Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animations/CameraAnimationCameraModifier.h"
#ifdef ENGINECAMERAS_CameraAnimationCameraModifier_generated_h
#error "CameraAnimationCameraModifier.generated.h already included, missing '#pragma once' in CameraAnimationCameraModifier.h"
#endif
#define ENGINECAMERAS_CameraAnimationCameraModifier_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerCameraManager;
class APlayerController;
class UCameraAnimationCameraModifier;
class UCameraAnimationSequence;
class UObject;
enum class ECameraAnimationPlaySpace : uint8;
enum class ECameraShakePlaySpace : uint8;
struct FCameraAnimationHandle;
struct FCameraAnimationParams;
// ********** Begin ScriptStruct FCameraAnimationParams ********************************************
struct Z_Construct_UScriptStruct_FCameraAnimationParams_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_46_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraAnimationParams_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FCameraAnimationParams;
// ********** End ScriptStruct FCameraAnimationParams **********************************************
// ********** Begin ScriptStruct FCameraAnimationHandle ********************************************
struct Z_Construct_UScriptStruct_FCameraAnimationHandle_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_94_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraAnimationHandle_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FCameraAnimationHandle;
// ********** End ScriptStruct FCameraAnimationHandle **********************************************
// ********** Begin ScriptStruct FActiveCameraAnimationInfo ****************************************
struct Z_Construct_UScriptStruct_FActiveCameraAnimationInfo_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_136_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FActiveCameraAnimationInfo_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FActiveCameraAnimationInfo;
// ********** End ScriptStruct FActiveCameraAnimationInfo ******************************************
// ********** Begin Class UCameraAnimationCameraModifier *******************************************
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_189_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetCameraAnimationCameraModifierFromPlayerController); \
DECLARE_FUNCTION(execGetCameraAnimationCameraModifierFromID); \
DECLARE_FUNCTION(execGetCameraAnimationCameraModifier); \
DECLARE_FUNCTION(execStopAllCameraAnimations); \
DECLARE_FUNCTION(execStopAllCameraAnimationsOf); \
DECLARE_FUNCTION(execStopCameraAnimation); \
DECLARE_FUNCTION(execIsCameraAnimationActive); \
DECLARE_FUNCTION(execPlayCameraAnimation);
struct Z_Construct_UClass_UCameraAnimationCameraModifier_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UCameraAnimationCameraModifier_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_189_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraAnimationCameraModifier(); \
friend struct ::Z_Construct_UClass_UCameraAnimationCameraModifier_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UCameraAnimationCameraModifier_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraAnimationCameraModifier, UCameraModifier, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UCameraAnimationCameraModifier_NoRegister) \
DECLARE_SERIALIZER(UCameraAnimationCameraModifier) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Camera");} \
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_189_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraAnimationCameraModifier(UCameraAnimationCameraModifier&&) = delete; \
UCameraAnimationCameraModifier(const UCameraAnimationCameraModifier&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UCameraAnimationCameraModifier); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationCameraModifier); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationCameraModifier) \
ENGINECAMERAS_API virtual ~UCameraAnimationCameraModifier();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_186_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_189_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_189_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_189_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_189_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraAnimationCameraModifier;
// ********** End Class UCameraAnimationCameraModifier *********************************************
// ********** Begin Class UEngineCameraAnimationFunctionLibrary ************************************
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_278_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execConv_CameraAnimationPlaySpace); \
DECLARE_FUNCTION(execConv_CameraShakePlaySpace); \
DECLARE_FUNCTION(execConv_CameraAnimationCameraModifier);
struct Z_Construct_UClass_UEngineCameraAnimationFunctionLibrary_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UEngineCameraAnimationFunctionLibrary_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_278_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEngineCameraAnimationFunctionLibrary(); \
friend struct ::Z_Construct_UClass_UEngineCameraAnimationFunctionLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UEngineCameraAnimationFunctionLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UEngineCameraAnimationFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UEngineCameraAnimationFunctionLibrary_NoRegister) \
DECLARE_SERIALIZER(UEngineCameraAnimationFunctionLibrary)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_278_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINECAMERAS_API UEngineCameraAnimationFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UEngineCameraAnimationFunctionLibrary(UEngineCameraAnimationFunctionLibrary&&) = delete; \
UEngineCameraAnimationFunctionLibrary(const UEngineCameraAnimationFunctionLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UEngineCameraAnimationFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEngineCameraAnimationFunctionLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEngineCameraAnimationFunctionLibrary) \
ENGINECAMERAS_API virtual ~UEngineCameraAnimationFunctionLibrary();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_275_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_278_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_278_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_278_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h_278_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEngineCameraAnimationFunctionLibrary;
// ********** End Class UEngineCameraAnimationFunctionLibrary **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Animations_CameraAnimationCameraModifier_h
// ********** Begin Enum ECameraAnimationPlaySpace *************************************************
#define FOREACH_ENUM_ECAMERAANIMATIONPLAYSPACE(op) \
op(ECameraAnimationPlaySpace::CameraLocal) \
op(ECameraAnimationPlaySpace::World) \
op(ECameraAnimationPlaySpace::UserDefined)
enum class ECameraAnimationPlaySpace : uint8;
template<> struct TIsUEnumClass<ECameraAnimationPlaySpace> { enum { Value = true }; };
template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraAnimationPlaySpace>();
// ********** End Enum ECameraAnimationPlaySpace ***************************************************
// ********** Begin Enum ECameraAnimationEasingType ************************************************
#define FOREACH_ENUM_ECAMERAANIMATIONEASINGTYPE(op) \
op(ECameraAnimationEasingType::Linear) \
op(ECameraAnimationEasingType::Sinusoidal) \
op(ECameraAnimationEasingType::Quadratic) \
op(ECameraAnimationEasingType::Cubic) \
op(ECameraAnimationEasingType::Quartic) \
op(ECameraAnimationEasingType::Quintic) \
op(ECameraAnimationEasingType::Exponential) \
op(ECameraAnimationEasingType::Circular)
enum class ECameraAnimationEasingType : uint8;
template<> struct TIsUEnumClass<ECameraAnimationEasingType> { enum { Value = true }; };
template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraAnimationEasingType>();
// ********** End Enum ECameraAnimationEasingType **************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,229 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tests/CameraShakeTestObjects.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraShakeTestObjects() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_UCameraShakeBase();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UConstantCameraShakePattern();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UConstantCameraShakePattern_NoRegister();
ENGINECAMERAS_API UClass* Z_Construct_UClass_USimpleCameraShakePattern();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UTestCameraShake();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UTestCameraShake_NoRegister();
UPackage* Z_Construct_UPackage__Script_EngineCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTestCameraShake *********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTestCameraShake;
UClass* UTestCameraShake::GetPrivateStaticClass()
{
using TClass = UTestCameraShake;
if (!Z_Registration_Info_UClass_UTestCameraShake.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TestCameraShake"),
Z_Registration_Info_UClass_UTestCameraShake.InnerSingleton,
StaticRegisterNativesUTestCameraShake,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTestCameraShake.InnerSingleton;
}
UClass* Z_Construct_UClass_UTestCameraShake_NoRegister()
{
return UTestCameraShake::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTestCameraShake_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Tests/CameraShakeTestObjects.h" },
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Private/Tests/CameraShakeTestObjects.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UTestCameraShake constinit property declarations *************************
// ********** End Class UTestCameraShake constinit property declarations ***************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTestCameraShake>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTestCameraShake_Statics
UObject* (*const Z_Construct_UClass_UTestCameraShake_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraShakeBase,
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTestCameraShake_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTestCameraShake_Statics::ClassParams = {
&UTestCameraShake::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x048010A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTestCameraShake_Statics::Class_MetaDataParams), Z_Construct_UClass_UTestCameraShake_Statics::Class_MetaDataParams)
};
void UTestCameraShake::StaticRegisterNativesUTestCameraShake()
{
}
UClass* Z_Construct_UClass_UTestCameraShake()
{
if (!Z_Registration_Info_UClass_UTestCameraShake.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTestCameraShake.OuterSingleton, Z_Construct_UClass_UTestCameraShake_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTestCameraShake.OuterSingleton;
}
UTestCameraShake::UTestCameraShake(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTestCameraShake);
UTestCameraShake::~UTestCameraShake() {}
// ********** End Class UTestCameraShake ***********************************************************
// ********** Begin Class UConstantCameraShakePattern **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UConstantCameraShakePattern;
UClass* UConstantCameraShakePattern::GetPrivateStaticClass()
{
using TClass = UConstantCameraShakePattern;
if (!Z_Registration_Info_UClass_UConstantCameraShakePattern.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ConstantCameraShakePattern"),
Z_Registration_Info_UClass_UConstantCameraShakePattern.InnerSingleton,
StaticRegisterNativesUConstantCameraShakePattern,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UConstantCameraShakePattern.InnerSingleton;
}
UClass* Z_Construct_UClass_UConstantCameraShakePattern_NoRegister()
{
return UConstantCameraShakePattern::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UConstantCameraShakePattern_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Tests/CameraShakeTestObjects.h" },
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Private/Tests/CameraShakeTestObjects.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationOffset_MetaData[] = {
{ "ModuleRelativePath", "Private/Tests/CameraShakeTestObjects.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationOffset_MetaData[] = {
{ "ModuleRelativePath", "Private/Tests/CameraShakeTestObjects.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UConstantCameraShakePattern constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_LocationOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_RotationOffset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UConstantCameraShakePattern constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UConstantCameraShakePattern>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UConstantCameraShakePattern_Statics
// ********** Begin Class UConstantCameraShakePattern Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UConstantCameraShakePattern_Statics::NewProp_LocationOffset = { "LocationOffset", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UConstantCameraShakePattern, LocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationOffset_MetaData), NewProp_LocationOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UConstantCameraShakePattern_Statics::NewProp_RotationOffset = { "RotationOffset", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UConstantCameraShakePattern, RotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationOffset_MetaData), NewProp_RotationOffset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UConstantCameraShakePattern_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UConstantCameraShakePattern_Statics::NewProp_LocationOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UConstantCameraShakePattern_Statics::NewProp_RotationOffset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UConstantCameraShakePattern_Statics::PropPointers) < 2048);
