Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTools/UHT/MovieSceneDynamicBindingBlueprintExtension.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

151 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneDynamicBindingBlueprintExtension.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneDynamicBindingBlueprintExtension() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UBlueprintExtension();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension();
MOVIESCENETOOLS_API UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneDynamicBindingBlueprintExtension ******************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension;
UClass* UMovieSceneDynamicBindingBlueprintExtension::GetPrivateStaticClass()
{
using TClass = UMovieSceneDynamicBindingBlueprintExtension;
if (!Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneDynamicBindingBlueprintExtension"),
Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.InnerSingleton,
StaticRegisterNativesUMovieSceneDynamicBindingBlueprintExtension,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_NoRegister()
{
return UMovieSceneDynamicBindingBlueprintExtension::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * An extension for a sequence's director blueprint to compile dynamic binding endpoints.\n */" },
{ "IncludePath", "MovieSceneDynamicBindingBlueprintExtension.h" },
{ "ModuleRelativePath", "Private/MovieSceneDynamicBindingBlueprintExtension.h" },
{ "ToolTip", "An extension for a sequence's director blueprint to compile dynamic binding endpoints." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakMovieSceneSequences_MetaData[] = {
{ "Comment", "/** List of movie scenes that are bound to the director blueprint */" },
{ "ModuleRelativePath", "Private/MovieSceneDynamicBindingBlueprintExtension.h" },
{ "ToolTip", "List of movie scenes that are bound to the director blueprint" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakMovieSceneSequence_MetaData[] = {
{ "Comment", "/** The movie scene that is bound to the director blueprint */" },
{ "ModuleRelativePath", "Private/MovieSceneDynamicBindingBlueprintExtension.h" },
{ "ToolTip", "The movie scene that is bound to the director blueprint" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneDynamicBindingBlueprintExtension constinit property declarations
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakMovieSceneSequences_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_WeakMovieSceneSequences;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakMovieSceneSequence;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneDynamicBindingBlueprintExtension constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneDynamicBindingBlueprintExtension>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics
// ********** Begin Class UMovieSceneDynamicBindingBlueprintExtension Property Definitions *********
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequences_Inner = { "WeakMovieSceneSequences", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequences = { "WeakMovieSceneSequences", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDynamicBindingBlueprintExtension, WeakMovieSceneSequences), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakMovieSceneSequences_MetaData), NewProp_WeakMovieSceneSequences_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequence = { "WeakMovieSceneSequence", nullptr, (EPropertyFlags)0x0044000020000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDynamicBindingBlueprintExtension, WeakMovieSceneSequence_DEPRECATED), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakMovieSceneSequence_MetaData), NewProp_WeakMovieSceneSequence_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequences_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequences,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::NewProp_WeakMovieSceneSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneDynamicBindingBlueprintExtension Property Definitions ***********
UObject* (*const Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::ClassParams = {
&UMovieSceneDynamicBindingBlueprintExtension::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::Class_MetaDataParams)
};
void UMovieSceneDynamicBindingBlueprintExtension::StaticRegisterNativesUMovieSceneDynamicBindingBlueprintExtension()
{
}
UClass* Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension()
{
if (!Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.OuterSingleton, Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension.OuterSingleton;
}
UMovieSceneDynamicBindingBlueprintExtension::UMovieSceneDynamicBindingBlueprintExtension(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneDynamicBindingBlueprintExtension);
UMovieSceneDynamicBindingBlueprintExtension::~UMovieSceneDynamicBindingBlueprintExtension() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneDynamicBindingBlueprintExtension)
// ********** End Class UMovieSceneDynamicBindingBlueprintExtension ********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneDynamicBindingBlueprintExtension, UMovieSceneDynamicBindingBlueprintExtension::StaticClass, TEXT("UMovieSceneDynamicBindingBlueprintExtension"), &Z_Registration_Info_UClass_UMovieSceneDynamicBindingBlueprintExtension, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneDynamicBindingBlueprintExtension), 3389624801U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_1843883760{
TEXT("/Script/MovieSceneTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MovieSceneTools_Private_MovieSceneDynamicBindingBlueprintExtension_h__Script_MovieSceneTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS