Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationBlueprintLibrary/UHT/AnimationBlueprintLibrary.init.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

36 lines
2.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAnimationBlueprintLibrary_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); ANIMATIONBLUEPRINTLIBRARY_API UFunction* Z_Construct_UDelegateFunction_AnimationBlueprintLibrary_OnNotifyReplaced__DelegateSignature();
ANIMATIONBLUEPRINTLIBRARY_API UFunction* Z_Construct_UDelegateFunction_AnimationBlueprintLibrary_OnNotifyStateReplaced__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_AnimationBlueprintLibrary()
{
if (!Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_AnimationBlueprintLibrary_OnNotifyReplaced__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_AnimationBlueprintLibrary_OnNotifyStateReplaced__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/AnimationBlueprintLibrary",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000040,
0xA1344351,
0x8A2DD25A,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_AnimationBlueprintLibrary(Z_Construct_UPackage__Script_AnimationBlueprintLibrary, TEXT("/Script/AnimationBlueprintLibrary"), Z_Registration_Info_UPackage__Script_AnimationBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xA1344351, 0x8A2DD25A));
PRAGMA_ENABLE_DEPRECATION_WARNINGS