// ********** End Class UConstantCameraShakePattern Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UConstantCameraShakePattern_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USimpleCameraShakePattern,
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UConstantCameraShakePattern_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UConstantCameraShakePattern_Statics::ClassParams = {
&UConstantCameraShakePattern::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UConstantCameraShakePattern_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UConstantCameraShakePattern_Statics::PropPointers),
0,
0x040010A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UConstantCameraShakePattern_Statics::Class_MetaDataParams), Z_Construct_UClass_UConstantCameraShakePattern_Statics::Class_MetaDataParams)
};
void UConstantCameraShakePattern::StaticRegisterNativesUConstantCameraShakePattern()
{
}
UClass* Z_Construct_UClass_UConstantCameraShakePattern()
{
if (!Z_Registration_Info_UClass_UConstantCameraShakePattern.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UConstantCameraShakePattern.OuterSingleton, Z_Construct_UClass_UConstantCameraShakePattern_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UConstantCameraShakePattern.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UConstantCameraShakePattern);
UConstantCameraShakePattern::~UConstantCameraShakePattern() {}
// ********** End Class UConstantCameraShakePattern ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h__Script_EngineCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTestCameraShake, UTestCameraShake::StaticClass, TEXT("UTestCameraShake"), &Z_Registration_Info_UClass_UTestCameraShake, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTestCameraShake), 1186591744U) },
{ Z_Construct_UClass_UConstantCameraShakePattern, UConstantCameraShakePattern::StaticClass, TEXT("UConstantCameraShakePattern"), &Z_Registration_Info_UClass_UConstantCameraShakePattern, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UConstantCameraShakePattern), 2806760618U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h__Script_EngineCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h__Script_EngineCameras_3082937819{
TEXT("/Script/EngineCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h__Script_EngineCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h__Script_EngineCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,102 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tests/CameraShakeTestObjects.h"
#ifdef ENGINECAMERAS_CameraShakeTestObjects_generated_h
#error "CameraShakeTestObjects.generated.h already included, missing '#pragma once' in CameraShakeTestObjects.h"
#endif
#define ENGINECAMERAS_CameraShakeTestObjects_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTestCameraShake *********************************************************
struct Z_Construct_UClass_UTestCameraShake_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UTestCameraShake_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTestCameraShake(); \
friend struct ::Z_Construct_UClass_UTestCameraShake_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UTestCameraShake_NoRegister(); \
public: \
DECLARE_CLASS2(UTestCameraShake, UCameraShakeBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UTestCameraShake_NoRegister) \
DECLARE_SERIALIZER(UTestCameraShake)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UTestCameraShake(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UTestCameraShake(UTestCameraShake&&) = delete; \
UTestCameraShake(const UTestCameraShake&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTestCameraShake); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTestCameraShake); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTestCameraShake) \
NO_API virtual ~UTestCameraShake();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_15_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_19_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTestCameraShake;
// ********** End Class UTestCameraShake ***********************************************************
// ********** Begin Class UConstantCameraShakePattern **********************************************
struct Z_Construct_UClass_UConstantCameraShakePattern_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UConstantCameraShakePattern_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_34_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUConstantCameraShakePattern(); \
friend struct ::Z_Construct_UClass_UConstantCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UConstantCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(UConstantCameraShakePattern, USimpleCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UConstantCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(UConstantCameraShakePattern)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_34_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UConstantCameraShakePattern(UConstantCameraShakePattern&&) = delete; \
UConstantCameraShakePattern(const UConstantCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UConstantCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UConstantCameraShakePattern); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UConstantCameraShakePattern) \
NO_API virtual ~UConstantCameraShakePattern();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_29_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_34_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_34_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h_34_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UConstantCameraShakePattern;
// ********** End Class UConstantCameraShakePattern ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Private_Tests_CameraShakeTestObjects_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,150 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Shakes/CompositeCameraShakePattern.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCompositeCameraShakePattern() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCameraShakePattern();
ENGINE_API UClass* Z_Construct_UClass_UCameraShakePattern_NoRegister();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UCompositeCameraShakePattern();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister();
UPackage* Z_Construct_UPackage__Script_EngineCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCompositeCameraShakePattern *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCompositeCameraShakePattern;
UClass* UCompositeCameraShakePattern::GetPrivateStaticClass()
{
using TClass = UCompositeCameraShakePattern;
if (!Z_Registration_Info_UClass_UCompositeCameraShakePattern.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CompositeCameraShakePattern"),
Z_Registration_Info_UClass_UCompositeCameraShakePattern.InnerSingleton,
StaticRegisterNativesUCompositeCameraShakePattern,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCompositeCameraShakePattern.InnerSingleton;
}
UClass* Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister()
{
return UCompositeCameraShakePattern::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCompositeCameraShakePattern_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "AutoExpandCategories", "CameraShake" },
{ "Comment", "/**\n * A base class for a simple camera shake.\n */" },
{ "IncludePath", "Shakes/CompositeCameraShakePattern.h" },
{ "ModuleRelativePath", "Public/Shakes/CompositeCameraShakePattern.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A base class for a simple camera shake." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildPatterns_Inner_MetaData[] = {
{ "Category", "CameraShake" },
{ "Comment", "/** The list of child shake patterns */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Shakes/CompositeCameraShakePattern.h" },
{ "ToolTip", "The list of child shake patterns" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildPatterns_MetaData[] = {
{ "Category", "CameraShake" },
{ "Comment", "/** The list of child shake patterns */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Shakes/CompositeCameraShakePattern.h" },
{ "ToolTip", "The list of child shake patterns" },
};
#endif // WITH_METADATA
// ********** Begin Class UCompositeCameraShakePattern constinit property declarations *************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ChildPatterns_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ChildPatterns;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCompositeCameraShakePattern constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCompositeCameraShakePattern>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCompositeCameraShakePattern_Statics
// ********** Begin Class UCompositeCameraShakePattern Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCompositeCameraShakePattern_Statics::NewProp_ChildPatterns_Inner = { "ChildPatterns", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraShakePattern_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildPatterns_Inner_MetaData), NewProp_ChildPatterns_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCompositeCameraShakePattern_Statics::NewProp_ChildPatterns = { "ChildPatterns", nullptr, (EPropertyFlags)0x0114008000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCompositeCameraShakePattern, ChildPatterns), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildPatterns_MetaData), NewProp_ChildPatterns_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCompositeCameraShakePattern_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCompositeCameraShakePattern_Statics::NewProp_ChildPatterns_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCompositeCameraShakePattern_Statics::NewProp_ChildPatterns,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCompositeCameraShakePattern_Statics::PropPointers) < 2048);
// ********** End Class UCompositeCameraShakePattern Property Definitions **************************
UObject* (*const Z_Construct_UClass_UCompositeCameraShakePattern_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraShakePattern,
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCompositeCameraShakePattern_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCompositeCameraShakePattern_Statics::ClassParams = {
&UCompositeCameraShakePattern::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCompositeCameraShakePattern_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCompositeCameraShakePattern_Statics::PropPointers),
0,
0x008810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCompositeCameraShakePattern_Statics::Class_MetaDataParams), Z_Construct_UClass_UCompositeCameraShakePattern_Statics::Class_MetaDataParams)
};
void UCompositeCameraShakePattern::StaticRegisterNativesUCompositeCameraShakePattern()
{
}
UClass* Z_Construct_UClass_UCompositeCameraShakePattern()
{
if (!Z_Registration_Info_UClass_UCompositeCameraShakePattern.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCompositeCameraShakePattern.OuterSingleton, Z_Construct_UClass_UCompositeCameraShakePattern_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCompositeCameraShakePattern.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCompositeCameraShakePattern);
UCompositeCameraShakePattern::~UCompositeCameraShakePattern() {}
// ********** End Class UCompositeCameraShakePattern ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h__Script_EngineCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCompositeCameraShakePattern, UCompositeCameraShakePattern::StaticClass, TEXT("UCompositeCameraShakePattern"), &Z_Registration_Info_UClass_UCompositeCameraShakePattern, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCompositeCameraShakePattern), 2285401369U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h__Script_EngineCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h__Script_EngineCameras_1526823887{
TEXT("/Script/EngineCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Shakes/CompositeCameraShakePattern.h"
#ifdef ENGINECAMERAS_CompositeCameraShakePattern_generated_h
#error "CompositeCameraShakePattern.generated.h already included, missing '#pragma once' in CompositeCameraShakePattern.h"
#endif
#define ENGINECAMERAS_CompositeCameraShakePattern_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCompositeCameraShakePattern *********************************************
struct Z_Construct_UClass_UCompositeCameraShakePattern_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCompositeCameraShakePattern(); \
friend struct ::Z_Construct_UClass_UCompositeCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(UCompositeCameraShakePattern, UCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(UCompositeCameraShakePattern)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCompositeCameraShakePattern(UCompositeCameraShakePattern&&) = delete; \
UCompositeCameraShakePattern(const UCompositeCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UCompositeCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCompositeCameraShakePattern); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCompositeCameraShakePattern) \
ENGINECAMERAS_API virtual ~UCompositeCameraShakePattern();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_13_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCompositeCameraShakePattern;
// ********** End Class UCompositeCameraShakePattern ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Shakes/DefaultCameraShakeBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDefaultCameraShakeBase() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCameraShakeBase();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UDefaultCameraShakeBase();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UDefaultCameraShakeBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_EngineCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDefaultCameraShakeBase **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDefaultCameraShakeBase;
UClass* UDefaultCameraShakeBase::GetPrivateStaticClass()
{
using TClass = UDefaultCameraShakeBase;
if (!Z_Registration_Info_UClass_UDefaultCameraShakeBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DefaultCameraShakeBase"),
Z_Registration_Info_UClass_UDefaultCameraShakeBase.InnerSingleton,
StaticRegisterNativesUDefaultCameraShakeBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDefaultCameraShakeBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UDefaultCameraShakeBase_NoRegister()
{
return UDefaultCameraShakeBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDefaultCameraShakeBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Like UCameraShakeBase but with a perlin noise shake pattern by default, for convenience.\n */" },
{ "IncludePath", "Shakes/DefaultCameraShakeBase.h" },
{ "ModuleRelativePath", "Public/Shakes/DefaultCameraShakeBase.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Like UCameraShakeBase but with a perlin noise shake pattern by default, for convenience." },
};
#endif // WITH_METADATA
// ********** Begin Class UDefaultCameraShakeBase constinit property declarations ******************
// ********** End Class UDefaultCameraShakeBase constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDefaultCameraShakeBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDefaultCameraShakeBase_Statics
UObject* (*const Z_Construct_UClass_UDefaultCameraShakeBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraShakeBase,
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultCameraShakeBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDefaultCameraShakeBase_Statics::ClassParams = {
&UDefaultCameraShakeBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultCameraShakeBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UDefaultCameraShakeBase_Statics::Class_MetaDataParams)
};
void UDefaultCameraShakeBase::StaticRegisterNativesUDefaultCameraShakeBase()
{
}
UClass* Z_Construct_UClass_UDefaultCameraShakeBase()
{
if (!Z_Registration_Info_UClass_UDefaultCameraShakeBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDefaultCameraShakeBase.OuterSingleton, Z_Construct_UClass_UDefaultCameraShakeBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDefaultCameraShakeBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDefaultCameraShakeBase);
UDefaultCameraShakeBase::~UDefaultCameraShakeBase() {}
// ********** End Class UDefaultCameraShakeBase ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h__Script_EngineCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDefaultCameraShakeBase, UDefaultCameraShakeBase::StaticClass, TEXT("UDefaultCameraShakeBase"), &Z_Registration_Info_UClass_UDefaultCameraShakeBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDefaultCameraShakeBase), 3623456915U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h__Script_EngineCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h__Script_EngineCameras_2279729296{
TEXT("/Script/EngineCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h__Script_EngineCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h__Script_EngineCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Shakes/DefaultCameraShakeBase.h"
#ifdef ENGINECAMERAS_DefaultCameraShakeBase_generated_h
#error "DefaultCameraShakeBase.generated.h already included, missing '#pragma once' in DefaultCameraShakeBase.h"
#endif
#define ENGINECAMERAS_DefaultCameraShakeBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDefaultCameraShakeBase **************************************************
struct Z_Construct_UClass_UDefaultCameraShakeBase_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UDefaultCameraShakeBase_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDefaultCameraShakeBase(); \
friend struct ::Z_Construct_UClass_UDefaultCameraShakeBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UDefaultCameraShakeBase_NoRegister(); \
public: \
DECLARE_CLASS2(UDefaultCameraShakeBase, UCameraShakeBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UDefaultCameraShakeBase_NoRegister) \
DECLARE_SERIALIZER(UDefaultCameraShakeBase)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h_16_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UDefaultCameraShakeBase(UDefaultCameraShakeBase&&) = delete; \
UDefaultCameraShakeBase(const UDefaultCameraShakeBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UDefaultCameraShakeBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDefaultCameraShakeBase); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDefaultCameraShakeBase) \
ENGINECAMERAS_API virtual ~UDefaultCameraShakeBase();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h_13_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDefaultCameraShakeBase;
// ********** End Class UDefaultCameraShakeBase ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_DefaultCameraShakeBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeEngineCameras_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_EngineCameras;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_EngineCameras()
{
if (!Z_Registration_Info_UPackage__Script_EngineCameras.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/EngineCameras",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x4F6DA024,
0x8932D95C,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_EngineCameras.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_EngineCameras.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_EngineCameras(Z_Construct_UPackage__Script_EngineCameras, TEXT("/Script/EngineCameras"), Z_Registration_Info_UPackage__Script_EngineCameras, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x4F6DA024, 0x8932D95C));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,490 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "EngineCamerasSubsystem.h"
#include "Animations/CameraAnimationCameraModifier.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeEngineCamerasSubsystem() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UWorldSubsystem();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UEngineCamerasSubsystem();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister();
ENGINECAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraAnimationHandle();
ENGINECAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraAnimationParams();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequence_NoRegister();
UPackage* Z_Construct_UPackage__Script_EngineCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UEngineCamerasSubsystem Function IsCameraAnimationActive *****************
struct Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics
{
struct EngineCamerasSubsystem_eventIsCameraAnimationActive_Parms
{
APlayerController* PlayerController;
FCameraAnimationHandle Handle;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera Animation" },
{ "Comment", "/**\n\x09 * Returns whether the given camera animation is playing.\n\x09 * @param PlayerController The player controller on which to play the animation.\n\x09 * @param Handle\x09\x09""A handle to a previously started camera animation.\n\x09 * @return\x09\x09\x09\x09Whether the corresponding camera animation is playing or not.\n\x09 */" },
{ "ModuleRelativePath", "Public/EngineCamerasSubsystem.h" },
{ "ToolTip", "Returns whether the given camera animation is playing.\n@param PlayerController The player controller on which to play the animation.\n@param Handle A handle to a previously started camera animation.\n@return Whether the corresponding camera animation is playing or not." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Handle_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function IsCameraAnimationActive constinit property declarations ***************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FStructPropertyParams NewProp_Handle;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsCameraAnimationActive constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsCameraAnimationActive Property Definitions **************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventIsCameraAnimationActive_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::NewProp_Handle = { "Handle", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventIsCameraAnimationActive_Parms, Handle), Z_Construct_UScriptStruct_FCameraAnimationHandle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Handle_MetaData), NewProp_Handle_MetaData) }; // 2701962599
void Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((EngineCamerasSubsystem_eventIsCameraAnimationActive_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(EngineCamerasSubsystem_eventIsCameraAnimationActive_Parms), &Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::NewProp_Handle,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::PropPointers) < 2048);
// ********** End Function IsCameraAnimationActive Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEngineCamerasSubsystem, nullptr, "IsCameraAnimationActive", Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::EngineCamerasSubsystem_eventIsCameraAnimationActive_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::EngineCamerasSubsystem_eventIsCameraAnimationActive_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEngineCamerasSubsystem::execIsCameraAnimationActive)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_GET_STRUCT_REF(FCameraAnimationHandle,Z_Param_Out_Handle);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsCameraAnimationActive(Z_Param_PlayerController,Z_Param_Out_Handle);
P_NATIVE_END;
}
// ********** End Class UEngineCamerasSubsystem Function IsCameraAnimationActive *******************
// ********** Begin Class UEngineCamerasSubsystem Function PlayCameraAnimation *********************
struct Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics
{
struct EngineCamerasSubsystem_eventPlayCameraAnimation_Parms
{
APlayerController* PlayerController;
UCameraAnimationSequence* Sequence;
FCameraAnimationParams Params;
FCameraAnimationHandle ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera Animation" },
{ "Comment", "/**\n\x09 * Play a new camera animation sequence.\n\x09 * @param PlayerController The player controller on which to play the animation.\n\x09 * @param Sequence\x09\x09The sequence to use for the new camera animation.\n\x09 * @param Params\x09\x09The parameters for the new camera animation instance.\n\x09 */" },
{ "ModuleRelativePath", "Public/EngineCamerasSubsystem.h" },
{ "ToolTip", "Play a new camera animation sequence.\n@param PlayerController The player controller on which to play the animation.\n@param Sequence The sequence to use for the new camera animation.\n@param Params The parameters for the new camera animation instance." },
};
#endif // WITH_METADATA
// ********** Begin Function PlayCameraAnimation constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_Params;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function PlayCameraAnimation constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function PlayCameraAnimation Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventPlayCameraAnimation_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventPlayCameraAnimation_Parms, Sequence), Z_Construct_UClass_UCameraAnimationSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::NewProp_Params = { "Params", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventPlayCameraAnimation_Parms, Params), Z_Construct_UScriptStruct_FCameraAnimationParams, METADATA_PARAMS(0, nullptr) }; // 2383892635
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventPlayCameraAnimation_Parms, ReturnValue), Z_Construct_UScriptStruct_FCameraAnimationHandle, METADATA_PARAMS(0, nullptr) }; // 2701962599
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::NewProp_Sequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::NewProp_Params,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::PropPointers) < 2048);
// ********** End Function PlayCameraAnimation Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEngineCamerasSubsystem, nullptr, "PlayCameraAnimation", Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::EngineCamerasSubsystem_eventPlayCameraAnimation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::EngineCamerasSubsystem_eventPlayCameraAnimation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEngineCamerasSubsystem::execPlayCameraAnimation)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_GET_OBJECT(UCameraAnimationSequence,Z_Param_Sequence);
P_GET_STRUCT(FCameraAnimationParams,Z_Param_Params);
P_FINISH;
P_NATIVE_BEGIN;
*(FCameraAnimationHandle*)Z_Param__Result=P_THIS->PlayCameraAnimation(Z_Param_PlayerController,Z_Param_Sequence,Z_Param_Params);
P_NATIVE_END;
}
// ********** End Class UEngineCamerasSubsystem Function PlayCameraAnimation ***********************
// ********** Begin Class UEngineCamerasSubsystem Function StopAllCameraAnimations *****************
struct Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics
{
struct EngineCamerasSubsystem_eventStopAllCameraAnimations_Parms
{
APlayerController* PlayerController;
bool bImmediate;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera Animation" },
{ "Comment", "/**\n\x09 * Stop all camera animation instances.\n\x09 * @param PlayerController The player controller on which to play the animation.\n\x09 * @param bImmediate\x09True to stop it right now and ignore blend out, false to let it blend out as indicated.\n\x09 */" },
{ "CPP_Default_bImmediate", "false" },
{ "ModuleRelativePath", "Public/EngineCamerasSubsystem.h" },
{ "ToolTip", "Stop all camera animation instances.\n@param PlayerController The player controller on which to play the animation.\n@param bImmediate True to stop it right now and ignore blend out, false to let it blend out as indicated." },
};
#endif // WITH_METADATA
// ********** Begin Function StopAllCameraAnimations constinit property declarations ***************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static void NewProp_bImmediate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bImmediate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function StopAllCameraAnimations constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function StopAllCameraAnimations Property Definitions **************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventStopAllCameraAnimations_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::NewProp_bImmediate_SetBit(void* Obj)
{
((EngineCamerasSubsystem_eventStopAllCameraAnimations_Parms*)Obj)->bImmediate = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::NewProp_bImmediate = { "bImmediate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(EngineCamerasSubsystem_eventStopAllCameraAnimations_Parms), &Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::NewProp_bImmediate_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::NewProp_bImmediate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::PropPointers) < 2048);
// ********** End Function StopAllCameraAnimations Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEngineCamerasSubsystem, nullptr, "StopAllCameraAnimations", Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::EngineCamerasSubsystem_eventStopAllCameraAnimations_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::EngineCamerasSubsystem_eventStopAllCameraAnimations_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEngineCamerasSubsystem::execStopAllCameraAnimations)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_GET_UBOOL(Z_Param_bImmediate);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->StopAllCameraAnimations(Z_Param_PlayerController,Z_Param_bImmediate);
P_NATIVE_END;
}
// ********** End Class UEngineCamerasSubsystem Function StopAllCameraAnimations *******************
// ********** Begin Class UEngineCamerasSubsystem Function StopAllCameraAnimationsOf ***************
struct Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics
{
struct EngineCamerasSubsystem_eventStopAllCameraAnimationsOf_Parms
{
APlayerController* PlayerController;
UCameraAnimationSequence* Sequence;
bool bImmediate;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera Animation" },
{ "Comment", "/**\n\x09 * Stop playing all instances of the given camera animation sequence.\n\x09 * @param PlayerController The player controller on which to play the animation.\n\x09 * @param Sequence\x09\x09The sequence of which to stop all instances.\n\x09 * @param bImmediate\x09True to stop it right now and ignore blend out, false to let it blend out as indicated.\n\x09 */" },
{ "CPP_Default_bImmediate", "false" },
{ "ModuleRelativePath", "Public/EngineCamerasSubsystem.h" },
{ "ToolTip", "Stop playing all instances of the given camera animation sequence.\n@param PlayerController The player controller on which to play the animation.\n@param Sequence The sequence of which to stop all instances.\n@param bImmediate True to stop it right now and ignore blend out, false to let it blend out as indicated." },
};
#endif // WITH_METADATA
// ********** Begin Function StopAllCameraAnimationsOf constinit property declarations *************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
static void NewProp_bImmediate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bImmediate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function StopAllCameraAnimationsOf constinit property declarations ***************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function StopAllCameraAnimationsOf Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventStopAllCameraAnimationsOf_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventStopAllCameraAnimationsOf_Parms, Sequence), Z_Construct_UClass_UCameraAnimationSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::NewProp_bImmediate_SetBit(void* Obj)
{
((EngineCamerasSubsystem_eventStopAllCameraAnimationsOf_Parms*)Obj)->bImmediate = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::NewProp_bImmediate = { "bImmediate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(EngineCamerasSubsystem_eventStopAllCameraAnimationsOf_Parms), &Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::NewProp_bImmediate_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::NewProp_Sequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::NewProp_bImmediate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::PropPointers) < 2048);
// ********** End Function StopAllCameraAnimationsOf Property Definitions **************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEngineCamerasSubsystem, nullptr, "StopAllCameraAnimationsOf", Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::EngineCamerasSubsystem_eventStopAllCameraAnimationsOf_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::EngineCamerasSubsystem_eventStopAllCameraAnimationsOf_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEngineCamerasSubsystem::execStopAllCameraAnimationsOf)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_GET_OBJECT(UCameraAnimationSequence,Z_Param_Sequence);
P_GET_UBOOL(Z_Param_bImmediate);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->StopAllCameraAnimationsOf(Z_Param_PlayerController,Z_Param_Sequence,Z_Param_bImmediate);
P_NATIVE_END;
}
// ********** End Class UEngineCamerasSubsystem Function StopAllCameraAnimationsOf *****************
// ********** Begin Class UEngineCamerasSubsystem Function StopCameraAnimation *********************
struct Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics
{
struct EngineCamerasSubsystem_eventStopCameraAnimation_Parms
{
APlayerController* PlayerController;
FCameraAnimationHandle Handle;
bool bImmediate;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera Animation" },
{ "Comment", "/** \n\x09 * Stops the given camera animation instance.\n\x09 * @param PlayerController The player controller on which to play the animation.\n\x09 * @param Hanlde\x09\x09""A handle to a previously started camera animation.\n\x09 * @param bImmediate\x09True to stop it right now and ignore blend out, false to let it blend out as indicated.\n\x09 */" },
{ "CPP_Default_bImmediate", "false" },
{ "ModuleRelativePath", "Public/EngineCamerasSubsystem.h" },
{ "ToolTip", "Stops the given camera animation instance.\n@param PlayerController The player controller on which to play the animation.\n@param Hanlde A handle to a previously started camera animation.\n@param bImmediate True to stop it right now and ignore blend out, false to let it blend out as indicated." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Handle_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function StopCameraAnimation constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FStructPropertyParams NewProp_Handle;
static void NewProp_bImmediate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bImmediate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function StopCameraAnimation constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function StopCameraAnimation Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventStopCameraAnimation_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::NewProp_Handle = { "Handle", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EngineCamerasSubsystem_eventStopCameraAnimation_Parms, Handle), Z_Construct_UScriptStruct_FCameraAnimationHandle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Handle_MetaData), NewProp_Handle_MetaData) }; // 2701962599
void Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::NewProp_bImmediate_SetBit(void* Obj)
{
((EngineCamerasSubsystem_eventStopCameraAnimation_Parms*)Obj)->bImmediate = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::NewProp_bImmediate = { "bImmediate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(EngineCamerasSubsystem_eventStopCameraAnimation_Parms), &Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::NewProp_bImmediate_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::NewProp_Handle,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::NewProp_bImmediate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::PropPointers) < 2048);
// ********** End Function StopCameraAnimation Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEngineCamerasSubsystem, nullptr, "StopCameraAnimation", Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::EngineCamerasSubsystem_eventStopCameraAnimation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::EngineCamerasSubsystem_eventStopCameraAnimation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEngineCamerasSubsystem::execStopCameraAnimation)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_GET_STRUCT_REF(FCameraAnimationHandle,Z_Param_Out_Handle);
P_GET_UBOOL(Z_Param_bImmediate);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->StopCameraAnimation(Z_Param_PlayerController,Z_Param_Out_Handle,Z_Param_bImmediate);
P_NATIVE_END;
}
// ********** End Class UEngineCamerasSubsystem Function StopCameraAnimation ***********************
// ********** Begin Class UEngineCamerasSubsystem **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UEngineCamerasSubsystem;
UClass* UEngineCamerasSubsystem::GetPrivateStaticClass()
{
using TClass = UEngineCamerasSubsystem;
if (!Z_Registration_Info_UClass_UEngineCamerasSubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("EngineCamerasSubsystem"),
Z_Registration_Info_UClass_UEngineCamerasSubsystem.InnerSingleton,
StaticRegisterNativesUEngineCamerasSubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UEngineCamerasSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister()
{
return UEngineCamerasSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UEngineCamerasSubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * World subsystem that holds global objects for handling camera animation sequences.\n */" },
{ "IncludePath", "EngineCamerasSubsystem.h" },
{ "ModuleRelativePath", "Public/EngineCamerasSubsystem.h" },
{ "ToolTip", "World subsystem that holds global objects for handling camera animation sequences." },
};
#endif // WITH_METADATA
// ********** Begin Class UEngineCamerasSubsystem constinit property declarations ******************
// ********** End Class UEngineCamerasSubsystem constinit property declarations ********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("IsCameraAnimationActive"), .Pointer = &UEngineCamerasSubsystem::execIsCameraAnimationActive },
{ .NameUTF8 = UTF8TEXT("PlayCameraAnimation"), .Pointer = &UEngineCamerasSubsystem::execPlayCameraAnimation },
{ .NameUTF8 = UTF8TEXT("StopAllCameraAnimations"), .Pointer = &UEngineCamerasSubsystem::execStopAllCameraAnimations },
{ .NameUTF8 = UTF8TEXT("StopAllCameraAnimationsOf"), .Pointer = &UEngineCamerasSubsystem::execStopAllCameraAnimationsOf },
{ .NameUTF8 = UTF8TEXT("StopCameraAnimation"), .Pointer = &UEngineCamerasSubsystem::execStopCameraAnimation },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UEngineCamerasSubsystem_IsCameraAnimationActive, "IsCameraAnimationActive" }, // 4052518481
{ &Z_Construct_UFunction_UEngineCamerasSubsystem_PlayCameraAnimation, "PlayCameraAnimation" }, // 3572945524
{ &Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimations, "StopAllCameraAnimations" }, // 1887816080
{ &Z_Construct_UFunction_UEngineCamerasSubsystem_StopAllCameraAnimationsOf, "StopAllCameraAnimationsOf" }, // 2593241935
{ &Z_Construct_UFunction_UEngineCamerasSubsystem_StopCameraAnimation, "StopCameraAnimation" }, // 3407077523
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEngineCamerasSubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UEngineCamerasSubsystem_Statics
UObject* (*const Z_Construct_UClass_UEngineCamerasSubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UWorldSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineCamerasSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEngineCamerasSubsystem_Statics::ClassParams = {
&UEngineCamerasSubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineCamerasSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UEngineCamerasSubsystem_Statics::Class_MetaDataParams)
};
void UEngineCamerasSubsystem::StaticRegisterNativesUEngineCamerasSubsystem()
{
UClass* Class = UEngineCamerasSubsystem::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UEngineCamerasSubsystem_Statics::Funcs));
}
UClass* Z_Construct_UClass_UEngineCamerasSubsystem()
{
if (!Z_Registration_Info_UClass_UEngineCamerasSubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEngineCamerasSubsystem.OuterSingleton, Z_Construct_UClass_UEngineCamerasSubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEngineCamerasSubsystem.OuterSingleton;
}
UEngineCamerasSubsystem::UEngineCamerasSubsystem() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEngineCamerasSubsystem);
UEngineCamerasSubsystem::~UEngineCamerasSubsystem() {}
// ********** End Class UEngineCamerasSubsystem ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h__Script_EngineCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEngineCamerasSubsystem, UEngineCamerasSubsystem::StaticClass, TEXT("UEngineCamerasSubsystem"), &Z_Registration_Info_UClass_UEngineCamerasSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEngineCamerasSubsystem), 2873450736U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h__Script_EngineCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h__Script_EngineCameras_736675778{
TEXT("/Script/EngineCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h__Script_EngineCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h__Script_EngineCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,76 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EngineCamerasSubsystem.h"
#ifdef ENGINECAMERAS_EngineCamerasSubsystem_generated_h
#error "EngineCamerasSubsystem.generated.h already included, missing '#pragma once' in EngineCamerasSubsystem.h"
#endif
#define ENGINECAMERAS_EngineCamerasSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerController;
class UCameraAnimationSequence;
struct FCameraAnimationHandle;
struct FCameraAnimationParams;
// ********** Begin Class UEngineCamerasSubsystem **************************************************
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execStopAllCameraAnimations); \
DECLARE_FUNCTION(execStopAllCameraAnimationsOf); \
DECLARE_FUNCTION(execStopCameraAnimation); \
DECLARE_FUNCTION(execIsCameraAnimationActive); \
DECLARE_FUNCTION(execPlayCameraAnimation);
struct Z_Construct_UClass_UEngineCamerasSubsystem_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEngineCamerasSubsystem(); \
friend struct ::Z_Construct_UClass_UEngineCamerasSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UEngineCamerasSubsystem, UWorldSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UEngineCamerasSubsystem_NoRegister) \
