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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT/MovieSceneAudioSection.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

85 lines
4.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneAudioSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneAudioSection_generated_h
#error "MovieSceneAudioSection.generated.h already included, missing '#pragma once' in MovieSceneAudioSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneAudioSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class USoundAttenuation;
class USoundBase;
struct FFrameNumber;
// ********** Begin Class UMovieSceneAudioSection **************************************************
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetAttenuationSettings); \
DECLARE_FUNCTION(execGetAttenuationSettings); \
DECLARE_FUNCTION(execSetOverrideAttenuation); \
DECLARE_FUNCTION(execGetOverrideAttenuation); \
DECLARE_FUNCTION(execSetSuppressSubtitles); \
DECLARE_FUNCTION(execGetSuppressSubtitles); \
DECLARE_FUNCTION(execSetLooping); \
DECLARE_FUNCTION(execGetLooping); \
DECLARE_FUNCTION(execGetStartOffset); \
DECLARE_FUNCTION(execSetStartOffset); \
DECLARE_FUNCTION(execGetPlaybackSound); \
DECLARE_FUNCTION(execGetSound); \
DECLARE_FUNCTION(execSetSound);
struct Z_Construct_UClass_UMovieSceneAudioSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAudioSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneAudioSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneAudioSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneAudioSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneAudioSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneAudioSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneAudioSection) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneAudioSection*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneAudioSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneAudioSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneAudioSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneAudioSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneAudioSection(UMovieSceneAudioSection&&) = delete; \
UMovieSceneAudioSection(const UMovieSceneAudioSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneAudioSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_26_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_RPC_WRAPPERS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h_32_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneAudioSection;
// ********** End Class UMovieSceneAudioSection ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneAudioSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS