndpointUtil(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneDirectorBlueprintConditionEndpointUtil);
UMovieSceneDirectorBlueprintConditionEndpointUtil::~UMovieSceneDirectorBlueprintConditionEndpointUtil() {}
// ********** End Class UMovieSceneDirectorBlueprintConditionEndpointUtil **************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil, UMovieSceneDirectorBlueprintConditionEndpointUtil::StaticClass, TEXT("UMovieSceneDirectorBlueprintConditionEndpointUtil"), &Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneDirectorBlueprintConditionEndpointUtil), 3117182939U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h__Script_MovieSceneTools_4198168753{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Conditions/MovieSceneDirectorBlueprintConditionUtils.h"
#ifdef MOVIESCENETOOLS_MovieSceneDirectorBlueprintConditionUtils_generated_h
#error "MovieSceneDirectorBlueprintConditionUtils.generated.h already included, missing '#pragma once' in MovieSceneDirectorBlueprintConditionUtils.h"
#endif
#define MOVIESCENETOOLS_MovieSceneDirectorBlueprintConditionUtils_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FMovieSceneConditionContext;
// ********** Begin Class UMovieSceneDirectorBlueprintConditionEndpointUtil ************************
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h_107_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSampleDirectorBlueprintCondition);
struct Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h_107_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneDirectorBlueprintConditionEndpointUtil(); \
friend struct ::Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneDirectorBlueprintConditionEndpointUtil, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneDirectorBlueprintConditionEndpointUtil_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneDirectorBlueprintConditionEndpointUtil)
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h_107_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETOOLS_API UMovieSceneDirectorBlueprintConditionEndpointUtil(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneDirectorBlueprintConditionEndpointUtil(UMovieSceneDirectorBlueprintConditionEndpointUtil&&) = delete; \
UMovieSceneDirectorBlueprintConditionEndpointUtil(const UMovieSceneDirectorBlueprintConditionEndpointUtil&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneDirectorBlueprintConditionEndpointUtil); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneDirectorBlueprintConditionEndpointUtil); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneDirectorBlueprintConditionEndpointUtil) \
MOVIESCENETOOLS_API virtual ~UMovieSceneDirectorBlueprintConditionEndpointUtil();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h_104_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h_107_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h_107_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h_107_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h_107_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneDirectorBlueprintConditionEndpointUtil;
// ********** End Class UMovieSceneDirectorBlueprintConditionEndpointUtil **************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_Conditions_MovieSceneDirectorBlueprintConditionUtils_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,150 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneDynamicBindingBlueprintExtension.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneDynamicBindingBlueprintExtension() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UBlueprintExtension();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneDynamicBindingBlueprintExtension ******************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension;
UClass* UMovieSceneDynamicBindingBlueprintExtension::GetPrivateStaticClass()
{
using TClass = UMovieSceneDynamicBindingBlueprintExtension;
if (!Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneDynamicBindingBlueprintExtension"),
Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.InnerSingleton,
StaticRegisterNativesUMovieSceneDynamicBindingBlueprintExtension,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_NoRegister()
{
return UMovieSceneDynamicBindingBlueprintExtension::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * An extension for a sequence's director blueprint to compile dynamic binding endpoints.\n */" },
{ "IncludePath", "MovieSceneDynamicBindingBlueprintExtension.h" },
{ "ModuleRelativePath", "Private/MovieSceneDynamicBindingBlueprintExtension.h" },
{ "ToolTip", "An extension for a sequence's director blueprint to compile dynamic binding endpoints." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakMovieSceneSequences_MetaData[] = {
{ "Comment", "/** List of movie scenes that are bound to the director blueprint */" },
{ "ModuleRelativePath", "Private/MovieSceneDynamicBindingBlueprintExtension.h" },
{ "ToolTip", "List of movie scenes that are bound to the director blueprint" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakMovieSceneSequence_MetaData[] = {
{ "Comment", "/** The movie scene that is bound to the director blueprint */" },
{ "ModuleRelativePath", "Private/MovieSceneDynamicBindingBlueprintExtension.h" },
{ "ToolTip", "The movie scene that is bound to the director blueprint" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneDynamicBindingBlueprintExtension constinit property declarations
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakMovieSceneSequences_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_WeakMovieSceneSequences;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakMovieSceneSequence;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneDynamicBindingBlueprintExtension constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneDynamicBindingBlueprintExtension>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics
// ********** Begin Class UMovieSceneDynamicBindingBlueprintExtension Property Definitions *********
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequences_Inner = { "WeakMovieSceneSequences", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequences = { "WeakMovieSceneSequences", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDynamicBindingBlueprintExtension, WeakMovieSceneSequences), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakMovieSceneSequences_MetaData), NewProp_WeakMovieSceneSequences_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequence = { "WeakMovieSceneSequence", nullptr, (EPropertyFlags)0x0044000020000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDynamicBindingBlueprintExtension, WeakMovieSceneSequence_DEPRECATED), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakMovieSceneSequence_MetaData), NewProp_WeakMovieSceneSequence_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequences_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequences,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneDynamicBindingBlueprintExtension Property Definitions ***********
UObject* (*const Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::ClassParams = {
&UMovieSceneDynamicBindingBlueprintExtension::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::Class_MetaDataParams)
};
void UMovieSceneDynamicBindingBlueprintExtension::StaticRegisterNativesUMovieSceneDynamicBindingBlueprintExtension()
{
}
UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension()
{
if (!Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.OuterSingleton, Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.OuterSingleton;
}
UMovieSceneDynamicBindingBlueprintExtension::UMovieSceneDynamicBindingBlueprintExtension(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneDynamicBindingBlueprintExtension);
UMovieSceneDynamicBindingBlueprintExtension::~UMovieSceneDynamicBindingBlueprintExtension() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneDynamicBindingBlueprintExtension)
// ********** End Class UMovieSceneDynamicBindingBlueprintExtension ********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension, UMovieSceneDynamicBindingBlueprintExtension::StaticClass, TEXT("UMovieSceneDynamicBindingBlueprintExtension"), &Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneDynamicBindingBlueprintExtension), 3389624801U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_1843883760{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MovieSceneDynamicBindingBlueprintExtension.h"
#ifdef MOVIESCENETOOLS_MovieSceneDynamicBindingBlueprintExtension_generated_h
#error "MovieSceneDynamicBindingBlueprintExtension.generated.h already included, missing '#pragma once' in MovieSceneDynamicBindingBlueprintExtension.h"
#endif
#define MOVIESCENETOOLS_MovieSceneDynamicBindingBlueprintExtension_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneDynamicBindingBlueprintExtension ******************************
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h_27_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneDynamicBindingBlueprintExtension, NO_API)
struct Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneDynamicBindingBlueprintExtension(); \
friend struct ::Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneDynamicBindingBlueprintExtension, UBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneDynamicBindingBlueprintExtension) \
FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h_27_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h_27_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMovieSceneDynamicBindingBlueprintExtension(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneDynamicBindingBlueprintExtension(UMovieSceneDynamicBindingBlueprintExtension&&) = delete; \
UMovieSceneDynamicBindingBlueprintExtension(const UMovieSceneDynamicBindingBlueprintExtension&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneDynamicBindingBlueprintExtension); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneDynamicBindingBlueprintExtension); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneDynamicBindingBlueprintExtension) \
NO_API virtual ~UMovieSceneDynamicBindingBlueprintExtension();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h_22_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h_27_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h_27_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneDynamicBindingBlueprintExtension;
// ********** End Class UMovieSceneDynamicBindingBlueprintExtension ********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,182 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneDynamicBindingUtils.h"
#include "MovieSceneDynamicBinding.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneDynamicBindingUtils() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneDynamicBindingEndpointUtil Function SampleResolveBinding ******
struct Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics
{
struct MovieSceneDynamicBindingEndpointUtil_eventSampleResolveBinding_Parms
{
FMovieSceneDynamicBindingResolveResult ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/MovieSceneDynamicBindingUtils.h" },
};
#endif // WITH_METADATA
// ********** Begin Function SampleResolveBinding constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SampleResolveBinding constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SampleResolveBinding Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneDynamicBindingEndpointUtil_eventSampleResolveBinding_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult, METADATA_PARAMS(0, nullptr) }; // 563957629
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::PropPointers) < 2048);
// ********** End Function SampleResolveBinding Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil, nullptr, "SampleResolveBinding", Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::MovieSceneDynamicBindingEndpointUtil_eventSampleResolveBinding_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::MovieSceneDynamicBindingEndpointUtil_eventSampleResolveBinding_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneDynamicBindingEndpointUtil::execSampleResolveBinding)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FMovieSceneDynamicBindingResolveResult*)Z_Param__Result=P_THIS->SampleResolveBinding();
P_NATIVE_END;
}
// ********** End Class UMovieSceneDynamicBindingEndpointUtil Function SampleResolveBinding ********
// ********** Begin Class UMovieSceneDynamicBindingEndpointUtil ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneDynamicBindingEndpointUtil;
UClass* UMovieSceneDynamicBindingEndpointUtil::GetPrivateStaticClass()
{
using TClass = UMovieSceneDynamicBindingEndpointUtil;
if (!Z_Registration_Info_UClass_UMovieSceneDynamicBindingEndpointUtil.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneDynamicBindingEndpointUtil"),
Z_Registration_Info_UClass_UMovieSceneDynamicBindingEndpointUtil.InnerSingleton,
StaticRegisterNativesUMovieSceneDynamicBindingEndpointUtil,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneDynamicBindingEndpointUtil.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_NoRegister()
{
return UMovieSceneDynamicBindingEndpointUtil::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Dummy class, used for easily getting a valid UFunction that helps prepare blueprint function graphs.\n */" },
{ "IncludePath", "MovieSceneDynamicBindingUtils.h" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBindingUtils.h" },
{ "ToolTip", "Dummy class, used for easily getting a valid UFunction that helps prepare blueprint function graphs." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneDynamicBindingEndpointUtil constinit property declarations ****
// ********** End Class UMovieSceneDynamicBindingEndpointUtil constinit property declarations ******
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("SampleResolveBinding"), .Pointer = &UMovieSceneDynamicBindingEndpointUtil::execSampleResolveBinding },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneDynamicBindingEndpointUtil_SampleResolveBinding, "SampleResolveBinding" }, // 1326792502
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneDynamicBindingEndpointUtil>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics::ClassParams = {
&UMovieSceneDynamicBindingEndpointUtil::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics::Class_MetaDataParams)
};
void UMovieSceneDynamicBindingEndpointUtil::StaticRegisterNativesUMovieSceneDynamicBindingEndpointUtil()
{
UClass* Class = UMovieSceneDynamicBindingEndpointUtil::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil()
{
if (!Z_Registration_Info_UClass_UMovieSceneDynamicBindingEndpointUtil.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneDynamicBindingEndpointUtil.OuterSingleton, Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneDynamicBindingEndpointUtil.OuterSingleton;
}
UMovieSceneDynamicBindingEndpointUtil::UMovieSceneDynamicBindingEndpointUtil(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneDynamicBindingEndpointUtil);
UMovieSceneDynamicBindingEndpointUtil::~UMovieSceneDynamicBindingEndpointUtil() {}
// ********** End Class UMovieSceneDynamicBindingEndpointUtil **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil, UMovieSceneDynamicBindingEndpointUtil::StaticClass, TEXT("UMovieSceneDynamicBindingEndpointUtil"), &Z_Registration_Info_UClass_UMovieSceneDynamicBindingEndpointUtil, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneDynamicBindingEndpointUtil), 2286567506U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h__Script_MovieSceneTools_1533372025{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MovieSceneDynamicBindingUtils.h"
#ifdef MOVIESCENETOOLS_MovieSceneDynamicBindingUtils_generated_h
#error "MovieSceneDynamicBindingUtils.generated.h already included, missing '#pragma once' in MovieSceneDynamicBindingUtils.h"
#endif
#define MOVIESCENETOOLS_MovieSceneDynamicBindingUtils_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FMovieSceneDynamicBindingResolveResult;
// ********** Begin Class UMovieSceneDynamicBindingEndpointUtil ************************************
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h_66_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSampleResolveBinding);
struct Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h_66_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneDynamicBindingEndpointUtil(); \
friend struct ::Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneDynamicBindingEndpointUtil, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneDynamicBindingEndpointUtil_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneDynamicBindingEndpointUtil)
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h_66_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETOOLS_API UMovieSceneDynamicBindingEndpointUtil(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneDynamicBindingEndpointUtil(UMovieSceneDynamicBindingEndpointUtil&&) = delete; \
UMovieSceneDynamicBindingEndpointUtil(const UMovieSceneDynamicBindingEndpointUtil&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneDynamicBindingEndpointUtil); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneDynamicBindingEndpointUtil); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneDynamicBindingEndpointUtil) \
MOVIESCENETOOLS_API virtual ~UMovieSceneDynamicBindingEndpointUtil();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h_63_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h_66_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h_66_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h_66_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h_66_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneDynamicBindingEndpointUtil;
// ********** End Class UMovieSceneDynamicBindingEndpointUtil **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneDynamicBindingUtils_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,138 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneEventBlueprintExtension.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneEventBlueprintExtension() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UBlueprintExtension();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneEventBlueprintExtension();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneEventBlueprintExtension_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneEventSectionBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneEventBlueprintExtension ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneEventBlueprintExtension;
UClass* UMovieSceneEventBlueprintExtension::GetPrivateStaticClass()
{
using TClass = UMovieSceneEventBlueprintExtension;
if (!Z_Registration_Info_UClass_UMovieSceneEventBlueprintExtension.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneEventBlueprintExtension"),
Z_Registration_Info_UClass_UMovieSceneEventBlueprintExtension.InnerSingleton,
StaticRegisterNativesUMovieSceneEventBlueprintExtension,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneEventBlueprintExtension.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneEventBlueprintExtension_NoRegister()
{
return UMovieSceneEventBlueprintExtension::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "MovieSceneEventBlueprintExtension.h" },
{ "ModuleRelativePath", "Private/MovieSceneEventBlueprintExtension.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventSections_MetaData[] = {
{ "Comment", "/** List of event sections that are bound to the blueprint */" },
{ "ModuleRelativePath", "Private/MovieSceneEventBlueprintExtension.h" },
{ "ToolTip", "List of event sections that are bound to the blueprint" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneEventBlueprintExtension constinit property declarations *******
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_EventSections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EventSections;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneEventBlueprintExtension constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneEventBlueprintExtension>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics
// ********** Begin Class UMovieSceneEventBlueprintExtension Property Definitions ******************
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::NewProp_EventSections_Inner = { "EventSections", nullptr, (EPropertyFlags)0x0004000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneEventSectionBase_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::NewProp_EventSections = { "EventSections", nullptr, (EPropertyFlags)0x0044008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneEventBlueprintExtension, EventSections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventSections_MetaData), NewProp_EventSections_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::NewProp_EventSections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::NewProp_EventSections,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneEventBlueprintExtension Property Definitions ********************
UObject* (*const Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::ClassParams = {
&UMovieSceneEventBlueprintExtension::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::PropPointers),
0,
0x008000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::Class_MetaDataParams)
};
void UMovieSceneEventBlueprintExtension::StaticRegisterNativesUMovieSceneEventBlueprintExtension()
{
}
UClass* Z_Construct_UClass_UMovieSceneEventBlueprintExtension()
{
if (!Z_Registration_Info_UClass_UMovieSceneEventBlueprintExtension.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneEventBlueprintExtension.OuterSingleton, Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneEventBlueprintExtension.OuterSingleton;
}
UMovieSceneEventBlueprintExtension::UMovieSceneEventBlueprintExtension(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneEventBlueprintExtension);
UMovieSceneEventBlueprintExtension::~UMovieSceneEventBlueprintExtension() {}
// ********** End Class UMovieSceneEventBlueprintExtension *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneEventBlueprintExtension, UMovieSceneEventBlueprintExtension::StaticClass, TEXT("UMovieSceneEventBlueprintExtension"), &Z_Registration_Info_UClass_UMovieSceneEventBlueprintExtension, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneEventBlueprintExtension), 6443283U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h__Script_MovieSceneTools_2282613255{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MovieSceneEventBlueprintExtension.h"
#ifdef MOVIESCENETOOLS_MovieSceneEventBlueprintExtension_generated_h
#error "MovieSceneEventBlueprintExtension.generated.h already included, missing '#pragma once' in MovieSceneEventBlueprintExtension.h"
#endif
#define MOVIESCENETOOLS_MovieSceneEventBlueprintExtension_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneEventBlueprintExtension ***************************************
struct Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneEventBlueprintExtension_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneEventBlueprintExtension(); \
friend struct ::Z_Construct_UClass_UMovieSceneEventBlueprintExtension_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneEventBlueprintExtension_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneEventBlueprintExtension, UBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneEventBlueprintExtension_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneEventBlueprintExtension)
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h_23_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMovieSceneEventBlueprintExtension(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneEventBlueprintExtension(UMovieSceneEventBlueprintExtension&&) = delete; \
UMovieSceneEventBlueprintExtension(const UMovieSceneEventBlueprintExtension&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneEventBlueprintExtension); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneEventBlueprintExtension); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneEventBlueprintExtension) \
NO_API virtual ~UMovieSceneEventBlueprintExtension();
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h_18_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h_23_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneEventBlueprintExtension;
// ********** End Class UMovieSceneEventBlueprintExtension *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneEventBlueprintExtension_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "KeyStructTypes/MovieSceneTextKeyStruct.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneTextKeyStruct() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneTextKeyStruct();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneTextKeyStruct_NoRegister();
SEQUENCER_API UClass* Z_Construct_UClass_UMovieSceneKeyStructType();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneTextKeyStruct *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneTextKeyStruct;
UClass* UMovieSceneTextKeyStruct::GetPrivateStaticClass()
{
using TClass = UMovieSceneTextKeyStruct;
if (!Z_Registration_Info_UClass_UMovieSceneTextKeyStruct.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneTextKeyStruct"),
Z_Registration_Info_UClass_UMovieSceneTextKeyStruct.InnerSingleton,
StaticRegisterNativesUMovieSceneTextKeyStruct,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneTextKeyStruct.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneTextKeyStruct_NoRegister()
{
return UMovieSceneTextKeyStruct::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Derived only to explicitly specify that it's Editor Only\n * to be ignored in Cooked Builds as these KeyStructs are instanced under a non-editor package for text localization\n * @see InstanceGeneratedStruct overload for FMovieSceneTextChannel\n */" },
{ "IncludePath", "KeyStructTypes/MovieSceneTextKeyStruct.h" },
{ "ModuleRelativePath", "Public/KeyStructTypes/MovieSceneTextKeyStruct.h" },
{ "ToolTip", "Derived only to explicitly specify that it's Editor Only\nto be ignored in Cooked Builds as these KeyStructs are instanced under a non-editor package for text localization\n@see InstanceGeneratedStruct overload for FMovieSceneTextChannel" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneTextKeyStruct constinit property declarations *****************
// ********** End Class UMovieSceneTextKeyStruct constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneTextKeyStruct>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneKeyStructType,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics::ClassParams = {
&UMovieSceneTextKeyStruct::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics::Class_MetaDataParams)
};
void UMovieSceneTextKeyStruct::StaticRegisterNativesUMovieSceneTextKeyStruct()
{
}
UClass* Z_Construct_UClass_UMovieSceneTextKeyStruct()
{
if (!Z_Registration_Info_UClass_UMovieSceneTextKeyStruct.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneTextKeyStruct.OuterSingleton, Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneTextKeyStruct.OuterSingleton;
}
UMovieSceneTextKeyStruct::UMovieSceneTextKeyStruct(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneTextKeyStruct);
UMovieSceneTextKeyStruct::~UMovieSceneTextKeyStruct() {}
// ********** End Class UMovieSceneTextKeyStruct ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneTextKeyStruct, UMovieSceneTextKeyStruct::StaticClass, TEXT("UMovieSceneTextKeyStruct"), &Z_Registration_Info_UClass_UMovieSceneTextKeyStruct, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneTextKeyStruct), 698498736U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h__Script_MovieSceneTools_3911949148{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "KeyStructTypes/MovieSceneTextKeyStruct.h"
#ifdef MOVIESCENETOOLS_MovieSceneTextKeyStruct_generated_h
#error "MovieSceneTextKeyStruct.generated.h already included, missing '#pragma once' in MovieSceneTextKeyStruct.h"
#endif
#define MOVIESCENETOOLS_MovieSceneTextKeyStruct_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneTextKeyStruct *************************************************
struct Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneTextKeyStruct_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneTextKeyStruct(); \
friend struct ::Z_Construct_UClass_UMovieSceneTextKeyStruct_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneTextKeyStruct_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneTextKeyStruct, UMovieSceneKeyStructType, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneTextKeyStruct_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneTextKeyStruct)
#define FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETOOLS_API UMovieSceneTextKeyStruct(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneTextKeyStruct(UMovieSceneTextKeyStruct&&) = delete; \
UMovieSceneTextKeyStruct(const UMovieSceneTextKeyStruct&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneTextKeyStruct); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneTextKeyStruct); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneTextKeyStruct) \
MOVIESCENETOOLS_API virtual ~UMovieSceneTextKeyStruct();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h_13_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneTextKeyStruct;
// ********** End Class UMovieSceneTextKeyStruct ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_KeyStructTypes_MovieSceneTextKeyStruct_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMovieSceneTools_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_MovieSceneTools;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_MovieSceneTools()
{
if (!Z_Registration_Info_UPackage__Script_MovieSceneTools.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/MovieSceneTools",
nullptr,
0,
PKG_CompiledIn | 0x00000080,
0xA30577B2,
0xE1329D10,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_MovieSceneTools.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_MovieSceneTools.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_MovieSceneTools(Z_Construct_UPackage__Script_MovieSceneTools, TEXT("/Script/MovieSceneTools"), Z_Registration_Info_UPackage__Script_MovieSceneTools, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xA30577B2, 0xE1329D10));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,485 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneToolsProjectSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneToolsProjectSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneToolsProjectSettings();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneToolsProjectSettings_NoRegister();
MOVIESCENETOOLS_API UEnum* Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType();
MOVIESCENETOOLS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings();
MOVIESCENETOOLS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EMovieSceneToolsPropertyTrackType *****************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMovieSceneToolsPropertyTrackType;
static UEnum* EMovieSceneToolsPropertyTrackType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMovieSceneToolsPropertyTrackType.OuterSingleton)
{
Z_Registration_Info_UEnum_EMovieSceneToolsPropertyTrackType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType, (UObject*)Z_Construct_UPackage__Script_MovieSceneTools(), TEXT("EMovieSceneToolsPropertyTrackType"));
}
return Z_Registration_Info_UEnum_EMovieSceneToolsPropertyTrackType.OuterSingleton;
}
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EMovieSceneToolsPropertyTrackType>()
{
return EMovieSceneToolsPropertyTrackType_StaticEnum();
}
struct Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "DoubleTrack.Name", "EMovieSceneToolsPropertyTrackType::DoubleTrack" },
{ "FloatTrack.Name", "EMovieSceneToolsPropertyTrackType::FloatTrack" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMovieSceneToolsPropertyTrackType::FloatTrack", (int64)EMovieSceneToolsPropertyTrackType::FloatTrack },
{ "EMovieSceneToolsPropertyTrackType::DoubleTrack", (int64)EMovieSceneToolsPropertyTrackType::DoubleTrack },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieSceneTools,
nullptr,
"EMovieSceneToolsPropertyTrackType",
"EMovieSceneToolsPropertyTrackType",
Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType()
{
if (!Z_Registration_Info_UEnum_EMovieSceneToolsPropertyTrackType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMovieSceneToolsPropertyTrackType.InnerSingleton, Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMovieSceneToolsPropertyTrackType.InnerSingleton;
}
// ********** End Enum EMovieSceneToolsPropertyTrackType *******************************************
// ********** Begin ScriptStruct FMovieSceneToolsPropertyTrackSettings *****************************
struct Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneToolsPropertyTrackSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneToolsPropertyTrackSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentName_MetaData[] = {
{ "Category", "PropertyTrack" },
{ "Comment", "/** Optional ActorComponent tag (when keying a component property). */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "Optional ActorComponent tag (when keying a component property)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyName_MetaData[] = {
{ "Category", "PropertyTrack" },
{ "Comment", "/** Name to the keyed property within the Actor or ActorComponent. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "Name to the keyed property within the Actor or ActorComponent." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneToolsPropertyTrackSettings constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_ComponentName;
static const UECodeGen_Private::FStrPropertyParams NewProp_PropertyName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneToolsPropertyTrackSettings constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneToolsPropertyTrackSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneToolsPropertyTrackSettings;
class UScriptStruct* FMovieSceneToolsPropertyTrackSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneToolsPropertyTrackSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneToolsPropertyTrackSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings, (UObject*)Z_Construct_UPackage__Script_MovieSceneTools(), TEXT("MovieSceneToolsPropertyTrackSettings"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneToolsPropertyTrackSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneToolsPropertyTrackSettings Property Definitions ********
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::NewProp_ComponentName = { "ComponentName", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneToolsPropertyTrackSettings, ComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentName_MetaData), NewProp_ComponentName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::NewProp_PropertyName = { "PropertyName", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneToolsPropertyTrackSettings, PropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyName_MetaData), NewProp_PropertyName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::NewProp_ComponentName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::NewProp_PropertyName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneToolsPropertyTrackSettings Property Definitions **********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
nullptr,
&NewStructOps,
"MovieSceneToolsPropertyTrackSettings",
Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::PropPointers),
sizeof(FMovieSceneToolsPropertyTrackSettings),
alignof(FMovieSceneToolsPropertyTrackSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneToolsPropertyTrackSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneToolsPropertyTrackSettings.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneToolsPropertyTrackSettings.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneToolsPropertyTrackSettings *******************************
// ********** Begin ScriptStruct FMovieSceneToolsFbxSettings ***************************************
struct Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneToolsFbxSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneToolsFbxSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FbxPropertyName_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** The name of the fbx property */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The name of the fbx property" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyPath_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** The property track setting to map to */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The property track setting to map to" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyType_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** Type of property track to map to */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "Type of property track to map to" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneToolsFbxSettings constinit property declarations *******
static const UECodeGen_Private::FStrPropertyParams NewProp_FbxPropertyName;
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyPath;
static const UECodeGen_Private::FIntPropertyParams NewProp_PropertyType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_PropertyType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneToolsFbxSettings constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneToolsFbxSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneToolsFbxSettings;
class UScriptStruct* FMovieSceneToolsFbxSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneToolsFbxSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneToolsFbxSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings, (UObject*)Z_Construct_UPackage__Script_MovieSceneTools(), TEXT("MovieSceneToolsFbxSettings"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneToolsFbxSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneToolsFbxSettings Property Definitions ******************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewProp_FbxPropertyName = { "FbxPropertyName", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneToolsFbxSettings, FbxPropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FbxPropertyName_MetaData), NewProp_FbxPropertyName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewProp_PropertyPath = { "PropertyPath", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneToolsFbxSettings, PropertyPath), Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyPath_MetaData), NewProp_PropertyPath_MetaData) }; // 2795182844
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewProp_PropertyType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewProp_PropertyType = { "PropertyType", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneToolsFbxSettings, PropertyType), Z_Construct_UEnum_MovieSceneTools_EMovieSceneToolsPropertyTrackType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyType_MetaData), NewProp_PropertyType_MetaData) }; // 1567002216
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewProp_FbxPropertyName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewProp_PropertyPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewProp_PropertyType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewProp_PropertyType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneToolsFbxSettings Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
nullptr,
&NewStructOps,
"MovieSceneToolsFbxSettings",
Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::PropPointers),
sizeof(FMovieSceneToolsFbxSettings),
alignof(FMovieSceneToolsFbxSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneToolsFbxSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneToolsFbxSettings.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneToolsFbxSettings.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneToolsFbxSettings *****************************************
// ********** Begin Class UMovieSceneToolsProjectSettings ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneToolsProjectSettings;
UClass* UMovieSceneToolsProjectSettings::GetPrivateStaticClass()
{
using TClass = UMovieSceneToolsProjectSettings;
if (!Z_Registration_Info_UClass_UMovieSceneToolsProjectSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneToolsProjectSettings"),
Z_Registration_Info_UClass_UMovieSceneToolsProjectSettings.InnerSingleton,
StaticRegisterNativesUMovieSceneToolsProjectSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneToolsProjectSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneToolsProjectSettings_NoRegister()
{
return UMovieSceneToolsProjectSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Settings for the level sequences\n" },
{ "IncludePath", "MovieSceneToolsProjectSettings.h" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "Settings for the level sequences" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultStartTime_MetaData[] = {
{ "Category", "Timeline" },
{ "Comment", "/** The default start time for new level sequences, in seconds. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The default start time for new level sequences, in seconds." },
{ "Units", "s" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultDuration_MetaData[] = {
{ "Category", "Timeline" },
{ "ClampMin", "0.000010" },
{ "Comment", "/** The default duration for new level sequences in seconds. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The default duration for new level sequences in seconds." },
{ "Units", "s" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubsequenceDirectory_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The default directory for the subsequences. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The default directory for the subsequences." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShotDirectory_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The default directory for the shots. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The default directory for the shots." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubsequencePrefix_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The default prefix for subsequence names. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The default prefix for subsequence names." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShotPrefix_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The default prefix for shot names. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The default prefix for shot names." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FirstShotNumber_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The first shot number. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The first shot number." },
{ "UIMax", "100" },
{ "UIMin", "1" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShotIncrement_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The default shot increment. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The default shot increment." },
{ "UIMax", "100" },
{ "UIMin", "1" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShotNumDigits_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The number of digits for the shot number. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The number of digits for the shot number." },
{ "UIMax", "10" },
{ "UIMin", "1" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TakeNumDigits_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The number of digits for the take number. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The number of digits for the take number." },
{ "UIMax", "10" },
{ "UIMin", "1" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FirstTakeNumber_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** The first take number. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "The first take number." },
{ "UIMax", "10" },
{ "UIMin", "1" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TakeSeparator_MetaData[] = {
{ "Category", "Shots" },
{ "Comment", "/** Character separator between the shot number and the take number. */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "Character separator between the shot number and the take number." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FbxSettings_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** Mapping between fbx property name and property track path */" },
{ "ModuleRelativePath", "Public/MovieSceneToolsProjectSettings.h" },
{ "ToolTip", "Mapping between fbx property name and property track path" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneToolsProjectSettings constinit property declarations **********
static const UECodeGen_Private::FFloatPropertyParams NewProp_DefaultStartTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DefaultDuration;
static const UECodeGen_Private::FStrPropertyParams NewProp_SubsequenceDirectory;
static const UECodeGen_Private::FStrPropertyParams NewProp_ShotDirectory;
static const UECodeGen_Private::FStrPropertyParams NewProp_SubsequencePrefix;
static const UECodeGen_Private::FStrPropertyParams NewProp_ShotPrefix;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_FirstShotNumber;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_ShotIncrement;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_ShotNumDigits;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_TakeNumDigits;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_FirstTakeNumber;
static const UECodeGen_Private::FStrPropertyParams NewProp_TakeSeparator;
static const UECodeGen_Private::FStructPropertyParams NewProp_FbxSettings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_FbxSettings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneToolsProjectSettings constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneToolsProjectSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics
// ********** Begin Class UMovieSceneToolsProjectSettings Property Definitions *********************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_DefaultStartTime = { "DefaultStartTime", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, DefaultStartTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultStartTime_MetaData), NewProp_DefaultStartTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_DefaultDuration = { "DefaultDuration", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, DefaultDuration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultDuration_MetaData), NewProp_DefaultDuration_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_SubsequenceDirectory = { "SubsequenceDirectory", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, SubsequenceDirectory), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubsequenceDirectory_MetaData), NewProp_SubsequenceDirectory_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_ShotDirectory = { "ShotDirectory", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, ShotDirectory), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShotDirectory_MetaData), NewProp_ShotDirectory_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_SubsequencePrefix = { "SubsequencePrefix", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, SubsequencePrefix), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubsequencePrefix_MetaData), NewProp_SubsequencePrefix_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_ShotPrefix = { "ShotPrefix", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, ShotPrefix), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShotPrefix_MetaData), NewProp_ShotPrefix_MetaData) };
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_FirstShotNumber = { "FirstShotNumber", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, FirstShotNumber), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FirstShotNumber_MetaData), NewProp_FirstShotNumber_MetaData) };
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_ShotIncrement = { "ShotIncrement", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, ShotIncrement), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShotIncrement_MetaData), NewProp_ShotIncrement_MetaData) };
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_ShotNumDigits = { "ShotNumDigits", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, ShotNumDigits), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShotNumDigits_MetaData), NewProp_ShotNumDigits_MetaData) };
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_TakeNumDigits = { "TakeNumDigits", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, TakeNumDigits), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TakeNumDigits_MetaData), NewProp_TakeNumDigits_MetaData) };
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_FirstTakeNumber = { "FirstTakeNumber", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, FirstTakeNumber), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FirstTakeNumber_MetaData), NewProp_FirstTakeNumber_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_TakeSeparator = { "TakeSeparator", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, TakeSeparator), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TakeSeparator_MetaData), NewProp_TakeSeparator_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_FbxSettings_Inner = { "FbxSettings", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings, METADATA_PARAMS(0, nullptr) }; // 3111565340
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_FbxSettings = { "FbxSettings", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneToolsProjectSettings, FbxSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FbxSettings_MetaData), NewProp_FbxSettings_MetaData) }; // 3111565340
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_DefaultStartTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_DefaultDuration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_SubsequenceDirectory,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_ShotDirectory,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_SubsequencePrefix,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_ShotPrefix,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_FirstShotNumber,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_ShotIncrement,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_ShotNumDigits,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_TakeNumDigits,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_FirstTakeNumber,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_TakeSeparator,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_FbxSettings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::NewProp_FbxSettings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneToolsProjectSettings Property Definitions ***********************
UObject* (*const Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::ClassParams = {
&UMovieSceneToolsProjectSettings::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::Class_MetaDataParams)
};
void UMovieSceneToolsProjectSettings::StaticRegisterNativesUMovieSceneToolsProjectSettings()
{
}
UClass* Z_Construct_UClass_UMovieSceneToolsProjectSettings()
{
if (!Z_Registration_Info_UClass_UMovieSceneToolsProjectSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneToolsProjectSettings.OuterSingleton, Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneToolsProjectSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneToolsProjectSettings);
UMovieSceneToolsProjectSettings::~UMovieSceneToolsProjectSettings() {}
// ********** End Class UMovieSceneToolsProjectSettings ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EMovieSceneToolsPropertyTrackType_StaticEnum, TEXT("EMovieSceneToolsPropertyTrackType"), &Z_Registration_Info_UEnum_EMovieSceneToolsPropertyTrackType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1567002216U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneToolsPropertyTrackSettings::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics::NewStructOps, TEXT("MovieSceneToolsPropertyTrackSettings"),&Z_Registration_Info_UScriptStruct_FMovieSceneToolsPropertyTrackSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneToolsPropertyTrackSettings), 2795182844U) },
{ FMovieSceneToolsFbxSettings::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics::NewStructOps, TEXT("MovieSceneToolsFbxSettings"),&Z_Registration_Info_UScriptStruct_FMovieSceneToolsFbxSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneToolsFbxSettings), 3111565340U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneToolsProjectSettings, UMovieSceneToolsProjectSettings::StaticClass, TEXT("UMovieSceneToolsProjectSettings"), &Z_Registration_Info_UClass_UMovieSceneToolsProjectSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneToolsProjectSettings), 3086990806U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_1930001906{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h__Script_MovieSceneTools_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,93 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MovieSceneToolsProjectSettings.h"
#ifdef MOVIESCENETOOLS_MovieSceneToolsProjectSettings_generated_h
#error "MovieSceneToolsProjectSettings.generated.h already included, missing '#pragma once' in MovieSceneToolsProjectSettings.h"
#endif
#define MOVIESCENETOOLS_MovieSceneToolsProjectSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneToolsPropertyTrackSettings *****************************
struct Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics;
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_27_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneToolsPropertyTrackSettings_Statics; \
MOVIESCENETOOLS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneToolsPropertyTrackSettings;
// ********** End ScriptStruct FMovieSceneToolsPropertyTrackSettings *******************************
// ********** Begin ScriptStruct FMovieSceneToolsFbxSettings ***************************************
struct Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics;
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_41_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneToolsFbxSettings_Statics; \
MOVIESCENETOOLS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneToolsFbxSettings;
// ********** End ScriptStruct FMovieSceneToolsFbxSettings *****************************************
// ********** Begin Class UMovieSceneToolsProjectSettings ******************************************
struct Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneToolsProjectSettings_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneToolsProjectSettings(); \
friend struct ::Z_Construct_UClass_UMovieSceneToolsProjectSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneToolsProjectSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneToolsProjectSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneToolsProjectSettings_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneToolsProjectSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneToolsProjectSettings(UMovieSceneToolsProjectSettings&&) = delete; \
UMovieSceneToolsProjectSettings(const UMovieSceneToolsProjectSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneToolsProjectSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneToolsProjectSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMovieSceneToolsProjectSettings) \
MOVIESCENETOOLS_API virtual ~UMovieSceneToolsProjectSettings();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_57_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h_60_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneToolsProjectSettings;
// ********** End Class UMovieSceneToolsProjectSettings ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsProjectSettings_h
// ********** Begin Enum EMovieSceneToolsPropertyTrackType *****************************************
#define FOREACH_ENUM_EMOVIESCENETOOLSPROPERTYTRACKTYPE(op) \
op(EMovieSceneToolsPropertyTrackType::FloatTrack) \
op(EMovieSceneToolsPropertyTrackType::DoubleTrack)
enum class EMovieSceneToolsPropertyTrackType;
template<> struct TIsUEnumClass<EMovieSceneToolsPropertyTrackType> { enum { Value = true }; };
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EMovieSceneToolsPropertyTrackType>();
// ********** End Enum EMovieSceneToolsPropertyTrackType *******************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,267 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MovieSceneToolsUserSettings.h"
#ifdef MOVIESCENETOOLS_MovieSceneToolsUserSettings_generated_h
#error "MovieSceneToolsUserSettings.generated.h already included, missing '#pragma once' in MovieSceneToolsUserSettings.h"
#endif
#define MOVIESCENETOOLS_MovieSceneToolsUserSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneUserThumbnailSettings *****************************************
struct Z_Construct_UClass_UMovieSceneUserThumbnailSettings_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneUserThumbnailSettings_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_31_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneUserThumbnailSettings(); \
friend struct ::Z_Construct_UClass_UMovieSceneUserThumbnailSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneUserThumbnailSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneUserThumbnailSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneUserThumbnailSettings_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneUserThumbnailSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorSettings");} \
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_31_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneUserThumbnailSettings(UMovieSceneUserThumbnailSettings&&) = delete; \
UMovieSceneUserThumbnailSettings(const UMovieSceneUserThumbnailSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneUserThumbnailSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneUserThumbnailSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneUserThumbnailSettings) \
MOVIESCENETOOLS_API virtual ~UMovieSceneUserThumbnailSettings();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_25_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_31_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_31_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_31_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneUserThumbnailSettings;
// ********** End Class UMovieSceneUserThumbnailSettings *******************************************
// ********** Begin Class UMovieSceneUserImportFBXSettings *****************************************
struct Z_Construct_UClass_UMovieSceneUserImportFBXSettings_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneUserImportFBXSettings_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_70_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneUserImportFBXSettings(); \
friend struct ::Z_Construct_UClass_UMovieSceneUserImportFBXSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneUserImportFBXSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneUserImportFBXSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneUserImportFBXSettings_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneUserImportFBXSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorSettings");} \
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_70_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneUserImportFBXSettings(UMovieSceneUserImportFBXSettings&&) = delete; \
UMovieSceneUserImportFBXSettings(const UMovieSceneUserImportFBXSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneUserImportFBXSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneUserImportFBXSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneUserImportFBXSettings) \
MOVIESCENETOOLS_API virtual ~UMovieSceneUserImportFBXSettings();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_64_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_70_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_70_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_70_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneUserImportFBXSettings;
// ********** End Class UMovieSceneUserImportFBXSettings *******************************************
// ********** Begin ScriptStruct FControlToTransformMappings ***************************************
struct Z_Construct_UScriptStruct_FControlToTransformMappings_Statics;
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_166_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlToTransformMappings_Statics; \
MOVIESCENETOOLS_API static class UScriptStruct* StaticStruct();
struct FControlToTransformMappings;
// ********** End ScriptStruct FControlToTransformMappings *****************************************
// ********** Begin ScriptStruct FControlFindReplaceString *****************************************
struct Z_Construct_UScriptStruct_FControlFindReplaceString_Statics;
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_187_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlFindReplaceString_Statics; \
MOVIESCENETOOLS_API static class UScriptStruct* StaticStruct();
struct FControlFindReplaceString;
// ********** End ScriptStruct FControlFindReplaceString *******************************************
// ********** Begin Class UMovieSceneUserImportFBXControlRigSettings *******************************
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_207_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execLoadControlMappingsFromPreset);
struct Z_Construct_UClass_UMovieSceneUserImportFBXControlRigSettings_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneUserImportFBXControlRigSettings_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_207_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneUserImportFBXControlRigSettings(); \
friend struct ::Z_Construct_UClass_UMovieSceneUserImportFBXControlRigSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneUserImportFBXControlRigSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneUserImportFBXControlRigSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneUserImportFBXControlRigSettings_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneUserImportFBXControlRigSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorSettings");} \
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_207_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneUserImportFBXControlRigSettings(UMovieSceneUserImportFBXControlRigSettings&&) = delete; \
UMovieSceneUserImportFBXControlRigSettings(const UMovieSceneUserImportFBXControlRigSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneUserImportFBXControlRigSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneUserImportFBXControlRigSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneUserImportFBXControlRigSettings) \
MOVIESCENETOOLS_API virtual ~UMovieSceneUserImportFBXControlRigSettings();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_201_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_207_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_207_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_207_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_207_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneUserImportFBXControlRigSettings;
// ********** End Class UMovieSceneUserImportFBXControlRigSettings *********************************
// ********** Begin Class UMovieSceneUserExportFBXControlRigSettings *******************************
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_288_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execLoadControlMappingsFromPreset);
struct Z_Construct_UClass_UMovieSceneUserExportFBXControlRigSettings_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneUserExportFBXControlRigSettings_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_288_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneUserExportFBXControlRigSettings(); \
friend struct ::Z_Construct_UClass_UMovieSceneUserExportFBXControlRigSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_UMovieSceneUserExportFBXControlRigSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneUserExportFBXControlRigSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_UMovieSceneUserExportFBXControlRigSettings_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneUserExportFBXControlRigSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorSettings");} \
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_288_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneUserExportFBXControlRigSettings(UMovieSceneUserExportFBXControlRigSettings&&) = delete; \
UMovieSceneUserExportFBXControlRigSettings(const UMovieSceneUserExportFBXControlRigSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETOOLS_API, UMovieSceneUserExportFBXControlRigSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneUserExportFBXControlRigSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneUserExportFBXControlRigSettings) \
MOVIESCENETOOLS_API virtual ~UMovieSceneUserExportFBXControlRigSettings();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_282_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_288_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_288_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_288_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h_288_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneUserExportFBXControlRigSettings;
// ********** End Class UMovieSceneUserExportFBXControlRigSettings *********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_MovieSceneToolsUserSettings_h
// ********** Begin Enum EThumbnailQuality *********************************************************
#define FOREACH_ENUM_ETHUMBNAILQUALITY(op) \
op(EThumbnailQuality::Draft) \
op(EThumbnailQuality::Normal) \
op(EThumbnailQuality::Best)
enum class EThumbnailQuality : uint8;
template<> struct TIsUEnumClass<EThumbnailQuality> { enum { Value = true }; };
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EThumbnailQuality>();
// ********** End Enum EThumbnailQuality ***********************************************************
// ********** Begin Enum FControlRigChannelEnum ****************************************************
#define FOREACH_ENUM_FCONTROLRIGCHANNELENUM(op) \
op(FControlRigChannelEnum::Bool) \
op(FControlRigChannelEnum::Enum) \
op(FControlRigChannelEnum::Integer) \
op(FControlRigChannelEnum::Float) \
op(FControlRigChannelEnum::Vector2DX) \
op(FControlRigChannelEnum::Vector2DY) \
op(FControlRigChannelEnum::PositionX) \
op(FControlRigChannelEnum::PositionY) \
op(FControlRigChannelEnum::PositionZ) \
op(FControlRigChannelEnum::RotatorX) \
op(FControlRigChannelEnum::RotatorY) \
op(FControlRigChannelEnum::RotatorZ) \
op(FControlRigChannelEnum::ScaleX) \
op(FControlRigChannelEnum::ScaleY) \
op(FControlRigChannelEnum::ScaleZ)
enum class FControlRigChannelEnum : uint8;
template<> struct TIsUEnumClass<FControlRigChannelEnum> { enum { Value = true }; };
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<FControlRigChannelEnum>();
// ********** End Enum FControlRigChannelEnum ******************************************************
// ********** Begin Enum FTransformChannelEnum *****************************************************
#define FOREACH_ENUM_FTRANSFORMCHANNELENUM(op) \
op(FTransformChannelEnum::TranslateX) \
op(FTransformChannelEnum::TranslateY) \
op(FTransformChannelEnum::TranslateZ) \
op(FTransformChannelEnum::RotateX) \
op(FTransformChannelEnum::RotateY) \
op(FTransformChannelEnum::RotateZ) \
op(FTransformChannelEnum::ScaleX) \
op(FTransformChannelEnum::ScaleY) \
op(FTransformChannelEnum::ScaleZ)
enum class FTransformChannelEnum : uint8;
template<> struct TIsUEnumClass<FTransformChannelEnum> { enum { Value = true }; };
template<> MOVIESCENETOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<FTransformChannelEnum>();
// ********** End Enum FTransformChannelEnum *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,139 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SequencerExportTask.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSequencerExportTask() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAssetExportTask();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_USequencerExportTask();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_USequencerExportTask_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USequencerExportTask *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USequencerExportTask;
UClass* USequencerExportTask::GetPrivateStaticClass()
{
using TClass = USequencerExportTask;
if (!Z_Registration_Info_UClass_USequencerExportTask.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SequencerExportTask"),
Z_Registration_Info_UClass_USequencerExportTask.InnerSingleton,
StaticRegisterNativesUSequencerExportTask,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USequencerExportTask.InnerSingleton;
}
UClass* Z_Construct_UClass_USequencerExportTask_NoRegister()
{
return USequencerExportTask::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USequencerExportTask_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Contains data for a group of assets to import\n */" },
{ "IncludePath", "SequencerExportTask.h" },
{ "ModuleRelativePath", "Public/SequencerExportTask.h" },
{ "ToolTip", "Contains data for a group of assets to import" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencerContext_MetaData[] = {
{ "Category", "Miscellaneous" },
{ "Comment", "/* A UWorld for LevelSequences, UUserWidget for WidgetAnimations, or AActor for Actor Sequences, etc... */" },
{ "ModuleRelativePath", "Public/SequencerExportTask.h" },
{ "ToolTip", "A UWorld for LevelSequences, UUserWidget for WidgetAnimations, or AActor for Actor Sequences, etc..." },
};
#endif // WITH_METADATA
// ********** Begin Class USequencerExportTask constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_SequencerContext;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USequencerExportTask constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USequencerExportTask>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USequencerExportTask_Statics
// ********** Begin Class USequencerExportTask Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USequencerExportTask_Statics::NewProp_SequencerContext = { "SequencerContext", nullptr, (EPropertyFlags)0x0114000000000004, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequencerExportTask, SequencerContext), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencerContext_MetaData), NewProp_SequencerContext_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USequencerExportTask_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequencerExportTask_Statics::NewProp_SequencerContext,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USequencerExportTask_Statics::PropPointers) < 2048);
// ********** End Class USequencerExportTask Property Definitions **********************************
UObject* (*const Z_Construct_UClass_USequencerExportTask_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetExportTask,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USequencerExportTask_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USequencerExportTask_Statics::ClassParams = {
&USequencerExportTask::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USequencerExportTask_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USequencerExportTask_Statics::PropPointers),
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USequencerExportTask_Statics::Class_MetaDataParams), Z_Construct_UClass_USequencerExportTask_Statics::Class_MetaDataParams)
};
void USequencerExportTask::StaticRegisterNativesUSequencerExportTask()
{
}
UClass* Z_Construct_UClass_USequencerExportTask()
{
if (!Z_Registration_Info_UClass_USequencerExportTask.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USequencerExportTask.OuterSingleton, Z_Construct_UClass_USequencerExportTask_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USequencerExportTask.OuterSingleton;
}
USequencerExportTask::USequencerExportTask(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USequencerExportTask);
USequencerExportTask::~USequencerExportTask() {}
// ********** End Class USequencerExportTask *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USequencerExportTask, USequencerExportTask::StaticClass, TEXT("USequencerExportTask"), &Z_Registration_Info_UClass_USequencerExportTask, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USequencerExportTask), 3203795222U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h__Script_MovieSceneTools_2209396624{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SequencerExportTask.h"
#ifdef MOVIESCENETOOLS_SequencerExportTask_generated_h
#error "SequencerExportTask.generated.h already included, missing '#pragma once' in SequencerExportTask.h"
#endif
#define MOVIESCENETOOLS_SequencerExportTask_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USequencerExportTask *****************************************************
struct Z_Construct_UClass_USequencerExportTask_Statics;
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_USequencerExportTask_NoRegister();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSequencerExportTask(); \
friend struct ::Z_Construct_UClass_USequencerExportTask_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETOOLS_API UClass* ::Z_Construct_UClass_USequencerExportTask_NoRegister(); \
public: \
DECLARE_CLASS2(USequencerExportTask, UAssetExportTask, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/MovieSceneTools"), Z_Construct_UClass_USequencerExportTask_NoRegister) \
DECLARE_SERIALIZER(USequencerExportTask)
#define FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API USequencerExportTask(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USequencerExportTask(USequencerExportTask&&) = delete; \
USequencerExportTask(const USequencerExportTask&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USequencerExportTask); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USequencerExportTask); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USequencerExportTask) \
NO_API virtual ~USequencerExportTask();
#define FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h_14_PROLOG
#define FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USequencerExportTask;
// ********** End Class USequencerExportTask *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MovieSceneTools_Public_SequencerExportTask_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,19 @@
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\AutomatedLevelSequenceCapture.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\BakingAnimationKeySettings.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\K2Node_GetSequenceBinding.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\MovieSceneDynamicBindingUtils.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\MovieSceneToolsProjectSettings.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\MovieSceneToolsUserSettings.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\SequencerExportTask.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\Conditions\MovieSceneConditionCustomization.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\Conditions\MovieSceneDirectorBlueprintConditionUtils.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\Constraints\MovieSceneConstraintChannelHelper.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Public\KeyStructTypes\MovieSceneTextKeyStruct.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Private\MovieSceneDynamicBindingBlueprintExtension.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Private\MovieSceneEventBlueprintExtension.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Private\Channels\BoolChannelKeyProxy.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Private\Channels\ByteChannelKeyProxy.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Private\Channels\DoubleChannelKeyProxy.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Private\Channels\FloatChannelKeyProxy.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Private\Channels\IntegerChannelKeyProxy.h
D:\UE_5_7_1\Engine\Source\Editor\MovieSceneTools\Private\Conditions\MovieSceneDirectorBlueprintConditionExtension.h