DECLARE_SERIALIZER(UEngineCamerasSubsystem)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINECAMERAS_API UEngineCamerasSubsystem(); \
/** Deleted move- and copy-constructors, should never be used */ \
UEngineCamerasSubsystem(UEngineCamerasSubsystem&&) = delete; \
UEngineCamerasSubsystem(const UEngineCamerasSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UEngineCamerasSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEngineCamerasSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEngineCamerasSubsystem) \
ENGINECAMERAS_API virtual ~UEngineCamerasSubsystem();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_17_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h_20_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEngineCamerasSubsystem;
// ********** End Class UEngineCamerasSubsystem ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_EngineCamerasSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,216 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Shakes/LegacyCameraShake.h"
#ifdef ENGINECAMERAS_LegacyCameraShake_generated_h
#error "LegacyCameraShake.generated.h already included, missing '#pragma once' in LegacyCameraShake.h"
#endif
#define ENGINECAMERAS_LegacyCameraShake_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerCameraManager;
class UCameraShakeBase;
class UCameraShakeSourceComponent;
class UClass;
class ULegacyCameraShake;
enum class ECameraShakePlaySpace : uint8;
struct FMinimalViewInfo;
// ********** Begin ScriptStruct FFOscillator ******************************************************
struct Z_Construct_UScriptStruct_FFOscillator_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_45_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FFOscillator_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FFOscillator;
// ********** End ScriptStruct FFOscillator ********************************************************
// ********** Begin ScriptStruct FROscillator ******************************************************
struct Z_Construct_UScriptStruct_FROscillator_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_87_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FROscillator_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FROscillator;
// ********** End ScriptStruct FROscillator ********************************************************
// ********** Begin ScriptStruct FVOscillator ******************************************************
struct Z_Construct_UScriptStruct_FVOscillator_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_107_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVOscillator_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FVOscillator;
// ********** End ScriptStruct FVOscillator ********************************************************
// ********** Begin Class ULegacyCameraShake *******************************************************
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_RPC_WRAPPERS \
ENGINECAMERAS_API virtual bool ReceiveIsFinished_Implementation() const; \
DECLARE_FUNCTION(execStartLegacyCameraShakeFromSource); \
DECLARE_FUNCTION(execStartLegacyCameraShake); \
DECLARE_FUNCTION(execReceiveIsFinished);
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_CALLBACK_WRAPPERS
struct Z_Construct_UClass_ULegacyCameraShake_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_ULegacyCameraShake_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_INCLASS \
private: \
static void StaticRegisterNativesULegacyCameraShake(); \
friend struct ::Z_Construct_UClass_ULegacyCameraShake_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_ULegacyCameraShake_NoRegister(); \
public: \
DECLARE_CLASS2(ULegacyCameraShake, UCameraShakeBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_ULegacyCameraShake_NoRegister) \
DECLARE_SERIALIZER(ULegacyCameraShake)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINECAMERAS_API ULegacyCameraShake(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULegacyCameraShake) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, ULegacyCameraShake); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULegacyCameraShake); \
/** Deleted move- and copy-constructors, should never be used */ \
ULegacyCameraShake(ULegacyCameraShake&&) = delete; \
ULegacyCameraShake(const ULegacyCameraShake&) = delete; \
ENGINECAMERAS_API virtual ~ULegacyCameraShake();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_126_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_RPC_WRAPPERS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_CALLBACK_WRAPPERS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_INCLASS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_129_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULegacyCameraShake;
// ********** End Class ULegacyCameraShake *********************************************************
// ********** Begin Class ULegacyCameraShakePattern ************************************************
struct Z_Construct_UClass_ULegacyCameraShakePattern_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_ULegacyCameraShakePattern_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULegacyCameraShakePattern(); \
friend struct ::Z_Construct_UClass_ULegacyCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_ULegacyCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(ULegacyCameraShakePattern, UCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_ULegacyCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(ULegacyCameraShakePattern)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINECAMERAS_API ULegacyCameraShakePattern(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULegacyCameraShakePattern(ULegacyCameraShakePattern&&) = delete; \
ULegacyCameraShakePattern(const ULegacyCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, ULegacyCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULegacyCameraShakePattern); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULegacyCameraShakePattern) \
ENGINECAMERAS_API virtual ~ULegacyCameraShakePattern();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_294_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_297_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULegacyCameraShakePattern;
// ********** End Class ULegacyCameraShakePattern **************************************************
// ********** Begin Class ULegacyCameraShakeFunctionLibrary ****************************************
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execConv_LegacyCameraShake);
struct Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULegacyCameraShakeFunctionLibrary(); \
friend struct ::Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(ULegacyCameraShakeFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_ULegacyCameraShakeFunctionLibrary_NoRegister) \
DECLARE_SERIALIZER(ULegacyCameraShakeFunctionLibrary)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINECAMERAS_API ULegacyCameraShakeFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULegacyCameraShakeFunctionLibrary(ULegacyCameraShakeFunctionLibrary&&) = delete; \
ULegacyCameraShakeFunctionLibrary(const ULegacyCameraShakeFunctionLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, ULegacyCameraShakeFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULegacyCameraShakeFunctionLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULegacyCameraShakeFunctionLibrary) \
ENGINECAMERAS_API virtual ~ULegacyCameraShakeFunctionLibrary();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_315_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h_318_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULegacyCameraShakeFunctionLibrary;
// ********** End Class ULegacyCameraShakeFunctionLibrary ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_LegacyCameraShake_h
// ********** Begin Enum EOscillatorWaveform *******************************************************
#define FOREACH_ENUM_EOSCILLATORWAVEFORM(op) \
op(EOscillatorWaveform::SineWave) \
op(EOscillatorWaveform::PerlinNoise)
enum class EOscillatorWaveform : uint8;
template<> struct TIsUEnumClass<EOscillatorWaveform> { enum { Value = true }; };
template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EOscillatorWaveform>();
// ********** End Enum EOscillatorWaveform *********************************************************
// ********** Begin Enum EInitialOscillatorOffset **************************************************
#define FOREACH_ENUM_EINITIALOSCILLATOROFFSET(op) \
op(EOO_OffsetRandom) \
op(EOO_OffsetZero)
enum EInitialOscillatorOffset : int;
template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EInitialOscillatorOffset>();
// ********** End Enum EInitialOscillatorOffset ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,311 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Shakes/PerlinNoiseCameraShakePattern.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePerlinNoiseCameraShakePattern() {}
// ********** Begin Cross Module References ********************************************************
ENGINECAMERAS_API UClass* Z_Construct_UClass_UPerlinNoiseCameraShakePattern();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UPerlinNoiseCameraShakePattern_NoRegister();
ENGINECAMERAS_API UClass* Z_Construct_UClass_USimpleCameraShakePattern();
ENGINECAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FPerlinNoiseShaker();
UPackage* Z_Construct_UPackage__Script_EngineCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FPerlinNoiseShaker ************************************************
struct Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPerlinNoiseShaker); }
static inline consteval int16 GetStructAlignment() { return alignof(FPerlinNoiseShaker); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** A perlin noise shaker for a single number. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "A perlin noise shaker for a single number." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Amplitude_MetaData[] = {
{ "Category", "PerlinNoise" },
{ "Comment", "/** Amplitude of the perlin noise. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Amplitude of the perlin noise." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Frequency_MetaData[] = {
{ "Category", "PerlinNoise" },
{ "Comment", "/** Frequency of the sinusoidal oscillation. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Frequency of the sinusoidal oscillation." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPerlinNoiseShaker constinit property declarations ****************
static const UECodeGen_Private::FFloatPropertyParams NewProp_Amplitude;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Frequency;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FPerlinNoiseShaker constinit property declarations ******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPerlinNoiseShaker>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPerlinNoiseShaker;
class UScriptStruct* FPerlinNoiseShaker::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPerlinNoiseShaker.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPerlinNoiseShaker.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPerlinNoiseShaker, (UObject*)Z_Construct_UPackage__Script_EngineCameras(), TEXT("PerlinNoiseShaker"));
}
return Z_Registration_Info_UScriptStruct_FPerlinNoiseShaker.OuterSingleton;
}
// ********** Begin ScriptStruct FPerlinNoiseShaker Property Definitions ***************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::NewProp_Amplitude = { "Amplitude", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPerlinNoiseShaker, Amplitude), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Amplitude_MetaData), NewProp_Amplitude_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::NewProp_Frequency = { "Frequency", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPerlinNoiseShaker, Frequency), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Frequency_MetaData), NewProp_Frequency_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::NewProp_Amplitude,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::NewProp_Frequency,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FPerlinNoiseShaker Property Definitions *****************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
nullptr,
&NewStructOps,
"PerlinNoiseShaker",
Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::PropPointers),
sizeof(FPerlinNoiseShaker),
alignof(FPerlinNoiseShaker),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPerlinNoiseShaker()
{
if (!Z_Registration_Info_UScriptStruct_FPerlinNoiseShaker.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPerlinNoiseShaker.InnerSingleton, Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPerlinNoiseShaker.InnerSingleton);
}
// ********** End ScriptStruct FPerlinNoiseShaker **************************************************
// ********** Begin Class UPerlinNoiseCameraShakePattern *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPerlinNoiseCameraShakePattern;
UClass* UPerlinNoiseCameraShakePattern::GetPrivateStaticClass()
{
using TClass = UPerlinNoiseCameraShakePattern;
if (!Z_Registration_Info_UClass_UPerlinNoiseCameraShakePattern.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PerlinNoiseCameraShakePattern"),
Z_Registration_Info_UClass_UPerlinNoiseCameraShakePattern.InnerSingleton,
StaticRegisterNativesUPerlinNoiseCameraShakePattern,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPerlinNoiseCameraShakePattern.InnerSingleton;
}
UClass* Z_Construct_UClass_UPerlinNoiseCameraShakePattern_NoRegister()
{
return UPerlinNoiseCameraShakePattern::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "AutoExpandCategories", "Location,Rotation,FOV,Timing" },
{ "Comment", "/**\n * A camera shake that uses Perlin noise to shake the camera.\n */" },
