// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Shakes/WaveOscillatorCameraShakePattern.h" #ifdef ENGINECAMERAS_WaveOscillatorCameraShakePattern_generated_h #error "WaveOscillatorCameraShakePattern.generated.h already included, missing '#pragma once' in WaveOscillatorCameraShakePattern.h" #endif #define ENGINECAMERAS_WaveOscillatorCameraShakePattern_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FWaveOscillator *************************************************** struct Z_Construct_UScriptStruct_FWaveOscillator_Statics; #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_24_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FWaveOscillator_Statics; \ ENGINECAMERAS_API static class UScriptStruct* StaticStruct(); struct FWaveOscillator; // ********** End ScriptStruct FWaveOscillator ***************************************************** // ********** Begin Class UWaveOscillatorCameraShakePattern **************************************** struct Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics; ENGINECAMERAS_API UClass* Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUWaveOscillatorCameraShakePattern(); \ friend struct ::Z_Construct_UClass_UWaveOscillatorCameraShakePattern_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister(); \ public: \ DECLARE_CLASS2(UWaveOscillatorCameraShakePattern, USimpleCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UWaveOscillatorCameraShakePattern_NoRegister) \ DECLARE_SERIALIZER(UWaveOscillatorCameraShakePattern) #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UWaveOscillatorCameraShakePattern(UWaveOscillatorCameraShakePattern&&) = delete; \ UWaveOscillatorCameraShakePattern(const UWaveOscillatorCameraShakePattern&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UWaveOscillatorCameraShakePattern); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWaveOscillatorCameraShakePattern); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWaveOscillatorCameraShakePattern) \ ENGINECAMERAS_API virtual ~UWaveOscillatorCameraShakePattern(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_55_PROLOG #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h_60_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWaveOscillatorCameraShakePattern; // ********** End Class UWaveOscillatorCameraShakePattern ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_WaveOscillatorCameraShakePattern_h // ********** Begin Enum EInitialWaveOscillatorOffsetType ****************************************** #define FOREACH_ENUM_EINITIALWAVEOSCILLATOROFFSETTYPE(op) \ op(EInitialWaveOscillatorOffsetType::Random) \ op(EInitialWaveOscillatorOffsetType::Zero) enum class EInitialWaveOscillatorOffsetType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINECAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EInitialWaveOscillatorOffsetType ******************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS