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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationBlueprintLibrary/UHT/AnimationAttributeBlueprintLibrary.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

445 lines
40 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimationAttributeBlueprintLibrary.h"
#include "Animation/AnimData/AttributeIdentifier.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimationAttributeBlueprintLibrary() {}
// ********** Begin Cross Module References ********************************************************
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary();
ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataController_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataModel_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationAttributeIdentifier();
UPackage* Z_Construct_UPackage__Script_AnimationBlueprintLibrary();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimationAttributeBlueprintLibrary Function GetAttributeKey *************
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics
{
struct AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms
{
TScriptInterface<IAnimationDataModel> AnimationDataModel;
FAnimationAttributeIdentifier AttributeIdentifier;
float Time;
int32 Value;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Category", "Animation|Attributes" },
{ "CustomStructureParam", "Value" },
{ "CustomThunk", "true" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetAttributeKey constinit property declarations ***********************
static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataModel;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Time;
static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAttributeKey constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAttributeKey Property Definitions **********************************
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AnimationDataModel = { "AnimationDataModel", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, AnimationDataModel), Z_Construct_UClass_UAnimationDataModel_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, Time), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, Value), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AnimationDataModel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AttributeIdentifier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers) < 2048);
// ********** End Function GetAttributeKey Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "GetAttributeKey", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UAnimationAttributeBlueprintLibrary Function GetAttributeKey ***************
// ********** Begin Class UAnimationAttributeBlueprintLibrary Function GetAttributeKeys ************
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics
{
struct AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms
{
TScriptInterface<IAnimationDataModel> AnimationDataModel;
FAnimationAttributeIdentifier AttributeIdentifier;
TArray<float> OutTimes;
TArray<int32> Values;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Category", "Animation|Attributes" },
{ "CustomStructureParam", "Values" },
{ "CustomThunk", "true" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetAttributeKeys constinit property declarations **********************
static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataModel;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_OutTimes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutTimes;
static const UECodeGen_Private::FIntPropertyParams NewProp_Values_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Values;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAttributeKeys constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAttributeKeys Property Definitions *********************************
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AnimationDataModel = { "AnimationDataModel", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, AnimationDataModel), Z_Construct_UClass_UAnimationDataModel_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes_Inner = { "OutTimes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes = { "OutTimes", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, OutTimes), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, Values), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AnimationDataModel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AttributeIdentifier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers) < 2048);
// ********** End Function GetAttributeKeys Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "GetAttributeKeys", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UAnimationAttributeBlueprintLibrary Function GetAttributeKeys **************
// ********** Begin Class UAnimationAttributeBlueprintLibrary Function SetAttributeKey *************
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics
{
struct AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms
{
TScriptInterface<IAnimationDataController> AnimationDataController;
FAnimationAttributeIdentifier AttributeIdentifier;
float Time;
int32 Value;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Category", "Animation|Attributes" },
{ "CustomStructureParam", "Value" },
{ "CustomThunk", "true" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetAttributeKey constinit property declarations ***********************
static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataController;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Time;
static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAttributeKey constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAttributeKey Property Definitions **********************************
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AnimationDataController = { "AnimationDataController", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, AnimationDataController), Z_Construct_UClass_UAnimationDataController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, Time), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AnimationDataController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AttributeIdentifier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers) < 2048);
// ********** End Function SetAttributeKey Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "SetAttributeKey", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UAnimationAttributeBlueprintLibrary Function SetAttributeKey ***************
// ********** Begin Class UAnimationAttributeBlueprintLibrary Function SetAttributeKeys ************
struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics
{
struct AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms
{
TScriptInterface<IAnimationDataController> AnimationDataController;
FAnimationAttributeIdentifier AttributeIdentifier;
TArray<float> Times;
TArray<int32> Values;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Category", "Animation|Attributes" },
{ "CustomStructureParam", "Values" },
{ "CustomThunk", "true" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Times_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetAttributeKeys constinit property declarations **********************
static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataController;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Times_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Times;
static const UECodeGen_Private::FIntPropertyParams NewProp_Values_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Values;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAttributeKeys constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAttributeKeys Property Definitions *********************************
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AnimationDataController = { "AnimationDataController", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, AnimationDataController), Z_Construct_UClass_UAnimationDataController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times_Inner = { "Times", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times = { "Times", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, Times), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Times_MetaData), NewProp_Times_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, Values), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Values_MetaData), NewProp_Values_MetaData) };
void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AnimationDataController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AttributeIdentifier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers) < 2048);
// ********** End Function SetAttributeKeys Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "SetAttributeKeys", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UAnimationAttributeBlueprintLibrary Function SetAttributeKeys **************
// ********** Begin Class UAnimationAttributeBlueprintLibrary **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary;
UClass* UAnimationAttributeBlueprintLibrary::GetPrivateStaticClass()
{
using TClass = UAnimationAttributeBlueprintLibrary;
if (!Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimationAttributeBlueprintLibrary"),
Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton,
StaticRegisterNativesUAnimationAttributeBlueprintLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister()
{
return UAnimationAttributeBlueprintLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimationAttributeBlueprintLibrary.h" },
{ "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" },
{ "ScriptName", "AnimationAttributeLibrary" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimationAttributeBlueprintLibrary constinit property declarations ******
// ********** End Class UAnimationAttributeBlueprintLibrary constinit property declarations ********
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetAttributeKey"), .Pointer = &UAnimationAttributeBlueprintLibrary::execGetAttributeKey },
{ .NameUTF8 = UTF8TEXT("GetAttributeKeys"), .Pointer = &UAnimationAttributeBlueprintLibrary::execGetAttributeKeys },
{ .NameUTF8 = UTF8TEXT("SetAttributeKey"), .Pointer = &UAnimationAttributeBlueprintLibrary::execSetAttributeKey },
{ .NameUTF8 = UTF8TEXT("SetAttributeKeys"), .Pointer = &UAnimationAttributeBlueprintLibrary::execSetAttributeKeys },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey, "GetAttributeKey" }, // 2038340251
{ &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys, "GetAttributeKeys" }, // 3170635587
{ &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey, "SetAttributeKey" }, // 2168427046
{ &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys, "SetAttributeKeys" }, // 1762375052
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimationAttributeBlueprintLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics
UObject* (*const Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationBlueprintLibrary,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::ClassParams = {
&UAnimationAttributeBlueprintLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Class_MetaDataParams)
};
void UAnimationAttributeBlueprintLibrary::StaticRegisterNativesUAnimationAttributeBlueprintLibrary()
{
UClass* Class = UAnimationAttributeBlueprintLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary()
{
if (!Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton, Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton;
}
UAnimationAttributeBlueprintLibrary::UAnimationAttributeBlueprintLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationAttributeBlueprintLibrary);
UAnimationAttributeBlueprintLibrary::~UAnimationAttributeBlueprintLibrary() {}
// ********** End Class UAnimationAttributeBlueprintLibrary ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, UAnimationAttributeBlueprintLibrary::StaticClass, TEXT("UAnimationAttributeBlueprintLibrary"), &Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationAttributeBlueprintLibrary), 322891207U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_3903869633{
TEXT("/Script/AnimationBlueprintLibrary"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS