Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/EngineCameras/UHT/WaveOscillatorCameraShakePattern.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

82 lines
4.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Shakes/WaveOscillatorCameraShakePattern.h"
#ifdef ENGINECAMERAS_WaveOscillatorCameraShakePattern_generated_h
#error "WaveOscillatorCameraShakePattern.generated.h already included, missing '#pragma once' in WaveOscillatorCameraShakePattern.h"
#endif
#define ENGINECAMERAS_WaveOscillatorCameraShakePattern_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FWaveOscillator ***************************************************
struct Z_Construct_UScriptStruct_FWaveOscillator_Statics;
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_24_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FWaveOscillator_Statics; \
ENGINECAMERAS_API static class UScriptStruct* StaticStruct();
struct FWaveOscillator;
// ********** End ScriptStruct FWaveOscillator *****************************************************
// ********** Begin Class UWaveOscillatorCameraShakePattern ****************************************
struct Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics;
ENGINECAMERAS_API UClass* Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUWaveOscillatorCameraShakePattern(); \
friend struct ::Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(UWaveOscillatorCameraShakePattern, USimpleCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(UWaveOscillatorCameraShakePattern)
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UWaveOscillatorCameraShakePattern(UWaveOscillatorCameraShakePattern&&) = delete; \
UWaveOscillatorCameraShakePattern(const UWaveOscillatorCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UWaveOscillatorCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWaveOscillatorCameraShakePattern); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWaveOscillatorCameraShakePattern) \
ENGINECAMERAS_API virtual ~UWaveOscillatorCameraShakePattern();
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_55_PROLOG
#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UWaveOscillatorCameraShakePattern;
// ********** End Class UWaveOscillatorCameraShakePattern ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h
// ********** Begin Enum EInitialWaveOscillatorOffsetType ******************************************
#define FOREACH_ENUM_EINITIALWAVEOSCILLATOROFFSETTYPE(op) \
op(EInitialWaveOscillatorOffsetType::Random) \
op(EInitialWaveOscillatorOffsetType::Zero)
enum class EInitialWaveOscillatorOffsetType : uint8;
template<> struct TIsUEnumClass<EInitialWaveOscillatorOffsetType> { enum { Value = true }; };
template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EInitialWaveOscillatorOffsetType>();
// ********** End Enum EInitialWaveOscillatorOffsetType ********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS