Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/BoolChannelEvaluatorSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBoolChannelEvaluatorSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UBoolChannelEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UBoolChannelEvaluatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBoolChannelEvaluatorSystem **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBoolChannelEvaluatorSystem;
UClass* UBoolChannelEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UBoolChannelEvaluatorSystem;
if (!Z_Registration_Info_UClass_UBoolChannelEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BoolChannelEvaluatorSystem"),
Z_Registration_Info_UClass_UBoolChannelEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUBoolChannelEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBoolChannelEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UBoolChannelEvaluatorSystem_NoRegister()
{
return UBoolChannelEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that is responsible for evaluating bool channels.\n */" },
{ "IncludePath", "Systems/BoolChannelEvaluatorSystem.h" },
{ "ModuleRelativePath", "Public/Systems/BoolChannelEvaluatorSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that is responsible for evaluating bool channels." },
};
#endif // WITH_METADATA
// ********** Begin Class UBoolChannelEvaluatorSystem constinit property declarations **************
// ********** End Class UBoolChannelEvaluatorSystem constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBoolChannelEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics::ClassParams = {
&UBoolChannelEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UBoolChannelEvaluatorSystem::StaticRegisterNativesUBoolChannelEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UBoolChannelEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UBoolChannelEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBoolChannelEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBoolChannelEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBoolChannelEvaluatorSystem);
UBoolChannelEvaluatorSystem::~UBoolChannelEvaluatorSystem() {}
// ********** End Class UBoolChannelEvaluatorSystem ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBoolChannelEvaluatorSystem, UBoolChannelEvaluatorSystem::StaticClass, TEXT("UBoolChannelEvaluatorSystem"), &Z_Registration_Info_UClass_UBoolChannelEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBoolChannelEvaluatorSystem), 2293850858U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h__Script_MovieSceneTracks_3188243519{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/BoolChannelEvaluatorSystem.h"
#ifdef MOVIESCENETRACKS_BoolChannelEvaluatorSystem_generated_h
#error "BoolChannelEvaluatorSystem.generated.h already included, missing '#pragma once' in BoolChannelEvaluatorSystem.h"
#endif
#define MOVIESCENETRACKS_BoolChannelEvaluatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBoolChannelEvaluatorSystem **********************************************
struct Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UBoolChannelEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBoolChannelEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UBoolChannelEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UBoolChannelEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UBoolChannelEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UBoolChannelEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UBoolChannelEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UBoolChannelEvaluatorSystem(UBoolChannelEvaluatorSystem&&) = delete; \
UBoolChannelEvaluatorSystem(const UBoolChannelEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UBoolChannelEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBoolChannelEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBoolChannelEvaluatorSystem) \
MOVIESCENETRACKS_API virtual ~UBoolChannelEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h_16_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h_21_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBoolChannelEvaluatorSystem;
// ********** End Class UBoolChannelEvaluatorSystem ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_BoolChannelEvaluatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/ByteChannelEvaluatorSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeByteChannelEvaluatorSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UByteChannelEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UByteChannelEvaluatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UByteChannelEvaluatorSystem **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UByteChannelEvaluatorSystem;
UClass* UByteChannelEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UByteChannelEvaluatorSystem;
if (!Z_Registration_Info_UClass_UByteChannelEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ByteChannelEvaluatorSystem"),
Z_Registration_Info_UClass_UByteChannelEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUByteChannelEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UByteChannelEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UByteChannelEvaluatorSystem_NoRegister()
{
return UByteChannelEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that is responsible for evaluating byte channels.\n */" },
{ "IncludePath", "Systems/ByteChannelEvaluatorSystem.h" },
{ "ModuleRelativePath", "Public/Systems/ByteChannelEvaluatorSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that is responsible for evaluating byte channels." },
};
#endif // WITH_METADATA
// ********** Begin Class UByteChannelEvaluatorSystem constinit property declarations **************
// ********** End Class UByteChannelEvaluatorSystem constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UByteChannelEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics::ClassParams = {
&UByteChannelEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UByteChannelEvaluatorSystem::StaticRegisterNativesUByteChannelEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UByteChannelEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UByteChannelEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UByteChannelEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UByteChannelEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UByteChannelEvaluatorSystem);
UByteChannelEvaluatorSystem::~UByteChannelEvaluatorSystem() {}
// ********** End Class UByteChannelEvaluatorSystem ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UByteChannelEvaluatorSystem, UByteChannelEvaluatorSystem::StaticClass, TEXT("UByteChannelEvaluatorSystem"), &Z_Registration_Info_UClass_UByteChannelEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UByteChannelEvaluatorSystem), 1868783161U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h__Script_MovieSceneTracks_452160531{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/ByteChannelEvaluatorSystem.h"
#ifdef MOVIESCENETRACKS_ByteChannelEvaluatorSystem_generated_h
#error "ByteChannelEvaluatorSystem.generated.h already included, missing '#pragma once' in ByteChannelEvaluatorSystem.h"
#endif
#define MOVIESCENETRACKS_ByteChannelEvaluatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UByteChannelEvaluatorSystem **********************************************
struct Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UByteChannelEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUByteChannelEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UByteChannelEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UByteChannelEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UByteChannelEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UByteChannelEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UByteChannelEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UByteChannelEvaluatorSystem(UByteChannelEvaluatorSystem&&) = delete; \
UByteChannelEvaluatorSystem(const UByteChannelEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UByteChannelEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UByteChannelEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UByteChannelEvaluatorSystem) \
MOVIESCENETRACKS_API virtual ~UByteChannelEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h_16_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h_21_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UByteChannelEvaluatorSystem;
// ********** End Class UByteChannelEvaluatorSystem ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_ByteChannelEvaluatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/DoubleChannelEvaluatorSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDoubleChannelEvaluatorSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UDoubleChannelEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UDoubleChannelEvaluatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDoubleChannelEvaluatorSystem ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDoubleChannelEvaluatorSystem;
UClass* UDoubleChannelEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UDoubleChannelEvaluatorSystem;
if (!Z_Registration_Info_UClass_UDoubleChannelEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DoubleChannelEvaluatorSystem"),
Z_Registration_Info_UClass_UDoubleChannelEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUDoubleChannelEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDoubleChannelEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UDoubleChannelEvaluatorSystem_NoRegister()
{
return UDoubleChannelEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that is responsible for evaluating double channels.\n */" },
{ "IncludePath", "Systems/DoubleChannelEvaluatorSystem.h" },
{ "ModuleRelativePath", "Public/Systems/DoubleChannelEvaluatorSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that is responsible for evaluating double channels." },
};
#endif // WITH_METADATA
// ********** Begin Class UDoubleChannelEvaluatorSystem constinit property declarations ************
// ********** End Class UDoubleChannelEvaluatorSystem constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDoubleChannelEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics::ClassParams = {
&UDoubleChannelEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UDoubleChannelEvaluatorSystem::StaticRegisterNativesUDoubleChannelEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UDoubleChannelEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UDoubleChannelEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDoubleChannelEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDoubleChannelEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDoubleChannelEvaluatorSystem);
UDoubleChannelEvaluatorSystem::~UDoubleChannelEvaluatorSystem() {}
// ********** End Class UDoubleChannelEvaluatorSystem **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDoubleChannelEvaluatorSystem, UDoubleChannelEvaluatorSystem::StaticClass, TEXT("UDoubleChannelEvaluatorSystem"), &Z_Registration_Info_UClass_UDoubleChannelEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDoubleChannelEvaluatorSystem), 1433565434U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h__Script_MovieSceneTracks_498981025{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/DoubleChannelEvaluatorSystem.h"
#ifdef MOVIESCENETRACKS_DoubleChannelEvaluatorSystem_generated_h
#error "DoubleChannelEvaluatorSystem.generated.h already included, missing '#pragma once' in DoubleChannelEvaluatorSystem.h"
#endif
#define MOVIESCENETRACKS_DoubleChannelEvaluatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDoubleChannelEvaluatorSystem ********************************************
struct Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UDoubleChannelEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h_38_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDoubleChannelEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UDoubleChannelEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UDoubleChannelEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UDoubleChannelEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UDoubleChannelEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UDoubleChannelEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h_38_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UDoubleChannelEvaluatorSystem(UDoubleChannelEvaluatorSystem&&) = delete; \
UDoubleChannelEvaluatorSystem(const UDoubleChannelEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UDoubleChannelEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDoubleChannelEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDoubleChannelEvaluatorSystem) \
MOVIESCENETRACKS_API virtual ~UDoubleChannelEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h_32_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h_38_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h_38_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h_38_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDoubleChannelEvaluatorSystem;
// ********** End Class UDoubleChannelEvaluatorSystem **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoubleChannelEvaluatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/DoublePerlinNoiseChannelEvaluatorSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDoublePerlinNoiseChannelEvaluatorSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDoublePerlinNoiseChannelEvaluatorSystem *********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDoublePerlinNoiseChannelEvaluatorSystem;
UClass* UDoublePerlinNoiseChannelEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UDoublePerlinNoiseChannelEvaluatorSystem;
if (!Z_Registration_Info_UClass_UDoublePerlinNoiseChannelEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DoublePerlinNoiseChannelEvaluatorSystem"),
Z_Registration_Info_UClass_UDoublePerlinNoiseChannelEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUDoublePerlinNoiseChannelEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDoublePerlinNoiseChannelEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_NoRegister()
{
return UDoublePerlinNoiseChannelEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that is responsible for evaluating double perlin noise channels.\n */" },
{ "IncludePath", "Systems/DoublePerlinNoiseChannelEvaluatorSystem.h" },
{ "ModuleRelativePath", "Public/Systems/DoublePerlinNoiseChannelEvaluatorSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that is responsible for evaluating double perlin noise channels." },
};
#endif // WITH_METADATA
// ********** Begin Class UDoublePerlinNoiseChannelEvaluatorSystem constinit property declarations *
// ********** End Class UDoublePerlinNoiseChannelEvaluatorSystem constinit property declarations ***
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDoublePerlinNoiseChannelEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics::ClassParams = {
&UDoublePerlinNoiseChannelEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UDoublePerlinNoiseChannelEvaluatorSystem::StaticRegisterNativesUDoublePerlinNoiseChannelEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UDoublePerlinNoiseChannelEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDoublePerlinNoiseChannelEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDoublePerlinNoiseChannelEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDoublePerlinNoiseChannelEvaluatorSystem);
UDoublePerlinNoiseChannelEvaluatorSystem::~UDoublePerlinNoiseChannelEvaluatorSystem() {}
// ********** End Class UDoublePerlinNoiseChannelEvaluatorSystem ***********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem, UDoublePerlinNoiseChannelEvaluatorSystem::StaticClass, TEXT("UDoublePerlinNoiseChannelEvaluatorSystem"), &Z_Registration_Info_UClass_UDoublePerlinNoiseChannelEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDoublePerlinNoiseChannelEvaluatorSystem), 2651006915U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_7592942{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/DoublePerlinNoiseChannelEvaluatorSystem.h"
#ifdef MOVIESCENETRACKS_DoublePerlinNoiseChannelEvaluatorSystem_generated_h
#error "DoublePerlinNoiseChannelEvaluatorSystem.generated.h already included, missing '#pragma once' in DoublePerlinNoiseChannelEvaluatorSystem.h"
#endif
#define MOVIESCENETRACKS_DoublePerlinNoiseChannelEvaluatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDoublePerlinNoiseChannelEvaluatorSystem *********************************
struct Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDoublePerlinNoiseChannelEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UDoublePerlinNoiseChannelEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UDoublePerlinNoiseChannelEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UDoublePerlinNoiseChannelEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h_15_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UDoublePerlinNoiseChannelEvaluatorSystem(UDoublePerlinNoiseChannelEvaluatorSystem&&) = delete; \
UDoublePerlinNoiseChannelEvaluatorSystem(const UDoublePerlinNoiseChannelEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UDoublePerlinNoiseChannelEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDoublePerlinNoiseChannelEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDoublePerlinNoiseChannelEvaluatorSystem) \
MOVIESCENETRACKS_API virtual ~UDoublePerlinNoiseChannelEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h_11_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h_15_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDoublePerlinNoiseChannelEvaluatorSystem;
// ********** End Class UDoublePerlinNoiseChannelEvaluatorSystem ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_DoublePerlinNoiseChannelEvaluatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/FloatChannelEvaluatorSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeFloatChannelEvaluatorSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UFloatChannelEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UFloatChannelEvaluatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UFloatChannelEvaluatorSystem *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UFloatChannelEvaluatorSystem;
UClass* UFloatChannelEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UFloatChannelEvaluatorSystem;
if (!Z_Registration_Info_UClass_UFloatChannelEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("FloatChannelEvaluatorSystem"),
Z_Registration_Info_UClass_UFloatChannelEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUFloatChannelEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UFloatChannelEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UFloatChannelEvaluatorSystem_NoRegister()
{
return UFloatChannelEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that is responsible for evaluating double channels.\n */" },
{ "IncludePath", "Systems/FloatChannelEvaluatorSystem.h" },
{ "ModuleRelativePath", "Public/Systems/FloatChannelEvaluatorSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that is responsible for evaluating double channels." },
};
#endif // WITH_METADATA
// ********** Begin Class UFloatChannelEvaluatorSystem constinit property declarations *************
// ********** End Class UFloatChannelEvaluatorSystem constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UFloatChannelEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics::ClassParams = {
&UFloatChannelEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UFloatChannelEvaluatorSystem::StaticRegisterNativesUFloatChannelEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UFloatChannelEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UFloatChannelEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFloatChannelEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UFloatChannelEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UFloatChannelEvaluatorSystem);
UFloatChannelEvaluatorSystem::~UFloatChannelEvaluatorSystem() {}
// ********** End Class UFloatChannelEvaluatorSystem ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UFloatChannelEvaluatorSystem, UFloatChannelEvaluatorSystem::StaticClass, TEXT("UFloatChannelEvaluatorSystem"), &Z_Registration_Info_UClass_UFloatChannelEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFloatChannelEvaluatorSystem), 323676533U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h__Script_MovieSceneTracks_601478887{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/FloatChannelEvaluatorSystem.h"
#ifdef MOVIESCENETRACKS_FloatChannelEvaluatorSystem_generated_h
#error "FloatChannelEvaluatorSystem.generated.h already included, missing '#pragma once' in FloatChannelEvaluatorSystem.h"
#endif
#define MOVIESCENETRACKS_FloatChannelEvaluatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UFloatChannelEvaluatorSystem *********************************************
struct Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UFloatChannelEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h_34_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUFloatChannelEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UFloatChannelEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UFloatChannelEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UFloatChannelEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UFloatChannelEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UFloatChannelEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h_34_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UFloatChannelEvaluatorSystem(UFloatChannelEvaluatorSystem&&) = delete; \
UFloatChannelEvaluatorSystem(const UFloatChannelEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UFloatChannelEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFloatChannelEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFloatChannelEvaluatorSystem) \
MOVIESCENETRACKS_API virtual ~UFloatChannelEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h_28_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h_34_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h_34_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h_34_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UFloatChannelEvaluatorSystem;
// ********** End Class UFloatChannelEvaluatorSystem ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatChannelEvaluatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/FloatPerlinNoiseChannelEvaluatorSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeFloatPerlinNoiseChannelEvaluatorSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UFloatPerlinNoiseChannelEvaluatorSystem **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UFloatPerlinNoiseChannelEvaluatorSystem;
UClass* UFloatPerlinNoiseChannelEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UFloatPerlinNoiseChannelEvaluatorSystem;
if (!Z_Registration_Info_UClass_UFloatPerlinNoiseChannelEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("FloatPerlinNoiseChannelEvaluatorSystem"),
Z_Registration_Info_UClass_UFloatPerlinNoiseChannelEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUFloatPerlinNoiseChannelEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UFloatPerlinNoiseChannelEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_NoRegister()
{
return UFloatPerlinNoiseChannelEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that is responsible for evaluating double perlin noise channels.\n */" },
{ "IncludePath", "Systems/FloatPerlinNoiseChannelEvaluatorSystem.h" },
{ "ModuleRelativePath", "Public/Systems/FloatPerlinNoiseChannelEvaluatorSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that is responsible for evaluating double perlin noise channels." },
};
#endif // WITH_METADATA
// ********** Begin Class UFloatPerlinNoiseChannelEvaluatorSystem constinit property declarations **
// ********** End Class UFloatPerlinNoiseChannelEvaluatorSystem constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UFloatPerlinNoiseChannelEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics::ClassParams = {
&UFloatPerlinNoiseChannelEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UFloatPerlinNoiseChannelEvaluatorSystem::StaticRegisterNativesUFloatPerlinNoiseChannelEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UFloatPerlinNoiseChannelEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFloatPerlinNoiseChannelEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UFloatPerlinNoiseChannelEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UFloatPerlinNoiseChannelEvaluatorSystem);
UFloatPerlinNoiseChannelEvaluatorSystem::~UFloatPerlinNoiseChannelEvaluatorSystem() {}
// ********** End Class UFloatPerlinNoiseChannelEvaluatorSystem ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem, UFloatPerlinNoiseChannelEvaluatorSystem::StaticClass, TEXT("UFloatPerlinNoiseChannelEvaluatorSystem"), &Z_Registration_Info_UClass_UFloatPerlinNoiseChannelEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFloatPerlinNoiseChannelEvaluatorSystem), 4213490202U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_2490237359{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/FloatPerlinNoiseChannelEvaluatorSystem.h"
#ifdef MOVIESCENETRACKS_FloatPerlinNoiseChannelEvaluatorSystem_generated_h
#error "FloatPerlinNoiseChannelEvaluatorSystem.generated.h already included, missing '#pragma once' in FloatPerlinNoiseChannelEvaluatorSystem.h"
#endif
#define MOVIESCENETRACKS_FloatPerlinNoiseChannelEvaluatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UFloatPerlinNoiseChannelEvaluatorSystem **********************************
struct Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUFloatPerlinNoiseChannelEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UFloatPerlinNoiseChannelEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UFloatPerlinNoiseChannelEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UFloatPerlinNoiseChannelEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h_15_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UFloatPerlinNoiseChannelEvaluatorSystem(UFloatPerlinNoiseChannelEvaluatorSystem&&) = delete; \
UFloatPerlinNoiseChannelEvaluatorSystem(const UFloatPerlinNoiseChannelEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UFloatPerlinNoiseChannelEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFloatPerlinNoiseChannelEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFloatPerlinNoiseChannelEvaluatorSystem) \
MOVIESCENETRACKS_API virtual ~UFloatPerlinNoiseChannelEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h_11_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h_15_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UFloatPerlinNoiseChannelEvaluatorSystem;
// ********** End Class UFloatPerlinNoiseChannelEvaluatorSystem ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_FloatPerlinNoiseChannelEvaluatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,117 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/IMovieSceneSectionsToKey.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeIMovieSceneSectionsToKey() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSectionsToKey();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSectionsToKey_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UMovieSceneSectionsToKey *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneSectionsToKey;
UClass* UMovieSceneSectionsToKey::GetPrivateStaticClass()
{
using TClass = UMovieSceneSectionsToKey;
if (!Z_Registration_Info_UClass_UMovieSceneSectionsToKey.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneSectionsToKey"),
Z_Registration_Info_UClass_UMovieSceneSectionsToKey.InnerSingleton,
StaticRegisterNativesUMovieSceneSectionsToKey,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneSectionsToKey.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneSectionsToKey_NoRegister()
{
return UMovieSceneSectionsToKey::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneSectionsToKey_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Tracks/IMovieSceneSectionsToKey.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UMovieSceneSectionsToKey constinit property declarations *************
// ********** End Interface UMovieSceneSectionsToKey constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<IMovieSceneSectionsToKey>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneSectionsToKey_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneSectionsToKey_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSectionsToKey_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneSectionsToKey_Statics::ClassParams = {
&UMovieSceneSectionsToKey::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSectionsToKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneSectionsToKey_Statics::Class_MetaDataParams)
};
void UMovieSceneSectionsToKey::StaticRegisterNativesUMovieSceneSectionsToKey()
{
}
UClass* Z_Construct_UClass_UMovieSceneSectionsToKey()
{
if (!Z_Registration_Info_UClass_UMovieSceneSectionsToKey.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneSectionsToKey.OuterSingleton, Z_Construct_UClass_UMovieSceneSectionsToKey_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneSectionsToKey.OuterSingleton;
}
UMovieSceneSectionsToKey::UMovieSceneSectionsToKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneSectionsToKey);
// ********** End Interface UMovieSceneSectionsToKey ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneSectionsToKey, UMovieSceneSectionsToKey::StaticClass, TEXT("UMovieSceneSectionsToKey"), &Z_Registration_Info_UClass_UMovieSceneSectionsToKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneSectionsToKey), 2701132366U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h__Script_MovieSceneTracks_151265824{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,79 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/IMovieSceneSectionsToKey.h"
#ifdef MOVIESCENETRACKS_IMovieSceneSectionsToKey_generated_h
#error "IMovieSceneSectionsToKey.generated.h already included, missing '#pragma once' in IMovieSceneSectionsToKey.h"
#endif
#define MOVIESCENETRACKS_IMovieSceneSectionsToKey_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UMovieSceneSectionsToKey *********************************************
struct Z_Construct_UClass_UMovieSceneSectionsToKey_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSectionsToKey_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneSectionsToKey(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSectionsToKey(UMovieSceneSectionsToKey&&) = delete; \
UMovieSceneSectionsToKey(const UMovieSceneSectionsToKey&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneSectionsToKey); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSectionsToKey); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSectionsToKey) \
virtual ~UMovieSceneSectionsToKey() = default;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_21_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUMovieSceneSectionsToKey(); \
friend struct ::Z_Construct_UClass_UMovieSceneSectionsToKey_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneSectionsToKey_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSectionsToKey, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneSectionsToKey_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSectionsToKey)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_21_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_21_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_21_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IMovieSceneSectionsToKey() {} \
public: \
typedef UMovieSceneSectionsToKey UClassType; \
typedef IMovieSceneSectionsToKey ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_17_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_31_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h_21_INCLASS_IINTERFACE_NO_PURE_DECLS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSectionsToKey;
// ********** End Interface UMovieSceneSectionsToKey ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneSectionsToKey_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,193 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/IMovieSceneTransformOrigin.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeIMovieSceneTransformOrigin() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneTransformOrigin();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneTransformOrigin_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UMovieSceneTransformOrigin Function BP_GetTransformOrigin ************
struct MovieSceneTransformOrigin_eventBP_GetTransformOrigin_Parms
{
FTransform ReturnValue;
};
FTransform IMovieSceneTransformOrigin::BP_GetTransformOrigin() const
{
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_BP_GetTransformOrigin instead.");
MovieSceneTransformOrigin_eventBP_GetTransformOrigin_Parms Parms;
return Parms.ReturnValue;
}
static FName NAME_UMovieSceneTransformOrigin_BP_GetTransformOrigin = FName(TEXT("BP_GetTransformOrigin"));
FTransform IMovieSceneTransformOrigin::Execute_BP_GetTransformOrigin(const UObject* O)
{
check(O != NULL);
check(O->GetClass()->ImplementsInterface(UMovieSceneTransformOrigin::StaticClass()));
MovieSceneTransformOrigin_eventBP_GetTransformOrigin_Parms Parms;
UFunction* const Func = O->FindFunction(NAME_UMovieSceneTransformOrigin_BP_GetTransformOrigin);
if (Func)
{
const_cast<UObject*>(O)->ProcessEvent(Func, &Parms);
}
return Parms.ReturnValue;
}
struct Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "CallInEditor", "true" },
{ "Category", "Sequencer|Section" },
{ "Comment", "/** Get the transform from which all absolute component transform sections should be relative. Scale is ignored. */" },
{ "DisplayName", "GetTransformOrigin" },
{ "ModuleRelativePath", "Public/Tracks/IMovieSceneTransformOrigin.h" },
{ "ToolTip", "Get the transform from which all absolute component transform sections should be relative. Scale is ignored." },
};
#endif // WITH_METADATA
// ********** Begin Function BP_GetTransformOrigin constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function BP_GetTransformOrigin constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function BP_GetTransformOrigin Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneTransformOrigin_eventBP_GetTransformOrigin_Parms, ReturnValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::PropPointers) < 2048);
// ********** End Function BP_GetTransformOrigin Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneTransformOrigin, nullptr, "BP_GetTransformOrigin", Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::PropPointers),
sizeof(MovieSceneTransformOrigin_eventBP_GetTransformOrigin_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x5C880802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(MovieSceneTransformOrigin_eventBP_GetTransformOrigin_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Interface UMovieSceneTransformOrigin Function BP_GetTransformOrigin **************
// ********** Begin Interface UMovieSceneTransformOrigin *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneTransformOrigin;
UClass* UMovieSceneTransformOrigin::GetPrivateStaticClass()
{
using TClass = UMovieSceneTransformOrigin;
if (!Z_Registration_Info_UClass_UMovieSceneTransformOrigin.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneTransformOrigin"),
Z_Registration_Info_UClass_UMovieSceneTransformOrigin.InnerSingleton,
StaticRegisterNativesUMovieSceneTransformOrigin,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneTransformOrigin.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneTransformOrigin_NoRegister()
{
return UMovieSceneTransformOrigin::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneTransformOrigin_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Category", "Sequencer" },
{ "DisplayName", "Transform Origin" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/Tracks/IMovieSceneTransformOrigin.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UMovieSceneTransformOrigin constinit property declarations ***********
// ********** End Interface UMovieSceneTransformOrigin constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneTransformOrigin_BP_GetTransformOrigin, "BP_GetTransformOrigin" }, // 1651129375
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<IMovieSceneTransformOrigin>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneTransformOrigin_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneTransformOrigin_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneTransformOrigin_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneTransformOrigin_Statics::ClassParams = {
&UMovieSceneTransformOrigin::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneTransformOrigin_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneTransformOrigin_Statics::Class_MetaDataParams)
};
void UMovieSceneTransformOrigin::StaticRegisterNativesUMovieSceneTransformOrigin()
{
}
UClass* Z_Construct_UClass_UMovieSceneTransformOrigin()
{
if (!Z_Registration_Info_UClass_UMovieSceneTransformOrigin.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneTransformOrigin.OuterSingleton, Z_Construct_UClass_UMovieSceneTransformOrigin_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneTransformOrigin.OuterSingleton;
}
UMovieSceneTransformOrigin::UMovieSceneTransformOrigin(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneTransformOrigin);
// ********** End Interface UMovieSceneTransformOrigin *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneTransformOrigin, UMovieSceneTransformOrigin::StaticClass, TEXT("UMovieSceneTransformOrigin"), &Z_Registration_Info_UClass_UMovieSceneTransformOrigin, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneTransformOrigin), 4074177289U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h__Script_MovieSceneTracks_2785977961{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,82 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/IMovieSceneTransformOrigin.h"
#ifdef MOVIESCENETRACKS_IMovieSceneTransformOrigin_generated_h
#error "IMovieSceneTransformOrigin.generated.h already included, missing '#pragma once' in IMovieSceneTransformOrigin.h"
#endif
#define MOVIESCENETRACKS_IMovieSceneTransformOrigin_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UMovieSceneTransformOrigin *******************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_CALLBACK_WRAPPERS
struct Z_Construct_UClass_UMovieSceneTransformOrigin_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneTransformOrigin_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneTransformOrigin(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneTransformOrigin(UMovieSceneTransformOrigin&&) = delete; \
UMovieSceneTransformOrigin(const UMovieSceneTransformOrigin&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneTransformOrigin); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneTransformOrigin); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneTransformOrigin) \
virtual ~UMovieSceneTransformOrigin() = default;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUMovieSceneTransformOrigin(); \
friend struct ::Z_Construct_UClass_UMovieSceneTransformOrigin_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneTransformOrigin_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneTransformOrigin, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneTransformOrigin_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneTransformOrigin)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IMovieSceneTransformOrigin() {} \
public: \
typedef UMovieSceneTransformOrigin UClassType; \
typedef IMovieSceneTransformOrigin ThisClass; \
MOVIESCENETRACKS_API static FTransform Execute_BP_GetTransformOrigin(const UObject* O); \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_11_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_CALLBACK_WRAPPERS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h_15_INCLASS_IINTERFACE_NO_PURE_DECLS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneTransformOrigin;
// ********** End Interface UMovieSceneTransformOrigin *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_IMovieSceneTransformOrigin_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/IntegerChannelEvaluatorSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeIntegerChannelEvaluatorSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UIntegerChannelEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UIntegerChannelEvaluatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UIntegerChannelEvaluatorSystem *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UIntegerChannelEvaluatorSystem;
UClass* UIntegerChannelEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UIntegerChannelEvaluatorSystem;
if (!Z_Registration_Info_UClass_UIntegerChannelEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("IntegerChannelEvaluatorSystem"),
Z_Registration_Info_UClass_UIntegerChannelEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUIntegerChannelEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UIntegerChannelEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UIntegerChannelEvaluatorSystem_NoRegister()
{
return UIntegerChannelEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that is responsible for evaluating integer channels.\n */" },
{ "IncludePath", "Systems/IntegerChannelEvaluatorSystem.h" },
{ "ModuleRelativePath", "Public/Systems/IntegerChannelEvaluatorSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that is responsible for evaluating integer channels." },
};
#endif // WITH_METADATA
// ********** Begin Class UIntegerChannelEvaluatorSystem constinit property declarations ***********
// ********** End Class UIntegerChannelEvaluatorSystem constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UIntegerChannelEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics::ClassParams = {
&UIntegerChannelEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UIntegerChannelEvaluatorSystem::StaticRegisterNativesUIntegerChannelEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UIntegerChannelEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UIntegerChannelEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UIntegerChannelEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UIntegerChannelEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UIntegerChannelEvaluatorSystem);
UIntegerChannelEvaluatorSystem::~UIntegerChannelEvaluatorSystem() {}
// ********** End Class UIntegerChannelEvaluatorSystem *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UIntegerChannelEvaluatorSystem, UIntegerChannelEvaluatorSystem::StaticClass, TEXT("UIntegerChannelEvaluatorSystem"), &Z_Registration_Info_UClass_UIntegerChannelEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UIntegerChannelEvaluatorSystem), 340333848U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h__Script_MovieSceneTracks_2512475462{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/IntegerChannelEvaluatorSystem.h"
#ifdef MOVIESCENETRACKS_IntegerChannelEvaluatorSystem_generated_h
#error "IntegerChannelEvaluatorSystem.generated.h already included, missing '#pragma once' in IntegerChannelEvaluatorSystem.h"
#endif
#define MOVIESCENETRACKS_IntegerChannelEvaluatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UIntegerChannelEvaluatorSystem *******************************************
struct Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UIntegerChannelEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUIntegerChannelEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UIntegerChannelEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UIntegerChannelEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UIntegerChannelEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UIntegerChannelEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UIntegerChannelEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h_19_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UIntegerChannelEvaluatorSystem(UIntegerChannelEvaluatorSystem&&) = delete; \
UIntegerChannelEvaluatorSystem(const UIntegerChannelEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UIntegerChannelEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIntegerChannelEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UIntegerChannelEvaluatorSystem) \
MOVIESCENETRACKS_API virtual ~UIntegerChannelEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h_14_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h_19_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UIntegerChannelEvaluatorSystem;
// ********** End Class UIntegerChannelEvaluatorSystem *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_IntegerChannelEvaluatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,234 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieScene3DAttachSection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DAttachSection() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAttachmentRule();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EDetachmentRule();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DAttachSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DAttachSection_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintSection();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieScene3DAttachSection ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DAttachSection;
UClass* UMovieScene3DAttachSection::GetPrivateStaticClass()
{
using TClass = UMovieScene3DAttachSection;
if (!Z_Registration_Info_UClass_UMovieScene3DAttachSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DAttachSection"),
Z_Registration_Info_UClass_UMovieScene3DAttachSection.InnerSingleton,
StaticRegisterNativesUMovieScene3DAttachSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DAttachSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DAttachSection_NoRegister()
{
return UMovieScene3DAttachSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DAttachSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A 3D Attach section\n */" },
{ "IncludePath", "Sections/MovieScene3DAttachSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
{ "ToolTip", "A 3D Attach section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachSocketName_MetaData[] = {
{ "Category", "Attach" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachComponentName_MetaData[] = {
{ "Category", "Attach" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFullRevertOnDetach_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReAttachOnDetach_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachmentLocationRule_MetaData[] = {
{ "Category", "Attach" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachmentRotationRule_MetaData[] = {
{ "Category", "Attach" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachmentScaleRule_MetaData[] = {
{ "Category", "Attach" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DetachmentLocationRule_MetaData[] = {
{ "Category", "Attach" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DetachmentRotationRule_MetaData[] = {
{ "Category", "Attach" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DetachmentScaleRule_MetaData[] = {
{ "Category", "Attach" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DAttachSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DAttachSection constinit property declarations ***************
static const UECodeGen_Private::FNamePropertyParams NewProp_AttachSocketName;
static const UECodeGen_Private::FNamePropertyParams NewProp_AttachComponentName;
#if WITH_EDITORONLY_DATA
static void NewProp_bFullRevertOnDetach_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFullRevertOnDetach;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_ReAttachOnDetach;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FBytePropertyParams NewProp_AttachmentLocationRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_AttachmentLocationRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_AttachmentRotationRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_AttachmentRotationRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_AttachmentScaleRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_AttachmentScaleRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_DetachmentLocationRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DetachmentLocationRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_DetachmentRotationRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DetachmentRotationRule;
static const UECodeGen_Private::FBytePropertyParams NewProp_DetachmentScaleRule_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DetachmentScaleRule;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieScene3DAttachSection constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DAttachSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DAttachSection_Statics
// ********** Begin Class UMovieScene3DAttachSection Property Definitions **************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachSocketName = { "AttachSocketName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, AttachSocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachSocketName_MetaData), NewProp_AttachSocketName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachComponentName = { "AttachComponentName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, AttachComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachComponentName_MetaData), NewProp_AttachComponentName_MetaData) };
#if WITH_EDITORONLY_DATA
void Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_bFullRevertOnDetach_SetBit(void* Obj)
{
((UMovieScene3DAttachSection*)Obj)->bFullRevertOnDetach = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_bFullRevertOnDetach = { "bFullRevertOnDetach", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieScene3DAttachSection), &Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_bFullRevertOnDetach_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFullRevertOnDetach_MetaData), NewProp_bFullRevertOnDetach_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_ReAttachOnDetach = { "ReAttachOnDetach", nullptr, (EPropertyFlags)0x0014000800082008, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, ReAttachOnDetach), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReAttachOnDetach_MetaData), NewProp_ReAttachOnDetach_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentLocationRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentLocationRule = { "AttachmentLocationRule", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, AttachmentLocationRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachmentLocationRule_MetaData), NewProp_AttachmentLocationRule_MetaData) }; // 372168307
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentRotationRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentRotationRule = { "AttachmentRotationRule", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, AttachmentRotationRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachmentRotationRule_MetaData), NewProp_AttachmentRotationRule_MetaData) }; // 372168307
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentScaleRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentScaleRule = { "AttachmentScaleRule", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, AttachmentScaleRule), Z_Construct_UEnum_Engine_EAttachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachmentScaleRule_MetaData), NewProp_AttachmentScaleRule_MetaData) }; // 372168307
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentLocationRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentLocationRule = { "DetachmentLocationRule", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, DetachmentLocationRule), Z_Construct_UEnum_Engine_EDetachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DetachmentLocationRule_MetaData), NewProp_DetachmentLocationRule_MetaData) }; // 1131868444
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentRotationRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentRotationRule = { "DetachmentRotationRule", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, DetachmentRotationRule), Z_Construct_UEnum_Engine_EDetachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DetachmentRotationRule_MetaData), NewProp_DetachmentRotationRule_MetaData) }; // 1131868444
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentScaleRule_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentScaleRule = { "DetachmentScaleRule", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DAttachSection, DetachmentScaleRule), Z_Construct_UEnum_Engine_EDetachmentRule, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DetachmentScaleRule_MetaData), NewProp_DetachmentScaleRule_MetaData) }; // 1131868444
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieScene3DAttachSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachSocketName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachComponentName,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_bFullRevertOnDetach,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_ReAttachOnDetach,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentLocationRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentLocationRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentRotationRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentRotationRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentScaleRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_AttachmentScaleRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentLocationRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentLocationRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentRotationRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentRotationRule,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentScaleRule_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DAttachSection_Statics::NewProp_DetachmentScaleRule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DAttachSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieScene3DAttachSection Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UMovieScene3DAttachSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScene3DConstraintSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DAttachSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieScene3DAttachSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DAttachSection_Statics::ClassParams = {
&UMovieScene3DAttachSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieScene3DAttachSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DAttachSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DAttachSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DAttachSection_Statics::Class_MetaDataParams)
};
void UMovieScene3DAttachSection::StaticRegisterNativesUMovieScene3DAttachSection()
{
}
UClass* Z_Construct_UClass_UMovieScene3DAttachSection()
{
if (!Z_Registration_Info_UClass_UMovieScene3DAttachSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DAttachSection.OuterSingleton, Z_Construct_UClass_UMovieScene3DAttachSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DAttachSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DAttachSection);
UMovieScene3DAttachSection::~UMovieScene3DAttachSection() {}
// ********** End Class UMovieScene3DAttachSection *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DAttachSection, UMovieScene3DAttachSection::StaticClass, TEXT("UMovieScene3DAttachSection"), &Z_Registration_Info_UClass_UMovieScene3DAttachSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DAttachSection), 538618529U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h__Script_MovieSceneTracks_3757489562{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieScene3DAttachSection.h"
#ifdef MOVIESCENETRACKS_MovieScene3DAttachSection_generated_h
#error "MovieScene3DAttachSection.generated.h already included, missing '#pragma once' in MovieScene3DAttachSection.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DAttachSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene3DAttachSection ***********************************************
struct Z_Construct_UClass_UMovieScene3DAttachSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DAttachSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DAttachSection(); \
friend struct ::Z_Construct_UClass_UMovieScene3DAttachSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DAttachSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DAttachSection, UMovieScene3DConstraintSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DAttachSection_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DAttachSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieScene3DAttachSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DAttachSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DAttachSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DAttachSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DAttachSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DAttachSection(UMovieScene3DAttachSection&&) = delete; \
UMovieScene3DAttachSection(const UMovieScene3DAttachSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DAttachSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_18_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h_23_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DAttachSection;
// ********** End Class UMovieScene3DAttachSection *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DAttachSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieScene3DAttachTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DAttachTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DAttachTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DAttachTrack_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintTrack();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieScene3DAttachTrack *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DAttachTrack;
UClass* UMovieScene3DAttachTrack::GetPrivateStaticClass()
{
using TClass = UMovieScene3DAttachTrack;
if (!Z_Registration_Info_UClass_UMovieScene3DAttachTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DAttachTrack"),
Z_Registration_Info_UClass_UMovieScene3DAttachTrack.InnerSingleton,
StaticRegisterNativesUMovieScene3DAttachTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DAttachTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DAttachTrack_NoRegister()
{
return UMovieScene3DAttachTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DAttachTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Handles manipulation of path tracks in a movie scene.\n */" },
{ "IncludePath", "Tracks/MovieScene3DAttachTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieScene3DAttachTrack.h" },
{ "ToolTip", "Handles manipulation of path tracks in a movie scene." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DAttachTrack constinit property declarations *****************
// ********** End Class UMovieScene3DAttachTrack constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DAttachTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DAttachTrack_Statics
UObject* (*const Z_Construct_UClass_UMovieScene3DAttachTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScene3DConstraintTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DAttachTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DAttachTrack_Statics::ClassParams = {
&UMovieScene3DAttachTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DAttachTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DAttachTrack_Statics::Class_MetaDataParams)
};
void UMovieScene3DAttachTrack::StaticRegisterNativesUMovieScene3DAttachTrack()
{
}
UClass* Z_Construct_UClass_UMovieScene3DAttachTrack()
{
if (!Z_Registration_Info_UClass_UMovieScene3DAttachTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DAttachTrack.OuterSingleton, Z_Construct_UClass_UMovieScene3DAttachTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DAttachTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DAttachTrack);
UMovieScene3DAttachTrack::~UMovieScene3DAttachTrack() {}
// ********** End Class UMovieScene3DAttachTrack ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DAttachTrack, UMovieScene3DAttachTrack::StaticClass, TEXT("UMovieScene3DAttachTrack"), &Z_Registration_Info_UClass_UMovieScene3DAttachTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DAttachTrack), 1292205626U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h__Script_MovieSceneTracks_2487122019{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieScene3DAttachTrack.h"
#ifdef MOVIESCENETRACKS_MovieScene3DAttachTrack_generated_h
#error "MovieScene3DAttachTrack.generated.h already included, missing '#pragma once' in MovieScene3DAttachTrack.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DAttachTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene3DAttachTrack *************************************************
struct Z_Construct_UClass_UMovieScene3DAttachTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DAttachTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DAttachTrack(); \
friend struct ::Z_Construct_UClass_UMovieScene3DAttachTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DAttachTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DAttachTrack, UMovieScene3DConstraintTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DAttachTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DAttachTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DAttachTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DAttachTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DAttachTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DAttachTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DAttachTrack(UMovieScene3DAttachTrack&&) = delete; \
UMovieScene3DAttachTrack(const UMovieScene3DAttachTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DAttachTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_24_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DAttachTrack;
// ********** End Class UMovieScene3DAttachTrack ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,271 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieScene3DConstraintSection.h"
#include "MovieSceneObjectBindingID.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DConstraintSection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintSection_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieScene3DConstraintSection Function GetConstraintBindingID ***********
struct Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics
{
struct MovieScene3DConstraintSection_eventGetConstraintBindingID_Parms
{
FMovieSceneObjectBindingID ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "Comment", "/** Gets the constraint binding for this Constraint section */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DConstraintSection.h" },
{ "ToolTip", "Gets the constraint binding for this Constraint section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetConstraintBindingID constinit property declarations ****************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetConstraintBindingID constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetConstraintBindingID Property Definitions ***************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieScene3DConstraintSection_eventGetConstraintBindingID_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::PropPointers) < 2048);
// ********** End Function GetConstraintBindingID Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieScene3DConstraintSection, nullptr, "GetConstraintBindingID", Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::MovieScene3DConstraintSection_eventGetConstraintBindingID_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::MovieScene3DConstraintSection_eventGetConstraintBindingID_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieScene3DConstraintSection::execGetConstraintBindingID)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FMovieSceneObjectBindingID*)Z_Param__Result=P_THIS->GetConstraintBindingID();
P_NATIVE_END;
}
// ********** End Class UMovieScene3DConstraintSection Function GetConstraintBindingID *************
// ********** Begin Class UMovieScene3DConstraintSection Function SetConstraintBindingID ***********
struct Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics
{
struct MovieScene3DConstraintSection_eventSetConstraintBindingID_Parms
{
FMovieSceneObjectBindingID InConstraintBindingID;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "Comment", "/** Sets the constraint binding for this Constraint section */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DConstraintSection.h" },
{ "ToolTip", "Sets the constraint binding for this Constraint section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InConstraintBindingID_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetConstraintBindingID constinit property declarations ****************
static const UECodeGen_Private::FStructPropertyParams NewProp_InConstraintBindingID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetConstraintBindingID constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetConstraintBindingID Property Definitions ***************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::NewProp_InConstraintBindingID = { "InConstraintBindingID", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieScene3DConstraintSection_eventSetConstraintBindingID_Parms, InConstraintBindingID), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InConstraintBindingID_MetaData), NewProp_InConstraintBindingID_MetaData) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::NewProp_InConstraintBindingID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::PropPointers) < 2048);
// ********** End Function SetConstraintBindingID Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieScene3DConstraintSection, nullptr, "SetConstraintBindingID", Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::MovieScene3DConstraintSection_eventSetConstraintBindingID_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::MovieScene3DConstraintSection_eventSetConstraintBindingID_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieScene3DConstraintSection::execSetConstraintBindingID)
{
P_GET_STRUCT_REF(FMovieSceneObjectBindingID,Z_Param_Out_InConstraintBindingID);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetConstraintBindingID(Z_Param_Out_InConstraintBindingID);
P_NATIVE_END;
}
// ********** End Class UMovieScene3DConstraintSection Function SetConstraintBindingID *************
// ********** Begin Class UMovieScene3DConstraintSection *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DConstraintSection;
UClass* UMovieScene3DConstraintSection::GetPrivateStaticClass()
{
using TClass = UMovieScene3DConstraintSection;
if (!Z_Registration_Info_UClass_UMovieScene3DConstraintSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DConstraintSection"),
Z_Registration_Info_UClass_UMovieScene3DConstraintSection.InnerSingleton,
StaticRegisterNativesUMovieScene3DConstraintSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DConstraintSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DConstraintSection_NoRegister()
{
return UMovieScene3DConstraintSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DConstraintSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Base class for 3D constraint section\n */" },
{ "IncludePath", "Sections/MovieScene3DConstraintSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DConstraintSection.h" },
{ "ToolTip", "Base class for 3D constraint section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintId_MetaData[] = {
{ "Comment", "/** The possessable guid that this constraint uses */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DConstraintSection.h" },
{ "ToolTip", "The possessable guid that this constraint uses" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintBindingID_MetaData[] = {
{ "Category", "Section" },
{ "Comment", "/** The constraint binding that this movie Constraint uses */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DConstraintSection.h" },
{ "ToolTip", "The constraint binding that this movie Constraint uses" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DConstraintSection constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_ConstraintId;
static const UECodeGen_Private::FStructPropertyParams NewProp_ConstraintBindingID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieScene3DConstraintSection constinit property declarations *************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetConstraintBindingID"), .Pointer = &UMovieScene3DConstraintSection::execGetConstraintBindingID },
{ .NameUTF8 = UTF8TEXT("SetConstraintBindingID"), .Pointer = &UMovieScene3DConstraintSection::execSetConstraintBindingID },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieScene3DConstraintSection_GetConstraintBindingID, "GetConstraintBindingID" }, // 2967194967
{ &Z_Construct_UFunction_UMovieScene3DConstraintSection_SetConstraintBindingID, "SetConstraintBindingID" }, // 757251299
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DConstraintSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DConstraintSection_Statics
// ********** Begin Class UMovieScene3DConstraintSection Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::NewProp_ConstraintId = { "ConstraintId", nullptr, (EPropertyFlags)0x0020080020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DConstraintSection, ConstraintId_DEPRECATED), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintId_MetaData), NewProp_ConstraintId_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::NewProp_ConstraintBindingID = { "ConstraintBindingID", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DConstraintSection, ConstraintBindingID), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintBindingID_MetaData), NewProp_ConstraintBindingID_MetaData) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::NewProp_ConstraintId,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::NewProp_ConstraintBindingID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieScene3DConstraintSection Property Definitions ************************
UObject* (*const Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::ClassParams = {
&UMovieScene3DConstraintSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::Class_MetaDataParams)
};
void UMovieScene3DConstraintSection::StaticRegisterNativesUMovieScene3DConstraintSection()
{
UClass* Class = UMovieScene3DConstraintSection::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieScene3DConstraintSection()
{
if (!Z_Registration_Info_UClass_UMovieScene3DConstraintSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DConstraintSection.OuterSingleton, Z_Construct_UClass_UMovieScene3DConstraintSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DConstraintSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DConstraintSection);
UMovieScene3DConstraintSection::~UMovieScene3DConstraintSection() {}
// ********** End Class UMovieScene3DConstraintSection *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DConstraintSection, UMovieScene3DConstraintSection::StaticClass, TEXT("UMovieScene3DConstraintSection"), &Z_Registration_Info_UClass_UMovieScene3DConstraintSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DConstraintSection), 1506211486U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h__Script_MovieSceneTracks_2560153073{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,70 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieScene3DConstraintSection.h"
#ifdef MOVIESCENETRACKS_MovieScene3DConstraintSection_generated_h
#error "MovieScene3DConstraintSection.generated.h already included, missing '#pragma once' in MovieScene3DConstraintSection.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DConstraintSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FMovieSceneObjectBindingID;
// ********** Begin Class UMovieScene3DConstraintSection *******************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetConstraintBindingID); \
DECLARE_FUNCTION(execGetConstraintBindingID);
struct Z_Construct_UClass_UMovieScene3DConstraintSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DConstraintSection(); \
friend struct ::Z_Construct_UClass_UMovieScene3DConstraintSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DConstraintSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DConstraintSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DConstraintSection_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DConstraintSection)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DConstraintSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DConstraintSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DConstraintSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DConstraintSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DConstraintSection(UMovieScene3DConstraintSection&&) = delete; \
UMovieScene3DConstraintSection(const UMovieScene3DConstraintSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DConstraintSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_27_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_RPC_WRAPPERS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h_31_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DConstraintSection;
// ********** End Class UMovieScene3DConstraintSection *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DConstraintSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieScene3DConstraintTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DConstraintTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieScene3DConstraintTrack *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DConstraintTrack;
UClass* UMovieScene3DConstraintTrack::GetPrivateStaticClass()
{
using TClass = UMovieScene3DConstraintTrack;
if (!Z_Registration_Info_UClass_UMovieScene3DConstraintTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DConstraintTrack"),
Z_Registration_Info_UClass_UMovieScene3DConstraintTrack.InnerSingleton,
StaticRegisterNativesUMovieScene3DConstraintTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DConstraintTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DConstraintTrack_NoRegister()
{
return UMovieScene3DConstraintTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Base class for constraint tracks (tracks that are dependent upon other objects).\n */" },
{ "IncludePath", "Tracks/MovieScene3DConstraintTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieScene3DConstraintTrack.h" },
{ "ToolTip", "Base class for constraint tracks (tracks that are dependent upon other objects)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintSections_MetaData[] = {
{ "Comment", "/** List of all constraint sections. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Tracks/MovieScene3DConstraintTrack.h" },
{ "ToolTip", "List of all constraint sections." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DConstraintTrack constinit property declarations *************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ConstraintSections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ConstraintSections;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieScene3DConstraintTrack constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DConstraintTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics
// ********** Begin Class UMovieScene3DConstraintTrack Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::NewProp_ConstraintSections_Inner = { "ConstraintSections", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::NewProp_ConstraintSections = { "ConstraintSections", nullptr, (EPropertyFlags)0x0124088000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DConstraintTrack, ConstraintSections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintSections_MetaData), NewProp_ConstraintSections_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::NewProp_ConstraintSections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::NewProp_ConstraintSections,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieScene3DConstraintTrack Property Definitions **************************
UObject* (*const Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::ClassParams = {
&UMovieScene3DConstraintTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::Class_MetaDataParams)
};
void UMovieScene3DConstraintTrack::StaticRegisterNativesUMovieScene3DConstraintTrack()
{
}
UClass* Z_Construct_UClass_UMovieScene3DConstraintTrack()
{
if (!Z_Registration_Info_UClass_UMovieScene3DConstraintTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DConstraintTrack.OuterSingleton, Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DConstraintTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DConstraintTrack);
UMovieScene3DConstraintTrack::~UMovieScene3DConstraintTrack() {}
// ********** End Class UMovieScene3DConstraintTrack ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DConstraintTrack, UMovieScene3DConstraintTrack::StaticClass, TEXT("UMovieScene3DConstraintTrack"), &Z_Registration_Info_UClass_UMovieScene3DConstraintTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DConstraintTrack), 3352573788U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h__Script_MovieSceneTracks_714071914{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieScene3DConstraintTrack.h"
#ifdef MOVIESCENETRACKS_MovieScene3DConstraintTrack_generated_h
#error "MovieScene3DConstraintTrack.generated.h already included, missing '#pragma once' in MovieScene3DConstraintTrack.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DConstraintTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene3DConstraintTrack *********************************************
struct Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h_30_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DConstraintTrack(); \
friend struct ::Z_Construct_UClass_UMovieScene3DConstraintTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DConstraintTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DConstraintTrack, UMovieSceneTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DConstraintTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DConstraintTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h_30_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DConstraintTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DConstraintTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DConstraintTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DConstraintTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DConstraintTrack(UMovieScene3DConstraintTrack&&) = delete; \
UMovieScene3DConstraintTrack(const UMovieScene3DConstraintTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DConstraintTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h_26_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h_30_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h_30_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h_30_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DConstraintTrack;
// ********** End Class UMovieScene3DConstraintTrack ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DConstraintTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,273 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieScene3DPathSection.h"
#include "Channels/MovieSceneFloatChannel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DPathSection() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneFloatChannel();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathSection_NoRegister();
MOVIESCENETRACKS_API UEnum* Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum MovieScene3DPathSection_Axis **********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_MovieScene3DPathSection_Axis;
static UEnum* MovieScene3DPathSection_Axis_StaticEnum()
{
if (!Z_Registration_Info_UEnum_MovieScene3DPathSection_Axis.OuterSingleton)
{
Z_Registration_Info_UEnum_MovieScene3DPathSection_Axis.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieScene3DPathSection_Axis"));
}
return Z_Registration_Info_UEnum_MovieScene3DPathSection_Axis.OuterSingleton;
}
template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum<MovieScene3DPathSection_Axis>()
{
return MovieScene3DPathSection_Axis_StaticEnum();
}
struct Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DPathSection.h" },
{ "NEG_X.DisplayName", "-X" },
{ "NEG_X.Name", "MovieScene3DPathSection_Axis::NEG_X" },
{ "NEG_Y.DisplayName", "-Y" },
{ "NEG_Y.Name", "MovieScene3DPathSection_Axis::NEG_Y" },
{ "NEG_Z.DisplayName", "-Z" },
{ "NEG_Z.Name", "MovieScene3DPathSection_Axis::NEG_Z" },
{ "X.DisplayName", "X" },
{ "X.Name", "MovieScene3DPathSection_Axis::X" },
{ "Y.DisplayName", "Y" },
{ "Y.Name", "MovieScene3DPathSection_Axis::Y" },
{ "Z.DisplayName", "Z" },
{ "Z.Name", "MovieScene3DPathSection_Axis::Z" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "MovieScene3DPathSection_Axis::X", (int64)MovieScene3DPathSection_Axis::X },
{ "MovieScene3DPathSection_Axis::Y", (int64)MovieScene3DPathSection_Axis::Y },
{ "MovieScene3DPathSection_Axis::Z", (int64)MovieScene3DPathSection_Axis::Z },
{ "MovieScene3DPathSection_Axis::NEG_X", (int64)MovieScene3DPathSection_Axis::NEG_X },
{ "MovieScene3DPathSection_Axis::NEG_Y", (int64)MovieScene3DPathSection_Axis::NEG_Y },
{ "MovieScene3DPathSection_Axis::NEG_Z", (int64)MovieScene3DPathSection_Axis::NEG_Z },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
"MovieScene3DPathSection_Axis",
"MovieScene3DPathSection_Axis",
Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis()
{
if (!Z_Registration_Info_UEnum_MovieScene3DPathSection_Axis.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_MovieScene3DPathSection_Axis.InnerSingleton, Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_MovieScene3DPathSection_Axis.InnerSingleton;
}
// ********** End Enum MovieScene3DPathSection_Axis ************************************************
// ********** Begin Class UMovieScene3DPathSection *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DPathSection;
UClass* UMovieScene3DPathSection::GetPrivateStaticClass()
{
using TClass = UMovieScene3DPathSection;
if (!Z_Registration_Info_UClass_UMovieScene3DPathSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DPathSection"),
Z_Registration_Info_UClass_UMovieScene3DPathSection.InnerSingleton,
StaticRegisterNativesUMovieScene3DPathSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DPathSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DPathSection_NoRegister()
{
return UMovieScene3DPathSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DPathSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A 3D Path section\n */" },
{ "IncludePath", "Sections/MovieScene3DPathSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DPathSection.h" },
{ "ToolTip", "A 3D Path section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimingCurve_MetaData[] = {
{ "Comment", "/** Timing Curve */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DPathSection.h" },
{ "ToolTip", "Timing Curve" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrontAxisEnum_MetaData[] = {
{ "Category", "Path" },
{ "Comment", "/** Front Axis */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DPathSection.h" },
{ "ToolTip", "Front Axis" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpAxisEnum_MetaData[] = {
{ "Category", "Path" },
{ "Comment", "/** Up Axis */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DPathSection.h" },
{ "ToolTip", "Up Axis" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFollow_MetaData[] = {
{ "Category", "Path" },
{ "Comment", "/** Follow Curve */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DPathSection.h" },
{ "ToolTip", "Follow Curve" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReverse_MetaData[] = {
{ "Category", "Path" },
{ "Comment", "/** Reverse Timing */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DPathSection.h" },
{ "ToolTip", "Reverse Timing" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceUpright_MetaData[] = {
{ "Category", "Path" },
{ "Comment", "/** Force Upright */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DPathSection.h" },
{ "ToolTip", "Force Upright" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DPathSection constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_TimingCurve;
static const UECodeGen_Private::FBytePropertyParams NewProp_FrontAxisEnum_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_FrontAxisEnum;
static const UECodeGen_Private::FBytePropertyParams NewProp_UpAxisEnum_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_UpAxisEnum;
static void NewProp_bFollow_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFollow;
static void NewProp_bReverse_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bReverse;
static void NewProp_bForceUpright_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceUpright;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieScene3DPathSection constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DPathSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DPathSection_Statics
// ********** Begin Class UMovieScene3DPathSection Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_TimingCurve = { "TimingCurve", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DPathSection, TimingCurve), Z_Construct_UScriptStruct_FMovieSceneFloatChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimingCurve_MetaData), NewProp_TimingCurve_MetaData) }; // 1650834346
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_FrontAxisEnum_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_FrontAxisEnum = { "FrontAxisEnum", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DPathSection, FrontAxisEnum), Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrontAxisEnum_MetaData), NewProp_FrontAxisEnum_MetaData) }; // 4072828523
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_UpAxisEnum_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_UpAxisEnum = { "UpAxisEnum", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DPathSection, UpAxisEnum), Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpAxisEnum_MetaData), NewProp_UpAxisEnum_MetaData) }; // 4072828523
void Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bFollow_SetBit(void* Obj)
{
((UMovieScene3DPathSection*)Obj)->bFollow = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bFollow = { "bFollow", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieScene3DPathSection), &Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bFollow_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFollow_MetaData), NewProp_bFollow_MetaData) };
void Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bReverse_SetBit(void* Obj)
{
((UMovieScene3DPathSection*)Obj)->bReverse = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bReverse = { "bReverse", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieScene3DPathSection), &Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bReverse_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReverse_MetaData), NewProp_bReverse_MetaData) };
void Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bForceUpright_SetBit(void* Obj)
{
((UMovieScene3DPathSection*)Obj)->bForceUpright = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bForceUpright = { "bForceUpright", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UMovieScene3DPathSection), &Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bForceUpright_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceUpright_MetaData), NewProp_bForceUpright_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieScene3DPathSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_TimingCurve,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_FrontAxisEnum_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_FrontAxisEnum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_UpAxisEnum_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_UpAxisEnum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bFollow,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bReverse,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DPathSection_Statics::NewProp_bForceUpright,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DPathSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieScene3DPathSection Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UMovieScene3DPathSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScene3DConstraintSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DPathSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DPathSection_Statics::ClassParams = {
&UMovieScene3DPathSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieScene3DPathSection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DPathSection_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DPathSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DPathSection_Statics::Class_MetaDataParams)
};
void UMovieScene3DPathSection::StaticRegisterNativesUMovieScene3DPathSection()
{
}
UClass* Z_Construct_UClass_UMovieScene3DPathSection()
{
if (!Z_Registration_Info_UClass_UMovieScene3DPathSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DPathSection.OuterSingleton, Z_Construct_UClass_UMovieScene3DPathSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DPathSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DPathSection);
UMovieScene3DPathSection::~UMovieScene3DPathSection() {}
// ********** End Class UMovieScene3DPathSection ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ MovieScene3DPathSection_Axis_StaticEnum, TEXT("MovieScene3DPathSection_Axis"), &Z_Registration_Info_UEnum_MovieScene3DPathSection_Axis, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4072828523U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DPathSection, UMovieScene3DPathSection::StaticClass, TEXT("UMovieScene3DPathSection"), &Z_Registration_Info_UClass_UMovieScene3DPathSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DPathSection), 1888667653U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h__Script_MovieSceneTracks_1695505535{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h__Script_MovieSceneTracks_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h__Script_MovieSceneTracks_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieScene3DPathSection.h"
#ifdef MOVIESCENETRACKS_MovieScene3DPathSection_generated_h
#error "MovieScene3DPathSection.generated.h already included, missing '#pragma once' in MovieScene3DPathSection.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DPathSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene3DPathSection *************************************************
struct Z_Construct_UClass_UMovieScene3DPathSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DPathSection(); \
friend struct ::Z_Construct_UClass_UMovieScene3DPathSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DPathSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DPathSection, UMovieScene3DConstraintSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DPathSection_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DPathSection)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DPathSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DPathSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DPathSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DPathSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DPathSection(UMovieScene3DPathSection&&) = delete; \
UMovieScene3DPathSection(const UMovieScene3DPathSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DPathSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_30_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DPathSection;
// ********** End Class UMovieScene3DPathSection ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h
// ********** Begin Enum MovieScene3DPathSection_Axis **********************************************
#define FOREACH_ENUM_MOVIESCENE3DPATHSECTION_AXIS(op) \
op(MovieScene3DPathSection_Axis::X) \
op(MovieScene3DPathSection_Axis::Y) \
op(MovieScene3DPathSection_Axis::Z) \
op(MovieScene3DPathSection_Axis::NEG_X) \
op(MovieScene3DPathSection_Axis::NEG_Y) \
op(MovieScene3DPathSection_Axis::NEG_Z)
enum class MovieScene3DPathSection_Axis : uint8;
template<> struct TIsUEnumClass<MovieScene3DPathSection_Axis> { enum { Value = true }; };
template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum<MovieScene3DPathSection_Axis>();
// ********** End Enum MovieScene3DPathSection_Axis ************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Evaluation/MovieScene3DPathTemplate.h"
#include "Channels/MovieSceneFloatChannel.h"
#include "MovieSceneObjectBindingID.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DPathTemplate() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplate();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneFloatChannel();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
MOVIESCENETRACKS_API UEnum* Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieScene3DPathSectionTemplate **********************************
struct Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieScene3DPathSectionTemplate); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieScene3DPathSectionTemplate); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/Evaluation/MovieScene3DPathTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PathBindingID_MetaData[] = {
{ "Comment", "/** The object binding ID of the path we should attach to */" },
{ "ModuleRelativePath", "Private/Evaluation/MovieScene3DPathTemplate.h" },
{ "ToolTip", "The object binding ID of the path we should attach to" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TimingCurve_MetaData[] = {
{ "Comment", "/** The timing curve */" },
{ "ModuleRelativePath", "Private/Evaluation/MovieScene3DPathTemplate.h" },
{ "ToolTip", "The timing curve" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrontAxisEnum_MetaData[] = {
{ "Comment", "/** Front Axis */" },
{ "ModuleRelativePath", "Private/Evaluation/MovieScene3DPathTemplate.h" },
{ "ToolTip", "Front Axis" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpAxisEnum_MetaData[] = {
{ "Comment", "/** Up Axis */" },
{ "ModuleRelativePath", "Private/Evaluation/MovieScene3DPathTemplate.h" },
{ "ToolTip", "Up Axis" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFollow_MetaData[] = {
{ "Comment", "/** Follow Curve */" },
{ "ModuleRelativePath", "Private/Evaluation/MovieScene3DPathTemplate.h" },
{ "ToolTip", "Follow Curve" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReverse_MetaData[] = {
{ "Comment", "/** Reverse Timing */" },
{ "ModuleRelativePath", "Private/Evaluation/MovieScene3DPathTemplate.h" },
{ "ToolTip", "Reverse Timing" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceUpright_MetaData[] = {
{ "Comment", "/** Force Upright */" },
{ "ModuleRelativePath", "Private/Evaluation/MovieScene3DPathTemplate.h" },
{ "ToolTip", "Force Upright" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieScene3DPathSectionTemplate constinit property declarations **
static const UECodeGen_Private::FStructPropertyParams NewProp_PathBindingID;
static const UECodeGen_Private::FStructPropertyParams NewProp_TimingCurve;
static const UECodeGen_Private::FBytePropertyParams NewProp_FrontAxisEnum_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_FrontAxisEnum;
static const UECodeGen_Private::FBytePropertyParams NewProp_UpAxisEnum_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_UpAxisEnum;
static void NewProp_bFollow_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFollow;
static void NewProp_bReverse_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bReverse;
static void NewProp_bForceUpright_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceUpright;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieScene3DPathSectionTemplate constinit property declarations ****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieScene3DPathSectionTemplate>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics
static_assert(std::is_polymorphic<FMovieScene3DPathSectionTemplate>() == std::is_polymorphic<FMovieSceneEvalTemplate>(), "USTRUCT FMovieScene3DPathSectionTemplate cannot be polymorphic unless super FMovieSceneEvalTemplate is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieScene3DPathSectionTemplate;
class UScriptStruct* FMovieScene3DPathSectionTemplate::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DPathSectionTemplate.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieScene3DPathSectionTemplate.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieScene3DPathSectionTemplate"));
}
return Z_Registration_Info_UScriptStruct_FMovieScene3DPathSectionTemplate.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieScene3DPathSectionTemplate Property Definitions *************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_PathBindingID = { "PathBindingID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DPathSectionTemplate, PathBindingID), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PathBindingID_MetaData), NewProp_PathBindingID_MetaData) }; // 3245927956
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_TimingCurve = { "TimingCurve", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DPathSectionTemplate, TimingCurve), Z_Construct_UScriptStruct_FMovieSceneFloatChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TimingCurve_MetaData), NewProp_TimingCurve_MetaData) }; // 1650834346
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_FrontAxisEnum_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_FrontAxisEnum = { "FrontAxisEnum", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DPathSectionTemplate, FrontAxisEnum), Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrontAxisEnum_MetaData), NewProp_FrontAxisEnum_MetaData) }; // 4072828523
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_UpAxisEnum_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_UpAxisEnum = { "UpAxisEnum", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DPathSectionTemplate, UpAxisEnum), Z_Construct_UEnum_MovieSceneTracks_MovieScene3DPathSection_Axis, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpAxisEnum_MetaData), NewProp_UpAxisEnum_MetaData) }; // 4072828523
void Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bFollow_SetBit(void* Obj)
{
((FMovieScene3DPathSectionTemplate*)Obj)->bFollow = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bFollow = { "bFollow", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieScene3DPathSectionTemplate), &Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bFollow_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFollow_MetaData), NewProp_bFollow_MetaData) };
void Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bReverse_SetBit(void* Obj)
{
((FMovieScene3DPathSectionTemplate*)Obj)->bReverse = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bReverse = { "bReverse", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieScene3DPathSectionTemplate), &Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bReverse_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReverse_MetaData), NewProp_bReverse_MetaData) };
void Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bForceUpright_SetBit(void* Obj)
{
((FMovieScene3DPathSectionTemplate*)Obj)->bForceUpright = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bForceUpright = { "bForceUpright", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieScene3DPathSectionTemplate), &Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bForceUpright_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceUpright_MetaData), NewProp_bForceUpright_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_PathBindingID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_TimingCurve,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_FrontAxisEnum_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_FrontAxisEnum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_UpAxisEnum_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_UpAxisEnum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bFollow,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bReverse,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewProp_bForceUpright,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieScene3DPathSectionTemplate Property Definitions ***************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneEvalTemplate,
&NewStructOps,
"MovieScene3DPathSectionTemplate",
Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::PropPointers),
sizeof(FMovieScene3DPathSectionTemplate),
alignof(FMovieScene3DPathSectionTemplate),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DPathSectionTemplate.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieScene3DPathSectionTemplate.InnerSingleton, Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieScene3DPathSectionTemplate.InnerSingleton);
}
// ********** End ScriptStruct FMovieScene3DPathSectionTemplate ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScene3DPathTemplate_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieScene3DPathSectionTemplate::StaticStruct, Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics::NewStructOps, TEXT("MovieScene3DPathSectionTemplate"),&Z_Registration_Info_UScriptStruct_FMovieScene3DPathSectionTemplate, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieScene3DPathSectionTemplate), 3908955972U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScene3DPathTemplate_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScene3DPathTemplate_h__Script_MovieSceneTracks_1609500452{
TEXT("/Script/MovieSceneTracks"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScene3DPathTemplate_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScene3DPathTemplate_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,33 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieScene3DPathTemplate.h"
#ifdef MOVIESCENETRACKS_MovieScene3DPathTemplate_generated_h
#error "MovieScene3DPathTemplate.generated.h already included, missing '#pragma once' in MovieScene3DPathTemplate.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DPathTemplate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieScene3DPathSectionTemplate **********************************
struct Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScene3DPathTemplate_h_17_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieScene3DPathSectionTemplate_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneEvalTemplate Super;
struct FMovieScene3DPathSectionTemplate;
// ********** End ScriptStruct FMovieScene3DPathSectionTemplate ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieScene3DPathTemplate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,125 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieScene3DPathTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DPathTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrackTemplateProducer_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DConstraintTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieScene3DPathTrack ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DPathTrack;
UClass* UMovieScene3DPathTrack::GetPrivateStaticClass()
{
using TClass = UMovieScene3DPathTrack;
if (!Z_Registration_Info_UClass_UMovieScene3DPathTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DPathTrack"),
Z_Registration_Info_UClass_UMovieScene3DPathTrack.InnerSingleton,
StaticRegisterNativesUMovieScene3DPathTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DPathTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister()
{
return UMovieScene3DPathTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DPathTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Handles manipulation of path tracks in a movie scene\n */" },
{ "IncludePath", "Tracks/MovieScene3DPathTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieScene3DPathTrack.h" },
{ "ToolTip", "Handles manipulation of path tracks in a movie scene" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DPathTrack constinit property declarations *******************
// ********** End Class UMovieScene3DPathTrack constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DPathTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DPathTrack_Statics
UObject* (*const Z_Construct_UClass_UMovieScene3DPathTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScene3DConstraintTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DPathTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieScene3DPathTrack_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneTrackTemplateProducer_NoRegister, (int32)VTABLE_OFFSET(UMovieScene3DPathTrack, IMovieSceneTrackTemplateProducer), false }, // 4099870696
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DPathTrack_Statics::ClassParams = {
&UMovieScene3DPathTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DPathTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DPathTrack_Statics::Class_MetaDataParams)
};
void UMovieScene3DPathTrack::StaticRegisterNativesUMovieScene3DPathTrack()
{
}
UClass* Z_Construct_UClass_UMovieScene3DPathTrack()
{
if (!Z_Registration_Info_UClass_UMovieScene3DPathTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DPathTrack.OuterSingleton, Z_Construct_UClass_UMovieScene3DPathTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DPathTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DPathTrack);
UMovieScene3DPathTrack::~UMovieScene3DPathTrack() {}
// ********** End Class UMovieScene3DPathTrack *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DPathTrack, UMovieScene3DPathTrack::StaticClass, TEXT("UMovieScene3DPathTrack"), &Z_Registration_Info_UClass_UMovieScene3DPathTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DPathTrack), 1302641389U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h__Script_MovieSceneTracks_3760973736{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieScene3DPathTrack.h"
#ifdef MOVIESCENETRACKS_MovieScene3DPathTrack_generated_h
#error "MovieScene3DPathTrack.generated.h already included, missing '#pragma once' in MovieScene3DPathTrack.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DPathTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene3DPathTrack ***************************************************
struct Z_Construct_UClass_UMovieScene3DPathTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DPathTrack(); \
friend struct ::Z_Construct_UClass_UMovieScene3DPathTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DPathTrack, UMovieScene3DConstraintTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DPathTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DPathTrack) \
virtual UObject* _getUObject() const override { return const_cast<UMovieScene3DPathTrack*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DPathTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DPathTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DPathTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DPathTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DPathTrack(UMovieScene3DPathTrack&&) = delete; \
UMovieScene3DPathTrack(const UMovieScene3DPathTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DPathTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_26_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h_31_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DPathTrack;
// ********** End Class UMovieScene3DPathTrack *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DPathTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieScene3DTransformPropertySystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DTransformPropertySystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformPropertySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformPropertySystem_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertySystem();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieScene3DTransformPropertySystem *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DTransformPropertySystem;
UClass* UMovieScene3DTransformPropertySystem::GetPrivateStaticClass()
{
using TClass = UMovieScene3DTransformPropertySystem;
if (!Z_Registration_Info_UClass_UMovieScene3DTransformPropertySystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DTransformPropertySystem"),
Z_Registration_Info_UClass_UMovieScene3DTransformPropertySystem.InnerSingleton,
StaticRegisterNativesUMovieScene3DTransformPropertySystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DTransformPropertySystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DTransformPropertySystem_NoRegister()
{
return UMovieScene3DTransformPropertySystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Systems/MovieScene3DTransformPropertySystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieScene3DTransformPropertySystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DTransformPropertySystem constinit property declarations *****
// ********** End Class UMovieScene3DTransformPropertySystem constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DTransformPropertySystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics
UObject* (*const Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScenePropertySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics::ClassParams = {
&UMovieScene3DTransformPropertySystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics::Class_MetaDataParams)
};
void UMovieScene3DTransformPropertySystem::StaticRegisterNativesUMovieScene3DTransformPropertySystem()
{
}
UClass* Z_Construct_UClass_UMovieScene3DTransformPropertySystem()
{
if (!Z_Registration_Info_UClass_UMovieScene3DTransformPropertySystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DTransformPropertySystem.OuterSingleton, Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DTransformPropertySystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DTransformPropertySystem);
UMovieScene3DTransformPropertySystem::~UMovieScene3DTransformPropertySystem() {}
// ********** End Class UMovieScene3DTransformPropertySystem ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DTransformPropertySystem, UMovieScene3DTransformPropertySystem::StaticClass, TEXT("UMovieScene3DTransformPropertySystem"), &Z_Registration_Info_UClass_UMovieScene3DTransformPropertySystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DTransformPropertySystem), 559196517U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h__Script_MovieSceneTracks_1453236247{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieScene3DTransformPropertySystem.h"
#ifdef MOVIESCENETRACKS_MovieScene3DTransformPropertySystem_generated_h
#error "MovieScene3DTransformPropertySystem.generated.h already included, missing '#pragma once' in MovieScene3DTransformPropertySystem.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DTransformPropertySystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene3DTransformPropertySystem *************************************
struct Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformPropertySystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieScene3DTransformPropertySystem(); \
friend struct ::Z_Construct_UClass_UMovieScene3DTransformPropertySystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DTransformPropertySystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DTransformPropertySystem, UMovieScenePropertySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DTransformPropertySystem_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DTransformPropertySystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h_14_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DTransformPropertySystem(UMovieScene3DTransformPropertySystem&&) = delete; \
UMovieScene3DTransformPropertySystem(const UMovieScene3DTransformPropertySystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DTransformPropertySystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DTransformPropertySystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DTransformPropertySystem) \
MOVIESCENETRACKS_API virtual ~UMovieScene3DTransformPropertySystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h_9_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h_14_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DTransformPropertySystem;
// ********** End Class UMovieScene3DTransformPropertySystem ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScene3DTransformPropertySystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,824 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieScene3DTransformSection.h"
#include "Channels/MovieSceneDoubleChannel.h"
#include "Channels/MovieSceneFloatChannel.h"
#include "ConstraintChannel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DTransformSection() {}
// ********** Begin Cross Module References ********************************************************
CONSTRAINTS_API UScriptStruct* Z_Construct_UScriptStruct_FConstraintAndActiveChannel();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneChannelOverrideProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSectionChannelOverrideRegistry_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDoubleChannel();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneFloatChannel();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneKeyStruct();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformSection_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformSectionConstraints();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneConstrainedSection_NoRegister();
MOVIESCENETRACKS_API UEnum* Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneTransformMask();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EShow3DTrajectory *********************************************************
#if WITH_EDITORONLY_DATA
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EShow3DTrajectory;
static UEnum* EShow3DTrajectory_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EShow3DTrajectory.OuterSingleton)
{
Z_Registration_Info_UEnum_EShow3DTrajectory.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("EShow3DTrajectory"));
}
return Z_Registration_Info_UEnum_EShow3DTrajectory.OuterSingleton;
}
template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum<EShow3DTrajectory>()
{
return EShow3DTrajectory_StaticEnum();
}
struct Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Visibility options for 3d trajectory. */" },
{ "EST_Always.DisplayName", "Always" },
{ "EST_Always.Name", "EShow3DTrajectory::EST_Always" },
{ "EST_Never.DisplayName", "Never" },
{ "EST_Never.Name", "EShow3DTrajectory::EST_Never" },
{ "EST_OnlyWhenSelected.DisplayName", "Only When Selected" },
{ "EST_OnlyWhenSelected.Name", "EShow3DTrajectory::EST_OnlyWhenSelected" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Visibility options for 3d trajectory." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EShow3DTrajectory::EST_OnlyWhenSelected", (int64)EShow3DTrajectory::EST_OnlyWhenSelected },
{ "EShow3DTrajectory::EST_Always", (int64)EShow3DTrajectory::EST_Always },
{ "EShow3DTrajectory::EST_Never", (int64)EShow3DTrajectory::EST_Never },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
"EShow3DTrajectory",
"EShow3DTrajectory",
Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory()
{
if (!Z_Registration_Info_UEnum_EShow3DTrajectory.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EShow3DTrajectory.InnerSingleton, Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EShow3DTrajectory.InnerSingleton;
}
#endif // WITH_EDITORONLY_DATA
// ********** End Enum EShow3DTrajectory ***********************************************************
// ********** Begin ScriptStruct FMovieScene3DLocationKeyStruct ************************************
struct Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieScene3DLocationKeyStruct); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieScene3DLocationKeyStruct); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Proxy structure for translation keys in 3D transform sections.\n */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Proxy structure for translation keys in 3D transform sections." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Location_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's translation value. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "Spatial", "" },
{ "ToolTip", "The key's translation value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's time. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "The key's time." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieScene3DLocationKeyStruct constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Location;
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieScene3DLocationKeyStruct constinit property declarations ******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieScene3DLocationKeyStruct>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics
static_assert(std::is_polymorphic<FMovieScene3DLocationKeyStruct>() == std::is_polymorphic<FMovieSceneKeyStruct>(), "USTRUCT FMovieScene3DLocationKeyStruct cannot be polymorphic unless super FMovieSceneKeyStruct is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieScene3DLocationKeyStruct;
class UScriptStruct* FMovieScene3DLocationKeyStruct::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DLocationKeyStruct.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieScene3DLocationKeyStruct.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieScene3DLocationKeyStruct"));
}
return Z_Registration_Info_UScriptStruct_FMovieScene3DLocationKeyStruct.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieScene3DLocationKeyStruct Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::NewProp_Location = { "Location", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DLocationKeyStruct, Location), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Location_MetaData), NewProp_Location_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DLocationKeyStruct, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::NewProp_Location,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::NewProp_Time,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieScene3DLocationKeyStruct Property Definitions *****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneKeyStruct,
&NewStructOps,
"MovieScene3DLocationKeyStruct",
Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::PropPointers),
sizeof(FMovieScene3DLocationKeyStruct),
alignof(FMovieScene3DLocationKeyStruct),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DLocationKeyStruct.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieScene3DLocationKeyStruct.InnerSingleton, Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieScene3DLocationKeyStruct.InnerSingleton);
}
// ********** End ScriptStruct FMovieScene3DLocationKeyStruct **************************************
// ********** Begin ScriptStruct FMovieScene3DRotationKeyStruct ************************************
struct Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieScene3DRotationKeyStruct); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieScene3DRotationKeyStruct); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Proxy structure for translation keys in 3D transform sections.\n */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Proxy structure for translation keys in 3D transform sections." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rotation_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's rotation value. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "The key's rotation value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's time. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "The key's time." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieScene3DRotationKeyStruct constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Rotation;
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieScene3DRotationKeyStruct constinit property declarations ******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieScene3DRotationKeyStruct>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics
static_assert(std::is_polymorphic<FMovieScene3DRotationKeyStruct>() == std::is_polymorphic<FMovieSceneKeyStruct>(), "USTRUCT FMovieScene3DRotationKeyStruct cannot be polymorphic unless super FMovieSceneKeyStruct is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieScene3DRotationKeyStruct;
class UScriptStruct* FMovieScene3DRotationKeyStruct::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DRotationKeyStruct.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieScene3DRotationKeyStruct.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieScene3DRotationKeyStruct"));
}
return Z_Registration_Info_UScriptStruct_FMovieScene3DRotationKeyStruct.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieScene3DRotationKeyStruct Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::NewProp_Rotation = { "Rotation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DRotationKeyStruct, Rotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rotation_MetaData), NewProp_Rotation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DRotationKeyStruct, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::NewProp_Rotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::NewProp_Time,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieScene3DRotationKeyStruct Property Definitions *****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneKeyStruct,
&NewStructOps,
"MovieScene3DRotationKeyStruct",
Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::PropPointers),
sizeof(FMovieScene3DRotationKeyStruct),
alignof(FMovieScene3DRotationKeyStruct),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DRotationKeyStruct.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieScene3DRotationKeyStruct.InnerSingleton, Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieScene3DRotationKeyStruct.InnerSingleton);
}
// ********** End ScriptStruct FMovieScene3DRotationKeyStruct **************************************
// ********** Begin ScriptStruct FMovieScene3DScaleKeyStruct ***************************************
struct Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieScene3DScaleKeyStruct); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieScene3DScaleKeyStruct); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Proxy structure for translation keys in 3D transform sections.\n */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Proxy structure for translation keys in 3D transform sections." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's scale value. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "Spatial", "" },
{ "ToolTip", "The key's scale value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's time. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "The key's time." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieScene3DScaleKeyStruct constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_Scale;
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieScene3DScaleKeyStruct constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieScene3DScaleKeyStruct>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics
static_assert(std::is_polymorphic<FMovieScene3DScaleKeyStruct>() == std::is_polymorphic<FMovieSceneKeyStruct>(), "USTRUCT FMovieScene3DScaleKeyStruct cannot be polymorphic unless super FMovieSceneKeyStruct is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieScene3DScaleKeyStruct;
class UScriptStruct* FMovieScene3DScaleKeyStruct::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DScaleKeyStruct.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieScene3DScaleKeyStruct.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieScene3DScaleKeyStruct"));
}
return Z_Registration_Info_UScriptStruct_FMovieScene3DScaleKeyStruct.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieScene3DScaleKeyStruct Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DScaleKeyStruct, Scale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DScaleKeyStruct, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::NewProp_Time,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieScene3DScaleKeyStruct Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneKeyStruct,
&NewStructOps,
"MovieScene3DScaleKeyStruct",
Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::PropPointers),
sizeof(FMovieScene3DScaleKeyStruct),
alignof(FMovieScene3DScaleKeyStruct),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DScaleKeyStruct.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieScene3DScaleKeyStruct.InnerSingleton, Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieScene3DScaleKeyStruct.InnerSingleton);
}
// ********** End ScriptStruct FMovieScene3DScaleKeyStruct *****************************************
// ********** Begin ScriptStruct FMovieScene3DTransformKeyStruct ***********************************
struct Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieScene3DTransformKeyStruct); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieScene3DTransformKeyStruct); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Proxy structure for 3D transform section key data.\n */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Proxy structure for 3D transform section key data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Location_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's translation value. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "Spatial", "" },
{ "ToolTip", "The key's translation value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rotation_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's rotation value. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "The key's rotation value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's scale value. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "Spatial", "" },
{ "ToolTip", "The key's scale value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "Category", "Key" },
{ "Comment", "/** The key's time. */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "The key's time." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieScene3DTransformKeyStruct constinit property declarations ***
static const UECodeGen_Private::FStructPropertyParams NewProp_Location;
static const UECodeGen_Private::FStructPropertyParams NewProp_Rotation;
static const UECodeGen_Private::FStructPropertyParams NewProp_Scale;
static const UECodeGen_Private::FStructPropertyParams NewProp_Time;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieScene3DTransformKeyStruct constinit property declarations *****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieScene3DTransformKeyStruct>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics
static_assert(std::is_polymorphic<FMovieScene3DTransformKeyStruct>() == std::is_polymorphic<FMovieSceneKeyStruct>(), "USTRUCT FMovieScene3DTransformKeyStruct cannot be polymorphic unless super FMovieSceneKeyStruct is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieScene3DTransformKeyStruct;
class UScriptStruct* FMovieScene3DTransformKeyStruct::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DTransformKeyStruct.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieScene3DTransformKeyStruct.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieScene3DTransformKeyStruct"));
}
return Z_Registration_Info_UScriptStruct_FMovieScene3DTransformKeyStruct.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieScene3DTransformKeyStruct Property Definitions **************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewProp_Location = { "Location", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DTransformKeyStruct, Location), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Location_MetaData), NewProp_Location_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewProp_Rotation = { "Rotation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DTransformKeyStruct, Rotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rotation_MetaData), NewProp_Rotation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DTransformKeyStruct, Scale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieScene3DTransformKeyStruct, Time), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewProp_Location,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewProp_Rotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewProp_Time,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieScene3DTransformKeyStruct Property Definitions ****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneKeyStruct,
&NewStructOps,
"MovieScene3DTransformKeyStruct",
Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::PropPointers),
sizeof(FMovieScene3DTransformKeyStruct),
alignof(FMovieScene3DTransformKeyStruct),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieScene3DTransformKeyStruct.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieScene3DTransformKeyStruct.InnerSingleton, Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieScene3DTransformKeyStruct.InnerSingleton);
}
// ********** End ScriptStruct FMovieScene3DTransformKeyStruct *************************************
// ********** Begin ScriptStruct FMovieSceneTransformMask ******************************************
struct Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneTransformMask); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneTransformMask); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mask_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneTransformMask constinit property declarations **********
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Mask;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneTransformMask constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneTransformMask>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneTransformMask;
class UScriptStruct* FMovieSceneTransformMask::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneTransformMask.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneTransformMask.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneTransformMask, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneTransformMask"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneTransformMask.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneTransformMask Property Definitions *********************
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::NewProp_Mask = { "Mask", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneTransformMask, Mask), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mask_MetaData), NewProp_Mask_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::NewProp_Mask,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneTransformMask Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneTransformMask",
Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::PropPointers),
sizeof(FMovieSceneTransformMask),
alignof(FMovieSceneTransformMask),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneTransformMask()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneTransformMask.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneTransformMask.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneTransformMask.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneTransformMask ********************************************
// ********** Begin Class UMovieScene3DTransformSectionConstraints *********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DTransformSectionConstraints;
UClass* UMovieScene3DTransformSectionConstraints::GetPrivateStaticClass()
{
using TClass = UMovieScene3DTransformSectionConstraints;
if (!Z_Registration_Info_UClass_UMovieScene3DTransformSectionConstraints.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DTransformSectionConstraints"),
Z_Registration_Info_UClass_UMovieScene3DTransformSectionConstraints.InnerSingleton,
StaticRegisterNativesUMovieScene3DTransformSectionConstraints,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DTransformSectionConstraints.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister()
{
return UMovieScene3DTransformSectionConstraints::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n* This object contains information needed for constraint channels on the transform section\n*/" },
{ "IncludePath", "Sections/MovieScene3DTransformSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "This object contains information needed for constraint channels on the transform section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintsChannels_MetaData[] = {
{ "Comment", "/** Constraint Channels*/" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Constraint Channels" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DTransformSectionConstraints constinit property declarations *
static const UECodeGen_Private::FStructPropertyParams NewProp_ConstraintsChannels_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ConstraintsChannels;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieScene3DTransformSectionConstraints constinit property declarations ***
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DTransformSectionConstraints>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics
// ********** Begin Class UMovieScene3DTransformSectionConstraints Property Definitions ************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::NewProp_ConstraintsChannels_Inner = { "ConstraintsChannels", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FConstraintAndActiveChannel, METADATA_PARAMS(0, nullptr) }; // 924927039
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::NewProp_ConstraintsChannels = { "ConstraintsChannels", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DTransformSectionConstraints, ConstraintsChannels), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintsChannels_MetaData), NewProp_ConstraintsChannels_MetaData) }; // 924927039
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::NewProp_ConstraintsChannels_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::NewProp_ConstraintsChannels,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::PropPointers) < 2048);
// ********** End Class UMovieScene3DTransformSectionConstraints Property Definitions **************
UObject* (*const Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::ClassParams = {
&UMovieScene3DTransformSectionConstraints::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::Class_MetaDataParams)
};
void UMovieScene3DTransformSectionConstraints::StaticRegisterNativesUMovieScene3DTransformSectionConstraints()
{
}
UClass* Z_Construct_UClass_UMovieScene3DTransformSectionConstraints()
{
if (!Z_Registration_Info_UClass_UMovieScene3DTransformSectionConstraints.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DTransformSectionConstraints.OuterSingleton, Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DTransformSectionConstraints.OuterSingleton;
}
UMovieScene3DTransformSectionConstraints::UMovieScene3DTransformSectionConstraints(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DTransformSectionConstraints);
UMovieScene3DTransformSectionConstraints::~UMovieScene3DTransformSectionConstraints() {}
// ********** End Class UMovieScene3DTransformSectionConstraints ***********************************
// ********** Begin Class UMovieScene3DTransformSection ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DTransformSection;
UClass* UMovieScene3DTransformSection::GetPrivateStaticClass()
{
using TClass = UMovieScene3DTransformSection;
if (!Z_Registration_Info_UClass_UMovieScene3DTransformSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DTransformSection"),
Z_Registration_Info_UClass_UMovieScene3DTransformSection.InnerSingleton,
StaticRegisterNativesUMovieScene3DTransformSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DTransformSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DTransformSection_NoRegister()
{
return UMovieScene3DTransformSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DTransformSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A 3D transform section\n */" },
{ "IncludePath", "Sections/MovieScene3DTransformSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "A 3D transform section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransformMask_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Translation_MetaData[] = {
{ "Comment", "/** Translation curves */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Translation curves" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rotation_MetaData[] = {
{ "Comment", "/** Rotation curves */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Rotation curves" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
{ "Comment", "/** Scale curves */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Scale curves" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ManualWeight_MetaData[] = {
{ "Comment", "/** Manual weight curve */" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Manual weight curve" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideRegistry_MetaData[] = {
{ "Comment", "/** Optional pointer to a \"channels override\" container object. This object would only be allocated if any channels are overridden with a non-standard channel \x09*/" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Optional pointer to a \"channels override\" container object. This object would only be allocated if any channels are overridden with a non-standard channel" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Constraints_MetaData[] = {
{ "Comment", "/** Optional pointer to constraint channels*/" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Optional pointer to constraint channels" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseQuaternionInterpolation_MetaData[] = {
{ "Category", "Rotation" },
{ "Comment", "/** Whether to use a quaternion linear interpolation between keys. This finds the 'shortest' rotation between keyed orientations. */" },
{ "DisplayName", "Use Quaternion Interpolation" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Whether to use a quaternion linear interpolation between keys. This finds the 'shortest' rotation between keyed orientations." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Show3DTrajectory_MetaData[] = {
{ "Category", "Transform" },
{ "Comment", "/** Whether to show the 3d trajectory */" },
{ "DisplayName", "Show 3D Trajectory" },
{ "ModuleRelativePath", "Public/Sections/MovieScene3DTransformSection.h" },
{ "ToolTip", "Whether to show the 3d trajectory" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DTransformSection constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_TransformMask;
static const UECodeGen_Private::FStructPropertyParams NewProp_Translation;
static const UECodeGen_Private::FStructPropertyParams NewProp_Rotation;
static const UECodeGen_Private::FStructPropertyParams NewProp_Scale;
static const UECodeGen_Private::FStructPropertyParams NewProp_ManualWeight;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OverrideRegistry;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Constraints;
static void NewProp_bUseQuaternionInterpolation_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseQuaternionInterpolation;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FBytePropertyParams NewProp_Show3DTrajectory_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Show3DTrajectory;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieScene3DTransformSection constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DTransformSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DTransformSection_Statics
// ********** Begin Class UMovieScene3DTransformSection Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_TransformMask = { "TransformMask", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DTransformSection, TransformMask), Z_Construct_UScriptStruct_FMovieSceneTransformMask, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransformMask_MetaData), NewProp_TransformMask_MetaData) }; // 64815235
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Translation = { "Translation", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, CPP_ARRAY_DIM(Translation, UMovieScene3DTransformSection), STRUCT_OFFSET(UMovieScene3DTransformSection, Translation), Z_Construct_UScriptStruct_FMovieSceneDoubleChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Translation_MetaData), NewProp_Translation_MetaData) }; // 4086467918
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Rotation = { "Rotation", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, CPP_ARRAY_DIM(Rotation, UMovieScene3DTransformSection), STRUCT_OFFSET(UMovieScene3DTransformSection, Rotation), Z_Construct_UScriptStruct_FMovieSceneDoubleChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rotation_MetaData), NewProp_Rotation_MetaData) }; // 4086467918
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, CPP_ARRAY_DIM(Scale, UMovieScene3DTransformSection), STRUCT_OFFSET(UMovieScene3DTransformSection, Scale), Z_Construct_UScriptStruct_FMovieSceneDoubleChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) }; // 4086467918
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_ManualWeight = { "ManualWeight", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DTransformSection, ManualWeight), Z_Construct_UScriptStruct_FMovieSceneFloatChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ManualWeight_MetaData), NewProp_ManualWeight_MetaData) }; // 1650834346
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_OverrideRegistry = { "OverrideRegistry", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DTransformSection, OverrideRegistry), Z_Construct_UClass_UMovieSceneSectionChannelOverrideRegistry_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideRegistry_MetaData), NewProp_OverrideRegistry_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Constraints = { "Constraints", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DTransformSection, Constraints), Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Constraints_MetaData), NewProp_Constraints_MetaData) };
void Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_bUseQuaternionInterpolation_SetBit(void* Obj)
{
((UMovieScene3DTransformSection*)Obj)->bUseQuaternionInterpolation = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_bUseQuaternionInterpolation = { "bUseQuaternionInterpolation", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieScene3DTransformSection), &Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_bUseQuaternionInterpolation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseQuaternionInterpolation_MetaData), NewProp_bUseQuaternionInterpolation_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Show3DTrajectory_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Show3DTrajectory = { "Show3DTrajectory", nullptr, (EPropertyFlags)0x0040000800000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DTransformSection, Show3DTrajectory), Z_Construct_UEnum_MovieSceneTracks_EShow3DTrajectory, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Show3DTrajectory_MetaData), NewProp_Show3DTrajectory_MetaData) }; // 1862331288
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieScene3DTransformSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_TransformMask,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Translation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Rotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_ManualWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_OverrideRegistry,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Constraints,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_bUseQuaternionInterpolation,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Show3DTrajectory_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformSection_Statics::NewProp_Show3DTrajectory,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieScene3DTransformSection Property Definitions *************************
UObject* (*const Z_Construct_UClass_UMovieScene3DTransformSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneConstrainedSection_NoRegister, (int32)VTABLE_OFFSET(UMovieScene3DTransformSection, IMovieSceneConstrainedSection), false }, // 1713883455
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieScene3DTransformSection, IMovieSceneEntityProvider), false }, // 945022145
{ Z_Construct_UClass_UMovieSceneChannelOverrideProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieScene3DTransformSection, IMovieSceneChannelOverrideProvider), false }, // 118963026
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DTransformSection_Statics::ClassParams = {
&UMovieScene3DTransformSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieScene3DTransformSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DTransformSection_Statics::Class_MetaDataParams)
};
void UMovieScene3DTransformSection::StaticRegisterNativesUMovieScene3DTransformSection()
{
}
UClass* Z_Construct_UClass_UMovieScene3DTransformSection()
{
if (!Z_Registration_Info_UClass_UMovieScene3DTransformSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DTransformSection.OuterSingleton, Z_Construct_UClass_UMovieScene3DTransformSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DTransformSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DTransformSection);
UMovieScene3DTransformSection::~UMovieScene3DTransformSection() {}
// ********** End Class UMovieScene3DTransformSection **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_Statics
{
#if WITH_EDITORONLY_DATA
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EShow3DTrajectory_StaticEnum, TEXT("EShow3DTrajectory"), &Z_Registration_Info_UEnum_EShow3DTrajectory, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1862331288U) },
};
#endif // WITH_EDITORONLY_DATA
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieScene3DLocationKeyStruct::StaticStruct, Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics::NewStructOps, TEXT("MovieScene3DLocationKeyStruct"),&Z_Registration_Info_UScriptStruct_FMovieScene3DLocationKeyStruct, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieScene3DLocationKeyStruct), 720969825U) },
{ FMovieScene3DRotationKeyStruct::StaticStruct, Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics::NewStructOps, TEXT("MovieScene3DRotationKeyStruct"),&Z_Registration_Info_UScriptStruct_FMovieScene3DRotationKeyStruct, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieScene3DRotationKeyStruct), 2261577009U) },
{ FMovieScene3DScaleKeyStruct::StaticStruct, Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics::NewStructOps, TEXT("MovieScene3DScaleKeyStruct"),&Z_Registration_Info_UScriptStruct_FMovieScene3DScaleKeyStruct, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieScene3DScaleKeyStruct), 2601226906U) },
{ FMovieScene3DTransformKeyStruct::StaticStruct, Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics::NewStructOps, TEXT("MovieScene3DTransformKeyStruct"),&Z_Registration_Info_UScriptStruct_FMovieScene3DTransformKeyStruct, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieScene3DTransformKeyStruct), 4123858575U) },
{ FMovieSceneTransformMask::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics::NewStructOps, TEXT("MovieSceneTransformMask"),&Z_Registration_Info_UScriptStruct_FMovieSceneTransformMask, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneTransformMask), 64815235U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DTransformSectionConstraints, UMovieScene3DTransformSectionConstraints::StaticClass, TEXT("UMovieScene3DTransformSectionConstraints"), &Z_Registration_Info_UClass_UMovieScene3DTransformSectionConstraints, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DTransformSectionConstraints), 2014660946U) },
{ Z_Construct_UClass_UMovieScene3DTransformSection, UMovieScene3DTransformSection::StaticClass, TEXT("UMovieScene3DTransformSection"), &Z_Registration_Info_UClass_UMovieScene3DTransformSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DTransformSection), 1076353228U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_387645523{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
IF_WITH_EDITORONLY_DATA(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_Statics::EnumInfo, nullptr), IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h__Script_MovieSceneTracks_Statics::EnumInfo), 0),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,172 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieScene3DTransformSection.h"
#ifdef MOVIESCENETRACKS_MovieScene3DTransformSection_generated_h
#error "MovieScene3DTransformSection.generated.h already included, missing '#pragma once' in MovieScene3DTransformSection.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DTransformSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieScene3DLocationKeyStruct ************************************
struct Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_42_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneKeyStruct Super;
struct FMovieScene3DLocationKeyStruct;
// ********** End ScriptStruct FMovieScene3DLocationKeyStruct **************************************
// ********** Begin ScriptStruct FMovieScene3DRotationKeyStruct ************************************
struct Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_66_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneKeyStruct Super;
struct FMovieScene3DRotationKeyStruct;
// ********** End ScriptStruct FMovieScene3DRotationKeyStruct **************************************
// ********** Begin ScriptStruct FMovieScene3DScaleKeyStruct ***************************************
struct Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_89_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneKeyStruct Super;
struct FMovieScene3DScaleKeyStruct;
// ********** End ScriptStruct FMovieScene3DScaleKeyStruct *****************************************
// ********** Begin ScriptStruct FMovieScene3DTransformKeyStruct ***********************************
struct Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_113_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneKeyStruct Super;
struct FMovieScene3DTransformKeyStruct;
// ********** End ScriptStruct FMovieScene3DTransformKeyStruct *************************************
// ********** Begin ScriptStruct FMovieSceneTransformMask ******************************************
struct Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_143_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneTransformMask;
// ********** End ScriptStruct FMovieSceneTransformMask ********************************************
// ********** Begin Class UMovieScene3DTransformSectionConstraints *********************************
struct Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieScene3DTransformSectionConstraints(); \
friend struct ::Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DTransformSectionConstraints, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DTransformSectionConstraints)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DTransformSectionConstraints(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DTransformSectionConstraints(UMovieScene3DTransformSectionConstraints&&) = delete; \
UMovieScene3DTransformSectionConstraints(const UMovieScene3DTransformSectionConstraints&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DTransformSectionConstraints); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DTransformSectionConstraints); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DTransformSectionConstraints) \
MOVIESCENETRACKS_API virtual ~UMovieScene3DTransformSectionConstraints();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_194_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DTransformSectionConstraints;
// ********** End Class UMovieScene3DTransformSectionConstraints ***********************************
// ********** Begin Class UMovieScene3DTransformSection ********************************************
struct Z_Construct_UClass_UMovieScene3DTransformSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DTransformSection(); \
friend struct ::Z_Construct_UClass_UMovieScene3DTransformSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DTransformSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DTransformSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DTransformSection_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DTransformSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieScene3DTransformSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DTransformSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DTransformSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DTransformSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DTransformSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DTransformSection(UMovieScene3DTransformSection&&) = delete; \
UMovieScene3DTransformSection(const UMovieScene3DTransformSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DTransformSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_214_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DTransformSection;
// ********** End Class UMovieScene3DTransformSection **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h
// ********** Begin Enum EShow3DTrajectory *********************************************************
#if WITH_EDITORONLY_DATA
#define FOREACH_ENUM_ESHOW3DTRAJECTORY(op) \
op(EShow3DTrajectory::EST_OnlyWhenSelected) \
op(EShow3DTrajectory::EST_Always) \
op(EShow3DTrajectory::EST_Never)
enum class EShow3DTrajectory : uint8;
template<> struct TIsUEnumClass<EShow3DTrajectory> { enum { Value = true }; };
template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum<EShow3DTrajectory>();
#endif // WITH_EDITORONLY_DATA
// ********** End Enum EShow3DTrajectory ***********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,142 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieScene3DTransformTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieScene3DTransformTrack() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneBlenderSystem_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneBlenderSystemSupport_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformTrack_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertyTrack();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieScene3DTransformTrack **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieScene3DTransformTrack;
UClass* UMovieScene3DTransformTrack::GetPrivateStaticClass()
{
using TClass = UMovieScene3DTransformTrack;
if (!Z_Registration_Info_UClass_UMovieScene3DTransformTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieScene3DTransformTrack"),
Z_Registration_Info_UClass_UMovieScene3DTransformTrack.InnerSingleton,
StaticRegisterNativesUMovieScene3DTransformTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieScene3DTransformTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieScene3DTransformTrack_NoRegister()
{
return UMovieScene3DTransformTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieScene3DTransformTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Handles manipulation of component transforms in a movie scene\n */" },
{ "IncludePath", "Tracks/MovieScene3DTransformTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieScene3DTransformTrack.h" },
{ "ToolTip", "Handles manipulation of component transforms in a movie scene" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlenderSystemClass_MetaData[] = {
{ "Comment", "/** User-defined blender system to use for this track */" },
{ "ModuleRelativePath", "Public/Tracks/MovieScene3DTransformTrack.h" },
{ "ToolTip", "User-defined blender system to use for this track" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieScene3DTransformTrack constinit property declarations **************
static const UECodeGen_Private::FClassPropertyParams NewProp_BlenderSystemClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieScene3DTransformTrack constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieScene3DTransformTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieScene3DTransformTrack_Statics
// ********** Begin Class UMovieScene3DTransformTrack Property Definitions *************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::NewProp_BlenderSystemClass = { "BlenderSystemClass", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieScene3DTransformTrack, BlenderSystemClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UMovieSceneBlenderSystem_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlenderSystemClass_MetaData), NewProp_BlenderSystemClass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::NewProp_BlenderSystemClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieScene3DTransformTrack Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScenePropertyTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneBlenderSystemSupport_NoRegister, (int32)VTABLE_OFFSET(UMovieScene3DTransformTrack, IMovieSceneBlenderSystemSupport), false }, // 2265312035
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::ClassParams = {
&UMovieScene3DTransformTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::Class_MetaDataParams)
};
void UMovieScene3DTransformTrack::StaticRegisterNativesUMovieScene3DTransformTrack()
{
}
UClass* Z_Construct_UClass_UMovieScene3DTransformTrack()
{
if (!Z_Registration_Info_UClass_UMovieScene3DTransformTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieScene3DTransformTrack.OuterSingleton, Z_Construct_UClass_UMovieScene3DTransformTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieScene3DTransformTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieScene3DTransformTrack);
UMovieScene3DTransformTrack::~UMovieScene3DTransformTrack() {}
// ********** End Class UMovieScene3DTransformTrack ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieScene3DTransformTrack, UMovieScene3DTransformTrack::StaticClass, TEXT("UMovieScene3DTransformTrack"), &Z_Registration_Info_UClass_UMovieScene3DTransformTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieScene3DTransformTrack), 2086537540U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h__Script_MovieSceneTracks_3353422085{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieScene3DTransformTrack.h"
#ifdef MOVIESCENETRACKS_MovieScene3DTransformTrack_generated_h
#error "MovieScene3DTransformTrack.generated.h already included, missing '#pragma once' in MovieScene3DTransformTrack.h"
#endif
#define MOVIESCENETRACKS_MovieScene3DTransformTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieScene3DTransformTrack **********************************************
struct Z_Construct_UClass_UMovieScene3DTransformTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h_61_INCLASS \
private: \
static void StaticRegisterNativesUMovieScene3DTransformTrack(); \
friend struct ::Z_Construct_UClass_UMovieScene3DTransformTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DTransformTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScene3DTransformTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DTransformTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieScene3DTransformTrack) \
virtual UObject* _getUObject() const override { return const_cast<UMovieScene3DTransformTrack*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h_61_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieScene3DTransformTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DTransformTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DTransformTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DTransformTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScene3DTransformTrack(UMovieScene3DTransformTrack&&) = delete; \
UMovieScene3DTransformTrack(const UMovieScene3DTransformTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieScene3DTransformTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h_56_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h_61_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h_61_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h_61_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScene3DTransformTrack;
// ********** End Class UMovieScene3DTransformTrack ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DTransformTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,344 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneActorReferenceSection.h"
#include "Channels/MovieSceneChannelData.h"
#include "Curves/IntegralCurve.h"
#include "MovieSceneObjectBindingID.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneActorReferenceSection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FIntegralCurve();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneChannel();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneKeyHandleMap();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceData();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneActorReferenceKey **************************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneActorReferenceKey); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneActorReferenceKey); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Object_MetaData[] = {
{ "Category", "Key" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentName_MetaData[] = {
{ "Category", "Key" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = {
{ "Category", "Key" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneActorReferenceKey constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_Object;
static const UECodeGen_Private::FNamePropertyParams NewProp_ComponentName;
static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneActorReferenceKey constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneActorReferenceKey>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey;
class UScriptStruct* FMovieSceneActorReferenceKey::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneActorReferenceKey"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneActorReferenceKey Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, Object), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Object_MetaData), NewProp_Object_MetaData) }; // 3245927956
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_ComponentName = { "ComponentName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, ComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentName_MetaData), NewProp_ComponentName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_Object,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_ComponentName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_SocketName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneActorReferenceKey Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneActorReferenceKey",
Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers),
sizeof(FMovieSceneActorReferenceKey),
alignof(FMovieSceneActorReferenceKey),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneActorReferenceKey ****************************************
// ********** Begin ScriptStruct FMovieSceneActorReferenceData *************************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneActorReferenceData); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneActorReferenceData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** A curve of events */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "A curve of events" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyTimes_MetaData[] = {
{ "Comment", "/** Sorted array of key times */" },
{ "KeyTimes", "" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "Sorted array of key times" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Comment", "/** Default value used when there are no keys */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "Default value used when there are no keys" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyValues_MetaData[] = {
{ "Comment", "/** Array of values that correspond to each key time */" },
{ "KeyValues", "" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "Array of values that correspond to each key time" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyHandles_MetaData[] = {
{ "Comment", "/** This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets. */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneActorReferenceData constinit property declarations *****
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyTimes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyTimes;
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyValues_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyValues;
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyHandles;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneActorReferenceData constinit property declarations *******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneActorReferenceData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics
static_assert(std::is_polymorphic<FMovieSceneActorReferenceData>() == std::is_polymorphic<FMovieSceneChannel>(), "USTRUCT FMovieSceneActorReferenceData cannot be polymorphic unless super FMovieSceneChannel is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData;
class UScriptStruct* FMovieSceneActorReferenceData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneActorReferenceData"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneActorReferenceData Property Definitions ****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes_Inner = { "KeyTimes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes = { "KeyTimes", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyTimes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyTimes_MetaData), NewProp_KeyTimes_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, DefaultValue), Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; // 1796786538
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues_Inner = { "KeyValues", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, METADATA_PARAMS(0, nullptr) }; // 1796786538
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues = { "KeyValues", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyValues), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyValues_MetaData), NewProp_KeyValues_MetaData) }; // 1796786538
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyHandles = { "KeyHandles", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyHandles), Z_Construct_UScriptStruct_FMovieSceneKeyHandleMap, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyHandles_MetaData), NewProp_KeyHandles_MetaData) }; // 4099657400
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_DefaultValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyHandles,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneActorReferenceData Property Definitions ******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneChannel,
&NewStructOps,
"MovieSceneActorReferenceData",
Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers),
sizeof(FMovieSceneActorReferenceData),
alignof(FMovieSceneActorReferenceData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceData()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneActorReferenceData ***************************************
// ********** Begin Class UMovieSceneActorReferenceSection *****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneActorReferenceSection;
UClass* UMovieSceneActorReferenceSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneActorReferenceSection;
if (!Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneActorReferenceSection"),
Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton,
StaticRegisterNativesUMovieSceneActorReferenceSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister()
{
return UMovieSceneActorReferenceSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A single actor reference point section\n */" },
{ "IncludePath", "Sections/MovieSceneActorReferenceSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "A single actor reference point section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorReferenceData_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorGuidIndexCurve_MetaData[] = {
{ "Comment", "/** Curve data */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "Curve data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorGuidStrings_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneActorReferenceSection constinit property declarations *********
static const UECodeGen_Private::FStructPropertyParams NewProp_ActorReferenceData;
static const UECodeGen_Private::FStructPropertyParams NewProp_ActorGuidIndexCurve;
static const UECodeGen_Private::FStrPropertyParams NewProp_ActorGuidStrings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ActorGuidStrings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneActorReferenceSection constinit property declarations ***********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneActorReferenceSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics
// ********** Begin Class UMovieSceneActorReferenceSection Property Definitions ********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorReferenceData = { "ActorReferenceData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorReferenceData), Z_Construct_UScriptStruct_FMovieSceneActorReferenceData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorReferenceData_MetaData), NewProp_ActorReferenceData_MetaData) }; // 1457387000
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidIndexCurve = { "ActorGuidIndexCurve", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorGuidIndexCurve_DEPRECATED), Z_Construct_UScriptStruct_FIntegralCurve, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorGuidIndexCurve_MetaData), NewProp_ActorGuidIndexCurve_MetaData) }; // 612242367
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings_Inner = { "ActorGuidStrings", nullptr, (EPropertyFlags)0x0000000020000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings = { "ActorGuidStrings", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorGuidStrings_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorGuidStrings_MetaData), NewProp_ActorGuidStrings_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorReferenceData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidIndexCurve,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneActorReferenceSection Property Definitions **********************
UObject* (*const Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::ClassParams = {
&UMovieSceneActorReferenceSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::Class_MetaDataParams)
};
void UMovieSceneActorReferenceSection::StaticRegisterNativesUMovieSceneActorReferenceSection()
{
}
UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton, Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneActorReferenceSection);
UMovieSceneActorReferenceSection::~UMovieSceneActorReferenceSection() {}
// ********** End Class UMovieSceneActorReferenceSection *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneActorReferenceKey::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewStructOps, TEXT("MovieSceneActorReferenceKey"),&Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneActorReferenceKey), 1796786538U) },
{ FMovieSceneActorReferenceData::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewStructOps, TEXT("MovieSceneActorReferenceData"),&Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneActorReferenceData), 1457387000U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneActorReferenceSection, UMovieSceneActorReferenceSection::StaticClass, TEXT("UMovieSceneActorReferenceSection"), &Z_Registration_Info_UClass_UMovieSceneActorReferenceSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneActorReferenceSection), 77108867U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_3443780414{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,84 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneActorReferenceSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneActorReferenceSection_generated_h
#error "MovieSceneActorReferenceSection.generated.h already included, missing '#pragma once' in MovieSceneActorReferenceSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneActorReferenceSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneActorReferenceKey **************************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_41_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneActorReferenceKey;
// ********** End ScriptStruct FMovieSceneActorReferenceKey ****************************************
// ********** Begin ScriptStruct FMovieSceneActorReferenceData *************************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_74_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneChannel Super;
struct FMovieSceneActorReferenceData;
// ********** End ScriptStruct FMovieSceneActorReferenceData ***************************************
// ********** Begin Class UMovieSceneActorReferenceSection *****************************************
struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneActorReferenceSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneActorReferenceSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneActorReferenceSection)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneActorReferenceSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneActorReferenceSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneActorReferenceSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneActorReferenceSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneActorReferenceSection(UMovieSceneActorReferenceSection&&) = delete; \
UMovieSceneActorReferenceSection(const UMovieSceneActorReferenceSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneActorReferenceSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_187_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneActorReferenceSection;
// ********** End Class UMovieSceneActorReferenceSection *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,110 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Evaluation/MovieSceneActorReferenceTemplate.h"
#include "Evaluation/MovieScenePropertyTemplate.h"
#include "Sections/MovieSceneActorReferenceSection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneActorReferenceTemplate() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplate();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScenePropertySectionData();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceData();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneActorReferenceSectionTemplate **************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneActorReferenceSectionTemplate); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneActorReferenceSectionTemplate); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/Evaluation/MovieSceneActorReferenceTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyData_MetaData[] = {
{ "ModuleRelativePath", "Private/Evaluation/MovieSceneActorReferenceTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorReferenceData_MetaData[] = {
{ "ModuleRelativePath", "Private/Evaluation/MovieSceneActorReferenceTemplate.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneActorReferenceSectionTemplate constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyData;
static const UECodeGen_Private::FStructPropertyParams NewProp_ActorReferenceData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneActorReferenceSectionTemplate constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneActorReferenceSectionTemplate>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics
static_assert(std::is_polymorphic<FMovieSceneActorReferenceSectionTemplate>() == std::is_polymorphic<FMovieSceneEvalTemplate>(), "USTRUCT FMovieSceneActorReferenceSectionTemplate cannot be polymorphic unless super FMovieSceneEvalTemplate is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceSectionTemplate;
class UScriptStruct* FMovieSceneActorReferenceSectionTemplate::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceSectionTemplate.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceSectionTemplate.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneActorReferenceSectionTemplate"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceSectionTemplate.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneActorReferenceSectionTemplate Property Definitions *****
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::NewProp_PropertyData = { "PropertyData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceSectionTemplate, PropertyData), Z_Construct_UScriptStruct_FMovieScenePropertySectionData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyData_MetaData), NewProp_PropertyData_MetaData) }; // 1539702834
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::NewProp_ActorReferenceData = { "ActorReferenceData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceSectionTemplate, ActorReferenceData), Z_Construct_UScriptStruct_FMovieSceneActorReferenceData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorReferenceData_MetaData), NewProp_ActorReferenceData_MetaData) }; // 1457387000
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::NewProp_PropertyData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::NewProp_ActorReferenceData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneActorReferenceSectionTemplate Property Definitions *******
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneEvalTemplate,
&NewStructOps,
"MovieSceneActorReferenceSectionTemplate",
Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::PropPointers),
sizeof(FMovieSceneActorReferenceSectionTemplate),
alignof(FMovieSceneActorReferenceSectionTemplate),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceSectionTemplate.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceSectionTemplate.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceSectionTemplate.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneActorReferenceSectionTemplate ****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneActorReferenceTemplate_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneActorReferenceSectionTemplate::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics::NewStructOps, TEXT("MovieSceneActorReferenceSectionTemplate"),&Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceSectionTemplate, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneActorReferenceSectionTemplate), 1776648341U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneActorReferenceTemplate_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneActorReferenceTemplate_h__Script_MovieSceneTracks_2685882428{
TEXT("/Script/MovieSceneTracks"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneActorReferenceTemplate_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneActorReferenceTemplate_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,33 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieSceneActorReferenceTemplate.h"
#ifdef MOVIESCENETRACKS_MovieSceneActorReferenceTemplate_generated_h
#error "MovieSceneActorReferenceTemplate.generated.h already included, missing '#pragma once' in MovieSceneActorReferenceTemplate.h"
#endif
#define MOVIESCENETRACKS_MovieSceneActorReferenceTemplate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneActorReferenceSectionTemplate **************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneActorReferenceTemplate_h_17_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneActorReferenceSectionTemplate_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneEvalTemplate Super;
struct FMovieSceneActorReferenceSectionTemplate;
// ********** End ScriptStruct FMovieSceneActorReferenceSectionTemplate ****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneActorReferenceTemplate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,125 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneActorReferenceTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneActorReferenceTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrackTemplateProducer_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceTrack_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertyTrack();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneActorReferenceTrack *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneActorReferenceTrack;
UClass* UMovieSceneActorReferenceTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneActorReferenceTrack;
if (!Z_Registration_Info_UClass_UMovieSceneActorReferenceTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneActorReferenceTrack"),
Z_Registration_Info_UClass_UMovieSceneActorReferenceTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneActorReferenceTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneActorReferenceTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneActorReferenceTrack_NoRegister()
{
return UMovieSceneActorReferenceTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Handles manipulation of actor reference properties in a movie scene\n */" },
{ "IncludePath", "Tracks/MovieSceneActorReferenceTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneActorReferenceTrack.h" },
{ "ToolTip", "Handles manipulation of actor reference properties in a movie scene" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneActorReferenceTrack constinit property declarations ***********
// ********** End Class UMovieSceneActorReferenceTrack constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneActorReferenceTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScenePropertyTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneTrackTemplateProducer_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneActorReferenceTrack, IMovieSceneTrackTemplateProducer), false }, // 4099870696
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics::ClassParams = {
&UMovieSceneActorReferenceTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneActorReferenceTrack::StaticRegisterNativesUMovieSceneActorReferenceTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneActorReferenceTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneActorReferenceTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneActorReferenceTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneActorReferenceTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneActorReferenceTrack);
UMovieSceneActorReferenceTrack::~UMovieSceneActorReferenceTrack() {}
// ********** End Class UMovieSceneActorReferenceTrack *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneActorReferenceTrack, UMovieSceneActorReferenceTrack::StaticClass, TEXT("UMovieSceneActorReferenceTrack"), &Z_Registration_Info_UClass_UMovieSceneActorReferenceTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneActorReferenceTrack), 1248947831U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h__Script_MovieSceneTracks_1871378937{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneActorReferenceTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneActorReferenceTrack_generated_h
#error "MovieSceneActorReferenceTrack.generated.h already included, missing '#pragma once' in MovieSceneActorReferenceTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneActorReferenceTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneActorReferenceTrack *******************************************
struct Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h_17_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneActorReferenceTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneActorReferenceTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneActorReferenceTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneActorReferenceTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneActorReferenceTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneActorReferenceTrack) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneActorReferenceTrack*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneActorReferenceTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneActorReferenceTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneActorReferenceTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneActorReferenceTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneActorReferenceTrack(UMovieSceneActorReferenceTrack&&) = delete; \
UMovieSceneActorReferenceTrack(const UMovieSceneActorReferenceTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneActorReferenceTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h_14_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h_17_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneActorReferenceTrack;
// ********** End Class UMovieSceneActorReferenceTrack *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneActorReferenceTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,84 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneAudioSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneAudioSection_generated_h
#error "MovieSceneAudioSection.generated.h already included, missing '#pragma once' in MovieSceneAudioSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneAudioSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class USoundAttenuation;
class USoundBase;
struct FFrameNumber;
// ********** Begin Class UMovieSceneAudioSection **************************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetAttenuationSettings); \
DECLARE_FUNCTION(execGetAttenuationSettings); \
DECLARE_FUNCTION(execSetOverrideAttenuation); \
DECLARE_FUNCTION(execGetOverrideAttenuation); \
DECLARE_FUNCTION(execSetSuppressSubtitles); \
DECLARE_FUNCTION(execGetSuppressSubtitles); \
DECLARE_FUNCTION(execSetLooping); \
DECLARE_FUNCTION(execGetLooping); \
DECLARE_FUNCTION(execGetStartOffset); \
DECLARE_FUNCTION(execSetStartOffset); \
DECLARE_FUNCTION(execGetPlaybackSound); \
DECLARE_FUNCTION(execGetSound); \
DECLARE_FUNCTION(execSetSound);
struct Z_Construct_UClass_UMovieSceneAudioSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAudioSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneAudioSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneAudioSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneAudioSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneAudioSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneAudioSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneAudioSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneAudioSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneAudioSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneAudioSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneAudioSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneAudioSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneAudioSection(UMovieSceneAudioSection&&) = delete; \
UMovieSceneAudioSection(const UMovieSceneAudioSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneAudioSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_26_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_RPC_WRAPPERS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneAudioSection;
// ********** End Class UMovieSceneAudioSection ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieSceneAudioSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneAudioSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAudioSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAudioSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneAudioSystem ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneAudioSystem;
UClass* UMovieSceneAudioSystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneAudioSystem;
if (!Z_Registration_Info_UClass_UMovieSceneAudioSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneAudioSystem"),
Z_Registration_Info_UClass_UMovieSceneAudioSystem.InnerSingleton,
StaticRegisterNativesUMovieSceneAudioSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneAudioSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneAudioSystem_NoRegister()
{
return UMovieSceneAudioSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneAudioSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System for evaluating audio tracks\n */" },
{ "IncludePath", "Systems/MovieSceneAudioSystem.h" },
{ "ModuleRelativePath", "Private/Systems/MovieSceneAudioSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System for evaluating audio tracks" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneAudioSystem constinit property declarations *******************
// ********** End Class UMovieSceneAudioSystem constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneAudioSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneAudioSystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneAudioSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneAudioSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneAudioSystem_Statics::ClassParams = {
&UMovieSceneAudioSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneAudioSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneAudioSystem_Statics::Class_MetaDataParams)
};
void UMovieSceneAudioSystem::StaticRegisterNativesUMovieSceneAudioSystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneAudioSystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneAudioSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneAudioSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneAudioSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneAudioSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneAudioSystem);
UMovieSceneAudioSystem::~UMovieSceneAudioSystem() {}
// ********** End Class UMovieSceneAudioSystem *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneAudioSystem, UMovieSceneAudioSystem::StaticClass, TEXT("UMovieSceneAudioSystem"), &Z_Registration_Info_UClass_UMovieSceneAudioSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneAudioSystem), 1475369136U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h__Script_MovieSceneTracks_3387406196{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieSceneAudioSystem.h"
#ifdef MOVIESCENETRACKS_MovieSceneAudioSystem_generated_h
#error "MovieSceneAudioSystem.generated.h already included, missing '#pragma once' in MovieSceneAudioSystem.h"
#endif
#define MOVIESCENETRACKS_MovieSceneAudioSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneAudioSystem ***************************************************
struct Z_Construct_UClass_UMovieSceneAudioSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAudioSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h_79_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneAudioSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneAudioSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneAudioSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneAudioSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneAudioSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneAudioSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h_79_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneAudioSystem(UMovieSceneAudioSystem&&) = delete; \
UMovieSceneAudioSystem(const UMovieSceneAudioSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneAudioSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneAudioSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneAudioSystem) \
NO_API virtual ~UMovieSceneAudioSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h_76_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h_79_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h_79_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h_79_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneAudioSystem;
// ********** End Class UMovieSceneAudioSystem *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneAudioSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,156 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneAudioTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneAudioTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneNameableTrack();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAudioTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAudioTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneAudioTrack ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneAudioTrack;
UClass* UMovieSceneAudioTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneAudioTrack;
if (!Z_Registration_Info_UClass_UMovieSceneAudioTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneAudioTrack"),
Z_Registration_Info_UClass_UMovieSceneAudioTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneAudioTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneAudioTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneAudioTrack_NoRegister()
{
return UMovieSceneAudioTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneAudioTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Handles manipulation of audio.\n */" },
{ "IncludePath", "Tracks/MovieSceneAudioTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneAudioTrack.h" },
{ "ToolTip", "Handles manipulation of audio." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioSections_MetaData[] = {
{ "Comment", "/** List of all root audio sections */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneAudioTrack.h" },
{ "ToolTip", "List of all root audio sections" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RowHeight_MetaData[] = {
{ "Comment", "/** The height for each row of this track */" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneAudioTrack.h" },
{ "ToolTip", "The height for each row of this track" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneAudioTrack constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_AudioSections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AudioSections;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FIntPropertyParams NewProp_RowHeight;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneAudioTrack constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneAudioTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneAudioTrack_Statics
// ********** Begin Class UMovieSceneAudioTrack Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneAudioTrack_Statics::NewProp_AudioSections_Inner = { "AudioSections", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneAudioTrack_Statics::NewProp_AudioSections = { "AudioSections", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneAudioTrack, AudioSections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioSections_MetaData), NewProp_AudioSections_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UMovieSceneAudioTrack_Statics::NewProp_RowHeight = { "RowHeight", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneAudioTrack, RowHeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RowHeight_MetaData), NewProp_RowHeight_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneAudioTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneAudioTrack_Statics::NewProp_AudioSections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneAudioTrack_Statics::NewProp_AudioSections,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneAudioTrack_Statics::NewProp_RowHeight,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneAudioTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneAudioTrack Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UMovieSceneAudioTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneNameableTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneAudioTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneAudioTrack_Statics::ClassParams = {
&UMovieSceneAudioTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneAudioTrack_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneAudioTrack_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneAudioTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneAudioTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneAudioTrack::StaticRegisterNativesUMovieSceneAudioTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneAudioTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneAudioTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneAudioTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneAudioTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneAudioTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneAudioTrack);
UMovieSceneAudioTrack::~UMovieSceneAudioTrack() {}
// ********** End Class UMovieSceneAudioTrack ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneAudioTrack, UMovieSceneAudioTrack::StaticClass, TEXT("UMovieSceneAudioTrack"), &Z_Registration_Info_UClass_UMovieSceneAudioTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneAudioTrack), 1559752441U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h__Script_MovieSceneTracks_829053224{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneAudioTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneAudioTrack_generated_h
#error "MovieSceneAudioTrack.generated.h already included, missing '#pragma once' in MovieSceneAudioTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneAudioTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneAudioTrack ****************************************************
struct Z_Construct_UClass_UMovieSceneAudioTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAudioTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h_25_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneAudioTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneAudioTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneAudioTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneAudioTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneAudioTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneAudioTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h_25_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneAudioTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneAudioTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneAudioTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneAudioTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneAudioTrack(UMovieSceneAudioTrack&&) = delete; \
UMovieSceneAudioTrack(const UMovieSceneAudioTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneAudioTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h_21_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h_25_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h_25_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h_25_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneAudioTrack;
// ********** End Class UMovieSceneAudioTrack ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneAudioTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,235 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneBaseCacheSection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneBaseCacheSection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBaseCacheSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBaseCacheSection_NoRegister();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneBaseCacheParams ****************************************
struct Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneBaseCacheParams); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneBaseCacheParams); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Base class for the cache parameters that will be used in all the cache sections\n */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneBaseCacheSection.h" },
{ "ToolTip", "Base class for the cache parameters that will be used in all the cache sections" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FirstLoopStartFrameOffset_MetaData[] = {
{ "Category", "Cache" },
{ "Comment", "/** The offset for the first loop of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneBaseCacheSection.h" },
{ "ToolTip", "The offset for the first loop of the animation clip" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartFrameOffset_MetaData[] = {
{ "Category", "Cache" },
{ "Comment", "/** The offset into the beginning of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneBaseCacheSection.h" },
{ "ToolTip", "The offset into the beginning of the animation clip" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndFrameOffset_MetaData[] = {
{ "Category", "Cache" },
{ "Comment", "/** The offset into the end of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneBaseCacheSection.h" },
{ "ToolTip", "The offset into the end of the animation clip" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayRate_MetaData[] = {
{ "Category", "Cache" },
{ "Comment", "/** The playback rate of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneBaseCacheSection.h" },
{ "ToolTip", "The playback rate of the animation clip" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReverse_MetaData[] = {
{ "Category", "Cache" },
{ "Comment", "/** Reverse the playback of the animation clip */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneBaseCacheSection.h" },
{ "ToolTip", "Reverse the playback of the animation clip" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneBaseCacheParams constinit property declarations ********
static const UECodeGen_Private::FStructPropertyParams NewProp_FirstLoopStartFrameOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_StartFrameOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_EndFrameOffset;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayRate;
static void NewProp_bReverse_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bReverse;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneBaseCacheParams constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneBaseCacheParams>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheParams;
class UScriptStruct* FMovieSceneBaseCacheParams::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheParams.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheParams.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneBaseCacheParams"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheParams.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneBaseCacheParams Property Definitions *******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_FirstLoopStartFrameOffset = { "FirstLoopStartFrameOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneBaseCacheParams, FirstLoopStartFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FirstLoopStartFrameOffset_MetaData), NewProp_FirstLoopStartFrameOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_StartFrameOffset = { "StartFrameOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneBaseCacheParams, StartFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartFrameOffset_MetaData), NewProp_StartFrameOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_EndFrameOffset = { "EndFrameOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneBaseCacheParams, EndFrameOffset), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndFrameOffset_MetaData), NewProp_EndFrameOffset_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_PlayRate = { "PlayRate", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneBaseCacheParams, PlayRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayRate_MetaData), NewProp_PlayRate_MetaData) };
void Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_bReverse_SetBit(void* Obj)
{
((FMovieSceneBaseCacheParams*)Obj)->bReverse = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_bReverse = { "bReverse", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FMovieSceneBaseCacheParams), &Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_bReverse_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReverse_MetaData), NewProp_bReverse_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_FirstLoopStartFrameOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_StartFrameOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_EndFrameOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_PlayRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewProp_bReverse,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneBaseCacheParams Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneBaseCacheParams",
Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::PropPointers),
sizeof(FMovieSceneBaseCacheParams),
alignof(FMovieSceneBaseCacheParams),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheParams.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheParams.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheParams.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneBaseCacheParams ******************************************
// ********** Begin Class UMovieSceneBaseCacheSection **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneBaseCacheSection;
UClass* UMovieSceneBaseCacheSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneBaseCacheSection;
if (!Z_Registration_Info_UClass_UMovieSceneBaseCacheSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneBaseCacheSection"),
Z_Registration_Info_UClass_UMovieSceneBaseCacheSection.InnerSingleton,
StaticRegisterNativesUMovieSceneBaseCacheSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneBaseCacheSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneBaseCacheSection_NoRegister()
{
return UMovieSceneBaseCacheSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Movie scene section that control base cache playback\n */" },
{ "IncludePath", "Sections/MovieSceneBaseCacheSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneBaseCacheSection.h" },
{ "ToolTip", "Movie scene section that control base cache playback" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneBaseCacheSection constinit property declarations **************
// ********** End Class UMovieSceneBaseCacheSection constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneBaseCacheSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics::ClassParams = {
&UMovieSceneBaseCacheSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics::Class_MetaDataParams)
};
void UMovieSceneBaseCacheSection::StaticRegisterNativesUMovieSceneBaseCacheSection()
{
}
UClass* Z_Construct_UClass_UMovieSceneBaseCacheSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneBaseCacheSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneBaseCacheSection.OuterSingleton, Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneBaseCacheSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneBaseCacheSection);
UMovieSceneBaseCacheSection::~UMovieSceneBaseCacheSection() {}
// ********** End Class UMovieSceneBaseCacheSection ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneBaseCacheParams::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics::NewStructOps, TEXT("MovieSceneBaseCacheParams"),&Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheParams, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneBaseCacheParams), 1568255282U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneBaseCacheSection, UMovieSceneBaseCacheSection::StaticClass, TEXT("UMovieSceneBaseCacheSection"), &Z_Registration_Info_UClass_UMovieSceneBaseCacheSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneBaseCacheSection), 839749728U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h__Script_MovieSceneTracks_329196126{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneBaseCacheSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneBaseCacheSection_generated_h
#error "MovieSceneBaseCacheSection.generated.h already included, missing '#pragma once' in MovieSceneBaseCacheSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneBaseCacheSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneBaseCacheParams ****************************************
struct Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneBaseCacheParams_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneBaseCacheParams;
// ********** End ScriptStruct FMovieSceneBaseCacheParams ******************************************
// ********** Begin Class UMovieSceneBaseCacheSection **********************************************
struct Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBaseCacheSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h_51_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneBaseCacheSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneBaseCacheSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneBaseCacheSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneBaseCacheSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneBaseCacheSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneBaseCacheSection)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h_51_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneBaseCacheSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBaseCacheSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneBaseCacheSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBaseCacheSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneBaseCacheSection(UMovieSceneBaseCacheSection&&) = delete; \
UMovieSceneBaseCacheSection(const UMovieSceneBaseCacheSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneBaseCacheSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h_47_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h_51_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h_51_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h_51_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneBaseCacheSection;
// ********** End Class UMovieSceneBaseCacheSection ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneBaseCacheSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,111 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Evaluation/MovieSceneBaseCacheTemplate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneBaseCacheTemplate() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneBaseCacheSectionTemplateParameters *********************
struct Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneBaseCacheSectionTemplateParameters); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneBaseCacheSectionTemplateParameters); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Base cache parameters that will be used for all the base cache sections */" },
{ "ModuleRelativePath", "Public/Evaluation/MovieSceneBaseCacheTemplate.h" },
{ "ToolTip", "Base cache parameters that will be used for all the base cache sections" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SectionStartTime_MetaData[] = {
{ "Comment", "/** Section start time */" },
{ "ModuleRelativePath", "Public/Evaluation/MovieSceneBaseCacheTemplate.h" },
{ "ToolTip", "Section start time" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SectionEndTime_MetaData[] = {
{ "Comment", "/** Section end time */" },
{ "ModuleRelativePath", "Public/Evaluation/MovieSceneBaseCacheTemplate.h" },
{ "ToolTip", "Section end time" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneBaseCacheSectionTemplateParameters constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_SectionStartTime;
static const UECodeGen_Private::FStructPropertyParams NewProp_SectionEndTime;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneBaseCacheSectionTemplateParameters constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneBaseCacheSectionTemplateParameters>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters;
class UScriptStruct* FMovieSceneBaseCacheSectionTemplateParameters::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneBaseCacheSectionTemplateParameters"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneBaseCacheSectionTemplateParameters Property Definitions
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::NewProp_SectionStartTime = { "SectionStartTime", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneBaseCacheSectionTemplateParameters, SectionStartTime), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SectionStartTime_MetaData), NewProp_SectionStartTime_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::NewProp_SectionEndTime = { "SectionEndTime", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneBaseCacheSectionTemplateParameters, SectionEndTime), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SectionEndTime_MetaData), NewProp_SectionEndTime_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::NewProp_SectionStartTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::NewProp_SectionEndTime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneBaseCacheSectionTemplateParameters Property Definitions **
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneBaseCacheSectionTemplateParameters",
Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::PropPointers),
sizeof(FMovieSceneBaseCacheSectionTemplateParameters),
alignof(FMovieSceneBaseCacheSectionTemplateParameters),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneBaseCacheSectionTemplateParameters ***********************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Evaluation_MovieSceneBaseCacheTemplate_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneBaseCacheSectionTemplateParameters::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics::NewStructOps, TEXT("MovieSceneBaseCacheSectionTemplateParameters"),&Z_Registration_Info_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneBaseCacheSectionTemplateParameters), 1349910537U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Evaluation_MovieSceneBaseCacheTemplate_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Evaluation_MovieSceneBaseCacheTemplate_h__Script_MovieSceneTracks_707591080{
TEXT("/Script/MovieSceneTracks"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Evaluation_MovieSceneBaseCacheTemplate_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Evaluation_MovieSceneBaseCacheTemplate_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieSceneBaseCacheTemplate.h"
#ifdef MOVIESCENETRACKS_MovieSceneBaseCacheTemplate_generated_h
#error "MovieSceneBaseCacheTemplate.generated.h already included, missing '#pragma once' in MovieSceneBaseCacheTemplate.h"
#endif
#define MOVIESCENETRACKS_MovieSceneBaseCacheTemplate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneBaseCacheSectionTemplateParameters *********************
struct Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Evaluation_MovieSceneBaseCacheTemplate_h_13_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneBaseCacheSectionTemplateParameters_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneBaseCacheSectionTemplateParameters;
// ********** End ScriptStruct FMovieSceneBaseCacheSectionTemplateParameters ***********************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Evaluation_MovieSceneBaseCacheTemplate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieSceneBaseValueEvaluatorSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneBaseValueEvaluatorSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneBaseValueEvaluatorSystem **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneBaseValueEvaluatorSystem;
UClass* UMovieSceneBaseValueEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneBaseValueEvaluatorSystem;
if (!Z_Registration_Info_UClass_UMovieSceneBaseValueEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneBaseValueEvaluatorSystem"),
Z_Registration_Info_UClass_UMovieSceneBaseValueEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUMovieSceneBaseValueEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneBaseValueEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_NoRegister()
{
return UMovieSceneBaseValueEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that is responsible for evaluating base values, for \"additive from base\" blending.\n */" },
{ "IncludePath", "Systems/MovieSceneBaseValueEvaluatorSystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieSceneBaseValueEvaluatorSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that is responsible for evaluating base values, for \"additive from base\" blending." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneBaseValueEvaluatorSystem constinit property declarations ******
// ********** End Class UMovieSceneBaseValueEvaluatorSystem constinit property declarations ********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneBaseValueEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics::ClassParams = {
&UMovieSceneBaseValueEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UMovieSceneBaseValueEvaluatorSystem::StaticRegisterNativesUMovieSceneBaseValueEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneBaseValueEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneBaseValueEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneBaseValueEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneBaseValueEvaluatorSystem);
UMovieSceneBaseValueEvaluatorSystem::~UMovieSceneBaseValueEvaluatorSystem() {}
// ********** End Class UMovieSceneBaseValueEvaluatorSystem ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem, UMovieSceneBaseValueEvaluatorSystem::StaticClass, TEXT("UMovieSceneBaseValueEvaluatorSystem"), &Z_Registration_Info_UClass_UMovieSceneBaseValueEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneBaseValueEvaluatorSystem), 2773121136U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h__Script_MovieSceneTracks_232802139{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieSceneBaseValueEvaluatorSystem.h"
#ifdef MOVIESCENETRACKS_MovieSceneBaseValueEvaluatorSystem_generated_h
#error "MovieSceneBaseValueEvaluatorSystem.generated.h already included, missing '#pragma once' in MovieSceneBaseValueEvaluatorSystem.h"
#endif
#define MOVIESCENETRACKS_MovieSceneBaseValueEvaluatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneBaseValueEvaluatorSystem **************************************
struct Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneBaseValueEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneBaseValueEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneBaseValueEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneBaseValueEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneBaseValueEvaluatorSystem(UMovieSceneBaseValueEvaluatorSystem&&) = delete; \
UMovieSceneBaseValueEvaluatorSystem(const UMovieSceneBaseValueEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneBaseValueEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBaseValueEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBaseValueEvaluatorSystem) \
MOVIESCENETRACKS_API virtual ~UMovieSceneBaseValueEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h_16_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h_21_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneBaseValueEvaluatorSystem;
// ********** End Class UMovieSceneBaseValueEvaluatorSystem ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBaseValueEvaluatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieSceneBoolPropertySystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneBoolPropertySystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBoolPropertySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBoolPropertySystem_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertySystem();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneBoolPropertySystem ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneBoolPropertySystem;
UClass* UMovieSceneBoolPropertySystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneBoolPropertySystem;
if (!Z_Registration_Info_UClass_UMovieSceneBoolPropertySystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneBoolPropertySystem"),
Z_Registration_Info_UClass_UMovieSceneBoolPropertySystem.InnerSingleton,
StaticRegisterNativesUMovieSceneBoolPropertySystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneBoolPropertySystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneBoolPropertySystem_NoRegister()
{
return UMovieSceneBoolPropertySystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Systems/MovieSceneBoolPropertySystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieSceneBoolPropertySystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneBoolPropertySystem constinit property declarations ************
// ********** End Class UMovieSceneBoolPropertySystem constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneBoolPropertySystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScenePropertySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics::ClassParams = {
&UMovieSceneBoolPropertySystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics::Class_MetaDataParams)
};
void UMovieSceneBoolPropertySystem::StaticRegisterNativesUMovieSceneBoolPropertySystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneBoolPropertySystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneBoolPropertySystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneBoolPropertySystem.OuterSingleton, Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneBoolPropertySystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneBoolPropertySystem);
UMovieSceneBoolPropertySystem::~UMovieSceneBoolPropertySystem() {}
// ********** End Class UMovieSceneBoolPropertySystem **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneBoolPropertySystem, UMovieSceneBoolPropertySystem::StaticClass, TEXT("UMovieSceneBoolPropertySystem"), &Z_Registration_Info_UClass_UMovieSceneBoolPropertySystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneBoolPropertySystem), 2679371019U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h__Script_MovieSceneTracks_1142251272{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieSceneBoolPropertySystem.h"
#ifdef MOVIESCENETRACKS_MovieSceneBoolPropertySystem_generated_h
#error "MovieSceneBoolPropertySystem.generated.h already included, missing '#pragma once' in MovieSceneBoolPropertySystem.h"
#endif
#define MOVIESCENETRACKS_MovieSceneBoolPropertySystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneBoolPropertySystem ********************************************
struct Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBoolPropertySystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneBoolPropertySystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneBoolPropertySystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneBoolPropertySystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneBoolPropertySystem, UMovieScenePropertySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneBoolPropertySystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneBoolPropertySystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h_13_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneBoolPropertySystem(UMovieSceneBoolPropertySystem&&) = delete; \
UMovieSceneBoolPropertySystem(const UMovieSceneBoolPropertySystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneBoolPropertySystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBoolPropertySystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBoolPropertySystem) \
MOVIESCENETRACKS_API virtual ~UMovieSceneBoolPropertySystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h_10_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneBoolPropertySystem;
// ********** End Class UMovieSceneBoolPropertySystem **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBoolPropertySystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,128 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneBoolTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneBoolTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrackTemplateProducer_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBoolTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBoolTrack_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertyTrack();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneBoolTrack *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneBoolTrack;
UClass* UMovieSceneBoolTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneBoolTrack;
if (!Z_Registration_Info_UClass_UMovieSceneBoolTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneBoolTrack"),
Z_Registration_Info_UClass_UMovieSceneBoolTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneBoolTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneBoolTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneBoolTrack_NoRegister()
{
return UMovieSceneBoolTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneBoolTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Handles manipulation of float properties in a movie scene\n */" },
{ "IncludePath", "Tracks/MovieSceneBoolTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneBoolTrack.h" },
{ "ToolTip", "Handles manipulation of float properties in a movie scene" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneBoolTrack constinit property declarations *********************
// ********** End Class UMovieSceneBoolTrack constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneBoolTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneBoolTrack_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneBoolTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScenePropertyTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBoolTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneBoolTrack_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneTrackTemplateProducer_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneBoolTrack, IMovieSceneTrackTemplateProducer), false }, // 4099870696
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneBoolTrack, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneBoolTrack_Statics::ClassParams = {
&UMovieSceneBoolTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBoolTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneBoolTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneBoolTrack::StaticRegisterNativesUMovieSceneBoolTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneBoolTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneBoolTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneBoolTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneBoolTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneBoolTrack.OuterSingleton;
}
UMovieSceneBoolTrack::UMovieSceneBoolTrack(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneBoolTrack);
UMovieSceneBoolTrack::~UMovieSceneBoolTrack() {}
// ********** End Class UMovieSceneBoolTrack *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneBoolTrack, UMovieSceneBoolTrack::StaticClass, TEXT("UMovieSceneBoolTrack"), &Z_Registration_Info_UClass_UMovieSceneBoolTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneBoolTrack), 1004918302U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h__Script_MovieSceneTracks_3937058426{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneBoolTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneBoolTrack_generated_h
#error "MovieSceneBoolTrack.generated.h already included, missing '#pragma once' in MovieSceneBoolTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneBoolTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneBoolTrack *****************************************************
struct Z_Construct_UClass_UMovieSceneBoolTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBoolTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneBoolTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneBoolTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneBoolTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneBoolTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneBoolTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneBoolTrack) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneBoolTrack*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneBoolTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneBoolTrack(UMovieSceneBoolTrack&&) = delete; \
UMovieSceneBoolTrack(const UMovieSceneBoolTrack&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneBoolTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBoolTrack); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBoolTrack) \
MOVIESCENETRACKS_API virtual ~UMovieSceneBoolTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_15_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneBoolTrack;
// ********** End Class UMovieSceneBoolTrack *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneBoolTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieSceneBytePropertySystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneBytePropertySystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBytePropertySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBytePropertySystem_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertySystem();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneBytePropertySystem ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneBytePropertySystem;
UClass* UMovieSceneBytePropertySystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneBytePropertySystem;
if (!Z_Registration_Info_UClass_UMovieSceneBytePropertySystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneBytePropertySystem"),
Z_Registration_Info_UClass_UMovieSceneBytePropertySystem.InnerSingleton,
StaticRegisterNativesUMovieSceneBytePropertySystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneBytePropertySystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneBytePropertySystem_NoRegister()
{
return UMovieSceneBytePropertySystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Systems/MovieSceneBytePropertySystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieSceneBytePropertySystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneBytePropertySystem constinit property declarations ************
// ********** End Class UMovieSceneBytePropertySystem constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneBytePropertySystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScenePropertySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics::ClassParams = {
&UMovieSceneBytePropertySystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics::Class_MetaDataParams)
};
void UMovieSceneBytePropertySystem::StaticRegisterNativesUMovieSceneBytePropertySystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneBytePropertySystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneBytePropertySystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneBytePropertySystem.OuterSingleton, Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneBytePropertySystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneBytePropertySystem);
UMovieSceneBytePropertySystem::~UMovieSceneBytePropertySystem() {}
// ********** End Class UMovieSceneBytePropertySystem **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneBytePropertySystem, UMovieSceneBytePropertySystem::StaticClass, TEXT("UMovieSceneBytePropertySystem"), &Z_Registration_Info_UClass_UMovieSceneBytePropertySystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneBytePropertySystem), 548938537U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h__Script_MovieSceneTracks_2532295833{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieSceneBytePropertySystem.h"
#ifdef MOVIESCENETRACKS_MovieSceneBytePropertySystem_generated_h
#error "MovieSceneBytePropertySystem.generated.h already included, missing '#pragma once' in MovieSceneBytePropertySystem.h"
#endif
#define MOVIESCENETRACKS_MovieSceneBytePropertySystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneBytePropertySystem ********************************************
struct Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneBytePropertySystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneBytePropertySystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneBytePropertySystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneBytePropertySystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneBytePropertySystem, UMovieScenePropertySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneBytePropertySystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneBytePropertySystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneBytePropertySystem(UMovieSceneBytePropertySystem&&) = delete; \
UMovieSceneBytePropertySystem(const UMovieSceneBytePropertySystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneBytePropertySystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBytePropertySystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBytePropertySystem) \
MOVIESCENETRACKS_API virtual ~UMovieSceneBytePropertySystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_8_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h_11_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneBytePropertySystem;
// ********** End Class UMovieSceneBytePropertySystem **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneBytePropertySystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,142 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneByteSection.h"
#include "Channels/MovieSceneByteChannel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneByteSection() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneByteChannel();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneByteSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneByteSection_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneByteSection ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneByteSection;
UClass* UMovieSceneByteSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneByteSection;
if (!Z_Registration_Info_UClass_UMovieSceneByteSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneByteSection"),
Z_Registration_Info_UClass_UMovieSceneByteSection.InnerSingleton,
StaticRegisterNativesUMovieSceneByteSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneByteSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneByteSection_NoRegister()
{
return UMovieSceneByteSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneByteSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A single byte section.\n */" },
{ "IncludePath", "Sections/MovieSceneByteSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneByteSection.h" },
{ "ToolTip", "A single byte section." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ByteCurve_MetaData[] = {
{ "Comment", "/** Ordered curve data */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneByteSection.h" },
{ "ToolTip", "Ordered curve data" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneByteSection constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_ByteCurve;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneByteSection constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneByteSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneByteSection_Statics
// ********** Begin Class UMovieSceneByteSection Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneByteSection_Statics::NewProp_ByteCurve = { "ByteCurve", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneByteSection, ByteCurve), Z_Construct_UScriptStruct_FMovieSceneByteChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ByteCurve_MetaData), NewProp_ByteCurve_MetaData) }; // 276844829
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneByteSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneByteSection_Statics::NewProp_ByteCurve,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneByteSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneByteSection Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UMovieSceneByteSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneByteSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneByteSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneByteSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneByteSection_Statics::ClassParams = {
&UMovieSceneByteSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneByteSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneByteSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneByteSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneByteSection_Statics::Class_MetaDataParams)
};
void UMovieSceneByteSection::StaticRegisterNativesUMovieSceneByteSection()
{
}
UClass* Z_Construct_UClass_UMovieSceneByteSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneByteSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneByteSection.OuterSingleton, Z_Construct_UClass_UMovieSceneByteSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneByteSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneByteSection);
UMovieSceneByteSection::~UMovieSceneByteSection() {}
// ********** End Class UMovieSceneByteSection *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneByteSection, UMovieSceneByteSection::StaticClass, TEXT("UMovieSceneByteSection"), &Z_Registration_Info_UClass_UMovieSceneByteSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneByteSection), 3871902301U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h__Script_MovieSceneTracks_2932402287{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneByteSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneByteSection_generated_h
#error "MovieSceneByteSection.generated.h already included, missing '#pragma once' in MovieSceneByteSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneByteSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneByteSection ***************************************************
struct Z_Construct_UClass_UMovieSceneByteSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneByteSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h_20_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneByteSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneByteSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneByteSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneByteSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneByteSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneByteSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneByteSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneByteSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneByteSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneByteSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneByteSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneByteSection(UMovieSceneByteSection&&) = delete; \
UMovieSceneByteSection(const UMovieSceneByteSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneByteSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h_15_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h_20_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneByteSection;
// ********** End Class UMovieSceneByteSection *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneByteSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneByteTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneByteTrack() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UEnum_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneByteTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneByteTrack_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertyTrack();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneByteTrack *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneByteTrack;
UClass* UMovieSceneByteTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneByteTrack;
if (!Z_Registration_Info_UClass_UMovieSceneByteTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneByteTrack"),
Z_Registration_Info_UClass_UMovieSceneByteTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneByteTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneByteTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneByteTrack_NoRegister()
{
return UMovieSceneByteTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneByteTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Handles manipulation of byte properties in a movie scene\n */" },
{ "IncludePath", "Tracks/MovieSceneByteTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneByteTrack.h" },
{ "ToolTip", "Handles manipulation of byte properties in a movie scene" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Enum_MetaData[] = {
{ "ModuleRelativePath", "Public/Tracks/MovieSceneByteTrack.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneByteTrack constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Enum;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneByteTrack constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneByteTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneByteTrack_Statics
// ********** Begin Class UMovieSceneByteTrack Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneByteTrack_Statics::NewProp_Enum = { "Enum", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneByteTrack, Enum), Z_Construct_UClass_UEnum_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Enum_MetaData), NewProp_Enum_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneByteTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneByteTrack_Statics::NewProp_Enum,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneByteTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneByteTrack Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UMovieSceneByteTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScenePropertyTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneByteTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneByteTrack_Statics::ClassParams = {
&UMovieSceneByteTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneByteTrack_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneByteTrack_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneByteTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneByteTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneByteTrack::StaticRegisterNativesUMovieSceneByteTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneByteTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneByteTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneByteTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneByteTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneByteTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneByteTrack);
UMovieSceneByteTrack::~UMovieSceneByteTrack() {}
// ********** End Class UMovieSceneByteTrack *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneByteTrack, UMovieSceneByteTrack::StaticClass, TEXT("UMovieSceneByteTrack"), &Z_Registration_Info_UClass_UMovieSceneByteTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneByteTrack), 3163286383U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h__Script_MovieSceneTracks_1340372722{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneByteTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneByteTrack_generated_h
#error "MovieSceneByteTrack.generated.h already included, missing '#pragma once' in MovieSceneByteTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneByteTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneByteTrack *****************************************************
struct Z_Construct_UClass_UMovieSceneByteTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneByteTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h_18_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneByteTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneByteTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneByteTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneByteTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneByteTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneByteTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneByteTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneByteTrack) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneByteTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneByteTrack); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneByteTrack(UMovieSceneByteTrack&&) = delete; \
UMovieSceneByteTrack(const UMovieSceneByteTrack&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneByteTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h_15_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h_18_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneByteTrack;
// ********** End Class UMovieSceneByteTrack *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneByteTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,433 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneCVarSection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCVarSection() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneConsoleVariableTrackInterface_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarSection_NoRegister();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCVarOverrides();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneConsoleVariableCollection ******************************
struct Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneConsoleVariableCollection); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneConsoleVariableCollection); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Interface_MetaData[] = {
{ "Category", "Collection" },
{ "Comment", "/** Array of console variable preset assets that this track should operate on */" },
{ "DisplayName", "Collection Asset" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
{ "ToolTip", "Array of console variable preset assets that this track should operate on" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOnlyIncludeChecked_MetaData[] = {
{ "Category", "Collection" },
{ "Comment", "/** Whether to include checked consolve variables or not */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
{ "ToolTip", "Whether to include checked consolve variables or not" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneConsoleVariableCollection constinit property declarations
static const UECodeGen_Private::FInterfacePropertyParams NewProp_Interface;
static void NewProp_bOnlyIncludeChecked_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOnlyIncludeChecked;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneConsoleVariableCollection constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneConsoleVariableCollection>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneConsoleVariableCollection;
class UScriptStruct* FMovieSceneConsoleVariableCollection::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneConsoleVariableCollection.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneConsoleVariableCollection.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneConsoleVariableCollection"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneConsoleVariableCollection.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneConsoleVariableCollection Property Definitions *********
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::NewProp_Interface = { "Interface", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneConsoleVariableCollection, Interface), Z_Construct_UClass_UMovieSceneConsoleVariableTrackInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Interface_MetaData), NewProp_Interface_MetaData) };
void Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::NewProp_bOnlyIncludeChecked_SetBit(void* Obj)
{
((FMovieSceneConsoleVariableCollection*)Obj)->bOnlyIncludeChecked = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::NewProp_bOnlyIncludeChecked = { "bOnlyIncludeChecked", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneConsoleVariableCollection), &Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::NewProp_bOnlyIncludeChecked_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOnlyIncludeChecked_MetaData), NewProp_bOnlyIncludeChecked_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::NewProp_Interface,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::NewProp_bOnlyIncludeChecked,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneConsoleVariableCollection Property Definitions ***********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneConsoleVariableCollection",
Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::PropPointers),
sizeof(FMovieSceneConsoleVariableCollection),
alignof(FMovieSceneConsoleVariableCollection),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneConsoleVariableCollection.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneConsoleVariableCollection.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneConsoleVariableCollection.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneConsoleVariableCollection ********************************
// ********** Begin ScriptStruct FMovieSceneCVarOverrides ******************************************
struct Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneCVarOverrides); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneCVarOverrides); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ValuesByCVar_MetaData[] = {
{ "Category", "Console Variables" },
{ "Comment", "/** The name of the console variable and the value, separated by ' ' or '=', ie: \"foo.bar=1\" or \"foo.bar 1\". */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
{ "ToolTip", "The name of the console variable and the value, separated by ' ' or '=', ie: \"foo.bar=1\" or \"foo.bar 1\"." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneCVarOverrides constinit property declarations **********
static const UECodeGen_Private::FStrPropertyParams NewProp_ValuesByCVar_ValueProp;
static const UECodeGen_Private::FStrPropertyParams NewProp_ValuesByCVar_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_ValuesByCVar;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneCVarOverrides constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneCVarOverrides>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneCVarOverrides;
class UScriptStruct* FMovieSceneCVarOverrides::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneCVarOverrides.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneCVarOverrides.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneCVarOverrides, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneCVarOverrides"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneCVarOverrides.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneCVarOverrides Property Definitions *********************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::NewProp_ValuesByCVar_ValueProp = { "ValuesByCVar", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::NewProp_ValuesByCVar_Key_KeyProp = { "ValuesByCVar_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::NewProp_ValuesByCVar = { "ValuesByCVar", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCVarOverrides, ValuesByCVar), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ValuesByCVar_MetaData), NewProp_ValuesByCVar_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::NewProp_ValuesByCVar_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::NewProp_ValuesByCVar_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::NewProp_ValuesByCVar,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneCVarOverrides Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneCVarOverrides",
Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::PropPointers),
sizeof(FMovieSceneCVarOverrides),
alignof(FMovieSceneCVarOverrides),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCVarOverrides()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneCVarOverrides.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneCVarOverrides.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneCVarOverrides.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneCVarOverrides ********************************************
// ********** Begin Class UMovieSceneCVarSection Function GetString ********************************
struct Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics
{
struct MovieSceneCVarSection_eventGetString_Parms
{
FString ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "CVars" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetString constinit property declarations *****************************
static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetString constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetString Property Definitions ****************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneCVarSection_eventGetString_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::PropPointers) < 2048);
// ********** End Function GetString Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneCVarSection, nullptr, "GetString", Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::MovieSceneCVarSection_eventGetString_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::MovieSceneCVarSection_eventGetString_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneCVarSection_GetString()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneCVarSection_GetString_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneCVarSection::execGetString)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FString*)Z_Param__Result=P_THIS->GetString();
P_NATIVE_END;
}
// ********** End Class UMovieSceneCVarSection Function GetString **********************************
// ********** Begin Class UMovieSceneCVarSection Function SetFromString ****************************
struct Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics
{
struct MovieSceneCVarSection_eventSetFromString_Parms
{
FString InString;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "CVars" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InString_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetFromString constinit property declarations *************************
static const UECodeGen_Private::FStrPropertyParams NewProp_InString;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetFromString constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetFromString Property Definitions ************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::NewProp_InString = { "InString", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneCVarSection_eventSetFromString_Parms, InString), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InString_MetaData), NewProp_InString_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::NewProp_InString,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::PropPointers) < 2048);
// ********** End Function SetFromString Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneCVarSection, nullptr, "SetFromString", Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::MovieSceneCVarSection_eventSetFromString_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::MovieSceneCVarSection_eventSetFromString_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneCVarSection::execSetFromString)
{
P_GET_PROPERTY(FStrProperty,Z_Param_InString);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetFromString(Z_Param_InString);
P_NATIVE_END;
}
// ********** End Class UMovieSceneCVarSection Function SetFromString ******************************
// ********** Begin Class UMovieSceneCVarSection ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCVarSection;
UClass* UMovieSceneCVarSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneCVarSection;
if (!Z_Registration_Info_UClass_UMovieSceneCVarSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCVarSection"),
Z_Registration_Info_UClass_UMovieSceneCVarSection.InnerSingleton,
StaticRegisterNativesUMovieSceneCVarSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCVarSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCVarSection_NoRegister()
{
return UMovieSceneCVarSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCVarSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A CVar section is responsible for applying a user-supplied value to the specified cvar, and then restoring the previous value after the section ends.\n */" },
{ "IncludePath", "Sections/MovieSceneCVarSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A CVar section is responsible for applying a user-supplied value to the specified cvar, and then restoring the previous value after the section ends." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConsoleVariableCollections_MetaData[] = {
{ "Category", "Console Variable Collections" },
{ "Comment", "/** Array of console variable preset assets that this track should operate on */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
{ "ToolTip", "Array of console variable preset assets that this track should operate on" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConsoleVariables_MetaData[] = {
{ "Category", "Console Variables" },
{ "Comment", "/** The name of the console variable and the value, separated by ' ' or '=', ie: \"foo.bar=1\" or \"foo.bar 1\". */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCVarSection.h" },
{ "ToolTip", "The name of the console variable and the value, separated by ' ' or '=', ie: \"foo.bar=1\" or \"foo.bar 1\"." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCVarSection constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_ConsoleVariableCollections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ConsoleVariableCollections;
static const UECodeGen_Private::FStructPropertyParams NewProp_ConsoleVariables;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCVarSection constinit property declarations *********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetString"), .Pointer = &UMovieSceneCVarSection::execGetString },
{ .NameUTF8 = UTF8TEXT("SetFromString"), .Pointer = &UMovieSceneCVarSection::execSetFromString },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneCVarSection_GetString, "GetString" }, // 4019577459
{ &Z_Construct_UFunction_UMovieSceneCVarSection_SetFromString, "SetFromString" }, // 2377741203
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCVarSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCVarSection_Statics
// ********** Begin Class UMovieSceneCVarSection Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCVarSection_Statics::NewProp_ConsoleVariableCollections_Inner = { "ConsoleVariableCollections", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection, METADATA_PARAMS(0, nullptr) }; // 2963418960
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneCVarSection_Statics::NewProp_ConsoleVariableCollections = { "ConsoleVariableCollections", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCVarSection, ConsoleVariableCollections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConsoleVariableCollections_MetaData), NewProp_ConsoleVariableCollections_MetaData) }; // 2963418960
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCVarSection_Statics::NewProp_ConsoleVariables = { "ConsoleVariables", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCVarSection, ConsoleVariables), Z_Construct_UScriptStruct_FMovieSceneCVarOverrides, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConsoleVariables_MetaData), NewProp_ConsoleVariables_MetaData) }; // 3504646715
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCVarSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCVarSection_Statics::NewProp_ConsoleVariableCollections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCVarSection_Statics::NewProp_ConsoleVariableCollections,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCVarSection_Statics::NewProp_ConsoleVariables,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCVarSection Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UMovieSceneCVarSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneCVarSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneCVarSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCVarSection_Statics::ClassParams = {
&UMovieSceneCVarSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UMovieSceneCVarSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCVarSection_Statics::Class_MetaDataParams)
};
void UMovieSceneCVarSection::StaticRegisterNativesUMovieSceneCVarSection()
{
UClass* Class = UMovieSceneCVarSection::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneCVarSection_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneCVarSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneCVarSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCVarSection.OuterSingleton, Z_Construct_UClass_UMovieSceneCVarSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCVarSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCVarSection);
UMovieSceneCVarSection::~UMovieSceneCVarSection() {}
// ********** End Class UMovieSceneCVarSection *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneConsoleVariableCollection::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics::NewStructOps, TEXT("MovieSceneConsoleVariableCollection"),&Z_Registration_Info_UScriptStruct_FMovieSceneConsoleVariableCollection, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneConsoleVariableCollection), 2963418960U) },
{ FMovieSceneCVarOverrides::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics::NewStructOps, TEXT("MovieSceneCVarOverrides"),&Z_Registration_Info_UScriptStruct_FMovieSceneCVarOverrides, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneCVarOverrides), 3504646715U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCVarSection, UMovieSceneCVarSection::StaticClass, TEXT("UMovieSceneCVarSection"), &Z_Registration_Info_UClass_UMovieSceneCVarSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCVarSection), 1860976760U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h__Script_MovieSceneTracks_3910282956{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,88 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneCVarSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneCVarSection_generated_h
#error "MovieSceneCVarSection.generated.h already included, missing '#pragma once' in MovieSceneCVarSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCVarSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneConsoleVariableCollection ******************************
struct Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_26_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneConsoleVariableCollection_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneConsoleVariableCollection;
// ********** End ScriptStruct FMovieSceneConsoleVariableCollection ********************************
// ********** Begin ScriptStruct FMovieSceneCVarOverrides ******************************************
struct Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_40_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneCVarOverrides_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneCVarOverrides;
// ********** End ScriptStruct FMovieSceneCVarOverrides ********************************************
// ********** Begin Class UMovieSceneCVarSection ***************************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_60_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetString); \
DECLARE_FUNCTION(execSetFromString);
struct Z_Construct_UClass_UMovieSceneCVarSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_60_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCVarSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneCVarSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCVarSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCVarSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCVarSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCVarSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneCVarSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_60_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCVarSection(UMovieSceneCVarSection&&) = delete; \
UMovieSceneCVarSection(const UMovieSceneCVarSection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCVarSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCVarSection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCVarSection) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCVarSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_55_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_60_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_60_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_60_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h_60_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCVarSection;
// ********** End Class UMovieSceneCVarSection *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCVarSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,141 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneCVarTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCVarTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneNameableTrack();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCVarTrack *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCVarTrack;
UClass* UMovieSceneCVarTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneCVarTrack;
if (!Z_Registration_Info_UClass_UMovieSceneCVarTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCVarTrack"),
Z_Registration_Info_UClass_UMovieSceneCVarTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneCVarTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCVarTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCVarTrack_NoRegister()
{
return UMovieSceneCVarTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCVarTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Track for setting (and restoring) Console Variables during playback.\n */" },
{ "IncludePath", "Tracks/MovieSceneCVarTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCVarTrack.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Track for setting (and restoring) Console Variables during playback." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sections_MetaData[] = {
{ "Comment", "/** All movie scene sections. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCVarTrack.h" },
{ "ToolTip", "All movie scene sections." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCVarTrack constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Sections;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCVarTrack constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCVarTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCVarTrack_Statics
// ********** Begin Class UMovieSceneCVarTrack Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneCVarTrack_Statics::NewProp_Sections_Inner = { "Sections", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneCVarTrack_Statics::NewProp_Sections = { "Sections", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCVarTrack, Sections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sections_MetaData), NewProp_Sections_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCVarTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCVarTrack_Statics::NewProp_Sections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCVarTrack_Statics::NewProp_Sections,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCVarTrack Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UMovieSceneCVarTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneNameableTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCVarTrack_Statics::ClassParams = {
&UMovieSceneCVarTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneCVarTrack_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarTrack_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCVarTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneCVarTrack::StaticRegisterNativesUMovieSceneCVarTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneCVarTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneCVarTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCVarTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneCVarTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCVarTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCVarTrack);
UMovieSceneCVarTrack::~UMovieSceneCVarTrack() {}
// ********** End Class UMovieSceneCVarTrack *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCVarTrack, UMovieSceneCVarTrack::StaticClass, TEXT("UMovieSceneCVarTrack"), &Z_Registration_Info_UClass_UMovieSceneCVarTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCVarTrack), 3222515663U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h__Script_MovieSceneTracks_2646124442{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneCVarTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneCVarTrack_generated_h
#error "MovieSceneCVarTrack.generated.h already included, missing '#pragma once' in MovieSceneCVarTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCVarTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCVarTrack *****************************************************
struct Z_Construct_UClass_UMovieSceneCVarTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCVarTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneCVarTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCVarTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCVarTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCVarTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCVarTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h_28_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCVarTrack(UMovieSceneCVarTrack&&) = delete; \
UMovieSceneCVarTrack(const UMovieSceneCVarTrack&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCVarTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCVarTrack); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCVarTrack) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCVarTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h_24_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCVarTrack;
// ********** End Class UMovieSceneCVarTrack *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCVarTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TrackInstances/MovieSceneCVarTrackInstance.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCVarTrackInstance() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrackInstance();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarTrackInstance();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarTrackInstance_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCVarTrackInstance *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCVarTrackInstance;
UClass* UMovieSceneCVarTrackInstance::GetPrivateStaticClass()
{
using TClass = UMovieSceneCVarTrackInstance;
if (!Z_Registration_Info_UClass_UMovieSceneCVarTrackInstance.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCVarTrackInstance"),
Z_Registration_Info_UClass_UMovieSceneCVarTrackInstance.InnerSingleton,
StaticRegisterNativesUMovieSceneCVarTrackInstance,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCVarTrackInstance.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCVarTrackInstance_NoRegister()
{
return UMovieSceneCVarTrackInstance::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "TrackInstances/MovieSceneCVarTrackInstance.h" },
{ "ModuleRelativePath", "Private/TrackInstances/MovieSceneCVarTrackInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCVarTrackInstance constinit property declarations *************
// ********** End Class UMovieSceneCVarTrackInstance constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCVarTrackInstance>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneTrackInstance,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics::ClassParams = {
&UMovieSceneCVarTrackInstance::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics::Class_MetaDataParams)
};
void UMovieSceneCVarTrackInstance::StaticRegisterNativesUMovieSceneCVarTrackInstance()
{
}
UClass* Z_Construct_UClass_UMovieSceneCVarTrackInstance()
{
if (!Z_Registration_Info_UClass_UMovieSceneCVarTrackInstance.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCVarTrackInstance.OuterSingleton, Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCVarTrackInstance.OuterSingleton;
}
UMovieSceneCVarTrackInstance::UMovieSceneCVarTrackInstance(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCVarTrackInstance);
UMovieSceneCVarTrackInstance::~UMovieSceneCVarTrackInstance() {}
// ********** End Class UMovieSceneCVarTrackInstance ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCVarTrackInstance, UMovieSceneCVarTrackInstance::StaticClass, TEXT("UMovieSceneCVarTrackInstance"), &Z_Registration_Info_UClass_UMovieSceneCVarTrackInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCVarTrackInstance), 1678751569U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h__Script_MovieSceneTracks_3864126763{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TrackInstances/MovieSceneCVarTrackInstance.h"
#ifdef MOVIESCENETRACKS_MovieSceneCVarTrackInstance_generated_h
#error "MovieSceneCVarTrackInstance.generated.h already included, missing '#pragma once' in MovieSceneCVarTrackInstance.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCVarTrackInstance_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCVarTrackInstance *********************************************
struct Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCVarTrackInstance_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCVarTrackInstance(); \
friend struct ::Z_Construct_UClass_UMovieSceneCVarTrackInstance_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCVarTrackInstance_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCVarTrackInstance, UMovieSceneTrackInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCVarTrackInstance_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCVarTrackInstance)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMovieSceneCVarTrackInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCVarTrackInstance(UMovieSceneCVarTrackInstance&&) = delete; \
UMovieSceneCVarTrackInstance(const UMovieSceneCVarTrackInstance&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneCVarTrackInstance); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCVarTrackInstance); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCVarTrackInstance) \
NO_API virtual ~UMovieSceneCVarTrackInstance();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h_12_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCVarTrackInstance;
// ********** End Class UMovieSceneCVarTrackInstance ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Private_TrackInstances_MovieSceneCVarTrackInstance_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,327 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneCameraCutSection.h"
#include "MovieSceneObjectBindingID.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraCutSection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutSection_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraCutSection Function GetCameraBindingID ******************
struct Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics
{
struct MovieSceneCameraCutSection_eventGetCameraBindingID_Parms
{
FMovieSceneObjectBindingID ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "Comment", "/** Gets the camera binding for this CameraCut section */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
{ "ToolTip", "Gets the camera binding for this CameraCut section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCameraBindingID constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCameraBindingID constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCameraBindingID Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneCameraCutSection_eventGetCameraBindingID_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::PropPointers) < 2048);
// ********** End Function GetCameraBindingID Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneCameraCutSection, nullptr, "GetCameraBindingID", Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::MovieSceneCameraCutSection_eventGetCameraBindingID_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::MovieSceneCameraCutSection_eventGetCameraBindingID_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneCameraCutSection::execGetCameraBindingID)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FMovieSceneObjectBindingID*)Z_Param__Result=P_THIS->GetCameraBindingID();
P_NATIVE_END;
}
// ********** End Class UMovieSceneCameraCutSection Function GetCameraBindingID ********************
// ********** Begin Class UMovieSceneCameraCutSection Function SetCameraBindingID ******************
struct Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics
{
struct MovieSceneCameraCutSection_eventSetCameraBindingID_Parms
{
FMovieSceneObjectBindingID InCameraBindingID;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "Comment", "/** Sets the camera binding for this CameraCut section */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
{ "ToolTip", "Sets the camera binding for this CameraCut section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InCameraBindingID_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCameraBindingID constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_InCameraBindingID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCameraBindingID constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCameraBindingID Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::NewProp_InCameraBindingID = { "InCameraBindingID", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneCameraCutSection_eventSetCameraBindingID_Parms, InCameraBindingID), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InCameraBindingID_MetaData), NewProp_InCameraBindingID_MetaData) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::NewProp_InCameraBindingID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::PropPointers) < 2048);
// ********** End Function SetCameraBindingID Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneCameraCutSection, nullptr, "SetCameraBindingID", Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::MovieSceneCameraCutSection_eventSetCameraBindingID_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::MovieSceneCameraCutSection_eventSetCameraBindingID_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneCameraCutSection::execSetCameraBindingID)
{
P_GET_STRUCT_REF(FMovieSceneObjectBindingID,Z_Param_Out_InCameraBindingID);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetCameraBindingID(Z_Param_Out_InCameraBindingID);
P_NATIVE_END;
}
// ********** End Class UMovieSceneCameraCutSection Function SetCameraBindingID ********************
// ********** Begin Class UMovieSceneCameraCutSection **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraCutSection;
UClass* UMovieSceneCameraCutSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraCutSection;
if (!Z_Registration_Info_UClass_UMovieSceneCameraCutSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraCutSection"),
Z_Registration_Info_UClass_UMovieSceneCameraCutSection.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraCutSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraCutSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraCutSection_NoRegister()
{
return UMovieSceneCameraCutSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraCutSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Movie CameraCuts are sections on the CameraCuts track, that show what the viewer \"sees\"\n */" },
{ "IncludePath", "Sections/MovieSceneCameraCutSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Movie CameraCuts are sections on the CameraCuts track, that show what the viewer \"sees\"" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLockPreviousCamera_MetaData[] = {
{ "Category", "Section" },
{ "Comment", "/** When blending, lock the previous camera (camera cut or gameplay camera). */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
{ "ToolTip", "When blending, lock the previous camera (camera cut or gameplay camera)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraGuid_MetaData[] = {
{ "Comment", "/** The camera possessable or spawnable that this movie CameraCut uses */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
{ "ToolTip", "The camera possessable or spawnable that this movie CameraCut uses" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraBindingID_MetaData[] = {
{ "Category", "Section" },
{ "Comment", "/** The camera binding that this movie CameraCut uses */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
{ "ToolTip", "The camera binding that this movie CameraCut uses" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitialCameraCutTransform_MetaData[] = {
{ "Comment", "/** Camera transform at the start of the cut, computed at compile time */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
{ "ToolTip", "Camera transform at the start of the cut, computed at compile time" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasInitialCameraCutTransform_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ThumbnailReferenceOffset_MetaData[] = {
{ "Comment", "/** The reference frame offset for single thumbnail rendering */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraCutSection.h" },
{ "ToolTip", "The reference frame offset for single thumbnail rendering" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraCutSection constinit property declarations **************
static void NewProp_bLockPreviousCamera_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bLockPreviousCamera;
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraGuid;
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraBindingID;
static const UECodeGen_Private::FStructPropertyParams NewProp_InitialCameraCutTransform;
static void NewProp_bHasInitialCameraCutTransform_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasInitialCameraCutTransform;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FFloatPropertyParams NewProp_ThumbnailReferenceOffset;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCameraCutSection constinit property declarations ****************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetCameraBindingID"), .Pointer = &UMovieSceneCameraCutSection::execGetCameraBindingID },
{ .NameUTF8 = UTF8TEXT("SetCameraBindingID"), .Pointer = &UMovieSceneCameraCutSection::execSetCameraBindingID },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneCameraCutSection_GetCameraBindingID, "GetCameraBindingID" }, // 1633083194
{ &Z_Construct_UFunction_UMovieSceneCameraCutSection_SetCameraBindingID, "SetCameraBindingID" }, // 3862346714
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraCutSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraCutSection_Statics
// ********** Begin Class UMovieSceneCameraCutSection Property Definitions *************************
void Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_bLockPreviousCamera_SetBit(void* Obj)
{
((UMovieSceneCameraCutSection*)Obj)->bLockPreviousCamera = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_bLockPreviousCamera = { "bLockPreviousCamera", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieSceneCameraCutSection), &Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_bLockPreviousCamera_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLockPreviousCamera_MetaData), NewProp_bLockPreviousCamera_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_CameraGuid = { "CameraGuid", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraCutSection, CameraGuid_DEPRECATED), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraGuid_MetaData), NewProp_CameraGuid_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_CameraBindingID = { "CameraBindingID", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraCutSection, CameraBindingID), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraBindingID_MetaData), NewProp_CameraBindingID_MetaData) }; // 3245927956
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_InitialCameraCutTransform = { "InitialCameraCutTransform", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraCutSection, InitialCameraCutTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitialCameraCutTransform_MetaData), NewProp_InitialCameraCutTransform_MetaData) };
void Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_bHasInitialCameraCutTransform_SetBit(void* Obj)
{
((UMovieSceneCameraCutSection*)Obj)->bHasInitialCameraCutTransform = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_bHasInitialCameraCutTransform = { "bHasInitialCameraCutTransform", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieSceneCameraCutSection), &Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_bHasInitialCameraCutTransform_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasInitialCameraCutTransform_MetaData), NewProp_bHasInitialCameraCutTransform_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_ThumbnailReferenceOffset = { "ThumbnailReferenceOffset", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraCutSection, ThumbnailReferenceOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ThumbnailReferenceOffset_MetaData), NewProp_ThumbnailReferenceOffset_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_bLockPreviousCamera,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_CameraGuid,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_CameraBindingID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_InitialCameraCutTransform,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_bHasInitialCameraCutTransform,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::NewProp_ThumbnailReferenceOffset,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCameraCutSection Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneCameraCutSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::ClassParams = {
&UMovieSceneCameraCutSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraCutSection::StaticRegisterNativesUMovieSceneCameraCutSection()
{
UClass* Class = UMovieSceneCameraCutSection::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneCameraCutSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraCutSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraCutSection.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraCutSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraCutSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraCutSection);
UMovieSceneCameraCutSection::~UMovieSceneCameraCutSection() {}
// ********** End Class UMovieSceneCameraCutSection ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraCutSection, UMovieSceneCameraCutSection::StaticClass, TEXT("UMovieSceneCameraCutSection"), &Z_Registration_Info_UClass_UMovieSceneCameraCutSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraCutSection), 1793845032U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h__Script_MovieSceneTracks_2780782455{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneCameraCutSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraCutSection_generated_h
#error "MovieSceneCameraCutSection.generated.h already included, missing '#pragma once' in MovieSceneCameraCutSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraCutSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FMovieSceneObjectBindingID;
// ********** Begin Class UMovieSceneCameraCutSection **********************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h_28_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetCameraBindingID); \
DECLARE_FUNCTION(execGetCameraBindingID);
struct Z_Construct_UClass_UMovieSceneCameraCutSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraCutSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraCutSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraCutSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraCutSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraCutSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraCutSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneCameraCutSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h_28_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraCutSection(UMovieSceneCameraCutSection&&) = delete; \
UMovieSceneCameraCutSection(const UMovieSceneCameraCutSection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraCutSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraCutSection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraCutSection) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraCutSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h_23_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h_28_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraCutSection;
// ********** End Class UMovieSceneCameraCutSection ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraCutSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,165 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneCameraCutTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraCutTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneNameableTrack();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraCutTrack ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraCutTrack;
UClass* UMovieSceneCameraCutTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraCutTrack;
if (!Z_Registration_Info_UClass_UMovieSceneCameraCutTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraCutTrack"),
Z_Registration_Info_UClass_UMovieSceneCameraCutTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraCutTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraCutTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraCutTrack_NoRegister()
{
return UMovieSceneCameraCutTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Handles manipulation of CameraCut properties in a movie scene.\n */" },
{ "IncludePath", "Tracks/MovieSceneCameraCutTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraCutTrack.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Handles manipulation of CameraCut properties in a movie scene." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCanBlend_MetaData[] = {
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraCutTrack.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sections_MetaData[] = {
{ "Comment", "/** All movie scene sections. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraCutTrack.h" },
{ "ToolTip", "All movie scene sections." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoArrangeSections_MetaData[] = {
{ "Comment", "/** Whether camera cut sections should automatically resize to fill gaps */" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraCutTrack.h" },
{ "ToolTip", "Whether camera cut sections should automatically resize to fill gaps" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraCutTrack constinit property declarations ****************
static void NewProp_bCanBlend_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCanBlend;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Sections;
static void NewProp_bAutoArrangeSections_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoArrangeSections;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCameraCutTrack constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraCutTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics
// ********** Begin Class UMovieSceneCameraCutTrack Property Definitions ***************************
void Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_bCanBlend_SetBit(void* Obj)
{
((UMovieSceneCameraCutTrack*)Obj)->bCanBlend = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_bCanBlend = { "bCanBlend", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieSceneCameraCutTrack), &Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_bCanBlend_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCanBlend_MetaData), NewProp_bCanBlend_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_Sections_Inner = { "Sections", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_Sections = { "Sections", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraCutTrack, Sections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sections_MetaData), NewProp_Sections_MetaData) };
void Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_bAutoArrangeSections_SetBit(void* Obj)
{
((UMovieSceneCameraCutTrack*)Obj)->bAutoArrangeSections = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_bAutoArrangeSections = { "bAutoArrangeSections", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMovieSceneCameraCutTrack), &Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_bAutoArrangeSections_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoArrangeSections_MetaData), NewProp_bAutoArrangeSections_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_bCanBlend,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_Sections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_Sections,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::NewProp_bAutoArrangeSections,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCameraCutTrack Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneNameableTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::ClassParams = {
&UMovieSceneCameraCutTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraCutTrack::StaticRegisterNativesUMovieSceneCameraCutTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraCutTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraCutTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraCutTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraCutTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraCutTrack);
UMovieSceneCameraCutTrack::~UMovieSceneCameraCutTrack() {}
// ********** End Class UMovieSceneCameraCutTrack **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraCutTrack, UMovieSceneCameraCutTrack::StaticClass, TEXT("UMovieSceneCameraCutTrack"), &Z_Registration_Info_UClass_UMovieSceneCameraCutTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraCutTrack), 2646936730U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h__Script_MovieSceneTracks_1317457582{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneCameraCutTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraCutTrack_generated_h
#error "MovieSceneCameraCutTrack.generated.h already included, missing '#pragma once' in MovieSceneCameraCutTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraCutTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCameraCutTrack ************************************************
struct Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraCutTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraCutTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraCutTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraCutTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraCutTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraCutTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h_32_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraCutTrack(UMovieSceneCameraCutTrack&&) = delete; \
UMovieSceneCameraCutTrack(const UMovieSceneCameraCutTrack&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraCutTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraCutTrack); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraCutTrack) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraCutTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h_28_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h_32_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraCutTrack;
// ********** End Class UMovieSceneCameraCutTrack **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraCutTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TrackInstances/MovieSceneCameraCutTrackInstance.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraCutTrackInstance() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrackInstance();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutTrackInstance();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraCutTrackInstance ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraCutTrackInstance;
UClass* UMovieSceneCameraCutTrackInstance::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraCutTrackInstance;
if (!Z_Registration_Info_UClass_UMovieSceneCameraCutTrackInstance.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraCutTrackInstance"),
Z_Registration_Info_UClass_UMovieSceneCameraCutTrackInstance.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraCutTrackInstance,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraCutTrackInstance.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_NoRegister()
{
return UMovieSceneCameraCutTrackInstance::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Track instance used to animate camera cuts.\n */" },
{ "IncludePath", "TrackInstances/MovieSceneCameraCutTrackInstance.h" },
{ "ModuleRelativePath", "Public/TrackInstances/MovieSceneCameraCutTrackInstance.h" },
{ "ToolTip", "Track instance used to animate camera cuts." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraCutTrackInstance constinit property declarations ********
// ********** End Class UMovieSceneCameraCutTrackInstance constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraCutTrackInstance>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneTrackInstance,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics::ClassParams = {
&UMovieSceneCameraCutTrackInstance::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraCutTrackInstance::StaticRegisterNativesUMovieSceneCameraCutTrackInstance()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraCutTrackInstance()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraCutTrackInstance.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraCutTrackInstance.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraCutTrackInstance.OuterSingleton;
}
UMovieSceneCameraCutTrackInstance::UMovieSceneCameraCutTrackInstance(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraCutTrackInstance);
UMovieSceneCameraCutTrackInstance::~UMovieSceneCameraCutTrackInstance() {}
// ********** End Class UMovieSceneCameraCutTrackInstance ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraCutTrackInstance, UMovieSceneCameraCutTrackInstance::StaticClass, TEXT("UMovieSceneCameraCutTrackInstance"), &Z_Registration_Info_UClass_UMovieSceneCameraCutTrackInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraCutTrackInstance), 2969380363U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h__Script_MovieSceneTracks_243063201{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TrackInstances/MovieSceneCameraCutTrackInstance.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraCutTrackInstance_generated_h
#error "MovieSceneCameraCutTrackInstance.generated.h already included, missing '#pragma once' in MovieSceneCameraCutTrackInstance.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraCutTrackInstance_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCameraCutTrackInstance ****************************************
struct Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h_47_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraCutTrackInstance(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraCutTrackInstance, UMovieSceneTrackInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraCutTrackInstance_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraCutTrackInstance)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h_47_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneCameraCutTrackInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraCutTrackInstance(UMovieSceneCameraCutTrackInstance&&) = delete; \
UMovieSceneCameraCutTrackInstance(const UMovieSceneCameraCutTrackInstance&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraCutTrackInstance); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraCutTrackInstance); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraCutTrackInstance) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraCutTrackInstance();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h_44_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h_47_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h_47_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h_47_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraCutTrackInstance;
// ********** End Class UMovieSceneCameraCutTrackInstance ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_TrackInstances_MovieSceneCameraCutTrackInstance_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,267 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneCameraShakeSection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
ENGINE_API UClass* Z_Construct_UClass_UCameraShakeBase_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECameraShakePlaySpace();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSection_NoRegister();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneCameraShakeSectionData *********************************
struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneCameraShakeSectionData); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneCameraShakeSectionData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShakeClass_MetaData[] = {
{ "Category", "Camera Shake" },
{ "Comment", "/** Class of the camera shake to play */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
{ "ToolTip", "Class of the camera shake to play" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayScale_MetaData[] = {
{ "Category", "Camera Shake" },
{ "Comment", "/** Scalar that affects shake intensity */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
{ "ToolTip", "Scalar that affects shake intensity" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlaySpace_MetaData[] = {
{ "Category", "Camera Shake" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UserDefinedPlaySpace_MetaData[] = {
{ "Category", "Camera Shake" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneCameraShakeSectionData constinit property declarations *
static const UECodeGen_Private::FClassPropertyParams NewProp_ShakeClass;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayScale;
static const UECodeGen_Private::FBytePropertyParams NewProp_PlaySpace_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_PlaySpace;
static const UECodeGen_Private::FStructPropertyParams NewProp_UserDefinedPlaySpace;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneCameraShakeSectionData constinit property declarations ***
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneCameraShakeSectionData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSectionData;
class UScriptStruct* FMovieSceneCameraShakeSectionData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSectionData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSectionData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneCameraShakeSectionData"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSectionData.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneCameraShakeSectionData Property Definitions ************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_ShakeClass = { "ShakeClass", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSectionData, ShakeClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UCameraShakeBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShakeClass_MetaData), NewProp_ShakeClass_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_PlayScale = { "PlayScale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSectionData, PlayScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayScale_MetaData), NewProp_PlayScale_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_PlaySpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_PlaySpace = { "PlaySpace", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSectionData, PlaySpace), Z_Construct_UEnum_Engine_ECameraShakePlaySpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlaySpace_MetaData), NewProp_PlaySpace_MetaData) }; // 2999714168
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_UserDefinedPlaySpace = { "UserDefinedPlaySpace", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSectionData, UserDefinedPlaySpace), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UserDefinedPlaySpace_MetaData), NewProp_UserDefinedPlaySpace_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_ShakeClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_PlayScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_PlaySpace_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_PlaySpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewProp_UserDefinedPlaySpace,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneCameraShakeSectionData Property Definitions **************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneCameraShakeSectionData",
Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::PropPointers),
sizeof(FMovieSceneCameraShakeSectionData),
alignof(FMovieSceneCameraShakeSectionData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSectionData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSectionData.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSectionData.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneCameraShakeSectionData ***********************************
// ********** Begin Class UMovieSceneCameraShakeSection ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeSection;
UClass* UMovieSceneCameraShakeSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeSection;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeSection"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeSection.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSection_NoRegister()
{
return UMovieSceneCameraShakeSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Sections/MovieSceneCameraShakeSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShakeData_MetaData[] = {
{ "Category", "Camera Shake" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
{ "ShowOnlyInnerProperties", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShakeClass_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayScale_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlaySpace_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UserDefinedPlaySpace_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeSection constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_ShakeData;
static const UECodeGen_Private::FClassPropertyParams NewProp_ShakeClass;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayScale;
static const UECodeGen_Private::FBytePropertyParams NewProp_PlaySpace_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_PlaySpace;
static const UECodeGen_Private::FStructPropertyParams NewProp_UserDefinedPlaySpace;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCameraShakeSection constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics
// ********** Begin Class UMovieSceneCameraShakeSection Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_ShakeData = { "ShakeData", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSection, ShakeData), Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShakeData_MetaData), NewProp_ShakeData_MetaData) }; // 2805542518
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_ShakeClass = { "ShakeClass", nullptr, (EPropertyFlags)0x0014000020000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSection, ShakeClass_DEPRECATED), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UCameraShakeBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShakeClass_MetaData), NewProp_ShakeClass_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_PlayScale = { "PlayScale", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSection, PlayScale_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayScale_MetaData), NewProp_PlayScale_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_PlaySpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_PlaySpace = { "PlaySpace", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSection, PlaySpace_DEPRECATED), Z_Construct_UEnum_Engine_ECameraShakePlaySpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlaySpace_MetaData), NewProp_PlaySpace_MetaData) }; // 2999714168
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_UserDefinedPlaySpace = { "UserDefinedPlaySpace", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSection, UserDefinedPlaySpace_DEPRECATED), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UserDefinedPlaySpace_MetaData), NewProp_UserDefinedPlaySpace_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_ShakeData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_ShakeClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_PlayScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_PlaySpace_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_PlaySpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::NewProp_UserDefinedPlaySpace,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCameraShakeSection Property Definitions *************************
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneCameraShakeSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::ClassParams = {
&UMovieSceneCameraShakeSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeSection::StaticRegisterNativesUMovieSceneCameraShakeSection()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeSection.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeSection);
UMovieSceneCameraShakeSection::~UMovieSceneCameraShakeSection() {}
// ********** End Class UMovieSceneCameraShakeSection **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneCameraShakeSectionData::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics::NewStructOps, TEXT("MovieSceneCameraShakeSectionData"),&Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSectionData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneCameraShakeSectionData), 2805542518U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraShakeSection, UMovieSceneCameraShakeSection::StaticClass, TEXT("UMovieSceneCameraShakeSection"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeSection), 1781778788U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h__Script_MovieSceneTracks_2325683536{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,72 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneCameraShakeSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraShakeSection_generated_h
#error "MovieSceneCameraShakeSection.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraShakeSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneCameraShakeSectionData *********************************
struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_24_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneCameraShakeSectionData;
// ********** End ScriptStruct FMovieSceneCameraShakeSectionData ***********************************
// ********** Begin Class UMovieSceneCameraShakeSection ********************************************
struct Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraShakeSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraShakeSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraShakeSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneCameraShakeSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraShakeSection(UMovieSceneCameraShakeSection&&) = delete; \
UMovieSceneCameraShakeSection(const UMovieSceneCameraShakeSection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraShakeSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeSection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeSection) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraShakeSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_49_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h_54_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraShakeSection;
// ********** End Class UMovieSceneCameraShakeSection **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,141 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneCameraShakeSourceShakeSection.h"
#include "Sections/MovieSceneCameraShakeSection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSourceShakeSection() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_NoRegister();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraShakeSourceShakeSection *********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeSection;
UClass* UMovieSceneCameraShakeSourceShakeSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeSourceShakeSection;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeSourceShakeSection"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeSection.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeSourceShakeSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_NoRegister()
{
return UMovieSceneCameraShakeSourceShakeSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Sections/MovieSceneCameraShakeSourceShakeSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSourceShakeSection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShakeData_MetaData[] = {
{ "Category", "Camera Shake" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSourceShakeSection.h" },
{ "ShowOnlyInnerProperties", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeSourceShakeSection constinit property declarations *
static const UECodeGen_Private::FStructPropertyParams NewProp_ShakeData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCameraShakeSourceShakeSection constinit property declarations ***
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeSourceShakeSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics
// ********** Begin Class UMovieSceneCameraShakeSourceShakeSection Property Definitions ************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::NewProp_ShakeData = { "ShakeData", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSourceShakeSection, ShakeData), Z_Construct_UScriptStruct_FMovieSceneCameraShakeSectionData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShakeData_MetaData), NewProp_ShakeData_MetaData) }; // 2805542518
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::NewProp_ShakeData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCameraShakeSourceShakeSection Property Definitions **************
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneCameraShakeSourceShakeSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::ClassParams = {
&UMovieSceneCameraShakeSourceShakeSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeSourceShakeSection::StaticRegisterNativesUMovieSceneCameraShakeSourceShakeSection()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeSection.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeSourceShakeSection);
UMovieSceneCameraShakeSourceShakeSection::~UMovieSceneCameraShakeSourceShakeSection() {}
// ********** End Class UMovieSceneCameraShakeSourceShakeSection ***********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection, UMovieSceneCameraShakeSourceShakeSection::StaticClass, TEXT("UMovieSceneCameraShakeSourceShakeSection"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeSourceShakeSection), 2989734507U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h__Script_MovieSceneTracks_3501980068{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,62 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneCameraShakeSourceShakeSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraShakeSourceShakeSection_generated_h
#error "MovieSceneCameraShakeSourceShakeSection.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeSourceShakeSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraShakeSourceShakeSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCameraShakeSourceShakeSection *********************************
struct Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraShakeSourceShakeSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraShakeSourceShakeSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraShakeSourceShakeSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneCameraShakeSourceShakeSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraShakeSourceShakeSection(UMovieSceneCameraShakeSourceShakeSection&&) = delete; \
UMovieSceneCameraShakeSourceShakeSection(const UMovieSceneCameraShakeSourceShakeSection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraShakeSourceShakeSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeSourceShakeSection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeSourceShakeSection) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraShakeSourceShakeSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h_16_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraShakeSourceShakeSection;
// ********** End Class UMovieSceneCameraShakeSourceShakeSection ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceShakeSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneCameraShakeSourceShakeTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSourceShakeTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneNameableTrack();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraShakeSourceShakeTrack ***********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeTrack;
UClass* UMovieSceneCameraShakeSourceShakeTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeSourceShakeTrack;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeSourceShakeTrack"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeSourceShakeTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_NoRegister()
{
return UMovieSceneCameraShakeSourceShakeTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "Tracks/MovieSceneCameraShakeSourceShakeTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraShakeSourceShakeTrack.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraShakeSections_MetaData[] = {
{ "Comment", "/** List of all sections */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraShakeSourceShakeTrack.h" },
{ "ToolTip", "List of all sections" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeSourceShakeTrack constinit property declarations ***
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraShakeSections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CameraShakeSections;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCameraShakeSourceShakeTrack constinit property declarations *****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeSourceShakeTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics
// ********** Begin Class UMovieSceneCameraShakeSourceShakeTrack Property Definitions **************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::NewProp_CameraShakeSections_Inner = { "CameraShakeSections", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::NewProp_CameraShakeSections = { "CameraShakeSections", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSourceShakeTrack, CameraShakeSections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraShakeSections_MetaData), NewProp_CameraShakeSections_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::NewProp_CameraShakeSections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::NewProp_CameraShakeSections,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCameraShakeSourceShakeTrack Property Definitions ****************
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneNameableTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::ClassParams = {
&UMovieSceneCameraShakeSourceShakeTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeSourceShakeTrack::StaticRegisterNativesUMovieSceneCameraShakeSourceShakeTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeTrack.OuterSingleton;
}
UMovieSceneCameraShakeSourceShakeTrack::UMovieSceneCameraShakeSourceShakeTrack(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeSourceShakeTrack);
UMovieSceneCameraShakeSourceShakeTrack::~UMovieSceneCameraShakeSourceShakeTrack() {}
// ********** End Class UMovieSceneCameraShakeSourceShakeTrack *************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack, UMovieSceneCameraShakeSourceShakeTrack::StaticClass, TEXT("UMovieSceneCameraShakeSourceShakeTrack"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceShakeTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeSourceShakeTrack), 1112046452U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h__Script_MovieSceneTracks_115684507{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneCameraShakeSourceShakeTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraShakeSourceShakeTrack_generated_h
#error "MovieSceneCameraShakeSourceShakeTrack.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeSourceShakeTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraShakeSourceShakeTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCameraShakeSourceShakeTrack ***********************************
struct Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h_34_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraShakeSourceShakeTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraShakeSourceShakeTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeSourceShakeTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraShakeSourceShakeTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h_34_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneCameraShakeSourceShakeTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraShakeSourceShakeTrack(UMovieSceneCameraShakeSourceShakeTrack&&) = delete; \
UMovieSceneCameraShakeSourceShakeTrack(const UMovieSceneCameraShakeSourceShakeTrack&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraShakeSourceShakeTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeSourceShakeTrack); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeSourceShakeTrack) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraShakeSourceShakeTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h_30_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h_34_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h_34_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h_34_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraShakeSourceShakeTrack;
// ********** End Class UMovieSceneCameraShakeSourceShakeTrack *************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceShakeTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,229 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Channels/MovieSceneCameraShakeSourceTriggerChannel.h"
#include "Channels/MovieSceneChannelData.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSourceTriggerChannel() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
ENGINE_API UClass* Z_Construct_UClass_UCameraShakeBase_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECameraShakePlaySpace();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneChannel();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneKeyHandleMap();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneCameraShakeSourceTrigger *******************************
struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneCameraShakeSourceTrigger); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneCameraShakeSourceTrigger); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShakeClass_MetaData[] = {
{ "Category", "Camera Shake" },
{ "Comment", "/** Class of the camera shake to play */" },
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
{ "ToolTip", "Class of the camera shake to play" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayScale_MetaData[] = {
{ "Category", "Camera Shake" },
{ "Comment", "/** Scalar that affects shake intensity */" },
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
{ "ToolTip", "Scalar that affects shake intensity" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlaySpace_MetaData[] = {
{ "Category", "Camera Shake" },
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UserDefinedPlaySpace_MetaData[] = {
{ "Category", "Camera Shake" },
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneCameraShakeSourceTrigger constinit property declarations
static const UECodeGen_Private::FClassPropertyParams NewProp_ShakeClass;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayScale;
static const UECodeGen_Private::FBytePropertyParams NewProp_PlaySpace_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_PlaySpace;
static const UECodeGen_Private::FStructPropertyParams NewProp_UserDefinedPlaySpace;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneCameraShakeSourceTrigger constinit property declarations *
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneCameraShakeSourceTrigger>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTrigger;
class UScriptStruct* FMovieSceneCameraShakeSourceTrigger::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTrigger.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTrigger.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneCameraShakeSourceTrigger"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTrigger.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneCameraShakeSourceTrigger Property Definitions **********
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_ShakeClass = { "ShakeClass", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSourceTrigger, ShakeClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UCameraShakeBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShakeClass_MetaData), NewProp_ShakeClass_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_PlayScale = { "PlayScale", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSourceTrigger, PlayScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayScale_MetaData), NewProp_PlayScale_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_PlaySpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_PlaySpace = { "PlaySpace", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSourceTrigger, PlaySpace), Z_Construct_UEnum_Engine_ECameraShakePlaySpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlaySpace_MetaData), NewProp_PlaySpace_MetaData) }; // 2999714168
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_UserDefinedPlaySpace = { "UserDefinedPlaySpace", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSourceTrigger, UserDefinedPlaySpace), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UserDefinedPlaySpace_MetaData), NewProp_UserDefinedPlaySpace_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_ShakeClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_PlayScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_PlaySpace_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_PlaySpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewProp_UserDefinedPlaySpace,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneCameraShakeSourceTrigger Property Definitions ************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneCameraShakeSourceTrigger",
Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::PropPointers),
sizeof(FMovieSceneCameraShakeSourceTrigger),
alignof(FMovieSceneCameraShakeSourceTrigger),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTrigger.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTrigger.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTrigger.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneCameraShakeSourceTrigger *********************************
// ********** Begin ScriptStruct FMovieSceneCameraShakeSourceTriggerChannel ************************
struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneCameraShakeSourceTriggerChannel); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneCameraShakeSourceTriggerChannel); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyTimes_MetaData[] = {
{ "Comment", "/** Array of times for each key */" },
{ "KeyTimes", "" },
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
{ "ToolTip", "Array of times for each key" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyValues_MetaData[] = {
{ "Comment", "/** Array of values that correspond to each key time */" },
{ "KeyValues", "" },
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
{ "ToolTip", "Array of values that correspond to each key time" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyHandles_MetaData[] = {
{ "Comment", "/** This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets. */" },
{ "ModuleRelativePath", "Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h" },
{ "ToolTip", "This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneCameraShakeSourceTriggerChannel constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyTimes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyTimes;
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyValues_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyValues;
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyHandles;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneCameraShakeSourceTriggerChannel constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneCameraShakeSourceTriggerChannel>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics
static_assert(std::is_polymorphic<FMovieSceneCameraShakeSourceTriggerChannel>() == std::is_polymorphic<FMovieSceneChannel>(), "USTRUCT FMovieSceneCameraShakeSourceTriggerChannel cannot be polymorphic unless super FMovieSceneChannel is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel;
class UScriptStruct* FMovieSceneCameraShakeSourceTriggerChannel::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneCameraShakeSourceTriggerChannel"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneCameraShakeSourceTriggerChannel Property Definitions ***
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyTimes_Inner = { "KeyTimes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyTimes = { "KeyTimes", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSourceTriggerChannel, KeyTimes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyTimes_MetaData), NewProp_KeyTimes_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyValues_Inner = { "KeyValues", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger, METADATA_PARAMS(0, nullptr) }; // 1767663619
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyValues = { "KeyValues", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSourceTriggerChannel, KeyValues), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyValues_MetaData), NewProp_KeyValues_MetaData) }; // 1767663619
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyHandles = { "KeyHandles", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneCameraShakeSourceTriggerChannel, KeyHandles), Z_Construct_UScriptStruct_FMovieSceneKeyHandleMap, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyHandles_MetaData), NewProp_KeyHandles_MetaData) }; // 4099657400
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyTimes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyTimes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyValues_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyValues,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewProp_KeyHandles,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneCameraShakeSourceTriggerChannel Property Definitions *****
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneChannel,
&NewStructOps,
"MovieSceneCameraShakeSourceTriggerChannel",
Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::PropPointers),
sizeof(FMovieSceneCameraShakeSourceTriggerChannel),
alignof(FMovieSceneCameraShakeSourceTriggerChannel),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneCameraShakeSourceTriggerChannel **************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneCameraShakeSourceTriggerChannel_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneCameraShakeSourceTrigger::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics::NewStructOps, TEXT("MovieSceneCameraShakeSourceTrigger"),&Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTrigger, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneCameraShakeSourceTrigger), 1767663619U) },
{ FMovieSceneCameraShakeSourceTriggerChannel::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics::NewStructOps, TEXT("MovieSceneCameraShakeSourceTriggerChannel"),&Z_Registration_Info_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneCameraShakeSourceTriggerChannel), 376836371U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneCameraShakeSourceTriggerChannel_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneCameraShakeSourceTriggerChannel_h__Script_MovieSceneTracks_1180652526{
TEXT("/Script/MovieSceneTracks"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneCameraShakeSourceTriggerChannel_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneCameraShakeSourceTriggerChannel_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,43 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Channels/MovieSceneCameraShakeSourceTriggerChannel.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraShakeSourceTriggerChannel_generated_h
#error "MovieSceneCameraShakeSourceTriggerChannel.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeSourceTriggerChannel.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraShakeSourceTriggerChannel_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneCameraShakeSourceTrigger *******************************
struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneCameraShakeSourceTriggerChannel_h_30_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTrigger_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneCameraShakeSourceTrigger;
// ********** End ScriptStruct FMovieSceneCameraShakeSourceTrigger *********************************
// ********** Begin ScriptStruct FMovieSceneCameraShakeSourceTriggerChannel ************************
struct Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneCameraShakeSourceTriggerChannel_h_64_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneChannel Super;
struct FMovieSceneCameraShakeSourceTriggerChannel;
// ********** End ScriptStruct FMovieSceneCameraShakeSourceTriggerChannel **************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneCameraShakeSourceTriggerChannel_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,139 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneCameraShakeSourceTriggerSection.h"
#include "Channels/MovieSceneCameraShakeSourceTriggerChannel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSourceTriggerSection() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_NoRegister();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraShakeSourceTriggerSection *******************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerSection;
UClass* UMovieSceneCameraShakeSourceTriggerSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeSourceTriggerSection;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeSourceTriggerSection"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerSection.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeSourceTriggerSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_NoRegister()
{
return UMovieSceneCameraShakeSourceTriggerSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Sections/MovieSceneCameraShakeSourceTriggerSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSourceTriggerSection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Channel_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneCameraShakeSourceTriggerSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeSourceTriggerSection constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_Channel;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCameraShakeSourceTriggerSection constinit property declarations *
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeSourceTriggerSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics
// ********** Begin Class UMovieSceneCameraShakeSourceTriggerSection Property Definitions **********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::NewProp_Channel = { "Channel", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSourceTriggerSection, Channel), Z_Construct_UScriptStruct_FMovieSceneCameraShakeSourceTriggerChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Channel_MetaData), NewProp_Channel_MetaData) }; // 376836371
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::NewProp_Channel,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCameraShakeSourceTriggerSection Property Definitions ************
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneEntityProvider_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneCameraShakeSourceTriggerSection, IMovieSceneEntityProvider), false }, // 945022145
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::ClassParams = {
&UMovieSceneCameraShakeSourceTriggerSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeSourceTriggerSection::StaticRegisterNativesUMovieSceneCameraShakeSourceTriggerSection()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerSection.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeSourceTriggerSection);
UMovieSceneCameraShakeSourceTriggerSection::~UMovieSceneCameraShakeSourceTriggerSection() {}
// ********** End Class UMovieSceneCameraShakeSourceTriggerSection *********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection, UMovieSceneCameraShakeSourceTriggerSection::StaticClass, TEXT("UMovieSceneCameraShakeSourceTriggerSection"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeSourceTriggerSection), 3934706587U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h__Script_MovieSceneTracks_3772236472{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,62 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneCameraShakeSourceTriggerSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraShakeSourceTriggerSection_generated_h
#error "MovieSceneCameraShakeSourceTriggerSection.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeSourceTriggerSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraShakeSourceTriggerSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCameraShakeSourceTriggerSection *******************************
struct Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraShakeSourceTriggerSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraShakeSourceTriggerSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraShakeSourceTriggerSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneCameraShakeSourceTriggerSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h_23_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraShakeSourceTriggerSection(UMovieSceneCameraShakeSourceTriggerSection&&) = delete; \
UMovieSceneCameraShakeSourceTriggerSection(const UMovieSceneCameraShakeSourceTriggerSection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraShakeSourceTriggerSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeSourceTriggerSection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeSourceTriggerSection) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraShakeSourceTriggerSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h_17_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h_23_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraShakeSourceTriggerSection;
// ********** End Class UMovieSceneCameraShakeSourceTriggerSection *********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCameraShakeSourceTriggerSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,139 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneCameraShakeSourceTriggerTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSourceTriggerTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraShakeSourceTriggerTrack *********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerTrack;
UClass* UMovieSceneCameraShakeSourceTriggerTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeSourceTriggerTrack;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeSourceTriggerTrack"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeSourceTriggerTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_NoRegister()
{
return UMovieSceneCameraShakeSourceTriggerTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Tracks/MovieSceneCameraShakeSourceTriggerTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraShakeSourceTriggerTrack.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sections_MetaData[] = {
{ "Comment", "/** All the sections in this track */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraShakeSourceTriggerTrack.h" },
{ "ToolTip", "All the sections in this track" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeSourceTriggerTrack constinit property declarations *
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Sections;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCameraShakeSourceTriggerTrack constinit property declarations ***
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeSourceTriggerTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics
// ********** Begin Class UMovieSceneCameraShakeSourceTriggerTrack Property Definitions ************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::NewProp_Sections_Inner = { "Sections", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::NewProp_Sections = { "Sections", nullptr, (EPropertyFlags)0x0124088000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeSourceTriggerTrack, Sections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sections_MetaData), NewProp_Sections_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::NewProp_Sections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::NewProp_Sections,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCameraShakeSourceTriggerTrack Property Definitions **************
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::ClassParams = {
&UMovieSceneCameraShakeSourceTriggerTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeSourceTriggerTrack::StaticRegisterNativesUMovieSceneCameraShakeSourceTriggerTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeSourceTriggerTrack);
UMovieSceneCameraShakeSourceTriggerTrack::~UMovieSceneCameraShakeSourceTriggerTrack() {}
// ********** End Class UMovieSceneCameraShakeSourceTriggerTrack ***********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack, UMovieSceneCameraShakeSourceTriggerTrack::StaticClass, TEXT("UMovieSceneCameraShakeSourceTriggerTrack"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeSourceTriggerTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeSourceTriggerTrack), 2216956206U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h__Script_MovieSceneTracks_2472258820{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneCameraShakeSourceTriggerTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraShakeSourceTriggerTrack_generated_h
#error "MovieSceneCameraShakeSourceTriggerTrack.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeSourceTriggerTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraShakeSourceTriggerTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCameraShakeSourceTriggerTrack *********************************
struct Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraShakeSourceTriggerTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraShakeSourceTriggerTrack, UMovieSceneTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeSourceTriggerTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraShakeSourceTriggerTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h_27_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraShakeSourceTriggerTrack(UMovieSceneCameraShakeSourceTriggerTrack&&) = delete; \
UMovieSceneCameraShakeSourceTriggerTrack(const UMovieSceneCameraShakeSourceTriggerTrack&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraShakeSourceTriggerTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeSourceTriggerTrack); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeSourceTriggerTrack) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraShakeSourceTriggerTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h_21_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h_27_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h_27_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraShakeSourceTriggerTrack;
// ********** End Class UMovieSceneCameraShakeSourceTriggerTrack ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeSourceTriggerTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,209 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieSceneCameraShakeSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraShakeInstantiatorSystem *********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem;
UClass* UMovieSceneCameraShakeInstantiatorSystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeInstantiatorSystem;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeInstantiatorSystem"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeInstantiatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister()
{
return UMovieSceneCameraShakeInstantiatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * The instantiator system for camera shakes.\n *\n * This system will create and initialize camera shakes as they come in, and save pre-animated state.\n */" },
{ "IncludePath", "Systems/MovieSceneCameraShakeSystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieSceneCameraShakeSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "The instantiator system for camera shakes.\n\nThis system will create and initialize camera shakes as they come in, and save pre-animated state." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeInstantiatorSystem constinit property declarations *
// ********** End Class UMovieSceneCameraShakeInstantiatorSystem constinit property declarations ***
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeInstantiatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::ClassParams = {
&UMovieSceneCameraShakeInstantiatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeInstantiatorSystem::StaticRegisterNativesUMovieSceneCameraShakeInstantiatorSystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeInstantiatorSystem);
UMovieSceneCameraShakeInstantiatorSystem::~UMovieSceneCameraShakeInstantiatorSystem() {}
// ********** End Class UMovieSceneCameraShakeInstantiatorSystem ***********************************
// ********** Begin Class UMovieSceneCameraShakeEvaluatorSystem ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem;
UClass* UMovieSceneCameraShakeEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeEvaluatorSystem;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeEvaluatorSystem"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister()
{
return UMovieSceneCameraShakeEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * The evaluator system for camera shakes.\n *\n * This system takes care of updating ongoing camera shakes according to the evaluation range.\n */" },
{ "IncludePath", "Systems/MovieSceneCameraShakeSystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieSceneCameraShakeSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "The evaluator system for camera shakes.\n\nThis system takes care of updating ongoing camera shakes according to the evaluation range." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeEvaluatorSystem constinit property declarations ****
// ********** End Class UMovieSceneCameraShakeEvaluatorSystem constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::ClassParams = {
&UMovieSceneCameraShakeEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeEvaluatorSystem::StaticRegisterNativesUMovieSceneCameraShakeEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeEvaluatorSystem);
UMovieSceneCameraShakeEvaluatorSystem::~UMovieSceneCameraShakeEvaluatorSystem() {}
// ********** End Class UMovieSceneCameraShakeEvaluatorSystem **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem, UMovieSceneCameraShakeInstantiatorSystem::StaticClass, TEXT("UMovieSceneCameraShakeInstantiatorSystem"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeInstantiatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeInstantiatorSystem), 2261166572U) },
{ Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem, UMovieSceneCameraShakeEvaluatorSystem::StaticClass, TEXT("UMovieSceneCameraShakeEvaluatorSystem"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeEvaluatorSystem), 2905777044U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_2692539445{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,100 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieSceneCameraShakeSystem.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraShakeSystem_generated_h
#error "MovieSceneCameraShakeSystem.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeSystem.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraShakeSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCameraShakeInstantiatorSystem *********************************
struct Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_65_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraShakeInstantiatorSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraShakeInstantiatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeInstantiatorSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraShakeInstantiatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_65_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraShakeInstantiatorSystem(UMovieSceneCameraShakeInstantiatorSystem&&) = delete; \
UMovieSceneCameraShakeInstantiatorSystem(const UMovieSceneCameraShakeInstantiatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneCameraShakeInstantiatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeInstantiatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeInstantiatorSystem) \
NO_API virtual ~UMovieSceneCameraShakeInstantiatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_62_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_65_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_65_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_65_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraShakeInstantiatorSystem;
// ********** End Class UMovieSceneCameraShakeInstantiatorSystem ***********************************
// ********** Begin Class UMovieSceneCameraShakeEvaluatorSystem ************************************
struct Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_113_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraShakeEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraShakeEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraShakeEvaluatorSystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_113_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraShakeEvaluatorSystem(UMovieSceneCameraShakeEvaluatorSystem&&) = delete; \
UMovieSceneCameraShakeEvaluatorSystem(const UMovieSceneCameraShakeEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneCameraShakeEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeEvaluatorSystem) \
NO_API virtual ~UMovieSceneCameraShakeEvaluatorSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_110_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_113_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_113_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h_113_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraShakeEvaluatorSystem;
// ********** End Class UMovieSceneCameraShakeEvaluatorSystem **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneCameraShakeSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneCameraShakeTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCameraShakeTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneNameableTrack();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCameraShakeTrack **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCameraShakeTrack;
UClass* UMovieSceneCameraShakeTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneCameraShakeTrack;
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCameraShakeTrack"),
Z_Registration_Info_UClass_UMovieSceneCameraShakeTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneCameraShakeTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeTrack_NoRegister()
{
return UMovieSceneCameraShakeTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "Tracks/MovieSceneCameraShakeTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraShakeTrack.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraShakeSections_MetaData[] = {
{ "Comment", "/** List of all sections */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCameraShakeTrack.h" },
{ "ToolTip", "List of all sections" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCameraShakeTrack constinit property declarations **************
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraShakeSections_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CameraShakeSections;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCameraShakeTrack constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCameraShakeTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics
// ********** Begin Class UMovieSceneCameraShakeTrack Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::NewProp_CameraShakeSections_Inner = { "CameraShakeSections", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::NewProp_CameraShakeSections = { "CameraShakeSections", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCameraShakeTrack, CameraShakeSections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraShakeSections_MetaData), NewProp_CameraShakeSections_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::NewProp_CameraShakeSections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::NewProp_CameraShakeSections,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCameraShakeTrack Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneNameableTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::ClassParams = {
&UMovieSceneCameraShakeTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneCameraShakeTrack::StaticRegisterNativesUMovieSceneCameraShakeTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneCameraShakeTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneCameraShakeTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCameraShakeTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCameraShakeTrack.OuterSingleton;
}
UMovieSceneCameraShakeTrack::UMovieSceneCameraShakeTrack(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCameraShakeTrack);
UMovieSceneCameraShakeTrack::~UMovieSceneCameraShakeTrack() {}
// ********** End Class UMovieSceneCameraShakeTrack ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCameraShakeTrack, UMovieSceneCameraShakeTrack::StaticClass, TEXT("UMovieSceneCameraShakeTrack"), &Z_Registration_Info_UClass_UMovieSceneCameraShakeTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCameraShakeTrack), 3638941476U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h__Script_MovieSceneTracks_1967312233{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneCameraShakeTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneCameraShakeTrack_generated_h
#error "MovieSceneCameraShakeTrack.generated.h already included, missing '#pragma once' in MovieSceneCameraShakeTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCameraShakeTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCameraShakeTrack **********************************************
struct Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCameraShakeTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCameraShakeTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneCameraShakeTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraShakeTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCameraShakeTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCameraShakeTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCameraShakeTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h_32_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneCameraShakeTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCameraShakeTrack(UMovieSceneCameraShakeTrack&&) = delete; \
UMovieSceneCameraShakeTrack(const UMovieSceneCameraShakeTrack&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCameraShakeTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraShakeTrack); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraShakeTrack) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCameraShakeTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h_29_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h_32_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCameraShakeTrack;
// ********** End Class UMovieSceneCameraShakeTrack ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCameraShakeTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,282 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneCinematicShotSection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCinematicShotSection() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSubSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCinematicShotSection Function GetShotDisplayName **************
struct Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics
{
struct MovieSceneCinematicShotSection_eventGetShotDisplayName_Parms
{
FString ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "Comment", "/** @return The shot display name. if empty, returns the sequence's name*/" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" },
{ "ToolTip", "@return The shot display name. if empty, returns the sequence's name" },
};
#endif // WITH_METADATA
// ********** Begin Function GetShotDisplayName constinit property declarations ********************
static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetShotDisplayName constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetShotDisplayName Property Definitions *******************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneCinematicShotSection_eventGetShotDisplayName_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::PropPointers) < 2048);
// ********** End Function GetShotDisplayName Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneCinematicShotSection, nullptr, "GetShotDisplayName", Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::MovieSceneCinematicShotSection_eventGetShotDisplayName_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::MovieSceneCinematicShotSection_eventGetShotDisplayName_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneCinematicShotSection::execGetShotDisplayName)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FString*)Z_Param__Result=P_THIS->GetShotDisplayName();
P_NATIVE_END;
}
// ********** End Class UMovieSceneCinematicShotSection Function GetShotDisplayName ****************
// ********** Begin Class UMovieSceneCinematicShotSection Function SetShotDisplayName **************
struct Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics
{
struct MovieSceneCinematicShotSection_eventSetShotDisplayName_Parms
{
FString InShotDisplayName;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Section" },
{ "Comment", "/** Set the shot display name */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" },
{ "ToolTip", "Set the shot display name" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InShotDisplayName_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetShotDisplayName constinit property declarations ********************
static const UECodeGen_Private::FStrPropertyParams NewProp_InShotDisplayName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetShotDisplayName constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetShotDisplayName Property Definitions *******************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::NewProp_InShotDisplayName = { "InShotDisplayName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneCinematicShotSection_eventSetShotDisplayName_Parms, InShotDisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InShotDisplayName_MetaData), NewProp_InShotDisplayName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::NewProp_InShotDisplayName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::PropPointers) < 2048);
// ********** End Function SetShotDisplayName Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneCinematicShotSection, nullptr, "SetShotDisplayName", Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::MovieSceneCinematicShotSection_eventSetShotDisplayName_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::MovieSceneCinematicShotSection_eventSetShotDisplayName_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneCinematicShotSection::execSetShotDisplayName)
{
P_GET_PROPERTY(FStrProperty,Z_Param_InShotDisplayName);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetShotDisplayName(Z_Param_InShotDisplayName);
P_NATIVE_END;
}
// ********** End Class UMovieSceneCinematicShotSection Function SetShotDisplayName ****************
// ********** Begin Class UMovieSceneCinematicShotSection ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCinematicShotSection;
UClass* UMovieSceneCinematicShotSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneCinematicShotSection;
if (!Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCinematicShotSection"),
Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.InnerSingleton,
StaticRegisterNativesUMovieSceneCinematicShotSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister()
{
return UMovieSceneCinematicShotSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Implements a cinematic shot section.\n */" },
{ "IncludePath", "Sections/MovieSceneCinematicShotSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Implements a cinematic shot section." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShotDisplayName_MetaData[] = {
{ "Comment", "/** The Shot's display name */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" },
{ "ToolTip", "The Shot's display name" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = {
{ "Comment", "/** The Shot's display name */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" },
{ "ToolTip", "The Shot's display name" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ThumbnailReferenceOffset_MetaData[] = {
{ "Comment", "/** The shot's reference frame offset for single thumbnail rendering */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneCinematicShotSection.h" },
{ "ToolTip", "The shot's reference frame offset for single thumbnail rendering" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCinematicShotSection constinit property declarations **********
static const UECodeGen_Private::FStrPropertyParams NewProp_ShotDisplayName;
static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayName;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FFloatPropertyParams NewProp_ThumbnailReferenceOffset;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneCinematicShotSection constinit property declarations ************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetShotDisplayName"), .Pointer = &UMovieSceneCinematicShotSection::execGetShotDisplayName },
{ .NameUTF8 = UTF8TEXT("SetShotDisplayName"), .Pointer = &UMovieSceneCinematicShotSection::execSetShotDisplayName },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneCinematicShotSection_GetShotDisplayName, "GetShotDisplayName" }, // 3944930692
{ &Z_Construct_UFunction_UMovieSceneCinematicShotSection_SetShotDisplayName, "SetShotDisplayName" }, // 4254897229
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCinematicShotSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics
// ********** Begin Class UMovieSceneCinematicShotSection Property Definitions *********************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_ShotDisplayName = { "ShotDisplayName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCinematicShotSection, ShotDisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShotDisplayName_MetaData), NewProp_ShotDisplayName_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCinematicShotSection, DisplayName_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_ThumbnailReferenceOffset = { "ThumbnailReferenceOffset", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneCinematicShotSection, ThumbnailReferenceOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ThumbnailReferenceOffset_MetaData), NewProp_ThumbnailReferenceOffset_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_ShotDisplayName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_DisplayName,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::NewProp_ThumbnailReferenceOffset,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneCinematicShotSection Property Definitions ***********************
UObject* (*const Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSubSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::ClassParams = {
&UMovieSceneCinematicShotSection::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::PropPointers),
0,
0x00A800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::Class_MetaDataParams)
};
void UMovieSceneCinematicShotSection::StaticRegisterNativesUMovieSceneCinematicShotSection()
{
UClass* Class = UMovieSceneCinematicShotSection::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.OuterSingleton, Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCinematicShotSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCinematicShotSection);
UMovieSceneCinematicShotSection::~UMovieSceneCinematicShotSection() {}
// ********** End Class UMovieSceneCinematicShotSection ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCinematicShotSection, UMovieSceneCinematicShotSection::StaticClass, TEXT("UMovieSceneCinematicShotSection"), &Z_Registration_Info_UClass_UMovieSceneCinematicShotSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCinematicShotSection), 672634816U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_2288499470{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,67 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneCinematicShotSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneCinematicShotSection_generated_h
#error "MovieSceneCinematicShotSection.generated.h already included, missing '#pragma once' in MovieSceneCinematicShotSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCinematicShotSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCinematicShotSection ******************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetShotDisplayName); \
DECLARE_FUNCTION(execGetShotDisplayName);
struct Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCinematicShotSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCinematicShotSection, UMovieSceneSubSection, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCinematicShotSection)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCinematicShotSection(UMovieSceneCinematicShotSection&&) = delete; \
UMovieSceneCinematicShotSection(const UMovieSceneCinematicShotSection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCinematicShotSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCinematicShotSection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCinematicShotSection) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCinematicShotSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_21_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCinematicShotSection;
// ********** End Class UMovieSceneCinematicShotSection ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/MovieSceneCinematicShotTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneCinematicShotTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSubTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotTrack();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneCinematicShotTrack ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneCinematicShotTrack;
UClass* UMovieSceneCinematicShotTrack::GetPrivateStaticClass()
{
using TClass = UMovieSceneCinematicShotTrack;
if (!Z_Registration_Info_UClass_UMovieSceneCinematicShotTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneCinematicShotTrack"),
Z_Registration_Info_UClass_UMovieSceneCinematicShotTrack.InnerSingleton,
StaticRegisterNativesUMovieSceneCinematicShotTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneCinematicShotTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneCinematicShotTrack_NoRegister()
{
return UMovieSceneCinematicShotTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n* A track that holds consecutive sub sequences.\n*/" },
{ "IncludePath", "Tracks/MovieSceneCinematicShotTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/MovieSceneCinematicShotTrack.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A track that holds consecutive sub sequences." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneCinematicShotTrack constinit property declarations ************
// ********** End Class UMovieSceneCinematicShotTrack constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneCinematicShotTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSubTrack,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics::ClassParams = {
&UMovieSceneCinematicShotTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics::Class_MetaDataParams)
};
void UMovieSceneCinematicShotTrack::StaticRegisterNativesUMovieSceneCinematicShotTrack()
{
}
UClass* Z_Construct_UClass_UMovieSceneCinematicShotTrack()
{
if (!Z_Registration_Info_UClass_UMovieSceneCinematicShotTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneCinematicShotTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneCinematicShotTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneCinematicShotTrack);
UMovieSceneCinematicShotTrack::~UMovieSceneCinematicShotTrack() {}
// ********** End Class UMovieSceneCinematicShotTrack **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneCinematicShotTrack, UMovieSceneCinematicShotTrack::StaticClass, TEXT("UMovieSceneCinematicShotTrack"), &Z_Registration_Info_UClass_UMovieSceneCinematicShotTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneCinematicShotTrack), 3370769410U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h__Script_MovieSceneTracks_616530475{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/MovieSceneCinematicShotTrack.h"
#ifdef MOVIESCENETRACKS_MovieSceneCinematicShotTrack_generated_h
#error "MovieSceneCinematicShotTrack.generated.h already included, missing '#pragma once' in MovieSceneCinematicShotTrack.h"
#endif
#define MOVIESCENETRACKS_MovieSceneCinematicShotTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneCinematicShotTrack ********************************************
struct Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotTrack_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCinematicShotTrack(); \
friend struct ::Z_Construct_UClass_UMovieSceneCinematicShotTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCinematicShotTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCinematicShotTrack, UMovieSceneSubTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCinematicShotTrack_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCinematicShotTrack)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCinematicShotTrack(UMovieSceneCinematicShotTrack&&) = delete; \
UMovieSceneCinematicShotTrack(const UMovieSceneCinematicShotTrack&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCinematicShotTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCinematicShotTrack); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCinematicShotTrack) \
MOVIESCENETRACKS_API virtual ~UMovieSceneCinematicShotTrack();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_29_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h_33_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCinematicShotTrack;
// ********** End Class UMovieSceneCinematicShotTrack **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneCinematicShotTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieSceneColorPropertySystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneColorPropertySystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneColorPropertySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneColorPropertySystem_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertySystem();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneColorPropertySystem *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneColorPropertySystem;
UClass* UMovieSceneColorPropertySystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneColorPropertySystem;
if (!Z_Registration_Info_UClass_UMovieSceneColorPropertySystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneColorPropertySystem"),
Z_Registration_Info_UClass_UMovieSceneColorPropertySystem.InnerSingleton,
StaticRegisterNativesUMovieSceneColorPropertySystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneColorPropertySystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneColorPropertySystem_NoRegister()
{
return UMovieSceneColorPropertySystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Systems/MovieSceneColorPropertySystem.h" },
{ "ModuleRelativePath", "Public/Systems/MovieSceneColorPropertySystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneColorPropertySystem constinit property declarations ***********
// ********** End Class UMovieSceneColorPropertySystem constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneColorPropertySystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieScenePropertySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics::ClassParams = {
&UMovieSceneColorPropertySystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics::Class_MetaDataParams)
};
void UMovieSceneColorPropertySystem::StaticRegisterNativesUMovieSceneColorPropertySystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneColorPropertySystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneColorPropertySystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneColorPropertySystem.OuterSingleton, Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneColorPropertySystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneColorPropertySystem);
UMovieSceneColorPropertySystem::~UMovieSceneColorPropertySystem() {}
// ********** End Class UMovieSceneColorPropertySystem *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneColorPropertySystem, UMovieSceneColorPropertySystem::StaticClass, TEXT("UMovieSceneColorPropertySystem"), &Z_Registration_Info_UClass_UMovieSceneColorPropertySystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneColorPropertySystem), 4031217744U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h__Script_MovieSceneTracks_1559227740{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieSceneColorPropertySystem.h"
#ifdef MOVIESCENETRACKS_MovieSceneColorPropertySystem_generated_h
#error "MovieSceneColorPropertySystem.generated.h already included, missing '#pragma once' in MovieSceneColorPropertySystem.h"
#endif
#define MOVIESCENETRACKS_MovieSceneColorPropertySystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneColorPropertySystem *******************************************
struct Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneColorPropertySystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneColorPropertySystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneColorPropertySystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneColorPropertySystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneColorPropertySystem, UMovieScenePropertySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneColorPropertySystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneColorPropertySystem)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h_12_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneColorPropertySystem(UMovieSceneColorPropertySystem&&) = delete; \
UMovieSceneColorPropertySystem(const UMovieSceneColorPropertySystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneColorPropertySystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneColorPropertySystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneColorPropertySystem) \
MOVIESCENETRACKS_API virtual ~UMovieSceneColorPropertySystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h_9_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h_12_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneColorPropertySystem;
// ********** End Class UMovieSceneColorPropertySystem *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneColorPropertySystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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