Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimPose.h"
#ifdef ANIMATIONBLUEPRINTLIBRARY_AnimPose_generated_h
#error "AnimPose.generated.h already included, missing '#pragma once' in AnimPose.h"
#endif
#define ANIMATIONBLUEPRINTLIBRARY_AnimPose_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UAnimBlueprint;
class UAnimSequenceBase;
class USkeletalMesh;
class USkeleton;
enum class EAnimPoseSpaces : uint8;
struct FAnimPose;
struct FAnimPoseEvaluationOptions;
// ********** Begin ScriptStruct FAnimPoseEvaluationOptions ****************************************
struct Z_Construct_UScriptStruct_FAnimPoseEvaluationOptions_Statics;
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_54_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimPoseEvaluationOptions_Statics; \
ANIMATIONBLUEPRINTLIBRARY_API static class UScriptStruct* StaticStruct();
struct FAnimPoseEvaluationOptions;
// ********** End ScriptStruct FAnimPoseEvaluationOptions ******************************************
// ********** Begin ScriptStruct FAnimPose *********************************************************
struct Z_Construct_UScriptStruct_FAnimPose_Statics;
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_89_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimPose_Statics; \
ANIMATIONBLUEPRINTLIBRARY_API static class UScriptStruct* StaticStruct();
struct FAnimPose;
// ********** End ScriptStruct FAnimPose ***********************************************************
// ********** Begin Class UAnimPoseExtensions ******************************************************
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetCurveWeight); \
DECLARE_FUNCTION(execGetCurveNames); \
DECLARE_FUNCTION(execGetReferencePose); \
DECLARE_FUNCTION(execEvaluateAnimationBlueprintWithInputPose); \
DECLARE_FUNCTION(execGetAnimPoseAtFrame); \
DECLARE_FUNCTION(execGetAnimPoseAtTime); \
DECLARE_FUNCTION(execGetSocketPose); \
DECLARE_FUNCTION(execGetSocketNames); \
DECLARE_FUNCTION(execGetRefPoseRelativeTransform); \
DECLARE_FUNCTION(execGetRelativeToRefPoseTransform); \
DECLARE_FUNCTION(execGetRelativeTransform); \
DECLARE_FUNCTION(execGetRefBonePose); \
DECLARE_FUNCTION(execSetBonePose); \
DECLARE_FUNCTION(execGetBonePose); \
DECLARE_FUNCTION(execGetBoneNames); \
DECLARE_FUNCTION(execIsValid);
struct Z_Construct_UClass_UAnimPoseExtensions_Statics;
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimPoseExtensions_NoRegister();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimPoseExtensions(); \
friend struct ::Z_Construct_UClass_UAnimPoseExtensions_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UAnimPoseExtensions_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimPoseExtensions, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UAnimPoseExtensions_NoRegister) \
DECLARE_SERIALIZER(UAnimPoseExtensions)
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMATIONBLUEPRINTLIBRARY_API UAnimPoseExtensions(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimPoseExtensions(UAnimPoseExtensions&&) = delete; \
UAnimPoseExtensions(const UAnimPoseExtensions&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONBLUEPRINTLIBRARY_API, UAnimPoseExtensions); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimPoseExtensions); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimPoseExtensions) \
ANIMATIONBLUEPRINTLIBRARY_API virtual ~UAnimPoseExtensions();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_157_PROLOG
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimPoseExtensions;
// ********** End Class UAnimPoseExtensions ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h
// ********** Begin Enum EAnimPoseSpaces ***********************************************************
#define FOREACH_ENUM_EANIMPOSESPACES(op) \
op(EAnimPoseSpaces::Local) \
op(EAnimPoseSpaces::World)
enum class EAnimPoseSpaces : uint8;
template<> struct TIsUEnumClass<EAnimPoseSpaces> { enum { Value = true }; };
template<> ANIMATIONBLUEPRINTLIBRARY_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimPoseSpaces>();
// ********** End Enum EAnimPoseSpaces *************************************************************
// ********** Begin Enum EAnimDataEvalType *********************************************************
#define FOREACH_ENUM_EANIMDATAEVALTYPE(op) \
op(EAnimDataEvalType::Source) \
op(EAnimDataEvalType::Raw) \
op(EAnimDataEvalType::Compressed)
enum class EAnimDataEvalType : uint8;
template<> struct TIsUEnumClass<EAnimDataEvalType> { enum { Value = true }; };
template<> ANIMATIONBLUEPRINTLIBRARY_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimDataEvalType>();
// ********** End Enum EAnimDataEvalType ***********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimationAttributeBlueprintLibrary.h"
#include "Animation/AnimData/AttributeIdentifier.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimationAttributeBlueprintLibrary() {}
// ********** Begin Cross Module References ********************************************************
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataController_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataModel_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationAttributeIdentifier();
UPackage* Z_Construct_UPackage__Script_AnimationBlueprintLibrary();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimationAttributeBlueprintLibrary Function GetAttributeKey *************
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics
{
struct AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms
{
TScriptInterface<IAnimationDataModel> AnimationDataModel;
FAnimationAttributeIdentifier AttributeIdentifier;
float Time;
int32 Value;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Category", "Animation|Attributes" },
{ "CustomStructureParam", "Value" },
{ "CustomThunk", "true" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetAttributeKey constinit property declarations ***********************
static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataModel;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Time;
static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAttributeKey constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAttributeKey Property Definitions **********************************
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AnimationDataModel = { "AnimationDataModel", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, AnimationDataModel), Z_Construct_UClass_UAnimationDataModel_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, Time), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, Value), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AnimationDataModel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AttributeIdentifier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers) < 2048);
// ********** End Function GetAttributeKey Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "GetAttributeKey", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UAnimationAttributeBlueprintLibrary Function GetAttributeKey ***************
// ********** Begin Class UAnimationAttributeBlueprintLibrary Function GetAttributeKeys ************
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics
{
struct AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms
{
TScriptInterface<IAnimationDataModel> AnimationDataModel;
FAnimationAttributeIdentifier AttributeIdentifier;
TArray<float> OutTimes;
TArray<int32> Values;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Category", "Animation|Attributes" },
{ "CustomStructureParam", "Values" },
{ "CustomThunk", "true" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetAttributeKeys constinit property declarations **********************
static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataModel;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_OutTimes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutTimes;
static const UECodeGen_Private::FIntPropertyParams NewProp_Values_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Values;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAttributeKeys constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAttributeKeys Property Definitions *********************************
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AnimationDataModel = { "AnimationDataModel", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, AnimationDataModel), Z_Construct_UClass_UAnimationDataModel_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes_Inner = { "OutTimes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes = { "OutTimes", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, OutTimes), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, Values), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AnimationDataModel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AttributeIdentifier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers) < 2048);
// ********** End Function GetAttributeKeys Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "GetAttributeKeys", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UAnimationAttributeBlueprintLibrary Function GetAttributeKeys **************
// ********** Begin Class UAnimationAttributeBlueprintLibrary Function SetAttributeKey *************
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics
{
struct AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms
{
TScriptInterface<IAnimationDataController> AnimationDataController;
FAnimationAttributeIdentifier AttributeIdentifier;
float Time;
int32 Value;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Category", "Animation|Attributes" },
{ "CustomStructureParam", "Value" },
{ "CustomThunk", "true" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetAttributeKey constinit property declarations ***********************
static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataController;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Time;
static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAttributeKey constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAttributeKey Property Definitions **********************************
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AnimationDataController = { "AnimationDataController", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, AnimationDataController), Z_Construct_UClass_UAnimationDataController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, Time), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AnimationDataController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AttributeIdentifier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers) < 2048);
// ********** End Function SetAttributeKey Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "SetAttributeKey", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UAnimationAttributeBlueprintLibrary Function SetAttributeKey ***************
// ********** Begin Class UAnimationAttributeBlueprintLibrary Function SetAttributeKeys ************
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics
{
struct AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms
{
TScriptInterface<IAnimationDataController> AnimationDataController;
FAnimationAttributeIdentifier AttributeIdentifier;
TArray<float> Times;
TArray<int32> Values;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Category", "Animation|Attributes" },
{ "CustomStructureParam", "Values" },
{ "CustomThunk", "true" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Times_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetAttributeKeys constinit property declarations **********************
static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataController;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Times_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Times;
static const UECodeGen_Private::FIntPropertyParams NewProp_Values_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Values;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAttributeKeys constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAttributeKeys Property Definitions *********************************
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AnimationDataController = { "AnimationDataController", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, AnimationDataController), Z_Construct_UClass_UAnimationDataController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times_Inner = { "Times", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times = { "Times", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, Times), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Times_MetaData), NewProp_Times_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, Values), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Values_MetaData), NewProp_Values_MetaData) };
void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AnimationDataController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AttributeIdentifier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers) < 2048);
// ********** End Function SetAttributeKeys Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "SetAttributeKeys", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UAnimationAttributeBlueprintLibrary Function SetAttributeKeys **************
// ********** Begin Class UAnimationAttributeBlueprintLibrary **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary;
UClass* UAnimationAttributeBlueprintLibrary::GetPrivateStaticClass()
{
using TClass = UAnimationAttributeBlueprintLibrary;
if (!Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimationAttributeBlueprintLibrary"),
Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton,
StaticRegisterNativesUAnimationAttributeBlueprintLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister()
{
return UAnimationAttributeBlueprintLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimationAttributeBlueprintLibrary.h" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
{ "ScriptName", "AnimationAttributeLibrary" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimationAttributeBlueprintLibrary constinit property declarations ******
// ********** End Class UAnimationAttributeBlueprintLibrary constinit property declarations ********
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetAttributeKey"), .Pointer = &UAnimationAttributeBlueprintLibrary::execGetAttributeKey },
{ .NameUTF8 = UTF8TEXT("GetAttributeKeys"), .Pointer = &UAnimationAttributeBlueprintLibrary::execGetAttributeKeys },
{ .NameUTF8 = UTF8TEXT("SetAttributeKey"), .Pointer = &UAnimationAttributeBlueprintLibrary::execSetAttributeKey },
{ .NameUTF8 = UTF8TEXT("SetAttributeKeys"), .Pointer = &UAnimationAttributeBlueprintLibrary::execSetAttributeKeys },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey, "GetAttributeKey" }, // 2038340251
{ &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys, "GetAttributeKeys" }, // 3170635587
{ &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey, "SetAttributeKey" }, // 2168427046
{ &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys, "SetAttributeKeys" }, // 1762375052
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimationAttributeBlueprintLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics
UObject* (*const Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationBlueprintLibrary,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::ClassParams = {
&UAnimationAttributeBlueprintLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Class_MetaDataParams)
};
void UAnimationAttributeBlueprintLibrary::StaticRegisterNativesUAnimationAttributeBlueprintLibrary()
{
UClass* Class = UAnimationAttributeBlueprintLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary()
{
if (!Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton, Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton;
}
UAnimationAttributeBlueprintLibrary::UAnimationAttributeBlueprintLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationAttributeBlueprintLibrary);
UAnimationAttributeBlueprintLibrary::~UAnimationAttributeBlueprintLibrary() {}
// ********** End Class UAnimationAttributeBlueprintLibrary ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, UAnimationAttributeBlueprintLibrary::StaticClass, TEXT("UAnimationAttributeBlueprintLibrary"), &Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationAttributeBlueprintLibrary), 322891207U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_3903869633{
TEXT("/Script/AnimationBlueprintLibrary"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,74 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimationAttributeBlueprintLibrary.h"
#ifdef ANIMATIONBLUEPRINTLIBRARY_AnimationAttributeBlueprintLibrary_generated_h
#error "AnimationAttributeBlueprintLibrary.generated.h already included, missing '#pragma once' in AnimationAttributeBlueprintLibrary.h"
#endif
#define ANIMATIONBLUEPRINTLIBRARY_AnimationAttributeBlueprintLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class IAnimationDataController;
class IAnimationDataModel;
struct FAnimationAttributeIdentifier;
// ********** Begin Class UAnimationAttributeBlueprintLibrary **************************************
struct Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics;
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics; \
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics; \
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics; \
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics; \
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h_29_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationAttributeBlueprintLibrary(); \
friend struct ::Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics; \
friend struct ::Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics; \
friend struct ::Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics; \
friend struct ::Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics; \
friend struct ::Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationAttributeBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister) \
DECLARE_SERIALIZER(UAnimationAttributeBlueprintLibrary)
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h_29_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMATIONBLUEPRINTLIBRARY_API UAnimationAttributeBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationAttributeBlueprintLibrary(UAnimationAttributeBlueprintLibrary&&) = delete; \
UAnimationAttributeBlueprintLibrary(const UAnimationAttributeBlueprintLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONBLUEPRINTLIBRARY_API, UAnimationAttributeBlueprintLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationAttributeBlueprintLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationAttributeBlueprintLibrary) \
ANIMATIONBLUEPRINTLIBRARY_API virtual ~UAnimationAttributeBlueprintLibrary();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h_26_PROLOG
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h_29_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h_29_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h_29_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationAttributeBlueprintLibrary;
// ********** End Class UAnimationAttributeBlueprintLibrary ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,228 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimationBlueprintLibrary.h"
#ifdef ANIMATIONBLUEPRINTLIBRARY_AnimationBlueprintLibrary_generated_h
#error "AnimationBlueprintLibrary.generated.h already included, missing '#pragma once' in AnimationBlueprintLibrary.h"
#endif
#define ANIMATIONBLUEPRINTLIBRARY_AnimationBlueprintLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UAnimationAsset;
class UAnimationGraph;
class UAnimBlueprint;
class UAnimBoneCompressionSettings;
class UAnimCurveCompressionSettings;
class UAnimGraphNode_Base;
class UAnimMetaData;
class UAnimMontage;
class UAnimNotify;
class UAnimNotifyState;
class UAnimSequence;
class UAnimSequenceBase;
class UClass;
class USkeletalMesh;
class USkeleton;
class UVariableFrameStrippingSettings;
enum class EAnimInterpolationType : uint8;
enum class ERawCurveTrackTypes : uint8;
struct FAnimNotifyEvent;
struct FAnimSyncMarker;
struct FLinearColor;
struct FQualifiedFrameTime;
// ********** Begin Delegate FOnNotifyReplaced *****************************************************
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_59_DELEGATE \
ANIMATIONBLUEPRINTLIBRARY_API void FOnNotifyReplaced_DelegateWrapper(const FScriptDelegate& OnNotifyReplaced, const UAnimNotify* OldNotify, const UAnimNotify* NewNotify);
// ********** End Delegate FOnNotifyReplaced *******************************************************
// ********** Begin Delegate FOnNotifyStateReplaced ************************************************
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_62_DELEGATE \
ANIMATIONBLUEPRINTLIBRARY_API void FOnNotifyStateReplaced_DelegateWrapper(const FScriptDelegate& OnNotifyStateReplaced, const UAnimNotifyState* OldNotifyState, const UAnimNotifyState* NewNotifyState);
// ********** End Delegate FOnNotifyStateReplaced **************************************************
// ********** Begin Class UAnimationBlueprintLibrary ***********************************************
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execAddNodeAssetOverride); \
DECLARE_FUNCTION(execGetNodesOfClass); \
DECLARE_FUNCTION(execGetAnimationGraphs); \
DECLARE_FUNCTION(execFindBonePathToRoot); \
DECLARE_FUNCTION(execEvaluateRootBoneTimecodeSubframeAttributeAtTime); \
DECLARE_FUNCTION(execEvaluateBoneTimecodeAndSlateAttributesAtTime); \
DECLARE_FUNCTION(execEvaluateRootBoneTimecodeAttributesAtTime); \
DECLARE_FUNCTION(execIsValidTime); \
DECLARE_FUNCTION(execGetTimeAtFrame); \
DECLARE_FUNCTION(execGetFrameAtTime); \
DECLARE_FUNCTION(execSetRateScale); \
DECLARE_FUNCTION(execGetRateScale); \
DECLARE_FUNCTION(execGetSequenceLength); \
DECLARE_FUNCTION(execRemoveAllVirtualBones); \
DECLARE_FUNCTION(execRemoveVirtualBones); \
DECLARE_FUNCTION(execRemoveVirtualBone); \
DECLARE_FUNCTION(execAddVirtualBone); \
DECLARE_FUNCTION(execGetBonePosesForFrame); \
DECLARE_FUNCTION(execGetBonePosesForTime); \
DECLARE_FUNCTION(execGetBonePoseForFrame); \
DECLARE_FUNCTION(execGetBonePoseForTime); \
DECLARE_FUNCTION(execContainsMetaDataOfClass); \
DECLARE_FUNCTION(execGetMetaDataOfClass); \
DECLARE_FUNCTION(execGetMetaData); \
DECLARE_FUNCTION(execRemoveMetaDataOfClass); \
DECLARE_FUNCTION(execRemoveMetaData); \
DECLARE_FUNCTION(execRemoveAllMetaData); \
DECLARE_FUNCTION(execAddMetaDataObject); \
DECLARE_FUNCTION(execAddMetaData); \
DECLARE_FUNCTION(execDoesCurveExist); \
DECLARE_FUNCTION(execFinalizeBoneAnimation); \
DECLARE_FUNCTION(execRemoveAllBoneAnimation); \
DECLARE_FUNCTION(execRemoveBoneSelectiveAnimation); \
DECLARE_FUNCTION(execRemoveBoneAnimation); \
DECLARE_FUNCTION(execCopyAnimationCurveNamesToSkeleton); \
DECLARE_FUNCTION(execGetFloatValueAtTime); \
DECLARE_FUNCTION(execGetTransformationKeys); \
DECLARE_FUNCTION(execGetVectorKeys); \
DECLARE_FUNCTION(execGetFloatKeys); \
DECLARE_FUNCTION(execSetCurveMetaDataMorphTarget); \
DECLARE_FUNCTION(execSetCurveMetaDataMaterial); \
DECLARE_FUNCTION(execGetCurveMetaDataMorphTarget); \
DECLARE_FUNCTION(execGetCurveMetaDataMaterial); \
DECLARE_FUNCTION(execRemoveCurveMetaData); \
DECLARE_FUNCTION(execRenameCurveMetaData); \
DECLARE_FUNCTION(execGetCurveMetaDataNames); \
DECLARE_FUNCTION(execAddCurveMetaData); \
DECLARE_FUNCTION(execGetNumCurveMetaData); \
DECLARE_FUNCTION(execDoesBoneNameExist); \
DECLARE_FUNCTION(execAddVectorCurveKeys); \
DECLARE_FUNCTION(execAddVectorCurveKey); \
DECLARE_FUNCTION(execAddFloatCurveKeys); \
DECLARE_FUNCTION(execAddFloatCurveKey); \
DECLARE_FUNCTION(execAddTransformationCurveKeys); \
DECLARE_FUNCTION(execAddTransformationCurveKey); \
DECLARE_FUNCTION(execRemoveAllCurveData); \
DECLARE_FUNCTION(execRemoveCurve); \
DECLARE_FUNCTION(execAddCurve); \
DECLARE_FUNCTION(execGetAnimationNotifyEventsForTrack); \
DECLARE_FUNCTION(execGetAnimationSyncMarkersForTrack); \
DECLARE_FUNCTION(execGetAnimNotifyEventDuration); \
DECLARE_FUNCTION(execGetAnimNotifyEventTriggerTime); \
DECLARE_FUNCTION(execIsValidAnimNotifyTrackName); \
DECLARE_FUNCTION(execRemoveAllAnimationNotifyTracks); \
DECLARE_FUNCTION(execRemoveAnimationNotifyTrack); \
DECLARE_FUNCTION(execAddAnimationNotifyTrack); \
DECLARE_FUNCTION(execGetAnimationNotifyTrackNames); \
DECLARE_FUNCTION(execCopyAnimNotifiesFromSequence); \
DECLARE_FUNCTION(execReplaceAnimNotifies); \
DECLARE_FUNCTION(execReplaceAnimNotifyStates); \
DECLARE_FUNCTION(execRemoveAnimationNotifyEventsByTrack); \
DECLARE_FUNCTION(execRemoveAnimationNotifyEventsByName); \
DECLARE_FUNCTION(execAddAnimationNotifyStateEventObject); \
DECLARE_FUNCTION(execAddAnimationNotifyEventObject); \
DECLARE_FUNCTION(execAddAnimationNotifyStateEvent); \
DECLARE_FUNCTION(execAddAnimationNotifyEventFromSource); \
DECLARE_FUNCTION(execAddAnimationNotifyEvent); \
DECLARE_FUNCTION(execGetAnimationNotifyEventNames); \
DECLARE_FUNCTION(execGetAnimationNotifyEvents); \
DECLARE_FUNCTION(execRemoveAllAnimationSyncMarkers); \
DECLARE_FUNCTION(execRemoveAnimationSyncMarkersByTrack); \
DECLARE_FUNCTION(execRemoveAnimationSyncMarkersByName); \
DECLARE_FUNCTION(execIsValidAnimationSyncMarkerName); \
DECLARE_FUNCTION(execAddAnimationSyncMarker); \
DECLARE_FUNCTION(execGetUniqueMarkerNames); \
DECLARE_FUNCTION(execGetAnimationSyncMarkers); \
DECLARE_FUNCTION(execSetIsRootMotionLockForced); \
DECLARE_FUNCTION(execIsRootMotionLockForced); \
DECLARE_FUNCTION(execSetRootMotionLockType); \
DECLARE_FUNCTION(execGetRootMotionLockType); \
DECLARE_FUNCTION(execSetRootMotionEnabled); \
DECLARE_FUNCTION(execIsRootMotionEnabled); \
DECLARE_FUNCTION(execSetAnimationInterpolationType); \
DECLARE_FUNCTION(execGetAnimationInterpolationType); \
DECLARE_FUNCTION(execSetAdditiveBasePoseType); \
DECLARE_FUNCTION(execGetAdditiveBasePoseType); \
DECLARE_FUNCTION(execSetAdditiveAnimationType); \
DECLARE_FUNCTION(execGetAdditiveAnimationType); \
DECLARE_FUNCTION(execSetVariableFrameStrippingSettings); \
DECLARE_FUNCTION(execGetVariableFrameStrippingSettings); \
DECLARE_FUNCTION(execSetCurveCompressionSettings); \
DECLARE_FUNCTION(execGetCurveCompressionSettings); \
DECLARE_FUNCTION(execSetBoneCompressionSettings); \
DECLARE_FUNCTION(execGetBoneCompressionSettings); \
DECLARE_FUNCTION(execIsValidRawAnimationTrackName); \
DECLARE_FUNCTION(execGetRawTrackData); \
DECLARE_FUNCTION(execGetRawTrackScaleData); \
DECLARE_FUNCTION(execGetRawTrackRotationData); \
DECLARE_FUNCTION(execGetRawTrackPositionData); \
DECLARE_FUNCTION(execExtractRootTrackTransform); \
DECLARE_FUNCTION(execGetAnimationCurveNames); \
DECLARE_FUNCTION(execGetMontageSlotNames); \
DECLARE_FUNCTION(execGetAnimationTrackNames); \
DECLARE_FUNCTION(execGetNumKeys); \
DECLARE_FUNCTION(execGetNumFrames);
struct Z_Construct_UClass_UAnimationBlueprintLibrary_Statics;
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationBlueprintLibrary_NoRegister();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationBlueprintLibrary(); \
friend struct ::Z_Construct_UClass_UAnimationBlueprintLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UAnimationBlueprintLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UAnimationBlueprintLibrary_NoRegister) \
DECLARE_SERIALIZER(UAnimationBlueprintLibrary)
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMATIONBLUEPRINTLIBRARY_API UAnimationBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationBlueprintLibrary(UAnimationBlueprintLibrary&&) = delete; \
UAnimationBlueprintLibrary(const UAnimationBlueprintLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONBLUEPRINTLIBRARY_API, UAnimationBlueprintLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationBlueprintLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationBlueprintLibrary) \
ANIMATIONBLUEPRINTLIBRARY_API virtual ~UAnimationBlueprintLibrary();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_65_PROLOG
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationBlueprintLibrary;
// ********** End Class UAnimationBlueprintLibrary *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h
// ********** Begin Enum ESmartNameContainerType ***************************************************
#define FOREACH_ENUM_ESMARTNAMECONTAINERTYPE(op) \
op(ESmartNameContainerType::SNCT_CurveMapping) \
op(ESmartNameContainerType::SNCT_TrackCurveMapping)
enum class ESmartNameContainerType : uint8;
template<> struct TIsUEnumClass<ESmartNameContainerType> { enum { Value = true }; };
template<> ANIMATIONBLUEPRINTLIBRARY_NON_ATTRIBUTED_API UEnum* StaticEnum<ESmartNameContainerType>();
// ********** End Enum ESmartNameContainerType *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,35 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAnimationBlueprintLibrary_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); ANIMATIONBLUEPRINTLIBRARY_API UFunction* Z_Construct_UDelegateFunction_AnimationBlueprintLibrary_OnNotifyReplaced__DelegateSignature();
ANIMATIONBLUEPRINTLIBRARY_API UFunction* Z_Construct_UDelegateFunction_AnimationBlueprintLibrary_OnNotifyStateReplaced__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_AnimationBlueprintLibrary()
{
if (!Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_AnimationBlueprintLibrary_OnNotifyReplaced__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_AnimationBlueprintLibrary_OnNotifyStateReplaced__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/AnimationBlueprintLibrary",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000040,
0xA1344351,
0x8A2DD25A,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_AnimationBlueprintLibrary(Z_Construct_UPackage__Script_AnimationBlueprintLibrary, TEXT("/Script/AnimationBlueprintLibrary"), Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xA1344351, 0x8A2DD25A));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,460 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2_AnimationAttributeNodes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2_AnimationAttributeNodes() {}
// ********** Begin Cross Module References ********************************************************
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_BaseAttributeActionNode();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_BaseAttributeActionNode_NoRegister();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_NoRegister();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_NoRegister();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_NoRegister();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
UPackage* Z_Construct_UPackage__Script_AnimationBlueprintLibrary();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_BaseAttributeActionNode ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_BaseAttributeActionNode;
UClass* UK2Node_BaseAttributeActionNode::GetPrivateStaticClass()
{
using TClass = UK2Node_BaseAttributeActionNode;
if (!Z_Registration_Info_UClass_UK2Node_BaseAttributeActionNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_BaseAttributeActionNode"),
Z_Registration_Info_UClass_UK2Node_BaseAttributeActionNode.InnerSingleton,
StaticRegisterNativesUK2Node_BaseAttributeActionNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_BaseAttributeActionNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_BaseAttributeActionNode_NoRegister()
{
return UK2Node_BaseAttributeActionNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Base node implementation to reduce duplicated behaviour for different BlueprintLibrary functions */" },
{ "IncludePath", "K2_AnimationAttributeNodes.h" },
{ "ModuleRelativePath", "Public/K2_AnimationAttributeNodes.h" },
{ "ToolTip", "Base node implementation to reduce duplicated behaviour for different BlueprintLibrary functions" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_BaseAttributeActionNode constinit property declarations **********
// ********** End Class UK2Node_BaseAttributeActionNode constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_BaseAttributeActionNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics
UObject* (*const Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CallFunction,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationBlueprintLibrary,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics::ClassParams = {
&UK2Node_BaseAttributeActionNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics::Class_MetaDataParams)
};
void UK2Node_BaseAttributeActionNode::StaticRegisterNativesUK2Node_BaseAttributeActionNode()
{
}
UClass* Z_Construct_UClass_UK2Node_BaseAttributeActionNode()
{
if (!Z_Registration_Info_UClass_UK2Node_BaseAttributeActionNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_BaseAttributeActionNode.OuterSingleton, Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_BaseAttributeActionNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_BaseAttributeActionNode);
UK2Node_BaseAttributeActionNode::~UK2Node_BaseAttributeActionNode() {}
// ********** End Class UK2Node_BaseAttributeActionNode ********************************************
// ********** Begin Class UK2Node_SetAttributeKeyGeneric *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_SetAttributeKeyGeneric;
UClass* UK2Node_SetAttributeKeyGeneric::GetPrivateStaticClass()
{
using TClass = UK2Node_SetAttributeKeyGeneric;
if (!Z_Registration_Info_UClass_UK2Node_SetAttributeKeyGeneric.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_SetAttributeKeyGeneric"),
Z_Registration_Info_UClass_UK2Node_SetAttributeKeyGeneric.InnerSingleton,
StaticRegisterNativesUK2Node_SetAttributeKeyGeneric,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_SetAttributeKeyGeneric.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_NoRegister()
{
return UK2Node_SetAttributeKeyGeneric::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2_AnimationAttributeNodes.h" },
{ "ModuleRelativePath", "Public/K2_AnimationAttributeNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_SetAttributeKeyGeneric constinit property declarations ***********
// ********** End Class UK2Node_SetAttributeKeyGeneric constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_SetAttributeKeyGeneric>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics
UObject* (*const Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_BaseAttributeActionNode,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationBlueprintLibrary,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics::ClassParams = {
&UK2Node_SetAttributeKeyGeneric::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics::Class_MetaDataParams)
};
void UK2Node_SetAttributeKeyGeneric::StaticRegisterNativesUK2Node_SetAttributeKeyGeneric()
{
}
UClass* Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric()
{
if (!Z_Registration_Info_UClass_UK2Node_SetAttributeKeyGeneric.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_SetAttributeKeyGeneric.OuterSingleton, Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_SetAttributeKeyGeneric.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_SetAttributeKeyGeneric);
UK2Node_SetAttributeKeyGeneric::~UK2Node_SetAttributeKeyGeneric() {}
// ********** End Class UK2Node_SetAttributeKeyGeneric *********************************************
// ********** Begin Class UK2Node_SetAttributeKeysGeneric ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_SetAttributeKeysGeneric;
UClass* UK2Node_SetAttributeKeysGeneric::GetPrivateStaticClass()
{
using TClass = UK2Node_SetAttributeKeysGeneric;
if (!Z_Registration_Info_UClass_UK2Node_SetAttributeKeysGeneric.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_SetAttributeKeysGeneric"),
Z_Registration_Info_UClass_UK2Node_SetAttributeKeysGeneric.InnerSingleton,
StaticRegisterNativesUK2Node_SetAttributeKeysGeneric,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_SetAttributeKeysGeneric.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_NoRegister()
{
return UK2Node_SetAttributeKeysGeneric::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2_AnimationAttributeNodes.h" },
{ "ModuleRelativePath", "Public/K2_AnimationAttributeNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_SetAttributeKeysGeneric constinit property declarations **********
// ********** End Class UK2Node_SetAttributeKeysGeneric constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_SetAttributeKeysGeneric>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics
UObject* (*const Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_BaseAttributeActionNode,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationBlueprintLibrary,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics::ClassParams = {
&UK2Node_SetAttributeKeysGeneric::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics::Class_MetaDataParams)
};
void UK2Node_SetAttributeKeysGeneric::StaticRegisterNativesUK2Node_SetAttributeKeysGeneric()
{
}
UClass* Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric()
{
if (!Z_Registration_Info_UClass_UK2Node_SetAttributeKeysGeneric.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_SetAttributeKeysGeneric.OuterSingleton, Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_SetAttributeKeysGeneric.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_SetAttributeKeysGeneric);
UK2Node_SetAttributeKeysGeneric::~UK2Node_SetAttributeKeysGeneric() {}
// ********** End Class UK2Node_SetAttributeKeysGeneric ********************************************
// ********** Begin Class UK2Node_GetAttributeKeyGeneric *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_GetAttributeKeyGeneric;
UClass* UK2Node_GetAttributeKeyGeneric::GetPrivateStaticClass()
{
using TClass = UK2Node_GetAttributeKeyGeneric;
if (!Z_Registration_Info_UClass_UK2Node_GetAttributeKeyGeneric.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_GetAttributeKeyGeneric"),
Z_Registration_Info_UClass_UK2Node_GetAttributeKeyGeneric.InnerSingleton,
StaticRegisterNativesUK2Node_GetAttributeKeyGeneric,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_GetAttributeKeyGeneric.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_NoRegister()
{
return UK2Node_GetAttributeKeyGeneric::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2_AnimationAttributeNodes.h" },
{ "ModuleRelativePath", "Public/K2_AnimationAttributeNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_GetAttributeKeyGeneric constinit property declarations ***********
// ********** End Class UK2Node_GetAttributeKeyGeneric constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_GetAttributeKeyGeneric>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics
UObject* (*const Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_BaseAttributeActionNode,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationBlueprintLibrary,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics::ClassParams = {
&UK2Node_GetAttributeKeyGeneric::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics::Class_MetaDataParams)
};
void UK2Node_GetAttributeKeyGeneric::StaticRegisterNativesUK2Node_GetAttributeKeyGeneric()
{
}
UClass* Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric()
{
if (!Z_Registration_Info_UClass_UK2Node_GetAttributeKeyGeneric.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_GetAttributeKeyGeneric.OuterSingleton, Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_GetAttributeKeyGeneric.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_GetAttributeKeyGeneric);
UK2Node_GetAttributeKeyGeneric::~UK2Node_GetAttributeKeyGeneric() {}
// ********** End Class UK2Node_GetAttributeKeyGeneric *********************************************
// ********** Begin Class UK2Node_GetAttributeKeysGeneric ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_GetAttributeKeysGeneric;
UClass* UK2Node_GetAttributeKeysGeneric::GetPrivateStaticClass()
{
using TClass = UK2Node_GetAttributeKeysGeneric;
if (!Z_Registration_Info_UClass_UK2Node_GetAttributeKeysGeneric.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_GetAttributeKeysGeneric"),
Z_Registration_Info_UClass_UK2Node_GetAttributeKeysGeneric.InnerSingleton,
StaticRegisterNativesUK2Node_GetAttributeKeysGeneric,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_GetAttributeKeysGeneric.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_NoRegister()
{
return UK2Node_GetAttributeKeysGeneric::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2_AnimationAttributeNodes.h" },
{ "ModuleRelativePath", "Public/K2_AnimationAttributeNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_GetAttributeKeysGeneric constinit property declarations **********
// ********** End Class UK2Node_GetAttributeKeysGeneric constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_GetAttributeKeysGeneric>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics
UObject* (*const Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_BaseAttributeActionNode,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationBlueprintLibrary,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics::ClassParams = {
&UK2Node_GetAttributeKeysGeneric::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics::Class_MetaDataParams)
};
void UK2Node_GetAttributeKeysGeneric::StaticRegisterNativesUK2Node_GetAttributeKeysGeneric()
{
}
UClass* Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric()
{
if (!Z_Registration_Info_UClass_UK2Node_GetAttributeKeysGeneric.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_GetAttributeKeysGeneric.OuterSingleton, Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_GetAttributeKeysGeneric.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_GetAttributeKeysGeneric);
UK2Node_GetAttributeKeysGeneric::~UK2Node_GetAttributeKeysGeneric() {}
// ********** End Class UK2Node_GetAttributeKeysGeneric ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h__Script_AnimationBlueprintLibrary_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_BaseAttributeActionNode, UK2Node_BaseAttributeActionNode::StaticClass, TEXT("UK2Node_BaseAttributeActionNode"), &Z_Registration_Info_UClass_UK2Node_BaseAttributeActionNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_BaseAttributeActionNode), 2628497845U) },
{ Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric, UK2Node_SetAttributeKeyGeneric::StaticClass, TEXT("UK2Node_SetAttributeKeyGeneric"), &Z_Registration_Info_UClass_UK2Node_SetAttributeKeyGeneric, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_SetAttributeKeyGeneric), 3309858275U) },
{ Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric, UK2Node_SetAttributeKeysGeneric::StaticClass, TEXT("UK2Node_SetAttributeKeysGeneric"), &Z_Registration_Info_UClass_UK2Node_SetAttributeKeysGeneric, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_SetAttributeKeysGeneric), 2743634752U) },
{ Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric, UK2Node_GetAttributeKeyGeneric::StaticClass, TEXT("UK2Node_GetAttributeKeyGeneric"), &Z_Registration_Info_UClass_UK2Node_GetAttributeKeyGeneric, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_GetAttributeKeyGeneric), 2127976089U) },
{ Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric, UK2Node_GetAttributeKeysGeneric::StaticClass, TEXT("UK2Node_GetAttributeKeysGeneric"), &Z_Registration_Info_UClass_UK2Node_GetAttributeKeysGeneric, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_GetAttributeKeysGeneric), 1996859664U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h__Script_AnimationBlueprintLibrary_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h__Script_AnimationBlueprintLibrary_2710836519{
TEXT("/Script/AnimationBlueprintLibrary"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h__Script_AnimationBlueprintLibrary_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h__Script_AnimationBlueprintLibrary_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,217 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2_AnimationAttributeNodes.h"
#ifdef ANIMATIONBLUEPRINTLIBRARY_K2_AnimationAttributeNodes_generated_h
#error "K2_AnimationAttributeNodes.generated.h already included, missing '#pragma once' in K2_AnimationAttributeNodes.h"
#endif
#define ANIMATIONBLUEPRINTLIBRARY_K2_AnimationAttributeNodes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_BaseAttributeActionNode ******************************************
struct Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics;
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_BaseAttributeActionNode_NoRegister();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_BaseAttributeActionNode(); \
friend struct ::Z_Construct_UClass_UK2Node_BaseAttributeActionNode_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UK2Node_BaseAttributeActionNode_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_BaseAttributeActionNode, UK2Node_CallFunction, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UK2Node_BaseAttributeActionNode_NoRegister) \
DECLARE_SERIALIZER(UK2Node_BaseAttributeActionNode)
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_26_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_BaseAttributeActionNode(UK2Node_BaseAttributeActionNode&&) = delete; \
UK2Node_BaseAttributeActionNode(const UK2Node_BaseAttributeActionNode&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UK2Node_BaseAttributeActionNode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_BaseAttributeActionNode); \
DEFINE_ABSTRACT_DEFAULT_CONSTRUCTOR_CALL(UK2Node_BaseAttributeActionNode) \
NO_API virtual ~UK2Node_BaseAttributeActionNode();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_23_PROLOG
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_26_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_26_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_BaseAttributeActionNode;
// ********** End Class UK2Node_BaseAttributeActionNode ********************************************
// ********** Begin Class UK2Node_SetAttributeKeyGeneric *******************************************
struct Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics;
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_NoRegister();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_55_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_SetAttributeKeyGeneric(); \
friend struct ::Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_SetAttributeKeyGeneric, UK2Node_BaseAttributeActionNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UK2Node_SetAttributeKeyGeneric_NoRegister) \
DECLARE_SERIALIZER(UK2Node_SetAttributeKeyGeneric)
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_55_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_SetAttributeKeyGeneric(UK2Node_SetAttributeKeyGeneric&&) = delete; \
UK2Node_SetAttributeKeyGeneric(const UK2Node_SetAttributeKeyGeneric&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UK2Node_SetAttributeKeyGeneric); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_SetAttributeKeyGeneric); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UK2Node_SetAttributeKeyGeneric) \
NO_API virtual ~UK2Node_SetAttributeKeyGeneric();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_52_PROLOG
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_55_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_55_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_55_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_SetAttributeKeyGeneric;
// ********** End Class UK2Node_SetAttributeKeyGeneric *********************************************
// ********** Begin Class UK2Node_SetAttributeKeysGeneric ******************************************
struct Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics;
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_NoRegister();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_63_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_SetAttributeKeysGeneric(); \
friend struct ::Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_SetAttributeKeysGeneric, UK2Node_BaseAttributeActionNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UK2Node_SetAttributeKeysGeneric_NoRegister) \
DECLARE_SERIALIZER(UK2Node_SetAttributeKeysGeneric)
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_63_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_SetAttributeKeysGeneric(UK2Node_SetAttributeKeysGeneric&&) = delete; \
UK2Node_SetAttributeKeysGeneric(const UK2Node_SetAttributeKeysGeneric&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UK2Node_SetAttributeKeysGeneric); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_SetAttributeKeysGeneric); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UK2Node_SetAttributeKeysGeneric) \
NO_API virtual ~UK2Node_SetAttributeKeysGeneric();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_60_PROLOG
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_63_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_63_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_63_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_SetAttributeKeysGeneric;
// ********** End Class UK2Node_SetAttributeKeysGeneric ********************************************
// ********** Begin Class UK2Node_GetAttributeKeyGeneric *******************************************
struct Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics;
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_NoRegister();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_71_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_GetAttributeKeyGeneric(); \
friend struct ::Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_GetAttributeKeyGeneric, UK2Node_BaseAttributeActionNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UK2Node_GetAttributeKeyGeneric_NoRegister) \
DECLARE_SERIALIZER(UK2Node_GetAttributeKeyGeneric)
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_71_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_GetAttributeKeyGeneric(UK2Node_GetAttributeKeyGeneric&&) = delete; \
UK2Node_GetAttributeKeyGeneric(const UK2Node_GetAttributeKeyGeneric&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UK2Node_GetAttributeKeyGeneric); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_GetAttributeKeyGeneric); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UK2Node_GetAttributeKeyGeneric) \
NO_API virtual ~UK2Node_GetAttributeKeyGeneric();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_68_PROLOG
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_71_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_71_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_71_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_GetAttributeKeyGeneric;
// ********** End Class UK2Node_GetAttributeKeyGeneric *********************************************
// ********** Begin Class UK2Node_GetAttributeKeysGeneric ******************************************
struct Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics;
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_NoRegister();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_79_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_GetAttributeKeysGeneric(); \
friend struct ::Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_GetAttributeKeysGeneric, UK2Node_BaseAttributeActionNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UK2Node_GetAttributeKeysGeneric_NoRegister) \
DECLARE_SERIALIZER(UK2Node_GetAttributeKeysGeneric)
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_79_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_GetAttributeKeysGeneric(UK2Node_GetAttributeKeysGeneric&&) = delete; \
UK2Node_GetAttributeKeysGeneric(const UK2Node_GetAttributeKeysGeneric&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UK2Node_GetAttributeKeysGeneric); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_GetAttributeKeysGeneric); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UK2Node_GetAttributeKeysGeneric) \
NO_API virtual ~UK2Node_GetAttributeKeysGeneric();
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_76_PROLOG
#define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_79_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_79_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h_79_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_GetAttributeKeysGeneric;
// ********** End Class UK2Node_GetAttributeKeysGeneric ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_K2_AnimationAttributeNodes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,4 @@
D:\UE_5_7_1\Engine\Source\Editor\AnimationBlueprintLibrary\Public\AnimationAttributeBlueprintLibrary.h
D:\UE_5_7_1\Engine\Source\Editor\AnimationBlueprintLibrary\Public\AnimationBlueprintLibrary.h
D:\UE_5_7_1\Engine\Source\Editor\AnimationBlueprintLibrary\Public\AnimPose.h
D:\UE_5_7_1\Engine\Source\Editor\AnimationBlueprintLibrary\Public\K2_AnimationAttributeNodes.h