62 lines
3.2 KiB
C++
62 lines
3.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Shakes/CompositeCameraShakePattern.h"
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#ifdef ENGINECAMERAS_CompositeCameraShakePattern_generated_h
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#error "CompositeCameraShakePattern.generated.h already included, missing '#pragma once' in CompositeCameraShakePattern.h"
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#endif
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#define ENGINECAMERAS_CompositeCameraShakePattern_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UCompositeCameraShakePattern *********************************************
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struct Z_Construct_UClass_UCompositeCameraShakePattern_Statics;
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ENGINECAMERAS_API UClass* Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister();
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUCompositeCameraShakePattern(); \
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friend struct ::Z_Construct_UClass_UCompositeCameraShakePattern_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister(); \
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public: \
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DECLARE_CLASS2(UCompositeCameraShakePattern, UCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister) \
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DECLARE_SERIALIZER(UCompositeCameraShakePattern)
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UCompositeCameraShakePattern(UCompositeCameraShakePattern&&) = delete; \
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UCompositeCameraShakePattern(const UCompositeCameraShakePattern&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UCompositeCameraShakePattern); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCompositeCameraShakePattern); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCompositeCameraShakePattern) \
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ENGINECAMERAS_API virtual ~UCompositeCameraShakePattern();
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_13_PROLOG
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#define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_ENHANCED_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UCompositeCameraShakePattern;
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// ********** End Class UCompositeCameraShakePattern ***********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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