78 lines
4.0 KiB
C++
78 lines
4.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Sections/MovieScene3DPathSection.h"
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#ifdef MOVIESCENETRACKS_MovieScene3DPathSection_generated_h
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#error "MovieScene3DPathSection.generated.h already included, missing '#pragma once' in MovieScene3DPathSection.h"
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#endif
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#define MOVIESCENETRACKS_MovieScene3DPathSection_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMovieScene3DPathSection *************************************************
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struct Z_Construct_UClass_UMovieScene3DPathSection_Statics;
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MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathSection_NoRegister();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_INCLASS \
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private: \
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static void StaticRegisterNativesUMovieScene3DPathSection(); \
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friend struct ::Z_Construct_UClass_UMovieScene3DPathSection_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DPathSection_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieScene3DPathSection, UMovieScene3DConstraintSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DPathSection_NoRegister) \
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DECLARE_SERIALIZER(UMovieScene3DPathSection)
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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MOVIESCENETRACKS_API UMovieScene3DPathSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DPathSection) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DPathSection); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DPathSection); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieScene3DPathSection(UMovieScene3DPathSection&&) = delete; \
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UMovieScene3DPathSection(const UMovieScene3DPathSection&) = delete; \
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MOVIESCENETRACKS_API virtual ~UMovieScene3DPathSection();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_30_PROLOG
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_INCLASS \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieScene3DPathSection;
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// ********** End Class UMovieScene3DPathSection ***************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h
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// ********** Begin Enum MovieScene3DPathSection_Axis **********************************************
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#define FOREACH_ENUM_MOVIESCENE3DPATHSECTION_AXIS(op) \
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op(MovieScene3DPathSection_Axis::X) \
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op(MovieScene3DPathSection_Axis::Y) \
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op(MovieScene3DPathSection_Axis::Z) \
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op(MovieScene3DPathSection_Axis::NEG_X) \
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op(MovieScene3DPathSection_Axis::NEG_Y) \
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op(MovieScene3DPathSection_Axis::NEG_Z)
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enum class MovieScene3DPathSection_Axis : uint8;
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template<> struct TIsUEnumClass<MovieScene3DPathSection_Axis> { enum { Value = true }; };
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template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum<MovieScene3DPathSection_Axis>();
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// ********** End Enum MovieScene3DPathSection_Axis ************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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