{ "IncludePath", "Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A camera shake that uses Perlin noise to shake the camera." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationAmplitudeMultiplier_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Amplitude multiplier for all location shake */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Amplitude multiplier for all location shake" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationFrequencyMultiplier_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Frequency multiplier for all location shake */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Frequency multiplier for all location shake" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_X_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Shake in the X axis. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Shake in the X axis." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Y_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Shake in the Y axis. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Shake in the Y axis." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Z_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Shake in the Z axis. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Shake in the Z axis." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationAmplitudeMultiplier_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Amplitude multiplier for all rotation shake */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Amplitude multiplier for all rotation shake" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationFrequencyMultiplier_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Frequency multiplier for all rotation shake */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Frequency multiplier for all rotation shake" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Pitch_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Pitch shake. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Pitch shake." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Yaw_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Yaw shake. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Yaw shake." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Roll_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Roll shake. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "Roll shake." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FOV_MetaData[] = {
{ "Category", "FOV" },
{ "Comment", "/** FOV shake. */" },
{ "ModuleRelativePath", "Public/Shakes/PerlinNoiseCameraShakePattern.h" },
{ "ToolTip", "FOV shake." },
};
#endif // WITH_METADATA
// ********** Begin Class UPerlinNoiseCameraShakePattern constinit property declarations ***********
static const UECodeGen_Private::FFloatPropertyParams NewProp_LocationAmplitudeMultiplier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LocationFrequencyMultiplier;
static const UECodeGen_Private::FStructPropertyParams NewProp_X;
static const UECodeGen_Private::FStructPropertyParams NewProp_Y;
static const UECodeGen_Private::FStructPropertyParams NewProp_Z;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RotationAmplitudeMultiplier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RotationFrequencyMultiplier;
static const UECodeGen_Private::FStructPropertyParams NewProp_Pitch;
static const UECodeGen_Private::FStructPropertyParams NewProp_Yaw;
static const UECodeGen_Private::FStructPropertyParams NewProp_Roll;
static const UECodeGen_Private::FStructPropertyParams NewProp_FOV;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPerlinNoiseCameraShakePattern constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPerlinNoiseCameraShakePattern>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics
// ********** Begin Class UPerlinNoiseCameraShakePattern Property Definitions **********************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_LocationAmplitudeMultiplier = { "LocationAmplitudeMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, LocationAmplitudeMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationAmplitudeMultiplier_MetaData), NewProp_LocationAmplitudeMultiplier_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_LocationFrequencyMultiplier = { "LocationFrequencyMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, LocationFrequencyMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationFrequencyMultiplier_MetaData), NewProp_LocationFrequencyMultiplier_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_X = { "X", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, X), Z_Construct_UScriptStruct_FPerlinNoiseShaker, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_X_MetaData), NewProp_X_MetaData) }; // 4185335470
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Y = { "Y", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, Y), Z_Construct_UScriptStruct_FPerlinNoiseShaker, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Y_MetaData), NewProp_Y_MetaData) }; // 4185335470
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Z = { "Z", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, Z), Z_Construct_UScriptStruct_FPerlinNoiseShaker, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Z_MetaData), NewProp_Z_MetaData) }; // 4185335470
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_RotationAmplitudeMultiplier = { "RotationAmplitudeMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, RotationAmplitudeMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationAmplitudeMultiplier_MetaData), NewProp_RotationAmplitudeMultiplier_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_RotationFrequencyMultiplier = { "RotationFrequencyMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, RotationFrequencyMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationFrequencyMultiplier_MetaData), NewProp_RotationFrequencyMultiplier_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Pitch = { "Pitch", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, Pitch), Z_Construct_UScriptStruct_FPerlinNoiseShaker, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Pitch_MetaData), NewProp_Pitch_MetaData) }; // 4185335470
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Yaw = { "Yaw", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, Yaw), Z_Construct_UScriptStruct_FPerlinNoiseShaker, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Yaw_MetaData), NewProp_Yaw_MetaData) }; // 4185335470
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Roll = { "Roll", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, Roll), Z_Construct_UScriptStruct_FPerlinNoiseShaker, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Roll_MetaData), NewProp_Roll_MetaData) }; // 4185335470
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_FOV = { "FOV", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPerlinNoiseCameraShakePattern, FOV), Z_Construct_UScriptStruct_FPerlinNoiseShaker, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FOV_MetaData), NewProp_FOV_MetaData) }; // 4185335470
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_LocationAmplitudeMultiplier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_LocationFrequencyMultiplier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_X,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Y,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Z,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_RotationAmplitudeMultiplier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_RotationFrequencyMultiplier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Pitch,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Yaw,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_Roll,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::NewProp_FOV,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::PropPointers) < 2048);
// ********** End Class UPerlinNoiseCameraShakePattern Property Definitions ************************
UObject* (*const Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USimpleCameraShakePattern,
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::ClassParams = {
&UPerlinNoiseCameraShakePattern::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::PropPointers),
0,
0x000810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::Class_MetaDataParams), Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::Class_MetaDataParams)
};
void UPerlinNoiseCameraShakePattern::StaticRegisterNativesUPerlinNoiseCameraShakePattern()
{
}
UClass* Z_Construct_UClass_UPerlinNoiseCameraShakePattern()
{
if (!Z_Registration_Info_UClass_UPerlinNoiseCameraShakePattern.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPerlinNoiseCameraShakePattern.OuterSingleton, Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPerlinNoiseCameraShakePattern.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPerlinNoiseCameraShakePattern);
UPerlinNoiseCameraShakePattern::~UPerlinNoiseCameraShakePattern() {}
// ********** End Class UPerlinNoiseCameraShakePattern *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h__Script_EngineCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FPerlinNoiseShaker::StaticStruct, Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics::NewStructOps, TEXT("PerlinNoiseShaker"),&Z_Registration_Info_UScriptStruct_FPerlinNoiseShaker, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPerlinNoiseShaker), 4185335470U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPerlinNoiseCameraShakePattern, UPerlinNoiseCameraShakePattern::StaticClass, TEXT("UPerlinNoiseCameraShakePattern"), &Z_Registration_Info_UClass_UPerlinNoiseCameraShakePattern, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPerlinNoiseCameraShakePattern), 129948619U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h__Script_EngineCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h__Script_EngineCameras_1147610604{
TEXT("/Script/EngineCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h__Script_EngineCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h__Script_EngineCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,71 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Shakes/PerlinNoiseCameraShakePattern.h"
#ifdef ENGINECAMERAS_PerlinNoiseCameraShakePattern_generated_h
#error "PerlinNoiseCameraShakePattern.generated.h already included, missing '#pragma once' in PerlinNoiseCameraShakePattern.h"
#endif
#define ENGINECAMERAS_PerlinNoiseCameraShakePattern_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FPerlinNoiseShaker ************************************************
struct Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPerlinNoiseShaker_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FPerlinNoiseShaker;
// ********** End ScriptStruct FPerlinNoiseShaker **************************************************
// ********** Begin Class UPerlinNoiseCameraShakePattern *******************************************
struct Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UPerlinNoiseCameraShakePattern_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPerlinNoiseCameraShakePattern(); \
friend struct ::Z_Construct_UClass_UPerlinNoiseCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UPerlinNoiseCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(UPerlinNoiseCameraShakePattern, USimpleCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UPerlinNoiseCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(UPerlinNoiseCameraShakePattern)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UPerlinNoiseCameraShakePattern(UPerlinNoiseCameraShakePattern&&) = delete; \
UPerlinNoiseCameraShakePattern(const UPerlinNoiseCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UPerlinNoiseCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPerlinNoiseCameraShakePattern); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPerlinNoiseCameraShakePattern) \
ENGINECAMERAS_API virtual ~UPerlinNoiseCameraShakePattern();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_37_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h_42_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPerlinNoiseCameraShakePattern;
// ********** End Class UPerlinNoiseCameraShakePattern *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_PerlinNoiseCameraShakePattern_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,155 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Shakes/SimpleCameraShakePattern.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSimpleCameraShakePattern() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCameraShakePattern();
ENGINECAMERAS_API UClass* Z_Construct_UClass_USimpleCameraShakePattern();
ENGINECAMERAS_API UClass* Z_Construct_UClass_USimpleCameraShakePattern_NoRegister();
UPackage* Z_Construct_UPackage__Script_EngineCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USimpleCameraShakePattern ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USimpleCameraShakePattern;
UClass* USimpleCameraShakePattern::GetPrivateStaticClass()
{
using TClass = USimpleCameraShakePattern;
if (!Z_Registration_Info_UClass_USimpleCameraShakePattern.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SimpleCameraShakePattern"),
Z_Registration_Info_UClass_USimpleCameraShakePattern.InnerSingleton,
StaticRegisterNativesUSimpleCameraShakePattern,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USimpleCameraShakePattern.InnerSingleton;
}
UClass* Z_Construct_UClass_USimpleCameraShakePattern_NoRegister()
{
return USimpleCameraShakePattern::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USimpleCameraShakePattern_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A base class for a simple camera shake.\n */" },
{ "IncludePath", "Shakes/SimpleCameraShakePattern.h" },
{ "ModuleRelativePath", "Public/Shakes/SimpleCameraShakePattern.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A base class for a simple camera shake." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Duration_MetaData[] = {
{ "Category", "Timing" },
{ "Comment", "/** Duration in seconds of this shake. Zero or less means infinite. */" },
{ "ModuleRelativePath", "Public/Shakes/SimpleCameraShakePattern.h" },
{ "ToolTip", "Duration in seconds of this shake. Zero or less means infinite." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendInTime_MetaData[] = {
{ "Category", "Timing" },
{ "Comment", "/** Blend-in time for this shake. Zero or less means no blend-in. */" },
{ "ModuleRelativePath", "Public/Shakes/SimpleCameraShakePattern.h" },
{ "ToolTip", "Blend-in time for this shake. Zero or less means no blend-in." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendOutTime_MetaData[] = {
{ "Category", "Timing" },
{ "Comment", "/** Blend-out time for this shake. Zero or less means no blend-out. */" },
{ "ModuleRelativePath", "Public/Shakes/SimpleCameraShakePattern.h" },
{ "ToolTip", "Blend-out time for this shake. Zero or less means no blend-out." },
};
#endif // WITH_METADATA
// ********** Begin Class USimpleCameraShakePattern constinit property declarations ****************
static const UECodeGen_Private::FFloatPropertyParams NewProp_Duration;
static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendInTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendOutTime;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USimpleCameraShakePattern constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USimpleCameraShakePattern>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USimpleCameraShakePattern_Statics
// ********** Begin Class USimpleCameraShakePattern Property Definitions ***************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_Duration = { "Duration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USimpleCameraShakePattern, Duration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Duration_MetaData), NewProp_Duration_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_BlendInTime = { "BlendInTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USimpleCameraShakePattern, BlendInTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendInTime_MetaData), NewProp_BlendInTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_BlendOutTime = { "BlendOutTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USimpleCameraShakePattern, BlendOutTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendOutTime_MetaData), NewProp_BlendOutTime_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USimpleCameraShakePattern_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_Duration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_BlendInTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_BlendOutTime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleCameraShakePattern_Statics::PropPointers) < 2048);
// ********** End Class USimpleCameraShakePattern Property Definitions *****************************
UObject* (*const Z_Construct_UClass_USimpleCameraShakePattern_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraShakePattern,
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleCameraShakePattern_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USimpleCameraShakePattern_Statics::ClassParams = {
&USimpleCameraShakePattern::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USimpleCameraShakePattern_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USimpleCameraShakePattern_Statics::PropPointers),
0,
0x000810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleCameraShakePattern_Statics::Class_MetaDataParams), Z_Construct_UClass_USimpleCameraShakePattern_Statics::Class_MetaDataParams)
};
void USimpleCameraShakePattern::StaticRegisterNativesUSimpleCameraShakePattern()
{
}
UClass* Z_Construct_UClass_USimpleCameraShakePattern()
{
if (!Z_Registration_Info_UClass_USimpleCameraShakePattern.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USimpleCameraShakePattern.OuterSingleton, Z_Construct_UClass_USimpleCameraShakePattern_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USimpleCameraShakePattern.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USimpleCameraShakePattern);
USimpleCameraShakePattern::~USimpleCameraShakePattern() {}
// ********** End Class USimpleCameraShakePattern **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USimpleCameraShakePattern, USimpleCameraShakePattern::StaticClass, TEXT("USimpleCameraShakePattern"), &Z_Registration_Info_UClass_USimpleCameraShakePattern, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USimpleCameraShakePattern), 2129537733U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_3021188410{
TEXT("/Script/EngineCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Shakes/SimpleCameraShakePattern.h"
#ifdef ENGINECAMERAS_SimpleCameraShakePattern_generated_h
#error "SimpleCameraShakePattern.generated.h already included, missing '#pragma once' in SimpleCameraShakePattern.h"
#endif
#define ENGINECAMERAS_SimpleCameraShakePattern_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USimpleCameraShakePattern ************************************************
struct Z_Construct_UClass_USimpleCameraShakePattern_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_USimpleCameraShakePattern_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSimpleCameraShakePattern(); \
friend struct ::Z_Construct_UClass_USimpleCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_USimpleCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(USimpleCameraShakePattern, UCameraShakePattern, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_USimpleCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(USimpleCameraShakePattern)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h_18_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
USimpleCameraShakePattern(USimpleCameraShakePattern&&) = delete; \
USimpleCameraShakePattern(const USimpleCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, USimpleCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USimpleCameraShakePattern); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USimpleCameraShakePattern) \
ENGINECAMERAS_API virtual ~USimpleCameraShakePattern();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h_13_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h_18_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USimpleCameraShakePattern;
// ********** End Class USimpleCameraShakePattern **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,9 @@
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Public\EngineCamerasSubsystem.h
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Public\Animations\CameraAnimationCameraModifier.h
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Public\Shakes\CompositeCameraShakePattern.h
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Public\Shakes\DefaultCameraShakeBase.h
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Public\Shakes\LegacyCameraShake.h
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Public\Shakes\PerlinNoiseCameraShakePattern.h
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Public\Shakes\SimpleCameraShakePattern.h
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Public\Shakes\WaveOscillatorCameraShakePattern.h
D:\UE_5_7_1\Engine\Plugins\Cameras\EngineCameras\Source\EngineCameras\Private\Tests\CameraShakeTestObjects.h

View File

@@ -0,0 +1,384 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Shakes/WaveOscillatorCameraShakePattern.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeWaveOscillatorCameraShakePattern() {}
// ********** Begin Cross Module References ********************************************************
ENGINECAMERAS_API UClass* Z_Construct_UClass_USimpleCameraShakePattern();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UWaveOscillatorCameraShakePattern();
ENGINECAMERAS_API UClass* Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister();
ENGINECAMERAS_API UEnum* Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType();
ENGINECAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FWaveOscillator();
UPackage* Z_Construct_UPackage__Script_EngineCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EInitialWaveOscillatorOffsetType ******************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EInitialWaveOscillatorOffsetType;
static UEnum* EInitialWaveOscillatorOffsetType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EInitialWaveOscillatorOffsetType.OuterSingleton)
{
Z_Registration_Info_UEnum_EInitialWaveOscillatorOffsetType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType, (UObject*)Z_Construct_UPackage__Script_EngineCameras(), TEXT("EInitialWaveOscillatorOffsetType"));
}
return Z_Registration_Info_UEnum_EInitialWaveOscillatorOffsetType.OuterSingleton;
}
template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EInitialWaveOscillatorOffsetType>()
{
return EInitialWaveOscillatorOffsetType_StaticEnum();
}
struct Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Shake start offset parameter. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "Random.Comment", "/** Start with random offset (default). */" },
{ "Random.Name", "EInitialWaveOscillatorOffsetType::Random" },
{ "Random.ToolTip", "Start with random offset (default)." },
{ "ToolTip", "Shake start offset parameter." },
{ "Zero.Comment", "/** Start with zero offset. */" },
{ "Zero.Name", "EInitialWaveOscillatorOffsetType::Zero" },
{ "Zero.ToolTip", "Start with zero offset." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EInitialWaveOscillatorOffsetType::Random", (int64)EInitialWaveOscillatorOffsetType::Random },
{ "EInitialWaveOscillatorOffsetType::Zero", (int64)EInitialWaveOscillatorOffsetType::Zero },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_EngineCameras,
nullptr,
"EInitialWaveOscillatorOffsetType",
"EInitialWaveOscillatorOffsetType",
Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType()
{
if (!Z_Registration_Info_UEnum_EInitialWaveOscillatorOffsetType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EInitialWaveOscillatorOffsetType.InnerSingleton, Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EInitialWaveOscillatorOffsetType.InnerSingleton;
}
// ********** End Enum EInitialWaveOscillatorOffsetType ********************************************
// ********** Begin ScriptStruct FWaveOscillator ***************************************************
struct Z_Construct_UScriptStruct_FWaveOscillator_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FWaveOscillator); }
static inline consteval int16 GetStructAlignment() { return alignof(FWaveOscillator); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** A wave oscillator for a single number. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "A wave oscillator for a single number." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Amplitude_MetaData[] = {
{ "Category", "Oscillation" },
{ "Comment", "/** Amplitude of the sinusoidal oscillation. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Amplitude of the sinusoidal oscillation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Frequency_MetaData[] = {
{ "Category", "Oscillation" },
{ "Comment", "/** Frequency of the sinusoidal oscillation. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Frequency of the sinusoidal oscillation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitialOffsetType_MetaData[] = {
{ "Category", "Oscillation" },
{ "Comment", "/** Defines how to begin the oscillation. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Defines how to begin the oscillation." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FWaveOscillator constinit property declarations *******************
static const UECodeGen_Private::FFloatPropertyParams NewProp_Amplitude;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Frequency;
static const UECodeGen_Private::FBytePropertyParams NewProp_InitialOffsetType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InitialOffsetType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FWaveOscillator constinit property declarations *********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FWaveOscillator>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FWaveOscillator_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FWaveOscillator;
class UScriptStruct* FWaveOscillator::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FWaveOscillator.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FWaveOscillator.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FWaveOscillator, (UObject*)Z_Construct_UPackage__Script_EngineCameras(), TEXT("WaveOscillator"));
}
return Z_Registration_Info_UScriptStruct_FWaveOscillator.OuterSingleton;
}
// ********** Begin ScriptStruct FWaveOscillator Property Definitions ******************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewProp_Amplitude = { "Amplitude", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FWaveOscillator, Amplitude), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Amplitude_MetaData), NewProp_Amplitude_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewProp_Frequency = { "Frequency", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FWaveOscillator, Frequency), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Frequency_MetaData), NewProp_Frequency_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewProp_InitialOffsetType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewProp_InitialOffsetType = { "InitialOffsetType", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FWaveOscillator, InitialOffsetType), Z_Construct_UEnum_EngineCameras_EInitialWaveOscillatorOffsetType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitialOffsetType_MetaData), NewProp_InitialOffsetType_MetaData) }; // 4279173166
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FWaveOscillator_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewProp_Amplitude,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewProp_Frequency,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewProp_InitialOffsetType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewProp_InitialOffsetType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWaveOscillator_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FWaveOscillator Property Definitions ********************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FWaveOscillator_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
nullptr,
&NewStructOps,
"WaveOscillator",
Z_Construct_UScriptStruct_FWaveOscillator_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWaveOscillator_Statics::PropPointers),
sizeof(FWaveOscillator),
alignof(FWaveOscillator),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FWaveOscillator_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FWaveOscillator_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FWaveOscillator()
{
if (!Z_Registration_Info_UScriptStruct_FWaveOscillator.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FWaveOscillator.InnerSingleton, Z_Construct_UScriptStruct_FWaveOscillator_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FWaveOscillator.InnerSingleton);
}
// ********** End ScriptStruct FWaveOscillator *****************************************************
// ********** Begin Class UWaveOscillatorCameraShakePattern ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UWaveOscillatorCameraShakePattern;
UClass* UWaveOscillatorCameraShakePattern::GetPrivateStaticClass()
{
using TClass = UWaveOscillatorCameraShakePattern;
if (!Z_Registration_Info_UClass_UWaveOscillatorCameraShakePattern.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("WaveOscillatorCameraShakePattern"),
Z_Registration_Info_UClass_UWaveOscillatorCameraShakePattern.InnerSingleton,
StaticRegisterNativesUWaveOscillatorCameraShakePattern,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UWaveOscillatorCameraShakePattern.InnerSingleton;
}
UClass* Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister()
{
return UWaveOscillatorCameraShakePattern::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "AutoExpandCategories", "Location,Rotation,FOV,Timing" },
{ "Comment", "/**\n * A camera shake that uses oscillations to move the camera.\n */" },
{ "IncludePath", "Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A camera shake that uses oscillations to move the camera." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationAmplitudeMultiplier_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Amplitude multiplier for all location oscillation */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Amplitude multiplier for all location oscillation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationFrequencyMultiplier_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Frequency multiplier for all location oscillation */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Frequency multiplier for all location oscillation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_X_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Oscillation in the X axis. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Oscillation in the X axis." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Y_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Oscillation in the Y axis. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Oscillation in the Y axis." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Z_MetaData[] = {
{ "Category", "Location" },
{ "Comment", "/** Oscillation in the Z axis. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Oscillation in the Z axis." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationAmplitudeMultiplier_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Amplitude multiplier for all rotation oscillation */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Amplitude multiplier for all rotation oscillation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationFrequencyMultiplier_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Frequency multiplier for all rotation oscillation */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Frequency multiplier for all rotation oscillation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Pitch_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Pitch oscillation. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Pitch oscillation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Yaw_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Yaw oscillation. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Yaw oscillation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Roll_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Roll oscillation. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "Roll oscillation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FOV_MetaData[] = {
{ "Category", "FOV" },
{ "Comment", "/** FOV oscillation. */" },
{ "ModuleRelativePath", "Public/Shakes/WaveOscillatorCameraShakePattern.h" },
{ "ToolTip", "FOV oscillation." },
};
#endif // WITH_METADATA
// ********** Begin Class UWaveOscillatorCameraShakePattern constinit property declarations ********
static const UECodeGen_Private::FFloatPropertyParams NewProp_LocationAmplitudeMultiplier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LocationFrequencyMultiplier;
static const UECodeGen_Private::FStructPropertyParams NewProp_X;
static const UECodeGen_Private::FStructPropertyParams NewProp_Y;
static const UECodeGen_Private::FStructPropertyParams NewProp_Z;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RotationAmplitudeMultiplier;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RotationFrequencyMultiplier;
static const UECodeGen_Private::FStructPropertyParams NewProp_Pitch;
static const UECodeGen_Private::FStructPropertyParams NewProp_Yaw;
static const UECodeGen_Private::FStructPropertyParams NewProp_Roll;
static const UECodeGen_Private::FStructPropertyParams NewProp_FOV;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UWaveOscillatorCameraShakePattern constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UWaveOscillatorCameraShakePattern>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics
// ********** Begin Class UWaveOscillatorCameraShakePattern Property Definitions *******************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_LocationAmplitudeMultiplier = { "LocationAmplitudeMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, LocationAmplitudeMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationAmplitudeMultiplier_MetaData), NewProp_LocationAmplitudeMultiplier_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_LocationFrequencyMultiplier = { "LocationFrequencyMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, LocationFrequencyMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationFrequencyMultiplier_MetaData), NewProp_LocationFrequencyMultiplier_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_X = { "X", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, X), Z_Construct_UScriptStruct_FWaveOscillator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_X_MetaData), NewProp_X_MetaData) }; // 4266442147
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Y = { "Y", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, Y), Z_Construct_UScriptStruct_FWaveOscillator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Y_MetaData), NewProp_Y_MetaData) }; // 4266442147
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Z = { "Z", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, Z), Z_Construct_UScriptStruct_FWaveOscillator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Z_MetaData), NewProp_Z_MetaData) }; // 4266442147
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_RotationAmplitudeMultiplier = { "RotationAmplitudeMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, RotationAmplitudeMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationAmplitudeMultiplier_MetaData), NewProp_RotationAmplitudeMultiplier_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_RotationFrequencyMultiplier = { "RotationFrequencyMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, RotationFrequencyMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationFrequencyMultiplier_MetaData), NewProp_RotationFrequencyMultiplier_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Pitch = { "Pitch", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, Pitch), Z_Construct_UScriptStruct_FWaveOscillator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Pitch_MetaData), NewProp_Pitch_MetaData) }; // 4266442147
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Yaw = { "Yaw", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, Yaw), Z_Construct_UScriptStruct_FWaveOscillator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Yaw_MetaData), NewProp_Yaw_MetaData) }; // 4266442147
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Roll = { "Roll", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, Roll), Z_Construct_UScriptStruct_FWaveOscillator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Roll_MetaData), NewProp_Roll_MetaData) }; // 4266442147
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_FOV = { "FOV", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWaveOscillatorCameraShakePattern, FOV), Z_Construct_UScriptStruct_FWaveOscillator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FOV_MetaData), NewProp_FOV_MetaData) }; // 4266442147
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_LocationAmplitudeMultiplier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_LocationFrequencyMultiplier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_X,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Y,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Z,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_RotationAmplitudeMultiplier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_RotationFrequencyMultiplier,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Pitch,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Yaw,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_Roll,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::NewProp_FOV,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::PropPointers) < 2048);
// ********** End Class UWaveOscillatorCameraShakePattern Property Definitions *********************
UObject* (*const Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USimpleCameraShakePattern,
(UObject* (*)())Z_Construct_UPackage__Script_EngineCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::ClassParams = {
&UWaveOscillatorCameraShakePattern::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::PropPointers),
0,
0x000810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::Class_MetaDataParams), Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::Class_MetaDataParams)
};
void UWaveOscillatorCameraShakePattern::StaticRegisterNativesUWaveOscillatorCameraShakePattern()
{
}
UClass* Z_Construct_UClass_UWaveOscillatorCameraShakePattern()
{
if (!Z_Registration_Info_UClass_UWaveOscillatorCameraShakePattern.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UWaveOscillatorCameraShakePattern.OuterSingleton, Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UWaveOscillatorCameraShakePattern.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UWaveOscillatorCameraShakePattern);
UWaveOscillatorCameraShakePattern::~UWaveOscillatorCameraShakePattern() {}
// ********** End Class UWaveOscillatorCameraShakePattern ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EInitialWaveOscillatorOffsetType_StaticEnum, TEXT("EInitialWaveOscillatorOffsetType"), &Z_Registration_Info_UEnum_EInitialWaveOscillatorOffsetType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4279173166U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FWaveOscillator::StaticStruct, Z_Construct_UScriptStruct_FWaveOscillator_Statics::NewStructOps, TEXT("WaveOscillator"),&Z_Registration_Info_UScriptStruct_FWaveOscillator, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FWaveOscillator), 4266442147U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UWaveOscillatorCameraShakePattern, UWaveOscillatorCameraShakePattern::StaticClass, TEXT("UWaveOscillatorCameraShakePattern"), &Z_Registration_Info_UClass_UWaveOscillatorCameraShakePattern, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UWaveOscillatorCameraShakePattern), 1954457210U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_1494777245{
TEXT("/Script/EngineCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h__Script_EngineCameras_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Shakes/WaveOscillatorCameraShakePattern.h"
#ifdef ENGINECAMERAS_WaveOscillatorCameraShakePattern_generated_h
#error "WaveOscillatorCameraShakePattern.generated.h already included, missing '#pragma once' in WaveOscillatorCameraShakePattern.h"
#endif
#define ENGINECAMERAS_WaveOscillatorCameraShakePattern_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FWaveOscillator ***************************************************
struct Z_Construct_UScriptStruct_FWaveOscillator_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_24_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FWaveOscillator_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FWaveOscillator;
// ********** End ScriptStruct FWaveOscillator *****************************************************
// ********** Begin Class UWaveOscillatorCameraShakePattern ****************************************
struct Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUWaveOscillatorCameraShakePattern(); \
friend struct ::Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(UWaveOscillatorCameraShakePattern, USimpleCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(UWaveOscillatorCameraShakePattern)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UWaveOscillatorCameraShakePattern(UWaveOscillatorCameraShakePattern&&) = delete; \
UWaveOscillatorCameraShakePattern(const UWaveOscillatorCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UWaveOscillatorCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWaveOscillatorCameraShakePattern); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWaveOscillatorCameraShakePattern) \
ENGINECAMERAS_API virtual ~UWaveOscillatorCameraShakePattern();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_55_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UWaveOscillatorCameraShakePattern;
// ********** End Class UWaveOscillatorCameraShakePattern ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h
// ********** Begin Enum EInitialWaveOscillatorOffsetType ******************************************
#define FOREACH_ENUM_EINITIALWAVEOSCILLATOROFFSETTYPE(op) \
op(EInitialWaveOscillatorOffsetType::Random) \
op(EInitialWaveOscillatorOffsetType::Zero)
enum class EInitialWaveOscillatorOffsetType : uint8;
template<> struct TIsUEnumClass<EInitialWaveOscillatorOffsetType> { enum { Value = true }; };
template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EInitialWaveOscillatorOffsetType>();
// ********** End Enum EInitialWaveOscillatorOffsetType ********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS