// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimationAttributeBlueprintLibrary.h" #include "Animation/AnimData/AttributeIdentifier.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimationAttributeBlueprintLibrary() {} // ********** Begin Cross Module References ******************************************************** ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary(); ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimationDataController_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimationDataModel_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationAttributeIdentifier(); UPackage* Z_Construct_UPackage__Script_AnimationBlueprintLibrary(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimationAttributeBlueprintLibrary Function GetAttributeKey ************* struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics { struct AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms { TScriptInterface AnimationDataModel; FAnimationAttributeIdentifier AttributeIdentifier; float Time; int32 Value; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "Category", "Animation|Attributes" }, { "CustomStructureParam", "Value" }, { "CustomThunk", "true" }, { "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetAttributeKey constinit property declarations *********************** static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataModel; static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier; static const UECodeGen_Private::FFloatPropertyParams NewProp_Time; static const UECodeGen_Private::FIntPropertyParams NewProp_Value; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetAttributeKey constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetAttributeKey Property Definitions ********************************** const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AnimationDataModel = { "AnimationDataModel", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, AnimationDataModel), Z_Construct_UClass_UAnimationDataModel_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, Time), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms, Value), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AnimationDataModel, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_AttributeIdentifier, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Time, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_Value, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers) < 2048); // ********** End Function GetAttributeKey Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "GetAttributeKey", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKey_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey_Statics::FuncParams); } return ReturnFunction; } // ********** End Class UAnimationAttributeBlueprintLibrary Function GetAttributeKey *************** // ********** Begin Class UAnimationAttributeBlueprintLibrary Function GetAttributeKeys ************ struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics { struct AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms { TScriptInterface AnimationDataModel; FAnimationAttributeIdentifier AttributeIdentifier; TArray OutTimes; TArray Values; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "Category", "Animation|Attributes" }, { "CustomStructureParam", "Values" }, { "CustomThunk", "true" }, { "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetAttributeKeys constinit property declarations ********************** static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataModel; static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier; static const UECodeGen_Private::FFloatPropertyParams NewProp_OutTimes_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OutTimes; static const UECodeGen_Private::FIntPropertyParams NewProp_Values_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Values; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetAttributeKeys constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetAttributeKeys Property Definitions ********************************* const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AnimationDataModel = { "AnimationDataModel", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, AnimationDataModel), Z_Construct_UClass_UAnimationDataModel_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes_Inner = { "OutTimes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes = { "OutTimes", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, OutTimes), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms, Values), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AnimationDataModel, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_AttributeIdentifier, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_OutTimes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_Values, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers) < 2048); // ********** End Function GetAttributeKeys Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "GetAttributeKeys", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventGetAttributeKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys_Statics::FuncParams); } return ReturnFunction; } // ********** End Class UAnimationAttributeBlueprintLibrary Function GetAttributeKeys ************** // ********** Begin Class UAnimationAttributeBlueprintLibrary Function SetAttributeKey ************* struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics { struct AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms { TScriptInterface AnimationDataController; FAnimationAttributeIdentifier AttributeIdentifier; float Time; int32 Value; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "Category", "Animation|Attributes" }, { "CustomStructureParam", "Value" }, { "CustomThunk", "true" }, { "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetAttributeKey constinit property declarations *********************** static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataController; static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier; static const UECodeGen_Private::FFloatPropertyParams NewProp_Time; static const UECodeGen_Private::FIntPropertyParams NewProp_Value; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetAttributeKey constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetAttributeKey Property Definitions ********************************** const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AnimationDataController = { "AnimationDataController", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, AnimationDataController), Z_Construct_UClass_UAnimationDataController_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, Time), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AnimationDataController, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_AttributeIdentifier, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Time, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_Value, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers) < 2048); // ********** End Function SetAttributeKey Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "SetAttributeKey", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKey_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey_Statics::FuncParams); } return ReturnFunction; } // ********** End Class UAnimationAttributeBlueprintLibrary Function SetAttributeKey *************** // ********** Begin Class UAnimationAttributeBlueprintLibrary Function SetAttributeKeys ************ struct Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics { struct AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms { TScriptInterface AnimationDataController; FAnimationAttributeIdentifier AttributeIdentifier; TArray Times; TArray Values; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "Category", "Animation|Attributes" }, { "CustomStructureParam", "Values" }, { "CustomThunk", "true" }, { "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeIdentifier_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Times_MetaData[] = { { "NativeConst", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetAttributeKeys constinit property declarations ********************** static const UECodeGen_Private::FInterfacePropertyParams NewProp_AnimationDataController; static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeIdentifier; static const UECodeGen_Private::FFloatPropertyParams NewProp_Times_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Times; static const UECodeGen_Private::FIntPropertyParams NewProp_Values_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Values; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetAttributeKeys constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetAttributeKeys Property Definitions ********************************* const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AnimationDataController = { "AnimationDataController", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, AnimationDataController), Z_Construct_UClass_UAnimationDataController_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AttributeIdentifier = { "AttributeIdentifier", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, AttributeIdentifier), Z_Construct_UScriptStruct_FAnimationAttributeIdentifier, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeIdentifier_MetaData), NewProp_AttributeIdentifier_MetaData) }; // 2860686948 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times_Inner = { "Times", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times = { "Times", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, Times), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Times_MetaData), NewProp_Times_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms, Values), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Values_MetaData), NewProp_Values_MetaData) }; void Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms), &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AnimationDataController, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_AttributeIdentifier, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Times, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_Values, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers) < 2048); // ********** End Function SetAttributeKeys Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, nullptr, "SetAttributeKeys", Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::AnimationAttributeBlueprintLibrary_eventSetAttributeKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys_Statics::FuncParams); } return ReturnFunction; } // ********** End Class UAnimationAttributeBlueprintLibrary Function SetAttributeKeys ************** // ********** Begin Class UAnimationAttributeBlueprintLibrary ************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary; UClass* UAnimationAttributeBlueprintLibrary::GetPrivateStaticClass() { using TClass = UAnimationAttributeBlueprintLibrary; if (!Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimationAttributeBlueprintLibrary"), Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton, StaticRegisterNativesUAnimationAttributeBlueprintLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_NoRegister() { return UAnimationAttributeBlueprintLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "AnimationAttributeBlueprintLibrary.h" }, { "ModuleRelativePath", "Public/AnimationAttributeBlueprintLibrary.h" }, { "ScriptName", "AnimationAttributeLibrary" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimationAttributeBlueprintLibrary constinit property declarations ****** // ********** End Class UAnimationAttributeBlueprintLibrary constinit property declarations ******** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetAttributeKey"), .Pointer = &UAnimationAttributeBlueprintLibrary::execGetAttributeKey }, { .NameUTF8 = UTF8TEXT("GetAttributeKeys"), .Pointer = &UAnimationAttributeBlueprintLibrary::execGetAttributeKeys }, { .NameUTF8 = UTF8TEXT("SetAttributeKey"), .Pointer = &UAnimationAttributeBlueprintLibrary::execSetAttributeKey }, { .NameUTF8 = UTF8TEXT("SetAttributeKeys"), .Pointer = &UAnimationAttributeBlueprintLibrary::execSetAttributeKeys }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKey, "GetAttributeKey" }, // 2038340251 { &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_GetAttributeKeys, "GetAttributeKeys" }, // 3170635587 { &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKey, "SetAttributeKey" }, // 2168427046 { &Z_Construct_UFunction_UAnimationAttributeBlueprintLibrary_SetAttributeKeys, "SetAttributeKeys" }, // 1762375052 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics UObject* (*const Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_AnimationBlueprintLibrary, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::ClassParams = { &UAnimationAttributeBlueprintLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Class_MetaDataParams) }; void UAnimationAttributeBlueprintLibrary::StaticRegisterNativesUAnimationAttributeBlueprintLibrary() { UClass* Class = UAnimationAttributeBlueprintLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UAnimationAttributeBlueprintLibrary() { if (!Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton, Z_Construct_UClass_UAnimationAttributeBlueprintLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary.OuterSingleton; } UAnimationAttributeBlueprintLibrary::UAnimationAttributeBlueprintLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationAttributeBlueprintLibrary); UAnimationAttributeBlueprintLibrary::~UAnimationAttributeBlueprintLibrary() {} // ********** End Class UAnimationAttributeBlueprintLibrary **************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimationAttributeBlueprintLibrary, UAnimationAttributeBlueprintLibrary::StaticClass, TEXT("UAnimationAttributeBlueprintLibrary"), &Z_Registration_Info_UClass_UAnimationAttributeBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationAttributeBlueprintLibrary), 322891207U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_3903869633{ TEXT("/Script/AnimationBlueprintLibrary"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationAttributeBlueprintLibrary_h__Script_AnimationBlueprintLibrary_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS