Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimNotifyEventNodeSpawner.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimNotifyEventNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UAnimNotifyEventNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UAnimNotifyEventNodeSpawner_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintEventNodeSpawner();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimNotifyEventNodeSpawner **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimNotifyEventNodeSpawner;
UClass* UAnimNotifyEventNodeSpawner::GetPrivateStaticClass()
{
using TClass = UAnimNotifyEventNodeSpawner;
if (!Z_Registration_Info_UClass_UAnimNotifyEventNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimNotifyEventNodeSpawner"),
Z_Registration_Info_UClass_UAnimNotifyEventNodeSpawner.InnerSingleton,
StaticRegisterNativesUAnimNotifyEventNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimNotifyEventNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimNotifyEventNodeSpawner_NoRegister()
{
return UAnimNotifyEventNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimNotifyEventNodeSpawner.h" },
{ "ModuleRelativePath", "Public/AnimNotifyEventNodeSpawner.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletonObjectPath_MetaData[] = {
{ "Comment", "/** The skeleton that supplied this notify, used for filtering */" },
{ "ModuleRelativePath", "Public/AnimNotifyEventNodeSpawner.h" },
{ "ToolTip", "The skeleton that supplied this notify, used for filtering" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimNotifyEventNodeSpawner constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletonObjectPath;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimNotifyEventNodeSpawner constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimNotifyEventNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics
// ********** Begin Class UAnimNotifyEventNodeSpawner Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::NewProp_SkeletonObjectPath = { "SkeletonObjectPath", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotifyEventNodeSpawner, SkeletonObjectPath), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletonObjectPath_MetaData), NewProp_SkeletonObjectPath_MetaData) }; // 2425717601
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::NewProp_SkeletonObjectPath,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::PropPointers) < 2048);
// ********** End Class UAnimNotifyEventNodeSpawner Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintEventNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::ClassParams = {
&UAnimNotifyEventNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::Class_MetaDataParams)
};
void UAnimNotifyEventNodeSpawner::StaticRegisterNativesUAnimNotifyEventNodeSpawner()
{
}
UClass* Z_Construct_UClass_UAnimNotifyEventNodeSpawner()
{
if (!Z_Registration_Info_UClass_UAnimNotifyEventNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimNotifyEventNodeSpawner.OuterSingleton, Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimNotifyEventNodeSpawner.OuterSingleton;
}
UAnimNotifyEventNodeSpawner::UAnimNotifyEventNodeSpawner(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimNotifyEventNodeSpawner);
UAnimNotifyEventNodeSpawner::~UAnimNotifyEventNodeSpawner() {}
// ********** End Class UAnimNotifyEventNodeSpawner ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimNotifyEventNodeSpawner, UAnimNotifyEventNodeSpawner::StaticClass, TEXT("UAnimNotifyEventNodeSpawner"), &Z_Registration_Info_UClass_UAnimNotifyEventNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimNotifyEventNodeSpawner), 2802206598U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h__Script_BlueprintGraph_4168360137{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimNotifyEventNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_AnimNotifyEventNodeSpawner_generated_h
#error "AnimNotifyEventNodeSpawner.generated.h already included, missing '#pragma once' in AnimNotifyEventNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_AnimNotifyEventNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimNotifyEventNodeSpawner **********************************************
struct Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UAnimNotifyEventNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimNotifyEventNodeSpawner(); \
friend struct ::Z_Construct_UClass_UAnimNotifyEventNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UAnimNotifyEventNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimNotifyEventNodeSpawner, UBlueprintEventNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UAnimNotifyEventNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UAnimNotifyEventNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UAnimNotifyEventNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimNotifyEventNodeSpawner(UAnimNotifyEventNodeSpawner&&) = delete; \
UAnimNotifyEventNodeSpawner(const UAnimNotifyEventNodeSpawner&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UAnimNotifyEventNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimNotifyEventNodeSpawner); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimNotifyEventNodeSpawner) \
BLUEPRINTGRAPH_API virtual ~UAnimNotifyEventNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h_11_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimNotifyEventNodeSpawner;
// ********** End Class UAnimNotifyEventNodeSpawner ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Public_AnimNotifyEventNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintAssetNodeSpawner.h"
#include "AssetRegistry/AssetData.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintAssetNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintAssetNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintAssetNodeSpawner_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintNodeSpawner();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FAssetData();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintAssetNodeSpawner ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintAssetNodeSpawner;
UClass* UBlueprintAssetNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintAssetNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintAssetNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintAssetNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintAssetNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintAssetNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintAssetNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintAssetNodeSpawner_NoRegister()
{
return UBlueprintAssetNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning various asset related nodes (nodes associated with \n * an asset).\n */" },
{ "IncludePath", "BlueprintAssetNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintAssetNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning various asset related nodes (nodes associated with\nan asset)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetData_MetaData[] = {
{ "Comment", "/** The asset to configure new nodes with. */" },
{ "ModuleRelativePath", "Classes/BlueprintAssetNodeSpawner.h" },
{ "ToolTip", "The asset to configure new nodes with." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintAssetNodeSpawner constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_AssetData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintAssetNodeSpawner constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintAssetNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics
// ********** Begin Class UBlueprintAssetNodeSpawner Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::NewProp_AssetData = { "AssetData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintAssetNodeSpawner, AssetData), Z_Construct_UScriptStruct_FAssetData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetData_MetaData), NewProp_AssetData_MetaData) }; // 3308834901
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::NewProp_AssetData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintAssetNodeSpawner Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::ClassParams = {
&UBlueprintAssetNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintAssetNodeSpawner::StaticRegisterNativesUBlueprintAssetNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintAssetNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintAssetNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintAssetNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintAssetNodeSpawner.OuterSingleton;
}
UBlueprintAssetNodeSpawner::UBlueprintAssetNodeSpawner(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintAssetNodeSpawner);
UBlueprintAssetNodeSpawner::~UBlueprintAssetNodeSpawner() {}
// ********** End Class UBlueprintAssetNodeSpawner *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintAssetNodeSpawner, UBlueprintAssetNodeSpawner::StaticClass, TEXT("UBlueprintAssetNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintAssetNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintAssetNodeSpawner), 2105771440U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h__Script_BlueprintGraph_450210717{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintAssetNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintAssetNodeSpawner_generated_h
#error "BlueprintAssetNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintAssetNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintAssetNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintAssetNodeSpawner ***********************************************
struct Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintAssetNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h_29_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBlueprintAssetNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintAssetNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintAssetNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintAssetNodeSpawner, UBlueprintNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintAssetNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintAssetNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h_29_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintAssetNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintAssetNodeSpawner(UBlueprintAssetNodeSpawner&&) = delete; \
UBlueprintAssetNodeSpawner(const UBlueprintAssetNodeSpawner&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintAssetNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintAssetNodeSpawner); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintAssetNodeSpawner) \
BLUEPRINTGRAPH_API virtual ~UBlueprintAssetNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h_26_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h_29_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h_29_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h_29_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintAssetNodeSpawner;
// ********** End Class UBlueprintAssetNodeSpawner *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintAssetNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintBoundEventNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintBoundEventNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintBoundEventNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintEventNodeSpawner();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintBoundEventNodeSpawner ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintBoundEventNodeSpawner;
UClass* UBlueprintBoundEventNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintBoundEventNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintBoundEventNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintBoundEventNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintBoundEventNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintBoundEventNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintBoundEventNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_NoRegister()
{
return UBlueprintBoundEventNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning UK2Node_Event nodes. Acts as the \"action\" portion of\n * certain FBlueprintActionMenuItems. Will not spawn a new event node if one\n * associated with the specified function already exits (instead, Invoke() will\n * return the existing one). Evolved from FEdGraphSchemaAction_K2AddEvent and \n * FEdGraphSchemaAction_K2ViewNode.\n */" },
{ "IncludePath", "BlueprintBoundEventNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintBoundEventNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning UK2Node_Event nodes. Acts as the \"action\" portion of\ncertain FBlueprintActionMenuItems. Will not spawn a new event node if one\nassociated with the specified function already exits (instead, Invoke() will\nreturn the existing one). Evolved from FEdGraphSchemaAction_K2AddEvent and\nFEdGraphSchemaAction_K2ViewNode." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventDelegate_MetaData[] = {
{ "Comment", "/** */" },
{ "ModuleRelativePath", "Classes/BlueprintBoundEventNodeSpawner.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintBoundEventNodeSpawner constinit property declarations **********
static const UECodeGen_Private::FFieldPathPropertyParams NewProp_EventDelegate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintBoundEventNodeSpawner constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintBoundEventNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics
// ********** Begin Class UBlueprintBoundEventNodeSpawner Property Definitions *********************
const UECodeGen_Private::FFieldPathPropertyParams Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::NewProp_EventDelegate = { "EventDelegate", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::FieldPath, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintBoundEventNodeSpawner, EventDelegate), &FMulticastDelegateProperty::StaticClass, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventDelegate_MetaData), NewProp_EventDelegate_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::NewProp_EventDelegate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintBoundEventNodeSpawner Property Definitions ***********************
UObject* (*const Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintEventNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::ClassParams = {
&UBlueprintBoundEventNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintBoundEventNodeSpawner::StaticRegisterNativesUBlueprintBoundEventNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintBoundEventNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintBoundEventNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintBoundEventNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintBoundEventNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintBoundEventNodeSpawner);
UBlueprintBoundEventNodeSpawner::~UBlueprintBoundEventNodeSpawner() {}
// ********** End Class UBlueprintBoundEventNodeSpawner ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintBoundEventNodeSpawner, UBlueprintBoundEventNodeSpawner::StaticClass, TEXT("UBlueprintBoundEventNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintBoundEventNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintBoundEventNodeSpawner), 3938332037U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h__Script_BlueprintGraph_2699483818{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintBoundEventNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintBoundEventNodeSpawner_generated_h
#error "BlueprintBoundEventNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintBoundEventNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintBoundEventNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintBoundEventNodeSpawner ******************************************
struct Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h_39_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintBoundEventNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintBoundEventNodeSpawner, UBlueprintEventNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintBoundEventNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintBoundEventNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h_39_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintBoundEventNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintBoundEventNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintBoundEventNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintBoundEventNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintBoundEventNodeSpawner(UBlueprintBoundEventNodeSpawner&&) = delete; \
UBlueprintBoundEventNodeSpawner(const UBlueprintBoundEventNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintBoundEventNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h_36_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h_39_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h_39_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h_39_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintBoundEventNodeSpawner;
// ********** End Class UBlueprintBoundEventNodeSpawner ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundEventNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintBoundNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintBoundNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintBoundNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintBoundNodeSpawner_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintNodeSpawner();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintBoundNodeSpawner ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintBoundNodeSpawner;
UClass* UBlueprintBoundNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintBoundNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintBoundNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintBoundNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintBoundNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintBoundNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintBoundNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintBoundNodeSpawner_NoRegister()
{
return UBlueprintBoundNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning various bound nodes. Acts as the \n * \"action\" portion of certain FBlueprintActionMenuItems. \n */" },
{ "IncludePath", "BlueprintBoundNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintBoundNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning various bound nodes. Acts as the\n\"action\" portion of certain FBlueprintActionMenuItems." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintBoundNodeSpawner constinit property declarations ***************
// ********** End Class UBlueprintBoundNodeSpawner constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintBoundNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics
UObject* (*const Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics::ClassParams = {
&UBlueprintBoundNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintBoundNodeSpawner::StaticRegisterNativesUBlueprintBoundNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintBoundNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintBoundNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintBoundNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintBoundNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintBoundNodeSpawner);
UBlueprintBoundNodeSpawner::~UBlueprintBoundNodeSpawner() {}
// ********** End Class UBlueprintBoundNodeSpawner *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintBoundNodeSpawner, UBlueprintBoundNodeSpawner::StaticClass, TEXT("UBlueprintBoundNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintBoundNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintBoundNodeSpawner), 2243670516U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h__Script_BlueprintGraph_570226102{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintBoundNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintBoundNodeSpawner_generated_h
#error "BlueprintBoundNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintBoundNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintBoundNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintBoundNodeSpawner ***********************************************
struct Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintBoundNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h_33_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintBoundNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintBoundNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintBoundNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintBoundNodeSpawner, UBlueprintNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintBoundNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintBoundNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h_33_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintBoundNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintBoundNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintBoundNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintBoundNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintBoundNodeSpawner(UBlueprintBoundNodeSpawner&&) = delete; \
UBlueprintBoundNodeSpawner(const UBlueprintBoundNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintBoundNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h_30_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h_33_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h_33_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h_33_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintBoundNodeSpawner;
// ********** End Class UBlueprintBoundNodeSpawner *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintBoundNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,153 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintComponentNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintComponentNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintComponentNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintComponentNodeSpawner_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintNodeSpawner();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UActorComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintComponentNodeSpawner *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintComponentNodeSpawner;
UClass* UBlueprintComponentNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintComponentNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintComponentNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintComponentNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintComponentNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintComponentNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintComponentNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintComponentNodeSpawner_NoRegister()
{
return UBlueprintComponentNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning UK2Node_AddComponent nodes. Acts as the \"action\" \n * portion of certain FBlueprintActionMenuItems. Evolved from \n * FEdGraphSchemaAction_K2AddComponent.\n */" },
{ "IncludePath", "BlueprintComponentNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintComponentNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning UK2Node_AddComponent nodes. Acts as the \"action\"\nportion of certain FBlueprintActionMenuItems. Evolved from\nFEdGraphSchemaAction_K2AddComponent." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentClass_MetaData[] = {
{ "Comment", "/** The component class to configure new nodes with. */" },
{ "ModuleRelativePath", "Classes/BlueprintComponentNodeSpawner.h" },
{ "ToolTip", "The component class to configure new nodes with." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentName_MetaData[] = {
{ "Comment", "/** The name of the component class to configure new nodes with. */" },
{ "ModuleRelativePath", "Classes/BlueprintComponentNodeSpawner.h" },
{ "ToolTip", "The name of the component class to configure new nodes with." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentAssetName_MetaData[] = {
{ "Comment", "/** The name of the asset name that needs to be loaded */" },
{ "ModuleRelativePath", "Classes/BlueprintComponentNodeSpawner.h" },
{ "ToolTip", "The name of the asset name that needs to be loaded" },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintComponentNodeSpawner constinit property declarations ***********
static const UECodeGen_Private::FClassPropertyParams NewProp_ComponentClass;
static const UECodeGen_Private::FStrPropertyParams NewProp_ComponentName;
static const UECodeGen_Private::FStrPropertyParams NewProp_ComponentAssetName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintComponentNodeSpawner constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintComponentNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics
// ********** Begin Class UBlueprintComponentNodeSpawner Property Definitions **********************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::NewProp_ComponentClass = { "ComponentClass", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintComponentNodeSpawner, ComponentClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UActorComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentClass_MetaData), NewProp_ComponentClass_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::NewProp_ComponentName = { "ComponentName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintComponentNodeSpawner, ComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentName_MetaData), NewProp_ComponentName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::NewProp_ComponentAssetName = { "ComponentAssetName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintComponentNodeSpawner, ComponentAssetName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentAssetName_MetaData), NewProp_ComponentAssetName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::NewProp_ComponentClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::NewProp_ComponentName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::NewProp_ComponentAssetName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintComponentNodeSpawner Property Definitions ************************
UObject* (*const Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::ClassParams = {
&UBlueprintComponentNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintComponentNodeSpawner::StaticRegisterNativesUBlueprintComponentNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintComponentNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintComponentNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintComponentNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintComponentNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintComponentNodeSpawner);
UBlueprintComponentNodeSpawner::~UBlueprintComponentNodeSpawner() {}
// ********** End Class UBlueprintComponentNodeSpawner *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintComponentNodeSpawner, UBlueprintComponentNodeSpawner::StaticClass, TEXT("UBlueprintComponentNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintComponentNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintComponentNodeSpawner), 2075283644U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h__Script_BlueprintGraph_3129152736{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintComponentNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintComponentNodeSpawner_generated_h
#error "BlueprintComponentNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintComponentNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintComponentNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintComponentNodeSpawner *******************************************
struct Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintComponentNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h_35_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintComponentNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintComponentNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintComponentNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintComponentNodeSpawner, UBlueprintNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintComponentNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintComponentNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h_35_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintComponentNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintComponentNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintComponentNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintComponentNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintComponentNodeSpawner(UBlueprintComponentNodeSpawner&&) = delete; \
UBlueprintComponentNodeSpawner(const UBlueprintComponentNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintComponentNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h_32_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h_35_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h_35_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h_35_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintComponentNodeSpawner;
// ********** End Class UBlueprintComponentNodeSpawner *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintComponentNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintDelegateNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintDelegateNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintDelegateNodeSpawner ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner;
UClass* UBlueprintDelegateNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintDelegateNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintDelegateNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintDelegateNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner_NoRegister()
{
return UBlueprintDelegateNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning various nodes associated with delegates. Serves as the \n * \"action\" portion for certain FBlueprintActionMenuItems. Evolved from \n * FEdGraphSchemaAction_K2Delegate, FEdGraphSchemaAction_K2AssignDelegate, etc.\n */" },
{ "IncludePath", "BlueprintDelegateNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintDelegateNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning various nodes associated with delegates. Serves as the\n\"action\" portion for certain FBlueprintActionMenuItems. Evolved from\nFEdGraphSchemaAction_K2Delegate, FEdGraphSchemaAction_K2AssignDelegate, etc." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintDelegateNodeSpawner constinit property declarations ************
// ********** End Class UBlueprintDelegateNodeSpawner constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintDelegateNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics
UObject* (*const Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFieldNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::ClassParams = {
&UBlueprintDelegateNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintDelegateNodeSpawner::StaticRegisterNativesUBlueprintDelegateNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintDelegateNodeSpawner);
UBlueprintDelegateNodeSpawner::~UBlueprintDelegateNodeSpawner() {}
// ********** End Class UBlueprintDelegateNodeSpawner **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintDelegateNodeSpawner, UBlueprintDelegateNodeSpawner::StaticClass, TEXT("UBlueprintDelegateNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintDelegateNodeSpawner), 1875591632U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_3351538717{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintDelegateNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintDelegateNodeSpawner_generated_h
#error "BlueprintDelegateNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintDelegateNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintDelegateNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintDelegateNodeSpawner ********************************************
struct Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h_29_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintDelegateNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintDelegateNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintDelegateNodeSpawner, UBlueprintFieldNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintDelegateNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintDelegateNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h_29_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintDelegateNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintDelegateNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintDelegateNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintDelegateNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintDelegateNodeSpawner(UBlueprintDelegateNodeSpawner&&) = delete; \
UBlueprintDelegateNodeSpawner(const UBlueprintDelegateNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintDelegateNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h_26_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h_29_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h_29_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h_29_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintDelegateNodeSpawner;
// ********** End Class UBlueprintDelegateNodeSpawner **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,95 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintEditorSettings.h"
#ifdef BLUEPRINTGRAPH_BlueprintEditorSettings_generated_h
#error "BlueprintEditorSettings.generated.h already included, missing '#pragma once' in BlueprintEditorSettings.h"
#endif
#define BLUEPRINTGRAPH_BlueprintEditorSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FPerBlueprintSettings *********************************************
struct Z_Construct_UScriptStruct_FPerBlueprintSettings_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h_55_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPerBlueprintSettings_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct();
struct FPerBlueprintSettings;
// ********** End ScriptStruct FPerBlueprintSettings ***********************************************
// ********** Begin ScriptStruct FAdditionalBlueprintCategory **************************************
struct Z_Construct_UScriptStruct_FAdditionalBlueprintCategory_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h_80_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAdditionalBlueprintCategory_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct();
struct FAdditionalBlueprintCategory;
// ********** End ScriptStruct FAdditionalBlueprintCategory ****************************************
// ********** Begin Class UBlueprintEditorSettings *************************************************
struct Z_Construct_UClass_UBlueprintEditorSettings_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintEditorSettings_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h_92_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintEditorSettings(); \
friend struct ::Z_Construct_UClass_UBlueprintEditorSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintEditorSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintEditorSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintEditorSettings_NoRegister) \
DECLARE_SERIALIZER(UBlueprintEditorSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h_92_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintEditorSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintEditorSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintEditorSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintEditorSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintEditorSettings(UBlueprintEditorSettings&&) = delete; \
UBlueprintEditorSettings(const UBlueprintEditorSettings&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintEditorSettings();
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h_89_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h_92_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h_92_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h_92_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintEditorSettings;
// ********** End Class UBlueprintEditorSettings ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintEditorSettings_h
// ********** Begin Enum ESaveOnCompile ************************************************************
#define FOREACH_ENUM_ESAVEONCOMPILE(op) \
op(SoC_Never) \
op(SoC_SuccessOnly) \
op(SoC_Always)
enum ESaveOnCompile : int;
template<> BLUEPRINTGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<ESaveOnCompile>();
// ********** End Enum ESaveOnCompile **************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,145 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintEventNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintEventNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintEventNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintEventNodeSpawner_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintNodeSpawner();
COREUOBJECT_API UClass* Z_Construct_UClass_UFunction_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintEventNodeSpawner ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintEventNodeSpawner;
UClass* UBlueprintEventNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintEventNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintEventNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintEventNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintEventNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintEventNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintEventNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintEventNodeSpawner_NoRegister()
{
return UBlueprintEventNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning UK2Node_Event nodes. Acts as the \"action\" portion of\n * certain FBlueprintActionMenuItems. Will not spawn a new event node if one\n * associated with the specified function already exits (instead, Invoke() will\n * return the existing one). Evolved from FEdGraphSchemaAction_K2AddEvent and \n * FEdGraphSchemaAction_K2ViewNode.\n */" },
{ "IncludePath", "BlueprintEventNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintEventNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning UK2Node_Event nodes. Acts as the \"action\" portion of\ncertain FBlueprintActionMenuItems. Will not spawn a new event node if one\nassociated with the specified function already exits (instead, Invoke() will\nreturn the existing one). Evolved from FEdGraphSchemaAction_K2AddEvent and\nFEdGraphSchemaAction_K2ViewNode." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventFunc_MetaData[] = {
{ "Comment", "/** The function to configure new nodes with. */" },
{ "ModuleRelativePath", "Classes/BlueprintEventNodeSpawner.h" },
{ "NativeConstTemplateArg", "" },
{ "ToolTip", "The function to configure new nodes with." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomEventName_MetaData[] = {
{ "Comment", "/** The custom name to configure new event nodes with. */" },
{ "ModuleRelativePath", "Classes/BlueprintEventNodeSpawner.h" },
{ "ToolTip", "The custom name to configure new event nodes with." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintEventNodeSpawner constinit property declarations ***************
static const UECodeGen_Private::FObjectPropertyParams NewProp_EventFunc;
static const UECodeGen_Private::FNamePropertyParams NewProp_CustomEventName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintEventNodeSpawner constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintEventNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics
// ********** Begin Class UBlueprintEventNodeSpawner Property Definitions **************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::NewProp_EventFunc = { "EventFunc", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintEventNodeSpawner, EventFunc), Z_Construct_UClass_UFunction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventFunc_MetaData), NewProp_EventFunc_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::NewProp_CustomEventName = { "CustomEventName", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintEventNodeSpawner, CustomEventName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomEventName_MetaData), NewProp_CustomEventName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::NewProp_EventFunc,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::NewProp_CustomEventName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintEventNodeSpawner Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::ClassParams = {
&UBlueprintEventNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintEventNodeSpawner::StaticRegisterNativesUBlueprintEventNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintEventNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintEventNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintEventNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintEventNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintEventNodeSpawner);
UBlueprintEventNodeSpawner::~UBlueprintEventNodeSpawner() {}
// ********** End Class UBlueprintEventNodeSpawner *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintEventNodeSpawner, UBlueprintEventNodeSpawner::StaticClass, TEXT("UBlueprintEventNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintEventNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintEventNodeSpawner), 1851845116U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h__Script_BlueprintGraph_3550308628{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintEventNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintEventNodeSpawner_generated_h
#error "BlueprintEventNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintEventNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintEventNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintEventNodeSpawner ***********************************************
struct Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintEventNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h_39_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintEventNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintEventNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintEventNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintEventNodeSpawner, UBlueprintNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintEventNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintEventNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h_39_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintEventNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintEventNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintEventNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintEventNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintEventNodeSpawner(UBlueprintEventNodeSpawner&&) = delete; \
UBlueprintEventNodeSpawner(const UBlueprintEventNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintEventNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h_36_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h_39_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h_39_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h_39_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintEventNodeSpawner;
// ********** End Class UBlueprintEventNodeSpawner *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintEventNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,153 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintFieldNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintFieldNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintNodeSpawner();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UField_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintFieldNodeSpawner ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintFieldNodeSpawner;
UClass* UBlueprintFieldNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintFieldNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintFieldNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintFieldNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintFieldNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintFieldNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintFieldNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner_NoRegister()
{
return UBlueprintFieldNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning various field related nodes (nodes associated with \n * functions, enums, structs, properties, etc.). Acts as the \"action\" portion\n * for certain FBlueprintActionMenuItems. \n */" },
{ "IncludePath", "BlueprintFieldNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintFieldNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning various field related nodes (nodes associated with\nfunctions, enums, structs, properties, etc.). Acts as the \"action\" portion\nfor certain FBlueprintActionMenuItems." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OwnerClass_MetaData[] = {
{ "Comment", "/** The owning class to configure new nodes with. */" },
{ "ModuleRelativePath", "Classes/BlueprintFieldNodeSpawner.h" },
{ "NativeConstTemplateArg", "" },
{ "ToolTip", "The owning class to configure new nodes with." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Field_MetaData[] = {
{ "Comment", "/** The field to configure new nodes with. */" },
{ "ModuleRelativePath", "Classes/BlueprintFieldNodeSpawner.h" },
{ "ToolTip", "The field to configure new nodes with." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Property_MetaData[] = {
{ "ModuleRelativePath", "Classes/BlueprintFieldNodeSpawner.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintFieldNodeSpawner constinit property declarations ***************
static const UECodeGen_Private::FClassPropertyParams NewProp_OwnerClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Field;
static const UECodeGen_Private::FFieldPathPropertyParams NewProp_Property;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintFieldNodeSpawner constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintFieldNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics
// ********** Begin Class UBlueprintFieldNodeSpawner Property Definitions **************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::NewProp_OwnerClass = { "OwnerClass", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintFieldNodeSpawner, OwnerClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OwnerClass_MetaData), NewProp_OwnerClass_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::NewProp_Field = { "Field", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintFieldNodeSpawner, Field), Z_Construct_UClass_UField_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Field_MetaData), NewProp_Field_MetaData) };
const UECodeGen_Private::FFieldPathPropertyParams Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::NewProp_Property = { "Property", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::FieldPath, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintFieldNodeSpawner, Property), &FProperty::StaticClass, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Property_MetaData), NewProp_Property_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::NewProp_OwnerClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::NewProp_Field,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::NewProp_Property,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintFieldNodeSpawner Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::ClassParams = {
&UBlueprintFieldNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintFieldNodeSpawner::StaticRegisterNativesUBlueprintFieldNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintFieldNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintFieldNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintFieldNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintFieldNodeSpawner);
UBlueprintFieldNodeSpawner::~UBlueprintFieldNodeSpawner() {}
// ********** End Class UBlueprintFieldNodeSpawner *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintFieldNodeSpawner, UBlueprintFieldNodeSpawner::StaticClass, TEXT("UBlueprintFieldNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintFieldNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintFieldNodeSpawner), 1284515398U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h__Script_BlueprintGraph_3418941662{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintFieldNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintFieldNodeSpawner_generated_h
#error "BlueprintFieldNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintFieldNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintFieldNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintFieldNodeSpawner ***********************************************
struct Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h_40_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintFieldNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintFieldNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintFieldNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintFieldNodeSpawner, UBlueprintNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintFieldNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintFieldNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h_40_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintFieldNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintFieldNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintFieldNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintFieldNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintFieldNodeSpawner(UBlueprintFieldNodeSpawner&&) = delete; \
UBlueprintFieldNodeSpawner(const UBlueprintFieldNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintFieldNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h_37_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h_40_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h_40_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h_40_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintFieldNodeSpawner;
// ********** End Class UBlueprintFieldNodeSpawner *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFieldNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintFunctionNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintFunctionNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintFunctionNodeSpawner ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner;
UClass* UBlueprintFunctionNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintFunctionNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintFunctionNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintFunctionNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner_NoRegister()
{
return UBlueprintFunctionNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning various UK2Node_CallFunction nodes. Acts as the \n * \"action\" portion of certain FBlueprintActionMenuItems. \n */" },
{ "IncludePath", "BlueprintFunctionNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintFunctionNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning various UK2Node_CallFunction nodes. Acts as the\n\"action\" portion of certain FBlueprintActionMenuItems." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintFunctionNodeSpawner constinit property declarations ************
// ********** End Class UBlueprintFunctionNodeSpawner constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintFunctionNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics
UObject* (*const Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFieldNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::ClassParams = {
&UBlueprintFunctionNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintFunctionNodeSpawner::StaticRegisterNativesUBlueprintFunctionNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintFunctionNodeSpawner);
UBlueprintFunctionNodeSpawner::~UBlueprintFunctionNodeSpawner() {}
// ********** End Class UBlueprintFunctionNodeSpawner **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintFunctionNodeSpawner, UBlueprintFunctionNodeSpawner::StaticClass, TEXT("UBlueprintFunctionNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintFunctionNodeSpawner), 3229895416U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_4188013171{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintFunctionNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintFunctionNodeSpawner_generated_h
#error "BlueprintFunctionNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintFunctionNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintFunctionNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintFunctionNodeSpawner ********************************************
struct Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h_35_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintFunctionNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintFunctionNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintFunctionNodeSpawner, UBlueprintFieldNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintFunctionNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintFunctionNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h_35_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintFunctionNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintFunctionNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintFunctionNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintFunctionNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintFunctionNodeSpawner(UBlueprintFunctionNodeSpawner&&) = delete; \
UBlueprintFunctionNodeSpawner(const UBlueprintFunctionNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintFunctionNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h_32_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h_35_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h_35_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h_35_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintFunctionNodeSpawner;
// ********** End Class UBlueprintFunctionNodeSpawner **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeBlueprintGraph_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_BlueprintGraph;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_BlueprintGraph()
{
if (!Z_Registration_Info_UPackage__Script_BlueprintGraph.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/BlueprintGraph",
nullptr,
0,
PKG_CompiledIn | 0x00000080,
0x3E458177,
0x07D3EFC0,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_BlueprintGraph.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_BlueprintGraph.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_BlueprintGraph(Z_Construct_UPackage__Script_BlueprintGraph, TEXT("/Script/BlueprintGraph"), Z_Registration_Info_UPackage__Script_BlueprintGraph, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x3E458177, 0x07D3EFC0));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,136 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once
#include "BlueprintAssetNodeSpawner.h"
#include "BlueprintBoundEventNodeSpawner.h"
#include "BlueprintBoundNodeSpawner.h"
#include "BlueprintComponentNodeSpawner.h"
#include "BlueprintDelegateNodeSpawner.h"
#include "BlueprintEventNodeSpawner.h"
#include "BlueprintFieldNodeSpawner.h"
#include "BlueprintFunctionNodeSpawner.h"
#include "BlueprintVariableNodeSpawner.h"
#include "EdGraphSchema_K2.h"
#include "EdGraphSchema_K2_Actions.h"
#include "K2Node.h"
#include "K2Node_ActorBoundEvent.h"
#include "K2Node_AddComponent.h"
#include "K2Node_AddComponentByClass.h"
#include "K2Node_AddDelegate.h"
#include "K2Node_AddPinInterface.h"
#include "K2Node_AssignDelegate.h"
#include "K2Node_AssignmentStatement.h"
#include "K2Node_AsyncAction.h"
#include "K2Node_BaseAsyncTask.h"
#include "K2Node_BaseMCDelegate.h"
#include "K2Node_BitmaskLiteral.h"
#include "K2Node_BreakStruct.h"
#include "K2Node_CallArrayFunction.h"
#include "K2Node_CallDataTableFunction.h"
#include "K2Node_CallDelegate.h"
#include "K2Node_CallFunction.h"
#include "K2Node_CallFunctionOnMember.h"
#include "K2Node_CallMaterialParameterCollectionFunction.h"
#include "K2Node_CallParentFunction.h"
#include "K2Node_CastByteToEnum.h"
#include "K2Node_ClassDynamicCast.h"
#include "K2Node_ClearDelegate.h"
#include "K2Node_CommutativeAssociativeBinaryOperator.h"
#include "K2Node_ComponentBoundEvent.h"
#include "K2Node_Composite.h"
#include "K2Node_ConstructObjectFromClass.h"
#include "K2Node_ConvertAsset.h"
#include "K2Node_Copy.h"
#include "K2Node_CreateDelegate.h"
#include "K2Node_CustomEvent.h"
#include "K2Node_DeadClass.h"
#include "K2Node_DelegateSet.h"
#include "K2Node_DoOnceMultiInput.h"
#include "K2Node_DynamicCast.h"
#include "K2Node_EaseFunction.h"
#include "K2Node_EditablePinBase.h"
#include "K2Node_EnumEquality.h"
#include "K2Node_EnumInequality.h"
#include "K2Node_EnumLiteral.h"
#include "K2Node_Event.h"
#include "K2Node_EventNodeInterface.h"
#include "K2Node_ExecutionSequence.h"
#include "K2Node_ExternalGraphInterface.h"
#include "K2Node_ForEachElementInEnum.h"
#include "K2Node_FormatText.h"
#include "K2Node_FunctionEntry.h"
#include "K2Node_FunctionResult.h"
#include "K2Node_FunctionTerminator.h"
#include "K2Node_GeneratedBoundEvent.h"
#include "K2Node_GenericCreateObject.h"
#include "K2Node_GenericToText.h"
#include "K2Node_GetArrayItem.h"
#include "K2Node_GetClassDefaults.h"
#include "K2Node_GetDataTableRow.h"
#include "K2Node_GetEnumeratorName.h"
#include "K2Node_GetEnumeratorNameAsString.h"
#include "K2Node_GetInputAxisKeyValue.h"
#include "K2Node_GetInputAxisValue.h"
#include "K2Node_GetInputVectorAxisValue.h"
#include "K2Node_GetNumEnumEntries.h"
#include "K2Node_GetSubsystem.h"
#include "K2Node_IfThenElse.h"
#include "K2Node_InputAction.h"
#include "K2Node_InputActionEvent.h"
#include "K2Node_InputAxisEvent.h"
#include "K2Node_InputAxisKeyEvent.h"
#include "K2Node_InputKey.h"
#include "K2Node_InputKeyEvent.h"
#include "K2Node_InputTouch.h"
#include "K2Node_InputTouchEvent.h"
#include "K2Node_InputVectorAxisEvent.h"
#include "K2Node_InstancedStruct.h"
#include "K2Node_Knot.h"
#include "K2Node_Literal.h"
#include "K2Node_LoadAsset.h"
#include "K2Node_LocalVariable.h"
#include "K2Node_MacroInstance.h"
#include "K2Node_MakeArray.h"
#include "K2Node_MakeContainer.h"
#include "K2Node_MakeMap.h"
#include "K2Node_MakeSet.h"
#include "K2Node_MakeStruct.h"
#include "K2Node_MakeVariable.h"
#include "K2Node_MapForEach.h"
#include "K2Node_MathExpression.h"
#include "K2Node_Message.h"
#include "K2Node_MultiGate.h"
#include "K2Node_PromotableOperator.h"
#include "K2Node_PureAssignmentStatement.h"
#include "K2Node_RemoveDelegate.h"
#include "K2Node_Select.h"
#include "K2Node_Self.h"
#include "K2Node_SetFieldsInStruct.h"
#include "K2Node_SetForEach.h"
#include "K2Node_SetVariableOnPersistentFrame.h"
#include "K2Node_SpawnActor.h"
#include "K2Node_SpawnActorFromClass.h"
#include "K2Node_StructMemberGet.h"
#include "K2Node_StructMemberSet.h"
#include "K2Node_StructOperation.h"
#include "K2Node_Switch.h"
#include "K2Node_SwitchEnum.h"
#include "K2Node_SwitchInteger.h"
#include "K2Node_SwitchName.h"
#include "K2Node_SwitchString.h"
#include "K2Node_TemporaryVariable.h"
#include "K2Node_Timeline.h"
#include "K2Node_Tunnel.h"
#include "K2Node_TunnelBoundary.h"
#include "K2Node_Variable.h"
#include "K2Node_VariableGet.h"
#include "K2Node_VariableSet.h"
#include "K2Node_VariableSetRef.h"
#include "NodeDependingOnEnumInterface.h"

View File

@@ -0,0 +1,137 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintNodeSpawner_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintNodeSpawner ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintNodeSpawner;
UClass* UBlueprintNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintNodeSpawner_NoRegister()
{
return UBlueprintNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Intended to be wrapped and used by FBlueprintActionMenuItem. Rather than \n * sub-classing the menu item, we choose to subclass this instead (for \n * different node types). That way, we get the type inference that comes with \n * UObjects (and we don't have to continuously compare identification strings). \n */" },
{ "IncludePath", "BlueprintNodeSpawner.h" },
{ "ModuleRelativePath", "Public/BlueprintNodeSpawner.h" },
{ "ToolTip", "Intended to be wrapped and used by FBlueprintActionMenuItem. Rather than\nsub-classing the menu item, we choose to subclass this instead (for\ndifferent node types). That way, we get the type inference that comes with\nUObjects (and we don't have to continuously compare identification strings)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodeClass_MetaData[] = {
{ "Comment", "/** Holds the node type that this spawner will instantiate. */" },
{ "ModuleRelativePath", "Public/BlueprintNodeSpawner.h" },
{ "ToolTip", "Holds the node type that this spawner will instantiate." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintNodeSpawner constinit property declarations ********************
static const UECodeGen_Private::FClassPropertyParams NewProp_NodeClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintNodeSpawner constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintNodeSpawner_Statics
// ********** Begin Class UBlueprintNodeSpawner Property Definitions *******************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UBlueprintNodeSpawner_Statics::NewProp_NodeClass = { "NodeClass", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintNodeSpawner, NodeClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UEdGraphNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodeClass_MetaData), NewProp_NodeClass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintNodeSpawner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintNodeSpawner_Statics::NewProp_NodeClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintNodeSpawner_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintNodeSpawner Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UBlueprintNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintNodeSpawner_Statics::ClassParams = {
&UBlueprintNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBlueprintNodeSpawner_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintNodeSpawner_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintNodeSpawner::StaticRegisterNativesUBlueprintNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintNodeSpawner);
UBlueprintNodeSpawner::~UBlueprintNodeSpawner() {}
// ********** End Class UBlueprintNodeSpawner ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintNodeSpawner, UBlueprintNodeSpawner::StaticClass, TEXT("UBlueprintNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintNodeSpawner), 555824524U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h__Script_BlueprintGraph_1958685873{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintNodeSpawner_generated_h
#error "BlueprintNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintNodeSpawner ****************************************************
struct Z_Construct_UClass_UBlueprintNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h_118_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintNodeSpawner, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h_118_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintNodeSpawner(UBlueprintNodeSpawner&&) = delete; \
UBlueprintNodeSpawner(const UBlueprintNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h_115_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h_118_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h_118_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h_118_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintNodeSpawner;
// ********** End Class UBlueprintNodeSpawner ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Public_BlueprintNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintVariableNodeSpawner.h"
#include "Engine/Blueprint.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintVariableNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintVariableNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintVariableNodeSpawner_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UEdGraph_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBPVariableDescription();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintVariableNodeSpawner ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintVariableNodeSpawner;
UClass* UBlueprintVariableNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintVariableNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintVariableNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintVariableNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintVariableNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintVariableNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintVariableNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintVariableNodeSpawner_NoRegister()
{
return UBlueprintVariableNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning variable getter/setter nodes. Serves as the \"action\"\n * portion for certain FBlueprintActionMenuItems. Evolved from \n * FEdGraphSchemaAction_K2Var, and can spawn nodes for both member-variables and \n * local function variables.\n */" },
{ "IncludePath", "BlueprintVariableNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintVariableNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning variable getter/setter nodes. Serves as the \"action\"\nportion for certain FBlueprintActionMenuItems. Evolved from\nFEdGraphSchemaAction_K2Var, and can spawn nodes for both member-variables and\nlocal function variables." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocalVarOuter_MetaData[] = {
{ "Comment", "/** The graph that the local variable belongs to (if this is a local variable spawner). */" },
{ "ModuleRelativePath", "Classes/BlueprintVariableNodeSpawner.h" },
{ "ToolTip", "The graph that the local variable belongs to (if this is a local variable spawner)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocalVarDesc_MetaData[] = {
{ "Comment", "/** */" },
{ "ModuleRelativePath", "Classes/BlueprintVariableNodeSpawner.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintVariableNodeSpawner constinit property declarations ************
static const UECodeGen_Private::FObjectPropertyParams NewProp_LocalVarOuter;
static const UECodeGen_Private::FStructPropertyParams NewProp_LocalVarDesc;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintVariableNodeSpawner constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintVariableNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics
// ********** Begin Class UBlueprintVariableNodeSpawner Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::NewProp_LocalVarOuter = { "LocalVarOuter", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintVariableNodeSpawner, LocalVarOuter), Z_Construct_UClass_UEdGraph_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocalVarOuter_MetaData), NewProp_LocalVarOuter_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::NewProp_LocalVarDesc = { "LocalVarDesc", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintVariableNodeSpawner, LocalVarDesc), Z_Construct_UScriptStruct_FBPVariableDescription, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocalVarDesc_MetaData), NewProp_LocalVarDesc_MetaData) }; // 248112479
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::NewProp_LocalVarOuter,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::NewProp_LocalVarDesc,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintVariableNodeSpawner Property Definitions *************************
UObject* (*const Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFieldNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::ClassParams = {
&UBlueprintVariableNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintVariableNodeSpawner::StaticRegisterNativesUBlueprintVariableNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintVariableNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintVariableNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintVariableNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintVariableNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintVariableNodeSpawner);
UBlueprintVariableNodeSpawner::~UBlueprintVariableNodeSpawner() {}
// ********** End Class UBlueprintVariableNodeSpawner **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintVariableNodeSpawner, UBlueprintVariableNodeSpawner::StaticClass, TEXT("UBlueprintVariableNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintVariableNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintVariableNodeSpawner), 3130824487U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h__Script_BlueprintGraph_467420609{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintVariableNodeSpawner.h"
#ifdef BLUEPRINTGRAPH_BlueprintVariableNodeSpawner_generated_h
#error "BlueprintVariableNodeSpawner.generated.h already included, missing '#pragma once' in BlueprintVariableNodeSpawner.h"
#endif
#define BLUEPRINTGRAPH_BlueprintVariableNodeSpawner_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBlueprintVariableNodeSpawner ********************************************
struct Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintVariableNodeSpawner_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h_44_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintVariableNodeSpawner(); \
friend struct ::Z_Construct_UClass_UBlueprintVariableNodeSpawner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UBlueprintVariableNodeSpawner_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintVariableNodeSpawner, UBlueprintFieldNodeSpawner, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UBlueprintVariableNodeSpawner_NoRegister) \
DECLARE_SERIALIZER(UBlueprintVariableNodeSpawner)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h_44_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UBlueprintVariableNodeSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintVariableNodeSpawner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UBlueprintVariableNodeSpawner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintVariableNodeSpawner); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintVariableNodeSpawner(UBlueprintVariableNodeSpawner&&) = delete; \
UBlueprintVariableNodeSpawner(const UBlueprintVariableNodeSpawner&) = delete; \
BLUEPRINTGRAPH_API virtual ~UBlueprintVariableNodeSpawner();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h_41_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h_44_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h_44_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h_44_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintVariableNodeSpawner;
// ********** End Class UBlueprintVariableNodeSpawner **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintVariableNodeSpawner_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "EdGraphSchema_K2.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeEdGraphSchema_K2() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UEdGraphSchema_K2();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UEdGraphSchema_K2_NoRegister();
BLUEPRINTGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FAllowedMutableContainerFunction();
BLUEPRINTGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect();
BLUEPRINTGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct();
COREUOBJECT_API UClass* Z_Construct_UClass_UFunction_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UEdGraphSchema();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FEdGraphSchemaAction();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2Struct *************************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FEdGraphSchemaAction_K2Struct); }
static inline consteval int16 GetStructAlignment() { return alignof(FEdGraphSchemaAction_K2Struct); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Reference to an structure (only used in 'docked' palette) */" },
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
{ "ToolTip", "Reference to an structure (only used in 'docked' palette)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2Struct constinit property declarations *****
// ********** End ScriptStruct FEdGraphSchemaAction_K2Struct constinit property declarations *******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FEdGraphSchemaAction_K2Struct>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics
static_assert(std::is_polymorphic<FEdGraphSchemaAction_K2Struct>() == std::is_polymorphic<FEdGraphSchemaAction>(), "USTRUCT FEdGraphSchemaAction_K2Struct cannot be polymorphic unless super FEdGraphSchemaAction is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FEdGraphSchemaAction_K2Struct;
class UScriptStruct* FEdGraphSchemaAction_K2Struct::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FEdGraphSchemaAction_K2Struct.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FEdGraphSchemaAction_K2Struct.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct, (UObject*)Z_Construct_UPackage__Script_BlueprintGraph(), TEXT("EdGraphSchemaAction_K2Struct"));
}
return Z_Registration_Info_UScriptStruct_FEdGraphSchemaAction_K2Struct.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
Z_Construct_UScriptStruct_FEdGraphSchemaAction,
&NewStructOps,
"EdGraphSchemaAction_K2Struct",
nullptr,
0,
sizeof(FEdGraphSchemaAction_K2Struct),
alignof(FEdGraphSchemaAction_K2Struct),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct()
{
if (!Z_Registration_Info_UScriptStruct_FEdGraphSchemaAction_K2Struct.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FEdGraphSchemaAction_K2Struct.InnerSingleton, Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FEdGraphSchemaAction_K2Struct.InnerSingleton);
}
// ********** End ScriptStruct FEdGraphSchemaAction_K2Struct ***************************************
// ********** Begin ScriptStruct FBlueprintCallableFunctionRedirect ********************************
struct Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBlueprintCallableFunctionRedirect); }
static inline consteval int16 GetStructAlignment() { return alignof(FBlueprintCallableFunctionRedirect); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "// Structure used to automatically convert blueprintcallable functions (that have blueprint parameter) calls (in bp graph) \n// into their never versions (with class param instead of blueprint).\n" },
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
{ "ToolTip", "Structure used to automatically convert blueprintcallable functions (that have blueprint parameter) calls (in bp graph)\ninto their never versions (with class param instead of blueprint)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClassName_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OldFunctionName_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewFunctionName_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlueprintParamName_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClassParamName_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBlueprintCallableFunctionRedirect constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_ClassName;
static const UECodeGen_Private::FStrPropertyParams NewProp_OldFunctionName;
static const UECodeGen_Private::FStrPropertyParams NewProp_NewFunctionName;
static const UECodeGen_Private::FStrPropertyParams NewProp_BlueprintParamName;
static const UECodeGen_Private::FStrPropertyParams NewProp_ClassParamName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FBlueprintCallableFunctionRedirect constinit property declarations **
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBlueprintCallableFunctionRedirect>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlueprintCallableFunctionRedirect;
class UScriptStruct* FBlueprintCallableFunctionRedirect::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBlueprintCallableFunctionRedirect.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBlueprintCallableFunctionRedirect.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect, (UObject*)Z_Construct_UPackage__Script_BlueprintGraph(), TEXT("BlueprintCallableFunctionRedirect"));
}
return Z_Registration_Info_UScriptStruct_FBlueprintCallableFunctionRedirect.OuterSingleton;
}
// ********** Begin ScriptStruct FBlueprintCallableFunctionRedirect Property Definitions ***********
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_ClassName = { "ClassName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintCallableFunctionRedirect, ClassName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClassName_MetaData), NewProp_ClassName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_OldFunctionName = { "OldFunctionName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintCallableFunctionRedirect, OldFunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OldFunctionName_MetaData), NewProp_OldFunctionName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_NewFunctionName = { "NewFunctionName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintCallableFunctionRedirect, NewFunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewFunctionName_MetaData), NewProp_NewFunctionName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_BlueprintParamName = { "BlueprintParamName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintCallableFunctionRedirect, BlueprintParamName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlueprintParamName_MetaData), NewProp_BlueprintParamName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_ClassParamName = { "ClassParamName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintCallableFunctionRedirect, ClassParamName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClassParamName_MetaData), NewProp_ClassParamName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_ClassName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_OldFunctionName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_NewFunctionName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_BlueprintParamName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewProp_ClassParamName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FBlueprintCallableFunctionRedirect Property Definitions *************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
nullptr,
&NewStructOps,
"BlueprintCallableFunctionRedirect",
Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::PropPointers),
sizeof(FBlueprintCallableFunctionRedirect),
alignof(FBlueprintCallableFunctionRedirect),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect()
{
if (!Z_Registration_Info_UScriptStruct_FBlueprintCallableFunctionRedirect.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlueprintCallableFunctionRedirect.InnerSingleton, Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBlueprintCallableFunctionRedirect.InnerSingleton);
}
// ********** End ScriptStruct FBlueprintCallableFunctionRedirect **********************************
// ********** Begin ScriptStruct FAllowedMutableContainerFunction **********************************
struct Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAllowedMutableContainerFunction); }
static inline consteval int16 GetStructAlignment() { return alignof(FAllowedMutableContainerFunction); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Function_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ContainerParameterName_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAllowedMutableContainerFunction constinit property declarations **
static const UECodeGen_Private::FObjectPropertyParams NewProp_Function;
static const UECodeGen_Private::FStrPropertyParams NewProp_ContainerParameterName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAllowedMutableContainerFunction constinit property declarations ****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAllowedMutableContainerFunction>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAllowedMutableContainerFunction;
class UScriptStruct* FAllowedMutableContainerFunction::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAllowedMutableContainerFunction.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAllowedMutableContainerFunction.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAllowedMutableContainerFunction, (UObject*)Z_Construct_UPackage__Script_BlueprintGraph(), TEXT("AllowedMutableContainerFunction"));
}
return Z_Registration_Info_UScriptStruct_FAllowedMutableContainerFunction.OuterSingleton;
}
// ********** Begin ScriptStruct FAllowedMutableContainerFunction Property Definitions *************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::NewProp_Function = { "Function", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAllowedMutableContainerFunction, Function), Z_Construct_UClass_UFunction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Function_MetaData), NewProp_Function_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::NewProp_ContainerParameterName = { "ContainerParameterName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAllowedMutableContainerFunction, ContainerParameterName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ContainerParameterName_MetaData), NewProp_ContainerParameterName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::NewProp_Function,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::NewProp_ContainerParameterName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAllowedMutableContainerFunction Property Definitions ***************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
nullptr,
&NewStructOps,
"AllowedMutableContainerFunction",
Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::PropPointers),
sizeof(FAllowedMutableContainerFunction),
alignof(FAllowedMutableContainerFunction),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAllowedMutableContainerFunction()
{
if (!Z_Registration_Info_UScriptStruct_FAllowedMutableContainerFunction.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAllowedMutableContainerFunction.InnerSingleton, Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAllowedMutableContainerFunction.InnerSingleton);
}
// ********** End ScriptStruct FAllowedMutableContainerFunction ************************************
// ********** Begin Class UEdGraphSchema_K2 ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UEdGraphSchema_K2;
UClass* UEdGraphSchema_K2::GetPrivateStaticClass()
{
using TClass = UEdGraphSchema_K2;
if (!Z_Registration_Info_UClass_UEdGraphSchema_K2.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("EdGraphSchema_K2"),
Z_Registration_Info_UClass_UEdGraphSchema_K2.InnerSingleton,
StaticRegisterNativesUEdGraphSchema_K2,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UEdGraphSchema_K2.InnerSingleton;
}
UClass* Z_Construct_UClass_UEdGraphSchema_K2_NoRegister()
{
return UEdGraphSchema_K2::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UEdGraphSchema_K2_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "EdGraphSchema_K2.h" },
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditoronlyBPFunctionRedirects_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableMutableContainerWarnings_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllowedMutableContainerFunctions_MetaData[] = {
{ "ModuleRelativePath", "Classes/EdGraphSchema_K2.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UEdGraphSchema_K2 constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_EditoronlyBPFunctionRedirects_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EditoronlyBPFunctionRedirects;
static void NewProp_bEnableMutableContainerWarnings_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableMutableContainerWarnings;
static const UECodeGen_Private::FStructPropertyParams NewProp_AllowedMutableContainerFunctions_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_AllowedMutableContainerFunctions;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UEdGraphSchema_K2 constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEdGraphSchema_K2>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UEdGraphSchema_K2_Statics
// ********** Begin Class UEdGraphSchema_K2 Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_EditoronlyBPFunctionRedirects_Inner = { "EditoronlyBPFunctionRedirects", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect, METADATA_PARAMS(0, nullptr) }; // 1421846499
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_EditoronlyBPFunctionRedirects = { "EditoronlyBPFunctionRedirects", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEdGraphSchema_K2, EditoronlyBPFunctionRedirects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditoronlyBPFunctionRedirects_MetaData), NewProp_EditoronlyBPFunctionRedirects_MetaData) }; // 1421846499
void Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_bEnableMutableContainerWarnings_SetBit(void* Obj)
{
((UEdGraphSchema_K2*)Obj)->bEnableMutableContainerWarnings = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_bEnableMutableContainerWarnings = { "bEnableMutableContainerWarnings", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UEdGraphSchema_K2), &Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_bEnableMutableContainerWarnings_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableMutableContainerWarnings_MetaData), NewProp_bEnableMutableContainerWarnings_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_AllowedMutableContainerFunctions_ElementProp = { "AllowedMutableContainerFunctions", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAllowedMutableContainerFunction, METADATA_PARAMS(0, nullptr) }; // 1848894217
static_assert(TModels_V<CGetTypeHashable, FAllowedMutableContainerFunction>, "The structure 'FAllowedMutableContainerFunction' is used in a TSet but does not have a GetValueTypeHash defined");
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_AllowedMutableContainerFunctions = { "AllowedMutableContainerFunctions", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEdGraphSchema_K2, AllowedMutableContainerFunctions), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllowedMutableContainerFunctions_MetaData), NewProp_AllowedMutableContainerFunctions_MetaData) }; // 1848894217
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEdGraphSchema_K2_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_EditoronlyBPFunctionRedirects_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_EditoronlyBPFunctionRedirects,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_bEnableMutableContainerWarnings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_AllowedMutableContainerFunctions_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEdGraphSchema_K2_Statics::NewProp_AllowedMutableContainerFunctions,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEdGraphSchema_K2_Statics::PropPointers) < 2048);
// ********** End Class UEdGraphSchema_K2 Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UEdGraphSchema_K2_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEdGraphSchema,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEdGraphSchema_K2_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEdGraphSchema_K2_Statics::ClassParams = {
&UEdGraphSchema_K2::StaticClass,
"Editor",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UEdGraphSchema_K2_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UEdGraphSchema_K2_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEdGraphSchema_K2_Statics::Class_MetaDataParams), Z_Construct_UClass_UEdGraphSchema_K2_Statics::Class_MetaDataParams)
};
void UEdGraphSchema_K2::StaticRegisterNativesUEdGraphSchema_K2()
{
}
UClass* Z_Construct_UClass_UEdGraphSchema_K2()
{
if (!Z_Registration_Info_UClass_UEdGraphSchema_K2.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEdGraphSchema_K2.OuterSingleton, Z_Construct_UClass_UEdGraphSchema_K2_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEdGraphSchema_K2.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEdGraphSchema_K2);
UEdGraphSchema_K2::~UEdGraphSchema_K2() {}
// ********** End Class UEdGraphSchema_K2 **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h__Script_BlueprintGraph_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FEdGraphSchemaAction_K2Struct::StaticStruct, Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics::NewStructOps, TEXT("EdGraphSchemaAction_K2Struct"),&Z_Registration_Info_UScriptStruct_FEdGraphSchemaAction_K2Struct, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FEdGraphSchemaAction_K2Struct), 3129632827U) },
{ FBlueprintCallableFunctionRedirect::StaticStruct, Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics::NewStructOps, TEXT("BlueprintCallableFunctionRedirect"),&Z_Registration_Info_UScriptStruct_FBlueprintCallableFunctionRedirect, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlueprintCallableFunctionRedirect), 1421846499U) },
{ FAllowedMutableContainerFunction::StaticStruct, Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics::NewStructOps, TEXT("AllowedMutableContainerFunction"),&Z_Registration_Info_UScriptStruct_FAllowedMutableContainerFunction, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAllowedMutableContainerFunction), 1848894217U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEdGraphSchema_K2, UEdGraphSchema_K2::StaticClass, TEXT("UEdGraphSchema_K2"), &Z_Registration_Info_UClass_UEdGraphSchema_K2, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEdGraphSchema_K2), 1266723580U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h__Script_BlueprintGraph_2339748678{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h__Script_BlueprintGraph_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h__Script_BlueprintGraph_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h__Script_BlueprintGraph_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EdGraphSchema_K2.h"
#ifdef BLUEPRINTGRAPH_EdGraphSchema_K2_generated_h
#error "EdGraphSchema_K2.generated.h already included, missing '#pragma once' in EdGraphSchema_K2.h"
#endif
#define BLUEPRINTGRAPH_EdGraphSchema_K2_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2Struct *************************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_57_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Struct_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_K2Struct;
// ********** End ScriptStruct FEdGraphSchemaAction_K2Struct ***************************************
// ********** Begin ScriptStruct FBlueprintCallableFunctionRedirect ********************************
struct Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_321_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBlueprintCallableFunctionRedirect_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct();
struct FBlueprintCallableFunctionRedirect;
// ********** End ScriptStruct FBlueprintCallableFunctionRedirect **********************************
// ********** Begin ScriptStruct FAllowedMutableContainerFunction **********************************
struct Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_342_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAllowedMutableContainerFunction_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct();
struct FAllowedMutableContainerFunction;
// ********** End ScriptStruct FAllowedMutableContainerFunction ************************************
// ********** Begin Class UEdGraphSchema_K2 ********************************************************
struct Z_Construct_UClass_UEdGraphSchema_K2_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UEdGraphSchema_K2_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_388_INCLASS \
private: \
static void StaticRegisterNativesUEdGraphSchema_K2(); \
friend struct ::Z_Construct_UClass_UEdGraphSchema_K2_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UEdGraphSchema_K2_NoRegister(); \
public: \
DECLARE_CLASS2(UEdGraphSchema_K2, UEdGraphSchema, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UEdGraphSchema_K2_NoRegister) \
DECLARE_SERIALIZER(UEdGraphSchema_K2) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_388_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UEdGraphSchema_K2(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEdGraphSchema_K2) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UEdGraphSchema_K2); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEdGraphSchema_K2); \
/** Deleted move- and copy-constructors, should never be used */ \
UEdGraphSchema_K2(UEdGraphSchema_K2&&) = delete; \
UEdGraphSchema_K2(const UEdGraphSchema_K2&) = delete; \
BLUEPRINTGRAPH_API virtual ~UEdGraphSchema_K2();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_385_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_388_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_388_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h_388_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEdGraphSchema_K2;
// ********** End Class UEdGraphSchema_K2 **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,243 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EdGraphSchema_K2_Actions.h"
#ifdef BLUEPRINTGRAPH_EdGraphSchema_K2_Actions_generated_h
#error "EdGraphSchema_K2_Actions.generated.h already included, missing '#pragma once' in EdGraphSchema_K2_Actions.h"
#endif
#define BLUEPRINTGRAPH_EdGraphSchema_K2_Actions_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2NewNode ************************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2NewNode_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_62_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2NewNode_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_K2NewNode;
// ********** End ScriptStruct FEdGraphSchemaAction_K2NewNode **************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2ViewNode ***********************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2ViewNode_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_142_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2ViewNode_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_K2ViewNode;
// ********** End ScriptStruct FEdGraphSchemaAction_K2ViewNode *************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2AssignDelegate *****************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AssignDelegate_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_177_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AssignDelegate_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_K2NewNode Super;
struct FEdGraphSchemaAction_K2AssignDelegate;
// ********** End ScriptStruct FEdGraphSchemaAction_K2AssignDelegate *******************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_EventFromFunction ****************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_EventFromFunction_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_205_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_EventFromFunction_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_EventFromFunction;
// ********** End ScriptStruct FEdGraphSchemaAction_EventFromFunction ******************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2AddComponent *******************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddComponent_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_238_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddComponent_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_K2NewNode Super;
struct FEdGraphSchemaAction_K2AddComponent;
// ********** End ScriptStruct FEdGraphSchemaAction_K2AddComponent *********************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2AddEvent ***********************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddEvent_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_278_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddEvent_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_K2NewNode Super;
struct FEdGraphSchemaAction_K2AddEvent;
// ********** End ScriptStruct FEdGraphSchemaAction_K2AddEvent *************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2AddCustomEvent *****************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddCustomEvent_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_308_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddCustomEvent_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_K2NewNode Super;
struct FEdGraphSchemaAction_K2AddCustomEvent;
// ********** End ScriptStruct FEdGraphSchemaAction_K2AddCustomEvent *******************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2AddCallOnActor *****************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddCallOnActor_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_335_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddCallOnActor_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_K2NewNode Super;
struct FEdGraphSchemaAction_K2AddCallOnActor;
// ********** End ScriptStruct FEdGraphSchemaAction_K2AddCallOnActor *******************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2AddComment *********************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddComment_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_367_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2AddComment_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_K2AddComment;
// ********** End ScriptStruct FEdGraphSchemaAction_K2AddComment ***********************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2TargetNode *********************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2TargetNode_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_397_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2TargetNode_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_K2NewNode Super;
struct FEdGraphSchemaAction_K2TargetNode;
// ********** End ScriptStruct FEdGraphSchemaAction_K2TargetNode ***********************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2PasteHere **********************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2PasteHere_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_426_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2PasteHere_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_K2PasteHere;
// ********** End ScriptStruct FEdGraphSchemaAction_K2PasteHere ************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2Enum ***************************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Enum_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_454_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Enum_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_K2Enum;
// ********** End ScriptStruct FEdGraphSchemaAction_K2Enum *****************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_BlueprintVariableBase ************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_BlueprintVariableBase_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_494_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_BlueprintVariableBase_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_BlueprintVariableBase;
// ********** End ScriptStruct FEdGraphSchemaAction_BlueprintVariableBase **************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2Var ****************************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Var_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_589_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Var_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_BlueprintVariableBase Super;
struct FEdGraphSchemaAction_K2Var;
// ********** End ScriptStruct FEdGraphSchemaAction_K2Var ******************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2LocalVar ***********************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2LocalVar_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_618_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2LocalVar_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_BlueprintVariableBase Super;
struct FEdGraphSchemaAction_K2LocalVar;
// ********** End ScriptStruct FEdGraphSchemaAction_K2LocalVar *************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2Graph **************************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Graph_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_663_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Graph_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction Super;
struct FEdGraphSchemaAction_K2Graph;
// ********** End ScriptStruct FEdGraphSchemaAction_K2Graph ****************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2Event **************************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Event_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_711_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Event_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_K2TargetNode Super;
struct FEdGraphSchemaAction_K2Event;
// ********** End ScriptStruct FEdGraphSchemaAction_K2Event ****************************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2InputAction ********************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2InputAction_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_761_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2InputAction_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_K2TargetNode Super;
struct FEdGraphSchemaAction_K2InputAction;
// ********** End ScriptStruct FEdGraphSchemaAction_K2InputAction **********************************
// ********** Begin ScriptStruct FEdGraphSchemaAction_K2Delegate ***********************************
struct Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Delegate_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h_808_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEdGraphSchemaAction_K2Delegate_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct(); \
typedef FEdGraphSchemaAction_BlueprintVariableBase Super;
struct FEdGraphSchemaAction_K2Delegate;
// ********** End ScriptStruct FEdGraphSchemaAction_K2Delegate *************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_EdGraphSchema_K2_Actions_h
// ********** Begin Enum EEdGraphSchemaAction_K2Graph **********************************************
#define FOREACH_ENUM_EEDGRAPHSCHEMAACTION_K2GRAPH(op) \
op(EEdGraphSchemaAction_K2Graph::Graph) \
op(EEdGraphSchemaAction_K2Graph::Subgraph) \
op(EEdGraphSchemaAction_K2Graph::Function) \
op(EEdGraphSchemaAction_K2Graph::Interface) \
op(EEdGraphSchemaAction_K2Graph::Macro)
namespace EEdGraphSchemaAction_K2Graph { enum Type : int; }
template<> BLUEPRINTGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EEdGraphSchemaAction_K2Graph::Type>();
// ********** End Enum EEdGraphSchemaAction_K2Graph ************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,314 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_NoRegister();
BLUEPRINTGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FOptionalPinFromProperty();
ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FOptionalPinFromProperty ******************************************
struct Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FOptionalPinFromProperty); }
static inline consteval int16 GetStructAlignment() { return alignof(FOptionalPinFromProperty); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyName_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyFriendlyName_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyTooltip_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CategoryName_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowPin_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCanToggleVisibility_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPropertyIsCustomized_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasOverridePin_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsMarkedForAdvancedDisplay_MetaData[] = {
{ "Category", "OptionalPin" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOverrideEnabled_MetaData[] = {
{ "Category", "OptionalPin" },
{ "Comment", "/** TRUE if the override value is enabled for use */" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
{ "ToolTip", "TRUE if the override value is enabled for use" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSetValuePinVisible_MetaData[] = {
{ "Category", "OptionalPin" },
{ "Comment", "/** TRUE if the override value should be set through this pin */" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
{ "ToolTip", "TRUE if the override value should be set through this pin" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOverridePinVisible_MetaData[] = {
{ "Category", "OptionalPin" },
{ "Comment", "/** TRUE if the override pin is visible */" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
{ "ToolTip", "TRUE if the override pin is visible" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FOptionalPinFromProperty constinit property declarations **********
static const UECodeGen_Private::FNamePropertyParams NewProp_PropertyName;
static const UECodeGen_Private::FStrPropertyParams NewProp_PropertyFriendlyName;
static const UECodeGen_Private::FTextPropertyParams NewProp_PropertyTooltip;
static const UECodeGen_Private::FNamePropertyParams NewProp_CategoryName;
static void NewProp_bShowPin_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowPin;
static void NewProp_bCanToggleVisibility_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCanToggleVisibility;
static void NewProp_bPropertyIsCustomized_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bPropertyIsCustomized;
static void NewProp_bHasOverridePin_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasOverridePin;
static void NewProp_bIsMarkedForAdvancedDisplay_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsMarkedForAdvancedDisplay;
static void NewProp_bIsOverrideEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOverrideEnabled;
static void NewProp_bIsSetValuePinVisible_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSetValuePinVisible;
static void NewProp_bIsOverridePinVisible_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOverridePinVisible;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FOptionalPinFromProperty constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FOptionalPinFromProperty>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FOptionalPinFromProperty;
class UScriptStruct* FOptionalPinFromProperty::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FOptionalPinFromProperty.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FOptionalPinFromProperty.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FOptionalPinFromProperty, (UObject*)Z_Construct_UPackage__Script_BlueprintGraph(), TEXT("OptionalPinFromProperty"));
}
return Z_Registration_Info_UScriptStruct_FOptionalPinFromProperty.OuterSingleton;
}
// ********** Begin ScriptStruct FOptionalPinFromProperty Property Definitions *********************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_PropertyName = { "PropertyName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOptionalPinFromProperty, PropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyName_MetaData), NewProp_PropertyName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_PropertyFriendlyName = { "PropertyFriendlyName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOptionalPinFromProperty, PropertyFriendlyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyFriendlyName_MetaData), NewProp_PropertyFriendlyName_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_PropertyTooltip = { "PropertyTooltip", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOptionalPinFromProperty, PropertyTooltip), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyTooltip_MetaData), NewProp_PropertyTooltip_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_CategoryName = { "CategoryName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOptionalPinFromProperty, CategoryName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CategoryName_MetaData), NewProp_CategoryName_MetaData) };
void Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bShowPin_SetBit(void* Obj)
{
((FOptionalPinFromProperty*)Obj)->bShowPin = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bShowPin = { "bShowPin", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FOptionalPinFromProperty), &Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bShowPin_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowPin_MetaData), NewProp_bShowPin_MetaData) };
void Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bCanToggleVisibility_SetBit(void* Obj)
{
((FOptionalPinFromProperty*)Obj)->bCanToggleVisibility = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bCanToggleVisibility = { "bCanToggleVisibility", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FOptionalPinFromProperty), &Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bCanToggleVisibility_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCanToggleVisibility_MetaData), NewProp_bCanToggleVisibility_MetaData) };
void Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bPropertyIsCustomized_SetBit(void* Obj)
{
((FOptionalPinFromProperty*)Obj)->bPropertyIsCustomized = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bPropertyIsCustomized = { "bPropertyIsCustomized", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FOptionalPinFromProperty), &Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bPropertyIsCustomized_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPropertyIsCustomized_MetaData), NewProp_bPropertyIsCustomized_MetaData) };
void Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bHasOverridePin_SetBit(void* Obj)
{
((FOptionalPinFromProperty*)Obj)->bHasOverridePin = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bHasOverridePin = { "bHasOverridePin", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FOptionalPinFromProperty), &Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bHasOverridePin_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasOverridePin_MetaData), NewProp_bHasOverridePin_MetaData) };
void Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsMarkedForAdvancedDisplay_SetBit(void* Obj)
{
((FOptionalPinFromProperty*)Obj)->bIsMarkedForAdvancedDisplay = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsMarkedForAdvancedDisplay = { "bIsMarkedForAdvancedDisplay", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FOptionalPinFromProperty), &Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsMarkedForAdvancedDisplay_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsMarkedForAdvancedDisplay_MetaData), NewProp_bIsMarkedForAdvancedDisplay_MetaData) };
void Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsOverrideEnabled_SetBit(void* Obj)
{
((FOptionalPinFromProperty*)Obj)->bIsOverrideEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsOverrideEnabled = { "bIsOverrideEnabled", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FOptionalPinFromProperty), &Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsOverrideEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOverrideEnabled_MetaData), NewProp_bIsOverrideEnabled_MetaData) };
void Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsSetValuePinVisible_SetBit(void* Obj)
{
((FOptionalPinFromProperty*)Obj)->bIsSetValuePinVisible = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsSetValuePinVisible = { "bIsSetValuePinVisible", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FOptionalPinFromProperty), &Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsSetValuePinVisible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSetValuePinVisible_MetaData), NewProp_bIsSetValuePinVisible_MetaData) };
void Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsOverridePinVisible_SetBit(void* Obj)
{
((FOptionalPinFromProperty*)Obj)->bIsOverridePinVisible = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsOverridePinVisible = { "bIsOverridePinVisible", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FOptionalPinFromProperty), &Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsOverridePinVisible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOverridePinVisible_MetaData), NewProp_bIsOverridePinVisible_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_PropertyName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_PropertyFriendlyName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_PropertyTooltip,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_CategoryName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bShowPin,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bCanToggleVisibility,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bPropertyIsCustomized,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bHasOverridePin,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsMarkedForAdvancedDisplay,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsOverrideEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsSetValuePinVisible,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewProp_bIsOverridePinVisible,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FOptionalPinFromProperty Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
nullptr,
&NewStructOps,
"OptionalPinFromProperty",
Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::PropPointers),
sizeof(FOptionalPinFromProperty),
alignof(FOptionalPinFromProperty),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FOptionalPinFromProperty()
{
if (!Z_Registration_Info_UScriptStruct_FOptionalPinFromProperty.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FOptionalPinFromProperty.InnerSingleton, Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FOptionalPinFromProperty.InnerSingleton);
}
// ********** End ScriptStruct FOptionalPinFromProperty ********************************************
// ********** Begin Class UK2Node ******************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node;
UClass* UK2Node::GetPrivateStaticClass()
{
using TClass = UK2Node;
if (!Z_Registration_Info_UClass_UK2Node.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node"),
Z_Registration_Info_UClass_UK2Node.InnerSingleton,
StaticRegisterNativesUK2Node,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_NoRegister()
{
return UK2Node::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Abstract base class of all blueprint graph nodes.\n */" },
{ "IncludePath", "K2Node.h" },
{ "ModuleRelativePath", "Classes/K2Node.h" },
{ "ToolTip", "Abstract base class of all blueprint graph nodes." },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node constinit property declarations **********************************
// ********** End Class UK2Node constinit property declarations ************************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_Statics
UObject* (*const Z_Construct_UClass_UK2Node_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEdGraphNode,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_Statics::ClassParams = {
&UK2Node::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_Statics::Class_MetaDataParams)
};
void UK2Node::StaticRegisterNativesUK2Node()
{
}
UClass* Z_Construct_UClass_UK2Node()
{
if (!Z_Registration_Info_UClass_UK2Node.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node.OuterSingleton, Z_Construct_UClass_UK2Node_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node);
UK2Node::~UK2Node() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node)
// ********** End Class UK2Node ********************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h__Script_BlueprintGraph_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FOptionalPinFromProperty::StaticStruct, Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics::NewStructOps, TEXT("OptionalPinFromProperty"),&Z_Registration_Info_UScriptStruct_FOptionalPinFromProperty, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FOptionalPinFromProperty), 4137344045U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node, UK2Node::StaticClass, TEXT("UK2Node"), &Z_Registration_Info_UClass_UK2Node, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node), 3013629923U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h__Script_BlueprintGraph_1071544408{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h__Script_BlueprintGraph_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h__Script_BlueprintGraph_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h__Script_BlueprintGraph_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,78 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node.h"
#ifdef BLUEPRINTGRAPH_K2Node_generated_h
#error "K2Node.generated.h already included, missing '#pragma once' in K2Node.h"
#endif
#define BLUEPRINTGRAPH_K2Node_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FOptionalPinFromProperty ******************************************
struct Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_73_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FOptionalPinFromProperty_Statics; \
BLUEPRINTGRAPH_API static class UScriptStruct* StaticStruct();
struct FOptionalPinFromProperty;
// ********** End ScriptStruct FOptionalPinFromProperty ********************************************
// ********** Begin Class UK2Node ******************************************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_205_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_205_INCLASS \
private: \
static void StaticRegisterNativesUK2Node(); \
friend struct ::Z_Construct_UClass_UK2Node_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node, UEdGraphNode, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_NoRegister) \
DECLARE_SERIALIZER(UK2Node) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_205_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_205_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node(UK2Node&&) = delete; \
UK2Node(const UK2Node&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_202_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_205_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_205_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h_205_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node;
// ********** End Class UK2Node ********************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,154 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_ActorBoundEvent.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_ActorBoundEvent() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ActorBoundEvent();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ActorBoundEvent_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Event();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_ActorBoundEvent **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_ActorBoundEvent;
UClass* UK2Node_ActorBoundEvent::GetPrivateStaticClass()
{
using TClass = UK2Node_ActorBoundEvent;
if (!Z_Registration_Info_UClass_UK2Node_ActorBoundEvent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_ActorBoundEvent"),
Z_Registration_Info_UClass_UK2Node_ActorBoundEvent.InnerSingleton,
StaticRegisterNativesUK2Node_ActorBoundEvent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_ActorBoundEvent.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_ActorBoundEvent_NoRegister()
{
return UK2Node_ActorBoundEvent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_ActorBoundEvent.h" },
{ "ModuleRelativePath", "Classes/K2Node_ActorBoundEvent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegatePropertyName_MetaData[] = {
{ "Comment", "/** Delegate property name that this event is associated with */" },
{ "ModuleRelativePath", "Classes/K2Node_ActorBoundEvent.h" },
{ "ToolTip", "Delegate property name that this event is associated with" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegateOwnerClass_MetaData[] = {
{ "Comment", "/** Delegate property's owner class that this event is associated with */" },
{ "ModuleRelativePath", "Classes/K2Node_ActorBoundEvent.h" },
{ "ToolTip", "Delegate property's owner class that this event is associated with" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventOwner_MetaData[] = {
{ "Comment", "/** The event that this event is bound to */" },
{ "ModuleRelativePath", "Classes/K2Node_ActorBoundEvent.h" },
{ "ToolTip", "The event that this event is bound to" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_ActorBoundEvent constinit property declarations ******************
static const UECodeGen_Private::FNamePropertyParams NewProp_DelegatePropertyName;
static const UECodeGen_Private::FClassPropertyParams NewProp_DelegateOwnerClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_EventOwner;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_ActorBoundEvent constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_ActorBoundEvent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics
// ********** Begin Class UK2Node_ActorBoundEvent Property Definitions *****************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::NewProp_DelegatePropertyName = { "DelegatePropertyName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_ActorBoundEvent, DelegatePropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegatePropertyName_MetaData), NewProp_DelegatePropertyName_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::NewProp_DelegateOwnerClass = { "DelegateOwnerClass", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_ActorBoundEvent, DelegateOwnerClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegateOwnerClass_MetaData), NewProp_DelegateOwnerClass_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::NewProp_EventOwner = { "EventOwner", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_ActorBoundEvent, EventOwner), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventOwner_MetaData), NewProp_EventOwner_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::NewProp_DelegatePropertyName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::NewProp_DelegateOwnerClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::NewProp_EventOwner,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_ActorBoundEvent Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_Event,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::ClassParams = {
&UK2Node_ActorBoundEvent::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::Class_MetaDataParams)
};
void UK2Node_ActorBoundEvent::StaticRegisterNativesUK2Node_ActorBoundEvent()
{
}
UClass* Z_Construct_UClass_UK2Node_ActorBoundEvent()
{
if (!Z_Registration_Info_UClass_UK2Node_ActorBoundEvent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_ActorBoundEvent.OuterSingleton, Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_ActorBoundEvent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_ActorBoundEvent);
UK2Node_ActorBoundEvent::~UK2Node_ActorBoundEvent() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_ActorBoundEvent)
// ********** End Class UK2Node_ActorBoundEvent ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_ActorBoundEvent, UK2Node_ActorBoundEvent::StaticClass, TEXT("UK2Node_ActorBoundEvent"), &Z_Registration_Info_UClass_UK2Node_ActorBoundEvent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_ActorBoundEvent), 3398595861U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h__Script_BlueprintGraph_2311895113{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_ActorBoundEvent.h"
#ifdef BLUEPRINTGRAPH_K2Node_ActorBoundEvent_generated_h
#error "K2Node_ActorBoundEvent.generated.h already included, missing '#pragma once' in K2Node_ActorBoundEvent.h"
#endif
#define BLUEPRINTGRAPH_K2Node_ActorBoundEvent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_ActorBoundEvent **************************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h_31_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_ActorBoundEvent, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ActorBoundEvent_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h_31_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_ActorBoundEvent(); \
friend struct ::Z_Construct_UClass_UK2Node_ActorBoundEvent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_ActorBoundEvent_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_ActorBoundEvent, UK2Node_Event, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_ActorBoundEvent_NoRegister) \
DECLARE_SERIALIZER(UK2Node_ActorBoundEvent) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h_31_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h_31_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_ActorBoundEvent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_ActorBoundEvent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_ActorBoundEvent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_ActorBoundEvent); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_ActorBoundEvent(UK2Node_ActorBoundEvent&&) = delete; \
UK2Node_ActorBoundEvent(const UK2Node_ActorBoundEvent&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_ActorBoundEvent();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h_28_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h_31_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h_31_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h_31_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_ActorBoundEvent;
// ********** End Class UK2Node_ActorBoundEvent ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ActorBoundEvent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,154 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_AddComponent.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_AddComponent() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddComponent();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddComponent_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_AddComponent *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_AddComponent;
UClass* UK2Node_AddComponent::GetPrivateStaticClass()
{
using TClass = UK2Node_AddComponent;
if (!Z_Registration_Info_UClass_UK2Node_AddComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_AddComponent"),
Z_Registration_Info_UClass_UK2Node_AddComponent.InnerSingleton,
StaticRegisterNativesUK2Node_AddComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_AddComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_AddComponent_NoRegister()
{
return UK2Node_AddComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_AddComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_AddComponent.h" },
{ "ModuleRelativePath", "Classes/K2Node_AddComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasExposedVariable_MetaData[] = {
{ "ModuleRelativePath", "Classes/K2Node_AddComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TemplateBlueprint_MetaData[] = {
{ "Comment", "/** The blueprint name we came from, so we can lookup the template after a paste */" },
{ "ModuleRelativePath", "Classes/K2Node_AddComponent.h" },
{ "ToolTip", "The blueprint name we came from, so we can lookup the template after a paste" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TemplateType_MetaData[] = {
{ "ModuleRelativePath", "Classes/K2Node_AddComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_AddComponent constinit property declarations *********************
static void NewProp_bHasExposedVariable_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasExposedVariable;
static const UECodeGen_Private::FStrPropertyParams NewProp_TemplateBlueprint;
static const UECodeGen_Private::FClassPropertyParams NewProp_TemplateType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_AddComponent constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_AddComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_AddComponent_Statics
// ********** Begin Class UK2Node_AddComponent Property Definitions ********************************
void Z_Construct_UClass_UK2Node_AddComponent_Statics::NewProp_bHasExposedVariable_SetBit(void* Obj)
{
((UK2Node_AddComponent*)Obj)->bHasExposedVariable = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UK2Node_AddComponent_Statics::NewProp_bHasExposedVariable = { "bHasExposedVariable", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UK2Node_AddComponent), &Z_Construct_UClass_UK2Node_AddComponent_Statics::NewProp_bHasExposedVariable_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasExposedVariable_MetaData), NewProp_bHasExposedVariable_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UK2Node_AddComponent_Statics::NewProp_TemplateBlueprint = { "TemplateBlueprint", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_AddComponent, TemplateBlueprint), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TemplateBlueprint_MetaData), NewProp_TemplateBlueprint_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UK2Node_AddComponent_Statics::NewProp_TemplateType = { "TemplateType", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_AddComponent, TemplateType), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TemplateType_MetaData), NewProp_TemplateType_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_AddComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_AddComponent_Statics::NewProp_bHasExposedVariable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_AddComponent_Statics::NewProp_TemplateBlueprint,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_AddComponent_Statics::NewProp_TemplateType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddComponent_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_AddComponent Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UK2Node_AddComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CallFunction,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_AddComponent_Statics::ClassParams = {
&UK2Node_AddComponent::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_AddComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddComponent_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_AddComponent_Statics::Class_MetaDataParams)
};
void UK2Node_AddComponent::StaticRegisterNativesUK2Node_AddComponent()
{
}
UClass* Z_Construct_UClass_UK2Node_AddComponent()
{
if (!Z_Registration_Info_UClass_UK2Node_AddComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_AddComponent.OuterSingleton, Z_Construct_UClass_UK2Node_AddComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_AddComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_AddComponent);
UK2Node_AddComponent::~UK2Node_AddComponent() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_AddComponent)
// ********** End Class UK2Node_AddComponent *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_AddComponent, UK2Node_AddComponent::StaticClass, TEXT("UK2Node_AddComponent"), &Z_Registration_Info_UClass_UK2Node_AddComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_AddComponent), 1632118962U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h__Script_BlueprintGraph_1417122554{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_AddComponent.h"
#ifdef BLUEPRINTGRAPH_K2Node_AddComponent_generated_h
#error "K2Node_AddComponent.generated.h already included, missing '#pragma once' in K2Node_AddComponent.h"
#endif
#define BLUEPRINTGRAPH_K2Node_AddComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_AddComponent *****************************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h_32_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_AddComponent, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_AddComponent_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddComponent_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h_32_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_AddComponent(); \
friend struct ::Z_Construct_UClass_UK2Node_AddComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_AddComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_AddComponent, UK2Node_CallFunction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_AddComponent_NoRegister) \
DECLARE_SERIALIZER(UK2Node_AddComponent) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h_32_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h_32_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_AddComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_AddComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_AddComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_AddComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_AddComponent(UK2Node_AddComponent&&) = delete; \
UK2Node_AddComponent(const UK2Node_AddComponent&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_AddComponent();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h_29_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h_32_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h_32_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h_32_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_AddComponent;
// ********** End Class UK2Node_AddComponent *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_AddComponentByClass.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_AddComponentByClass() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddComponentByClass();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddComponentByClass_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ConstructObjectFromClass();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_AddComponentByClass **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_AddComponentByClass;
UClass* UK2Node_AddComponentByClass::GetPrivateStaticClass()
{
using TClass = UK2Node_AddComponentByClass;
if (!Z_Registration_Info_UClass_UK2Node_AddComponentByClass.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_AddComponentByClass"),
Z_Registration_Info_UClass_UK2Node_AddComponentByClass.InnerSingleton,
StaticRegisterNativesUK2Node_AddComponentByClass,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_AddComponentByClass.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_AddComponentByClass_NoRegister()
{
return UK2Node_AddComponentByClass::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_AddComponentByClass_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Implementation of K2Node for creating a component based on a selected or passed in class\n */" },
{ "IncludePath", "K2Node_AddComponentByClass.h" },
{ "ModuleRelativePath", "Classes/K2Node_AddComponentByClass.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Implementation of K2Node for creating a component based on a selected or passed in class" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_AddComponentByClass constinit property declarations **************
// ********** End Class UK2Node_AddComponentByClass constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_AddComponentByClass>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_AddComponentByClass_Statics
UObject* (*const Z_Construct_UClass_UK2Node_AddComponentByClass_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_ConstructObjectFromClass,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddComponentByClass_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_AddComponentByClass_Statics::ClassParams = {
&UK2Node_AddComponentByClass::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddComponentByClass_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_AddComponentByClass_Statics::Class_MetaDataParams)
};
void UK2Node_AddComponentByClass::StaticRegisterNativesUK2Node_AddComponentByClass()
{
}
UClass* Z_Construct_UClass_UK2Node_AddComponentByClass()
{
if (!Z_Registration_Info_UClass_UK2Node_AddComponentByClass.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_AddComponentByClass.OuterSingleton, Z_Construct_UClass_UK2Node_AddComponentByClass_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_AddComponentByClass.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_AddComponentByClass);
UK2Node_AddComponentByClass::~UK2Node_AddComponentByClass() {}
// ********** End Class UK2Node_AddComponentByClass ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_AddComponentByClass, UK2Node_AddComponentByClass::StaticClass, TEXT("UK2Node_AddComponentByClass"), &Z_Registration_Info_UClass_UK2Node_AddComponentByClass, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_AddComponentByClass), 4154149991U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h__Script_BlueprintGraph_1849341646{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_AddComponentByClass.h"
#ifdef BLUEPRINTGRAPH_K2Node_AddComponentByClass_generated_h
#error "K2Node_AddComponentByClass.generated.h already included, missing '#pragma once' in K2Node_AddComponentByClass.h"
#endif
#define BLUEPRINTGRAPH_K2Node_AddComponentByClass_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_AddComponentByClass **********************************************
struct Z_Construct_UClass_UK2Node_AddComponentByClass_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddComponentByClass_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_AddComponentByClass(); \
friend struct ::Z_Construct_UClass_UK2Node_AddComponentByClass_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_AddComponentByClass_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_AddComponentByClass, UK2Node_ConstructObjectFromClass, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_AddComponentByClass_NoRegister) \
DECLARE_SERIALIZER(UK2Node_AddComponentByClass)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h_28_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_AddComponentByClass(UK2Node_AddComponentByClass&&) = delete; \
UK2Node_AddComponentByClass(const UK2Node_AddComponentByClass&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_AddComponentByClass); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_AddComponentByClass); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_AddComponentByClass) \
BLUEPRINTGRAPH_API virtual ~UK2Node_AddComponentByClass();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h_25_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_AddComponentByClass;
// ********** End Class UK2Node_AddComponentByClass ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddComponentByClass_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_AddDelegate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_AddDelegate() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddDelegate_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseMCDelegate();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_AddDelegate ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_AddDelegate;
UClass* UK2Node_AddDelegate::GetPrivateStaticClass()
{
using TClass = UK2Node_AddDelegate;
if (!Z_Registration_Info_UClass_UK2Node_AddDelegate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_AddDelegate"),
Z_Registration_Info_UClass_UK2Node_AddDelegate.InnerSingleton,
StaticRegisterNativesUK2Node_AddDelegate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_AddDelegate.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_AddDelegate_NoRegister()
{
return UK2Node_AddDelegate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_AddDelegate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_AddDelegate.h" },
{ "ModuleRelativePath", "Classes/K2Node_AddDelegate.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_AddDelegate constinit property declarations **********************
// ********** End Class UK2Node_AddDelegate constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_AddDelegate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_AddDelegate_Statics
UObject* (*const Z_Construct_UClass_UK2Node_AddDelegate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_BaseMCDelegate,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddDelegate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_AddDelegate_Statics::ClassParams = {
&UK2Node_AddDelegate::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddDelegate_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_AddDelegate_Statics::Class_MetaDataParams)
};
void UK2Node_AddDelegate::StaticRegisterNativesUK2Node_AddDelegate()
{
}
UClass* Z_Construct_UClass_UK2Node_AddDelegate()
{
if (!Z_Registration_Info_UClass_UK2Node_AddDelegate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_AddDelegate.OuterSingleton, Z_Construct_UClass_UK2Node_AddDelegate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_AddDelegate.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_AddDelegate);
UK2Node_AddDelegate::~UK2Node_AddDelegate() {}
// ********** End Class UK2Node_AddDelegate ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_AddDelegate, UK2Node_AddDelegate::StaticClass, TEXT("UK2Node_AddDelegate"), &Z_Registration_Info_UClass_UK2Node_AddDelegate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_AddDelegate), 3132783742U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h__Script_BlueprintGraph_2529655447{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_AddDelegate.h"
#ifdef BLUEPRINTGRAPH_K2Node_AddDelegate_generated_h
#error "K2Node_AddDelegate.generated.h already included, missing '#pragma once' in K2Node_AddDelegate.h"
#endif
#define BLUEPRINTGRAPH_K2Node_AddDelegate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_AddDelegate ******************************************************
struct Z_Construct_UClass_UK2Node_AddDelegate_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddDelegate_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h_12_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_AddDelegate(); \
friend struct ::Z_Construct_UClass_UK2Node_AddDelegate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_AddDelegate_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_AddDelegate, UK2Node_BaseMCDelegate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_AddDelegate_NoRegister) \
DECLARE_SERIALIZER(UK2Node_AddDelegate)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h_12_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_AddDelegate(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_AddDelegate) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_AddDelegate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_AddDelegate); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_AddDelegate(UK2Node_AddDelegate&&) = delete; \
UK2Node_AddDelegate(const UK2Node_AddDelegate&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_AddDelegate();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h_9_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h_12_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h_12_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h_12_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_AddDelegate;
// ********** End Class UK2Node_AddDelegate ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddDelegate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_AddPinInterface.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_AddPinInterface() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddPinInterface();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UK2Node_AddPinInterface **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_AddPinInterface;
UClass* UK2Node_AddPinInterface::GetPrivateStaticClass()
{
using TClass = UK2Node_AddPinInterface;
if (!Z_Registration_Info_UClass_UK2Node_AddPinInterface.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_AddPinInterface"),
Z_Registration_Info_UClass_UK2Node_AddPinInterface.InnerSingleton,
StaticRegisterNativesUK2Node_AddPinInterface,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_AddPinInterface.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister()
{
return UK2Node_AddPinInterface::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_AddPinInterface_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CannotImplementInterfaceInBlueprint", "" },
{ "ModuleRelativePath", "Classes/K2Node_AddPinInterface.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UK2Node_AddPinInterface constinit property declarations **************
// ********** End Interface UK2Node_AddPinInterface constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<IK2Node_AddPinInterface>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_AddPinInterface_Statics
UObject* (*const Z_Construct_UClass_UK2Node_AddPinInterface_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddPinInterface_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_AddPinInterface_Statics::ClassParams = {
&UK2Node_AddPinInterface::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AddPinInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_AddPinInterface_Statics::Class_MetaDataParams)
};
void UK2Node_AddPinInterface::StaticRegisterNativesUK2Node_AddPinInterface()
{
}
UClass* Z_Construct_UClass_UK2Node_AddPinInterface()
{
if (!Z_Registration_Info_UClass_UK2Node_AddPinInterface.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_AddPinInterface.OuterSingleton, Z_Construct_UClass_UK2Node_AddPinInterface_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_AddPinInterface.OuterSingleton;
}
UK2Node_AddPinInterface::UK2Node_AddPinInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_AddPinInterface);
// ********** End Interface UK2Node_AddPinInterface ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_AddPinInterface, UK2Node_AddPinInterface::StaticClass, TEXT("UK2Node_AddPinInterface"), &Z_Registration_Info_UClass_UK2Node_AddPinInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_AddPinInterface), 2045701005U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h__Script_BlueprintGraph_1831129976{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,79 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_AddPinInterface.h"
#ifdef BLUEPRINTGRAPH_K2Node_AddPinInterface_generated_h
#error "K2Node_AddPinInterface.generated.h already included, missing '#pragma once' in K2Node_AddPinInterface.h"
#endif
#define BLUEPRINTGRAPH_K2Node_AddPinInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UK2Node_AddPinInterface **********************************************
struct Z_Construct_UClass_UK2Node_AddPinInterface_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_AddPinInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_AddPinInterface(UK2Node_AddPinInterface&&) = delete; \
UK2Node_AddPinInterface(const UK2Node_AddPinInterface&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_AddPinInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_AddPinInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_AddPinInterface) \
virtual ~UK2Node_AddPinInterface() = default;
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_22_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUK2Node_AddPinInterface(); \
friend struct ::Z_Construct_UClass_UK2Node_AddPinInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_AddPinInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister) \
DECLARE_SERIALIZER(UK2Node_AddPinInterface)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_22_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_22_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IK2Node_AddPinInterface() {} \
public: \
typedef UK2Node_AddPinInterface UClassType; \
typedef IK2Node_AddPinInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_19_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_36_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h_22_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_AddPinInterface;
// ********** End Interface UK2Node_AddPinInterface ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AddPinInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_AssignDelegate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_AssignDelegate() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AssignDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AssignDelegate_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_AssignDelegate ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_AssignDelegate;
UClass* UK2Node_AssignDelegate::GetPrivateStaticClass()
{
using TClass = UK2Node_AssignDelegate;
if (!Z_Registration_Info_UClass_UK2Node_AssignDelegate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_AssignDelegate"),
Z_Registration_Info_UClass_UK2Node_AssignDelegate.InnerSingleton,
StaticRegisterNativesUK2Node_AssignDelegate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_AssignDelegate.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_AssignDelegate_NoRegister()
{
return UK2Node_AssignDelegate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_AssignDelegate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Modeled after FEdGraphSchemaAction_K2AssignDelegate for the newer Blueprint\n * menu system. Acts simply as a UK2Node_AddDelegate with an attached custom-\n * event node (spawned in PostPlacedNewNode).\n */" },
{ "IncludePath", "K2Node_AssignDelegate.h" },
{ "ModuleRelativePath", "Classes/K2Node_AssignDelegate.h" },
{ "ToolTip", "Modeled after FEdGraphSchemaAction_K2AssignDelegate for the newer Blueprint\nmenu system. Acts simply as a UK2Node_AddDelegate with an attached custom-\nevent node (spawned in PostPlacedNewNode)." },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_AssignDelegate constinit property declarations *******************
// ********** End Class UK2Node_AssignDelegate constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_AssignDelegate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_AssignDelegate_Statics
UObject* (*const Z_Construct_UClass_UK2Node_AssignDelegate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_AddDelegate,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AssignDelegate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_AssignDelegate_Statics::ClassParams = {
&UK2Node_AssignDelegate::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AssignDelegate_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_AssignDelegate_Statics::Class_MetaDataParams)
};
void UK2Node_AssignDelegate::StaticRegisterNativesUK2Node_AssignDelegate()
{
}
UClass* Z_Construct_UClass_UK2Node_AssignDelegate()
{
if (!Z_Registration_Info_UClass_UK2Node_AssignDelegate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_AssignDelegate.OuterSingleton, Z_Construct_UClass_UK2Node_AssignDelegate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_AssignDelegate.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_AssignDelegate);
UK2Node_AssignDelegate::~UK2Node_AssignDelegate() {}
// ********** End Class UK2Node_AssignDelegate *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_AssignDelegate, UK2Node_AssignDelegate::StaticClass, TEXT("UK2Node_AssignDelegate"), &Z_Registration_Info_UClass_UK2Node_AssignDelegate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_AssignDelegate), 3250947610U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h__Script_BlueprintGraph_4140736050{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_AssignDelegate.h"
#ifdef BLUEPRINTGRAPH_K2Node_AssignDelegate_generated_h
#error "K2Node_AssignDelegate.generated.h already included, missing '#pragma once' in K2Node_AssignDelegate.h"
#endif
#define BLUEPRINTGRAPH_K2Node_AssignDelegate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_AssignDelegate ***************************************************
struct Z_Construct_UClass_UK2Node_AssignDelegate_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AssignDelegate_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h_25_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_AssignDelegate(); \
friend struct ::Z_Construct_UClass_UK2Node_AssignDelegate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_AssignDelegate_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_AssignDelegate, UK2Node_AddDelegate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_AssignDelegate_NoRegister) \
DECLARE_SERIALIZER(UK2Node_AssignDelegate)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h_25_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_AssignDelegate(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_AssignDelegate) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_AssignDelegate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_AssignDelegate); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_AssignDelegate(UK2Node_AssignDelegate&&) = delete; \
UK2Node_AssignDelegate(const UK2Node_AssignDelegate&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_AssignDelegate();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h_22_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h_25_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h_25_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h_25_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_AssignDelegate;
// ********** End Class UK2Node_AssignDelegate *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignDelegate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_AssignmentStatement.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_AssignmentStatement() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AssignmentStatement();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AssignmentStatement_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_AssignmentStatement **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_AssignmentStatement;
UClass* UK2Node_AssignmentStatement::GetPrivateStaticClass()
{
using TClass = UK2Node_AssignmentStatement;
if (!Z_Registration_Info_UClass_UK2Node_AssignmentStatement.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_AssignmentStatement"),
Z_Registration_Info_UClass_UK2Node_AssignmentStatement.InnerSingleton,
StaticRegisterNativesUK2Node_AssignmentStatement,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_AssignmentStatement.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_AssignmentStatement_NoRegister()
{
return UK2Node_AssignmentStatement::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_AssignmentStatement_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_AssignmentStatement.h" },
{ "ModuleRelativePath", "Classes/K2Node_AssignmentStatement.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_AssignmentStatement constinit property declarations **************
// ********** End Class UK2Node_AssignmentStatement constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_AssignmentStatement>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_AssignmentStatement_Statics
UObject* (*const Z_Construct_UClass_UK2Node_AssignmentStatement_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AssignmentStatement_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_AssignmentStatement_Statics::ClassParams = {
&UK2Node_AssignmentStatement::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AssignmentStatement_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_AssignmentStatement_Statics::Class_MetaDataParams)
};
void UK2Node_AssignmentStatement::StaticRegisterNativesUK2Node_AssignmentStatement()
{
}
UClass* Z_Construct_UClass_UK2Node_AssignmentStatement()
{
if (!Z_Registration_Info_UClass_UK2Node_AssignmentStatement.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_AssignmentStatement.OuterSingleton, Z_Construct_UClass_UK2Node_AssignmentStatement_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_AssignmentStatement.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_AssignmentStatement);
UK2Node_AssignmentStatement::~UK2Node_AssignmentStatement() {}
// ********** End Class UK2Node_AssignmentStatement ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_AssignmentStatement, UK2Node_AssignmentStatement::StaticClass, TEXT("UK2Node_AssignmentStatement"), &Z_Registration_Info_UClass_UK2Node_AssignmentStatement, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_AssignmentStatement), 1247601193U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h__Script_BlueprintGraph_948804174{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_AssignmentStatement.h"
#ifdef BLUEPRINTGRAPH_K2Node_AssignmentStatement_generated_h
#error "K2Node_AssignmentStatement.generated.h already included, missing '#pragma once' in K2Node_AssignmentStatement.h"
#endif
#define BLUEPRINTGRAPH_K2Node_AssignmentStatement_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_AssignmentStatement **********************************************
struct Z_Construct_UClass_UK2Node_AssignmentStatement_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AssignmentStatement_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h_26_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_AssignmentStatement(); \
friend struct ::Z_Construct_UClass_UK2Node_AssignmentStatement_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_AssignmentStatement_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_AssignmentStatement, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_AssignmentStatement_NoRegister) \
DECLARE_SERIALIZER(UK2Node_AssignmentStatement)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h_26_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_AssignmentStatement(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_AssignmentStatement) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_AssignmentStatement); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_AssignmentStatement); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_AssignmentStatement(UK2Node_AssignmentStatement&&) = delete; \
UK2Node_AssignmentStatement(const UK2Node_AssignmentStatement&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_AssignmentStatement();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h_23_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h_26_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h_26_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h_26_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_AssignmentStatement;
// ********** End Class UK2Node_AssignmentStatement ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AssignmentStatement_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_AsyncAction.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_AsyncAction() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AsyncAction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AsyncAction_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseAsyncTask();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_AsyncAction ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_AsyncAction;
UClass* UK2Node_AsyncAction::GetPrivateStaticClass()
{
using TClass = UK2Node_AsyncAction;
if (!Z_Registration_Info_UClass_UK2Node_AsyncAction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_AsyncAction"),
Z_Registration_Info_UClass_UK2Node_AsyncAction.InnerSingleton,
StaticRegisterNativesUK2Node_AsyncAction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_AsyncAction.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_AsyncAction_NoRegister()
{
return UK2Node_AsyncAction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_AsyncAction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** !!! The proxy object should have RF_StrongRefOnFrame flag. !!! */" },
{ "IncludePath", "K2Node_AsyncAction.h" },
{ "ModuleRelativePath", "Classes/K2Node_AsyncAction.h" },
{ "ToolTip", "!!! The proxy object should have RF_StrongRefOnFrame flag. !!!" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_AsyncAction constinit property declarations **********************
// ********** End Class UK2Node_AsyncAction constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_AsyncAction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_AsyncAction_Statics
UObject* (*const Z_Construct_UClass_UK2Node_AsyncAction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_BaseAsyncTask,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AsyncAction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_AsyncAction_Statics::ClassParams = {
&UK2Node_AsyncAction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_AsyncAction_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_AsyncAction_Statics::Class_MetaDataParams)
};
void UK2Node_AsyncAction::StaticRegisterNativesUK2Node_AsyncAction()
{
}
UClass* Z_Construct_UClass_UK2Node_AsyncAction()
{
if (!Z_Registration_Info_UClass_UK2Node_AsyncAction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_AsyncAction.OuterSingleton, Z_Construct_UClass_UK2Node_AsyncAction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_AsyncAction.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_AsyncAction);
UK2Node_AsyncAction::~UK2Node_AsyncAction() {}
// ********** End Class UK2Node_AsyncAction ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_AsyncAction, UK2Node_AsyncAction::StaticClass, TEXT("UK2Node_AsyncAction"), &Z_Registration_Info_UClass_UK2Node_AsyncAction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_AsyncAction), 3674378604U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h__Script_BlueprintGraph_284651482{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_AsyncAction.h"
#ifdef BLUEPRINTGRAPH_K2Node_AsyncAction_generated_h
#error "K2Node_AsyncAction.generated.h already included, missing '#pragma once' in K2Node_AsyncAction.h"
#endif
#define BLUEPRINTGRAPH_K2Node_AsyncAction_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_AsyncAction ******************************************************
struct Z_Construct_UClass_UK2Node_AsyncAction_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AsyncAction_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h_22_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_AsyncAction(); \
friend struct ::Z_Construct_UClass_UK2Node_AsyncAction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_AsyncAction_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_AsyncAction, UK2Node_BaseAsyncTask, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_AsyncAction_NoRegister) \
DECLARE_SERIALIZER(UK2Node_AsyncAction)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h_22_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_AsyncAction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_AsyncAction) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_AsyncAction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_AsyncAction); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_AsyncAction(UK2Node_AsyncAction&&) = delete; \
UK2Node_AsyncAction(const UK2Node_AsyncAction&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_AsyncAction();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h_19_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h_22_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h_22_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h_22_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_AsyncAction;
// ********** End Class UK2Node_AsyncAction ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_AsyncAction_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,161 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_BaseAsyncTask.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_BaseAsyncTask() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseAsyncTask();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseAsyncTask_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_BaseAsyncTask ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_BaseAsyncTask;
UClass* UK2Node_BaseAsyncTask::GetPrivateStaticClass()
{
using TClass = UK2Node_BaseAsyncTask;
if (!Z_Registration_Info_UClass_UK2Node_BaseAsyncTask.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_BaseAsyncTask"),
Z_Registration_Info_UClass_UK2Node_BaseAsyncTask.InnerSingleton,
StaticRegisterNativesUK2Node_BaseAsyncTask,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_BaseAsyncTask.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_BaseAsyncTask_NoRegister()
{
return UK2Node_BaseAsyncTask::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Base class used for a blueprint node that calls a function and provides asynchronous exec pins when the function is complete.\n * The created proxy object should have RF_StrongRefOnFrame flag.\n */" },
{ "IncludePath", "K2Node_BaseAsyncTask.h" },
{ "ModuleRelativePath", "Classes/K2Node_BaseAsyncTask.h" },
{ "ToolTip", "Base class used for a blueprint node that calls a function and provides asynchronous exec pins when the function is complete.\nThe created proxy object should have RF_StrongRefOnFrame flag." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProxyFactoryFunctionName_MetaData[] = {
{ "Comment", "// The name of the function to call to create a proxy object\n" },
{ "ModuleRelativePath", "Classes/K2Node_BaseAsyncTask.h" },
{ "ToolTip", "The name of the function to call to create a proxy object" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProxyFactoryClass_MetaData[] = {
{ "Comment", "// The class containing the proxy object functions\n" },
{ "ModuleRelativePath", "Classes/K2Node_BaseAsyncTask.h" },
{ "ToolTip", "The class containing the proxy object functions" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProxyClass_MetaData[] = {
{ "Comment", "// The type of proxy object that will be created\n" },
{ "ModuleRelativePath", "Classes/K2Node_BaseAsyncTask.h" },
{ "ToolTip", "The type of proxy object that will be created" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProxyActivateFunctionName_MetaData[] = {
{ "Comment", "// The name of the 'go' function on the proxy object that will be called after delegates are in place, can be NAME_None\n" },
{ "ModuleRelativePath", "Classes/K2Node_BaseAsyncTask.h" },
{ "ToolTip", "The name of the 'go' function on the proxy object that will be called after delegates are in place, can be NAME_None" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_BaseAsyncTask constinit property declarations ********************
static const UECodeGen_Private::FNamePropertyParams NewProp_ProxyFactoryFunctionName;
static const UECodeGen_Private::FClassPropertyParams NewProp_ProxyFactoryClass;
static const UECodeGen_Private::FClassPropertyParams NewProp_ProxyClass;
static const UECodeGen_Private::FNamePropertyParams NewProp_ProxyActivateFunctionName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_BaseAsyncTask constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_BaseAsyncTask>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics
// ********** Begin Class UK2Node_BaseAsyncTask Property Definitions *******************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::NewProp_ProxyFactoryFunctionName = { "ProxyFactoryFunctionName", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_BaseAsyncTask, ProxyFactoryFunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProxyFactoryFunctionName_MetaData), NewProp_ProxyFactoryFunctionName_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::NewProp_ProxyFactoryClass = { "ProxyFactoryClass", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_BaseAsyncTask, ProxyFactoryClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProxyFactoryClass_MetaData), NewProp_ProxyFactoryClass_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::NewProp_ProxyClass = { "ProxyClass", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_BaseAsyncTask, ProxyClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProxyClass_MetaData), NewProp_ProxyClass_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::NewProp_ProxyActivateFunctionName = { "ProxyActivateFunctionName", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_BaseAsyncTask, ProxyActivateFunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProxyActivateFunctionName_MetaData), NewProp_ProxyActivateFunctionName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::NewProp_ProxyFactoryFunctionName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::NewProp_ProxyFactoryClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::NewProp_ProxyClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::NewProp_ProxyActivateFunctionName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_BaseAsyncTask Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::ClassParams = {
&UK2Node_BaseAsyncTask::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::PropPointers),
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::Class_MetaDataParams)
};
void UK2Node_BaseAsyncTask::StaticRegisterNativesUK2Node_BaseAsyncTask()
{
}
UClass* Z_Construct_UClass_UK2Node_BaseAsyncTask()
{
if (!Z_Registration_Info_UClass_UK2Node_BaseAsyncTask.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_BaseAsyncTask.OuterSingleton, Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_BaseAsyncTask.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_BaseAsyncTask);
UK2Node_BaseAsyncTask::~UK2Node_BaseAsyncTask() {}
// ********** End Class UK2Node_BaseAsyncTask ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_BaseAsyncTask, UK2Node_BaseAsyncTask::StaticClass, TEXT("UK2Node_BaseAsyncTask"), &Z_Registration_Info_UClass_UK2Node_BaseAsyncTask, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_BaseAsyncTask), 2796623010U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h__Script_BlueprintGraph_3411456564{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_BaseAsyncTask.h"
#ifdef BLUEPRINTGRAPH_K2Node_BaseAsyncTask_generated_h
#error "K2Node_BaseAsyncTask.generated.h already included, missing '#pragma once' in K2Node_BaseAsyncTask.h"
#endif
#define BLUEPRINTGRAPH_K2Node_BaseAsyncTask_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_BaseAsyncTask ****************************************************
struct Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseAsyncTask_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h_56_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_BaseAsyncTask(); \
friend struct ::Z_Construct_UClass_UK2Node_BaseAsyncTask_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_BaseAsyncTask_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_BaseAsyncTask, UK2Node, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_BaseAsyncTask_NoRegister) \
DECLARE_SERIALIZER(UK2Node_BaseAsyncTask)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h_56_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_BaseAsyncTask(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_BaseAsyncTask) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_BaseAsyncTask); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_BaseAsyncTask); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_BaseAsyncTask(UK2Node_BaseAsyncTask&&) = delete; \
UK2Node_BaseAsyncTask(const UK2Node_BaseAsyncTask&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_BaseAsyncTask();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h_53_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h_56_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h_56_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h_56_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_BaseAsyncTask;
// ********** End Class UK2Node_BaseAsyncTask ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseAsyncTask_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,135 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_BaseMCDelegate.h"
#include "Engine/MemberReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_BaseMCDelegate() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseMCDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseMCDelegate_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMemberReference();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_BaseMCDelegate ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_BaseMCDelegate;
UClass* UK2Node_BaseMCDelegate::GetPrivateStaticClass()
{
using TClass = UK2Node_BaseMCDelegate;
if (!Z_Registration_Info_UClass_UK2Node_BaseMCDelegate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_BaseMCDelegate"),
Z_Registration_Info_UClass_UK2Node_BaseMCDelegate.InnerSingleton,
StaticRegisterNativesUK2Node_BaseMCDelegate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_BaseMCDelegate.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_BaseMCDelegate_NoRegister()
{
return UK2Node_BaseMCDelegate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_BaseMCDelegate.h" },
{ "ModuleRelativePath", "Classes/K2Node_BaseMCDelegate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegateReference_MetaData[] = {
{ "Comment", "/** Reference to delegate */" },
{ "ModuleRelativePath", "Classes/K2Node_BaseMCDelegate.h" },
{ "ToolTip", "Reference to delegate" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_BaseMCDelegate constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_DelegateReference;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_BaseMCDelegate constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_BaseMCDelegate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics
// ********** Begin Class UK2Node_BaseMCDelegate Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::NewProp_DelegateReference = { "DelegateReference", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_BaseMCDelegate, DelegateReference), Z_Construct_UScriptStruct_FMemberReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegateReference_MetaData), NewProp_DelegateReference_MetaData) }; // 2754398181
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::NewProp_DelegateReference,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_BaseMCDelegate Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::ClassParams = {
&UK2Node_BaseMCDelegate::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::PropPointers),
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::Class_MetaDataParams)
};
void UK2Node_BaseMCDelegate::StaticRegisterNativesUK2Node_BaseMCDelegate()
{
}
UClass* Z_Construct_UClass_UK2Node_BaseMCDelegate()
{
if (!Z_Registration_Info_UClass_UK2Node_BaseMCDelegate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_BaseMCDelegate.OuterSingleton, Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_BaseMCDelegate.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_BaseMCDelegate);
UK2Node_BaseMCDelegate::~UK2Node_BaseMCDelegate() {}
// ********** End Class UK2Node_BaseMCDelegate *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_BaseMCDelegate, UK2Node_BaseMCDelegate::StaticClass, TEXT("UK2Node_BaseMCDelegate"), &Z_Registration_Info_UClass_UK2Node_BaseMCDelegate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_BaseMCDelegate), 1890700633U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h__Script_BlueprintGraph_1273615439{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_BaseMCDelegate.h"
#ifdef BLUEPRINTGRAPH_K2Node_BaseMCDelegate_generated_h
#error "K2Node_BaseMCDelegate.generated.h already included, missing '#pragma once' in K2Node_BaseMCDelegate.h"
#endif
#define BLUEPRINTGRAPH_K2Node_BaseMCDelegate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_BaseMCDelegate ***************************************************
struct Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseMCDelegate_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h_18_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_BaseMCDelegate(); \
friend struct ::Z_Construct_UClass_UK2Node_BaseMCDelegate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_BaseMCDelegate_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_BaseMCDelegate, UK2Node, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_BaseMCDelegate_NoRegister) \
DECLARE_SERIALIZER(UK2Node_BaseMCDelegate)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_BaseMCDelegate(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_BaseMCDelegate) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_BaseMCDelegate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_BaseMCDelegate); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_BaseMCDelegate(UK2Node_BaseMCDelegate&&) = delete; \
UK2Node_BaseMCDelegate(const UK2Node_BaseMCDelegate&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_BaseMCDelegate();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h_15_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h_18_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_BaseMCDelegate;
// ********** End Class UK2Node_BaseMCDelegate *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BaseMCDelegate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,139 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_BitmaskLiteral.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_BitmaskLiteral() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BitmaskLiteral();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BitmaskLiteral_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UNodeDependingOnEnumInterface_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UEnum_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_BitmaskLiteral ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_BitmaskLiteral;
UClass* UK2Node_BitmaskLiteral::GetPrivateStaticClass()
{
using TClass = UK2Node_BitmaskLiteral;
if (!Z_Registration_Info_UClass_UK2Node_BitmaskLiteral.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_BitmaskLiteral"),
Z_Registration_Info_UClass_UK2Node_BitmaskLiteral.InnerSingleton,
StaticRegisterNativesUK2Node_BitmaskLiteral,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_BitmaskLiteral.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_BitmaskLiteral_NoRegister()
{
return UK2Node_BitmaskLiteral::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_BitmaskLiteral.h" },
{ "ModuleRelativePath", "Classes/K2Node_BitmaskLiteral.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BitflagsEnum_MetaData[] = {
{ "ModuleRelativePath", "Classes/K2Node_BitmaskLiteral.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_BitmaskLiteral constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_BitflagsEnum;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_BitmaskLiteral constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_BitmaskLiteral>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics
// ********** Begin Class UK2Node_BitmaskLiteral Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::NewProp_BitflagsEnum = { "BitflagsEnum", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_BitmaskLiteral, BitflagsEnum), Z_Construct_UClass_UEnum_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BitflagsEnum_MetaData), NewProp_BitflagsEnum_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::NewProp_BitflagsEnum,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_BitmaskLiteral Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UNodeDependingOnEnumInterface_NoRegister, (int32)VTABLE_OFFSET(UK2Node_BitmaskLiteral, INodeDependingOnEnumInterface), false }, // 1371505262
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::ClassParams = {
&UK2Node_BitmaskLiteral::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::Class_MetaDataParams)
};
void UK2Node_BitmaskLiteral::StaticRegisterNativesUK2Node_BitmaskLiteral()
{
}
UClass* Z_Construct_UClass_UK2Node_BitmaskLiteral()
{
if (!Z_Registration_Info_UClass_UK2Node_BitmaskLiteral.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_BitmaskLiteral.OuterSingleton, Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_BitmaskLiteral.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_BitmaskLiteral);
UK2Node_BitmaskLiteral::~UK2Node_BitmaskLiteral() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_BitmaskLiteral)
// ********** End Class UK2Node_BitmaskLiteral *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_BitmaskLiteral, UK2Node_BitmaskLiteral::StaticClass, TEXT("UK2Node_BitmaskLiteral"), &Z_Registration_Info_UClass_UK2Node_BitmaskLiteral, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_BitmaskLiteral), 2000013690U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h__Script_BlueprintGraph_3328868676{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_BitmaskLiteral.h"
#ifdef BLUEPRINTGRAPH_K2Node_BitmaskLiteral_generated_h
#error "K2Node_BitmaskLiteral.generated.h already included, missing '#pragma once' in K2Node_BitmaskLiteral.h"
#endif
#define BLUEPRINTGRAPH_K2Node_BitmaskLiteral_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_BitmaskLiteral ***************************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h_26_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_BitmaskLiteral, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BitmaskLiteral_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h_26_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_BitmaskLiteral(); \
friend struct ::Z_Construct_UClass_UK2Node_BitmaskLiteral_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_BitmaskLiteral_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_BitmaskLiteral, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_BitmaskLiteral_NoRegister) \
DECLARE_SERIALIZER(UK2Node_BitmaskLiteral) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h_26_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<UK2Node_BitmaskLiteral*>(this); }
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h_26_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_BitmaskLiteral(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_BitmaskLiteral) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_BitmaskLiteral); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_BitmaskLiteral); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_BitmaskLiteral(UK2Node_BitmaskLiteral&&) = delete; \
UK2Node_BitmaskLiteral(const UK2Node_BitmaskLiteral&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_BitmaskLiteral();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h_23_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h_26_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h_26_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h_26_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_BitmaskLiteral;
// ********** End Class UK2Node_BitmaskLiteral *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BitmaskLiteral_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_BreakStruct.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_BreakStruct() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BreakStruct();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BreakStruct_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_StructMemberGet();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_BreakStruct ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_BreakStruct;
UClass* UK2Node_BreakStruct::GetPrivateStaticClass()
{
using TClass = UK2Node_BreakStruct;
if (!Z_Registration_Info_UClass_UK2Node_BreakStruct.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_BreakStruct"),
Z_Registration_Info_UClass_UK2Node_BreakStruct.InnerSingleton,
StaticRegisterNativesUK2Node_BreakStruct,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_BreakStruct.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_BreakStruct_NoRegister()
{
return UK2Node_BreakStruct::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_BreakStruct_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_BreakStruct.h" },
{ "ModuleRelativePath", "Classes/K2Node_BreakStruct.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMadeAfterOverridePinRemoval_MetaData[] = {
{ "Comment", "/** Helper property to handle upgrades from an old system of displaying pins for\n\x09*\x09the override values that properties referenced as a conditional of being set in a struct */" },
{ "ModuleRelativePath", "Classes/K2Node_BreakStruct.h" },
{ "ToolTip", "Helper property to handle upgrades from an old system of displaying pins for\n the override values that properties referenced as a conditional of being set in a struct" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_BreakStruct constinit property declarations **********************
static void NewProp_bMadeAfterOverridePinRemoval_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bMadeAfterOverridePinRemoval;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_BreakStruct constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_BreakStruct>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_BreakStruct_Statics
// ********** Begin Class UK2Node_BreakStruct Property Definitions *********************************
void Z_Construct_UClass_UK2Node_BreakStruct_Statics::NewProp_bMadeAfterOverridePinRemoval_SetBit(void* Obj)
{
((UK2Node_BreakStruct*)Obj)->bMadeAfterOverridePinRemoval = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UK2Node_BreakStruct_Statics::NewProp_bMadeAfterOverridePinRemoval = { "bMadeAfterOverridePinRemoval", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UK2Node_BreakStruct), &Z_Construct_UClass_UK2Node_BreakStruct_Statics::NewProp_bMadeAfterOverridePinRemoval_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMadeAfterOverridePinRemoval_MetaData), NewProp_bMadeAfterOverridePinRemoval_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_BreakStruct_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_BreakStruct_Statics::NewProp_bMadeAfterOverridePinRemoval,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BreakStruct_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_BreakStruct Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UK2Node_BreakStruct_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_StructMemberGet,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BreakStruct_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_BreakStruct_Statics::ClassParams = {
&UK2Node_BreakStruct::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_BreakStruct_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BreakStruct_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_BreakStruct_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_BreakStruct_Statics::Class_MetaDataParams)
};
void UK2Node_BreakStruct::StaticRegisterNativesUK2Node_BreakStruct()
{
}
UClass* Z_Construct_UClass_UK2Node_BreakStruct()
{
if (!Z_Registration_Info_UClass_UK2Node_BreakStruct.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_BreakStruct.OuterSingleton, Z_Construct_UClass_UK2Node_BreakStruct_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_BreakStruct.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_BreakStruct);
UK2Node_BreakStruct::~UK2Node_BreakStruct() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_BreakStruct)
// ********** End Class UK2Node_BreakStruct ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_BreakStruct, UK2Node_BreakStruct::StaticClass, TEXT("UK2Node_BreakStruct"), &Z_Registration_Info_UClass_UK2Node_BreakStruct, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_BreakStruct), 2323673158U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h__Script_BlueprintGraph_2424647311{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_BreakStruct.h"
#ifdef BLUEPRINTGRAPH_K2Node_BreakStruct_generated_h
#error "K2Node_BreakStruct.generated.h already included, missing '#pragma once' in K2Node_BreakStruct.h"
#endif
#define BLUEPRINTGRAPH_K2Node_BreakStruct_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_BreakStruct ******************************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h_30_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_BreakStruct, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_BreakStruct_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BreakStruct_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h_30_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_BreakStruct(); \
friend struct ::Z_Construct_UClass_UK2Node_BreakStruct_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_BreakStruct_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_BreakStruct, UK2Node_StructMemberGet, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_BreakStruct_NoRegister) \
DECLARE_SERIALIZER(UK2Node_BreakStruct) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h_30_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h_30_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_BreakStruct(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_BreakStruct) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_BreakStruct); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_BreakStruct); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_BreakStruct(UK2Node_BreakStruct&&) = delete; \
UK2Node_BreakStruct(const UK2Node_BreakStruct&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_BreakStruct();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h_27_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h_30_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h_30_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h_30_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_BreakStruct;
// ********** End Class UK2Node_BreakStruct ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_BreakStruct_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CallArrayFunction.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CallArrayFunction() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallArrayFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallArrayFunction_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CallArrayFunction ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CallArrayFunction;
UClass* UK2Node_CallArrayFunction::GetPrivateStaticClass()
{
using TClass = UK2Node_CallArrayFunction;
if (!Z_Registration_Info_UClass_UK2Node_CallArrayFunction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CallArrayFunction"),
Z_Registration_Info_UClass_UK2Node_CallArrayFunction.InnerSingleton,
StaticRegisterNativesUK2Node_CallArrayFunction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CallArrayFunction.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CallArrayFunction_NoRegister()
{
return UK2Node_CallArrayFunction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CallArrayFunction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CallArrayFunction.h" },
{ "ModuleRelativePath", "Classes/K2Node_CallArrayFunction.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CallArrayFunction constinit property declarations ****************
// ********** End Class UK2Node_CallArrayFunction constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CallArrayFunction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CallArrayFunction_Statics
UObject* (*const Z_Construct_UClass_UK2Node_CallArrayFunction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CallFunction,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallArrayFunction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CallArrayFunction_Statics::ClassParams = {
&UK2Node_CallArrayFunction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallArrayFunction_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CallArrayFunction_Statics::Class_MetaDataParams)
};
void UK2Node_CallArrayFunction::StaticRegisterNativesUK2Node_CallArrayFunction()
{
}
UClass* Z_Construct_UClass_UK2Node_CallArrayFunction()
{
if (!Z_Registration_Info_UClass_UK2Node_CallArrayFunction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CallArrayFunction.OuterSingleton, Z_Construct_UClass_UK2Node_CallArrayFunction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CallArrayFunction.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CallArrayFunction);
UK2Node_CallArrayFunction::~UK2Node_CallArrayFunction() {}
// ********** End Class UK2Node_CallArrayFunction **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CallArrayFunction, UK2Node_CallArrayFunction::StaticClass, TEXT("UK2Node_CallArrayFunction"), &Z_Registration_Info_UClass_UK2Node_CallArrayFunction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CallArrayFunction), 241232498U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h__Script_BlueprintGraph_3481470995{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CallArrayFunction.h"
#ifdef BLUEPRINTGRAPH_K2Node_CallArrayFunction_generated_h
#error "K2Node_CallArrayFunction.generated.h already included, missing '#pragma once' in K2Node_CallArrayFunction.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CallArrayFunction_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CallArrayFunction ************************************************
struct Z_Construct_UClass_UK2Node_CallArrayFunction_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallArrayFunction_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h_35_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CallArrayFunction(); \
friend struct ::Z_Construct_UClass_UK2Node_CallArrayFunction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CallArrayFunction_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CallArrayFunction, UK2Node_CallFunction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CallArrayFunction_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CallArrayFunction)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h_35_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CallArrayFunction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CallArrayFunction) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CallArrayFunction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CallArrayFunction); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CallArrayFunction(UK2Node_CallArrayFunction&&) = delete; \
UK2Node_CallArrayFunction(const UK2Node_CallArrayFunction&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CallArrayFunction();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h_32_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h_35_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h_35_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h_35_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CallArrayFunction;
// ********** End Class UK2Node_CallArrayFunction **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallArrayFunction_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CallDataTableFunction.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CallDataTableFunction() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallDataTableFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallDataTableFunction_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CallDataTableFunction ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CallDataTableFunction;
UClass* UK2Node_CallDataTableFunction::GetPrivateStaticClass()
{
using TClass = UK2Node_CallDataTableFunction;
if (!Z_Registration_Info_UClass_UK2Node_CallDataTableFunction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CallDataTableFunction"),
Z_Registration_Info_UClass_UK2Node_CallDataTableFunction.InnerSingleton,
StaticRegisterNativesUK2Node_CallDataTableFunction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CallDataTableFunction.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CallDataTableFunction_NoRegister()
{
return UK2Node_CallDataTableFunction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CallDataTableFunction.h" },
{ "ModuleRelativePath", "Classes/K2Node_CallDataTableFunction.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CallDataTableFunction constinit property declarations ************
// ********** End Class UK2Node_CallDataTableFunction constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CallDataTableFunction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics
UObject* (*const Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CallFunction,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics::ClassParams = {
&UK2Node_CallDataTableFunction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics::Class_MetaDataParams)
};
void UK2Node_CallDataTableFunction::StaticRegisterNativesUK2Node_CallDataTableFunction()
{
}
UClass* Z_Construct_UClass_UK2Node_CallDataTableFunction()
{
if (!Z_Registration_Info_UClass_UK2Node_CallDataTableFunction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CallDataTableFunction.OuterSingleton, Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CallDataTableFunction.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CallDataTableFunction);
UK2Node_CallDataTableFunction::~UK2Node_CallDataTableFunction() {}
// ********** End Class UK2Node_CallDataTableFunction **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CallDataTableFunction, UK2Node_CallDataTableFunction::StaticClass, TEXT("UK2Node_CallDataTableFunction"), &Z_Registration_Info_UClass_UK2Node_CallDataTableFunction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CallDataTableFunction), 2806454894U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h__Script_BlueprintGraph_2367917500{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CallDataTableFunction.h"
#ifdef BLUEPRINTGRAPH_K2Node_CallDataTableFunction_generated_h
#error "K2Node_CallDataTableFunction.generated.h already included, missing '#pragma once' in K2Node_CallDataTableFunction.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CallDataTableFunction_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CallDataTableFunction ********************************************
struct Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallDataTableFunction_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h_18_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CallDataTableFunction(); \
friend struct ::Z_Construct_UClass_UK2Node_CallDataTableFunction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CallDataTableFunction_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CallDataTableFunction, UK2Node_CallFunction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CallDataTableFunction_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CallDataTableFunction)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CallDataTableFunction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CallDataTableFunction) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CallDataTableFunction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CallDataTableFunction); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CallDataTableFunction(UK2Node_CallDataTableFunction&&) = delete; \
UK2Node_CallDataTableFunction(const UK2Node_CallDataTableFunction&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CallDataTableFunction();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h_15_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h_18_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CallDataTableFunction;
// ********** End Class UK2Node_CallDataTableFunction **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDataTableFunction_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CallDelegate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CallDelegate() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseMCDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallDelegate_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CallDelegate *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CallDelegate;
UClass* UK2Node_CallDelegate::GetPrivateStaticClass()
{
using TClass = UK2Node_CallDelegate;
if (!Z_Registration_Info_UClass_UK2Node_CallDelegate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CallDelegate"),
Z_Registration_Info_UClass_UK2Node_CallDelegate.InnerSingleton,
StaticRegisterNativesUK2Node_CallDelegate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CallDelegate.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CallDelegate_NoRegister()
{
return UK2Node_CallDelegate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CallDelegate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CallDelegate.h" },
{ "ModuleRelativePath", "Classes/K2Node_CallDelegate.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CallDelegate constinit property declarations *********************
// ********** End Class UK2Node_CallDelegate constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CallDelegate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CallDelegate_Statics
UObject* (*const Z_Construct_UClass_UK2Node_CallDelegate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_BaseMCDelegate,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallDelegate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CallDelegate_Statics::ClassParams = {
&UK2Node_CallDelegate::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallDelegate_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CallDelegate_Statics::Class_MetaDataParams)
};
void UK2Node_CallDelegate::StaticRegisterNativesUK2Node_CallDelegate()
{
}
UClass* Z_Construct_UClass_UK2Node_CallDelegate()
{
if (!Z_Registration_Info_UClass_UK2Node_CallDelegate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CallDelegate.OuterSingleton, Z_Construct_UClass_UK2Node_CallDelegate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CallDelegate.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CallDelegate);
UK2Node_CallDelegate::~UK2Node_CallDelegate() {}
// ********** End Class UK2Node_CallDelegate *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CallDelegate, UK2Node_CallDelegate::StaticClass, TEXT("UK2Node_CallDelegate"), &Z_Registration_Info_UClass_UK2Node_CallDelegate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CallDelegate), 538522768U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h__Script_BlueprintGraph_2255255750{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CallDelegate.h"
#ifdef BLUEPRINTGRAPH_K2Node_CallDelegate_generated_h
#error "K2Node_CallDelegate.generated.h already included, missing '#pragma once' in K2Node_CallDelegate.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CallDelegate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CallDelegate *****************************************************
struct Z_Construct_UClass_UK2Node_CallDelegate_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallDelegate_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h_12_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CallDelegate(); \
friend struct ::Z_Construct_UClass_UK2Node_CallDelegate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CallDelegate_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CallDelegate, UK2Node_BaseMCDelegate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CallDelegate_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CallDelegate)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h_12_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CallDelegate(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CallDelegate) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CallDelegate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CallDelegate); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CallDelegate(UK2Node_CallDelegate&&) = delete; \
UK2Node_CallDelegate(const UK2Node_CallDelegate&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CallDelegate();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h_9_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h_12_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h_12_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h_12_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CallDelegate;
// ********** End Class UK2Node_CallDelegate *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallDelegate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,247 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CallFunction.h"
#include "Engine/MemberReference.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CallFunction() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction_NoRegister();
BLUEPRINTGRAPH_API UEnum* Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMemberReference();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ENodePurityOverride *******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ENodePurityOverride;
static UEnum* ENodePurityOverride_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ENodePurityOverride.OuterSingleton)
{
Z_Registration_Info_UEnum_ENodePurityOverride.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride, (UObject*)Z_Construct_UPackage__Script_BlueprintGraph(), TEXT("ENodePurityOverride"));
}
return Z_Registration_Info_UEnum_ENodePurityOverride.OuterSingleton;
}
template<> BLUEPRINTGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<ENodePurityOverride>()
{
return ENodePurityOverride_StaticEnum();
}
struct Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Impure.Name", "ENodePurityOverride::Impure" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunction.h" },
{ "Pure.Name", "ENodePurityOverride::Pure" },
{ "Unset.Name", "ENodePurityOverride::Unset" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ENodePurityOverride::Unset", (int64)ENodePurityOverride::Unset },
{ "ENodePurityOverride::Pure", (int64)ENodePurityOverride::Pure },
{ "ENodePurityOverride::Impure", (int64)ENodePurityOverride::Impure },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_BlueprintGraph,
nullptr,
"ENodePurityOverride",
"ENodePurityOverride",
Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride_Statics::Enum_MetaDataParams), Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride()
{
if (!Z_Registration_Info_UEnum_ENodePurityOverride.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ENodePurityOverride.InnerSingleton, Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ENodePurityOverride.InnerSingleton;
}
// ********** End Enum ENodePurityOverride *********************************************************
// ********** Begin Class UK2Node_CallFunction *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CallFunction;
UClass* UK2Node_CallFunction::GetPrivateStaticClass()
{
using TClass = UK2Node_CallFunction;
if (!Z_Registration_Info_UClass_UK2Node_CallFunction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CallFunction"),
Z_Registration_Info_UClass_UK2Node_CallFunction.InnerSingleton,
StaticRegisterNativesUK2Node_CallFunction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CallFunction.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CallFunction_NoRegister()
{
return UK2Node_CallFunction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CallFunction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CallFunction.h" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunction.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDefaultsToPureFunc_MetaData[] = {
{ "Comment", "/** Indicates that the bound function defaults to a pure state */" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunction.h" },
{ "ToolTip", "Indicates that the bound function defaults to a pure state" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bWantsEnumToExecExpansion_MetaData[] = {
{ "Comment", "/** Indicates that during compile we want to create multiple exec pins from an enum param */" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunction.h" },
{ "ToolTip", "Indicates that during compile we want to create multiple exec pins from an enum param" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FunctionReference_MetaData[] = {
{ "Comment", "/** The function to call */" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunction.h" },
{ "ToolTip", "The function to call" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CallFunctionName_MetaData[] = {
{ "Comment", "/** The name of the function to call */" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunction.h" },
{ "ToolTip", "The name of the function to call" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CallFunctionClass_MetaData[] = {
{ "Comment", "/** The class that the function is from. */" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunction.h" },
{ "ToolTip", "The class that the function is from." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodePurityOverride_MetaData[] = {
{ "ModuleRelativePath", "Classes/K2Node_CallFunction.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CallFunction constinit property declarations *********************
static void NewProp_bDefaultsToPureFunc_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDefaultsToPureFunc;
static void NewProp_bWantsEnumToExecExpansion_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bWantsEnumToExecExpansion;
static const UECodeGen_Private::FStructPropertyParams NewProp_FunctionReference;
static const UECodeGen_Private::FNamePropertyParams NewProp_CallFunctionName;
static const UECodeGen_Private::FClassPropertyParams NewProp_CallFunctionClass;
static const UECodeGen_Private::FInt8PropertyParams NewProp_NodePurityOverride_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_NodePurityOverride;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_CallFunction constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CallFunction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CallFunction_Statics
// ********** Begin Class UK2Node_CallFunction Property Definitions ********************************
void Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_bDefaultsToPureFunc_SetBit(void* Obj)
{
((UK2Node_CallFunction*)Obj)->bDefaultsToPureFunc = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_bDefaultsToPureFunc = { "bDefaultsToPureFunc", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UK2Node_CallFunction), &Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_bDefaultsToPureFunc_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDefaultsToPureFunc_MetaData), NewProp_bDefaultsToPureFunc_MetaData) };
void Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_bWantsEnumToExecExpansion_SetBit(void* Obj)
{
((UK2Node_CallFunction*)Obj)->bWantsEnumToExecExpansion = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_bWantsEnumToExecExpansion = { "bWantsEnumToExecExpansion", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UK2Node_CallFunction), &Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_bWantsEnumToExecExpansion_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bWantsEnumToExecExpansion_MetaData), NewProp_bWantsEnumToExecExpansion_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_FunctionReference = { "FunctionReference", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CallFunction, FunctionReference), Z_Construct_UScriptStruct_FMemberReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FunctionReference_MetaData), NewProp_FunctionReference_MetaData) }; // 2754398181
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_CallFunctionName = { "CallFunctionName", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CallFunction, CallFunctionName_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CallFunctionName_MetaData), NewProp_CallFunctionName_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_CallFunctionClass = { "CallFunctionClass", nullptr, (EPropertyFlags)0x0044000020000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CallFunction, CallFunctionClass_DEPRECATED), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CallFunctionClass_MetaData), NewProp_CallFunctionClass_MetaData) };
const UECodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_NodePurityOverride_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_NodePurityOverride = { "NodePurityOverride", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CallFunction, NodePurityOverride), Z_Construct_UEnum_BlueprintGraph_ENodePurityOverride, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodePurityOverride_MetaData), NewProp_NodePurityOverride_MetaData) }; // 1918721169
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_CallFunction_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_bDefaultsToPureFunc,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_bWantsEnumToExecExpansion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_FunctionReference,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_CallFunctionName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_CallFunctionClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_NodePurityOverride_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CallFunction_Statics::NewProp_NodePurityOverride,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallFunction_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_CallFunction Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UK2Node_CallFunction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallFunction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CallFunction_Statics::ClassParams = {
&UK2Node_CallFunction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_CallFunction_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallFunction_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallFunction_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CallFunction_Statics::Class_MetaDataParams)
};
void UK2Node_CallFunction::StaticRegisterNativesUK2Node_CallFunction()
{
}
UClass* Z_Construct_UClass_UK2Node_CallFunction()
{
if (!Z_Registration_Info_UClass_UK2Node_CallFunction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CallFunction.OuterSingleton, Z_Construct_UClass_UK2Node_CallFunction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CallFunction.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CallFunction);
UK2Node_CallFunction::~UK2Node_CallFunction() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_CallFunction)
// ********** End Class UK2Node_CallFunction *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h__Script_BlueprintGraph_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ENodePurityOverride_StaticEnum, TEXT("ENodePurityOverride"), &Z_Registration_Info_UEnum_ENodePurityOverride, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1918721169U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CallFunction, UK2Node_CallFunction::StaticClass, TEXT("UK2Node_CallFunction"), &Z_Registration_Info_UClass_UK2Node_CallFunction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CallFunction), 3678521644U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h__Script_BlueprintGraph_303033764{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h__Script_BlueprintGraph_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h__Script_BlueprintGraph_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,79 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CallFunction.h"
#ifdef BLUEPRINTGRAPH_K2Node_CallFunction_generated_h
#error "K2Node_CallFunction.generated.h already included, missing '#pragma once' in K2Node_CallFunction.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CallFunction_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CallFunction *****************************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h_50_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_CallFunction, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_CallFunction_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h_50_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CallFunction(); \
friend struct ::Z_Construct_UClass_UK2Node_CallFunction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CallFunction_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CallFunction, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CallFunction_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CallFunction) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h_50_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h_50_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CallFunction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CallFunction) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CallFunction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CallFunction); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CallFunction(UK2Node_CallFunction&&) = delete; \
UK2Node_CallFunction(const UK2Node_CallFunction&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CallFunction();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h_47_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h_50_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h_50_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h_50_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CallFunction;
// ********** End Class UK2Node_CallFunction *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunction_h
// ********** Begin Enum ENodePurityOverride *******************************************************
#define FOREACH_ENUM_ENODEPURITYOVERRIDE(op) \
op(ENodePurityOverride::Unset) \
op(ENodePurityOverride::Pure) \
op(ENodePurityOverride::Impure)
enum class ENodePurityOverride : int8;
template<> struct TIsUEnumClass<ENodePurityOverride> { enum { Value = true }; };
template<> BLUEPRINTGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<ENodePurityOverride>();
// ********** End Enum ENodePurityOverride *********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,135 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CallFunctionOnMember.h"
#include "Engine/MemberReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CallFunctionOnMember() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunctionOnMember();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunctionOnMember_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMemberReference();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CallFunctionOnMember *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CallFunctionOnMember;
UClass* UK2Node_CallFunctionOnMember::GetPrivateStaticClass()
{
using TClass = UK2Node_CallFunctionOnMember;
if (!Z_Registration_Info_UClass_UK2Node_CallFunctionOnMember.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CallFunctionOnMember"),
Z_Registration_Info_UClass_UK2Node_CallFunctionOnMember.InnerSingleton,
StaticRegisterNativesUK2Node_CallFunctionOnMember,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CallFunctionOnMember.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CallFunctionOnMember_NoRegister()
{
return UK2Node_CallFunctionOnMember::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CallFunctionOnMember.h" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunctionOnMember.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MemberVariableToCallOn_MetaData[] = {
{ "Comment", "/** Reference to member variable to call function on */" },
{ "ModuleRelativePath", "Classes/K2Node_CallFunctionOnMember.h" },
{ "ToolTip", "Reference to member variable to call function on" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CallFunctionOnMember constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_MemberVariableToCallOn;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_CallFunctionOnMember constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CallFunctionOnMember>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics
// ********** Begin Class UK2Node_CallFunctionOnMember Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::NewProp_MemberVariableToCallOn = { "MemberVariableToCallOn", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CallFunctionOnMember, MemberVariableToCallOn), Z_Construct_UScriptStruct_FMemberReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MemberVariableToCallOn_MetaData), NewProp_MemberVariableToCallOn_MetaData) }; // 2754398181
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::NewProp_MemberVariableToCallOn,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_CallFunctionOnMember Property Definitions **************************
UObject* (*const Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CallFunction,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::ClassParams = {
&UK2Node_CallFunctionOnMember::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::Class_MetaDataParams)
};
void UK2Node_CallFunctionOnMember::StaticRegisterNativesUK2Node_CallFunctionOnMember()
{
}
UClass* Z_Construct_UClass_UK2Node_CallFunctionOnMember()
{
if (!Z_Registration_Info_UClass_UK2Node_CallFunctionOnMember.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CallFunctionOnMember.OuterSingleton, Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CallFunctionOnMember.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CallFunctionOnMember);
UK2Node_CallFunctionOnMember::~UK2Node_CallFunctionOnMember() {}
// ********** End Class UK2Node_CallFunctionOnMember ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CallFunctionOnMember, UK2Node_CallFunctionOnMember::StaticClass, TEXT("UK2Node_CallFunctionOnMember"), &Z_Registration_Info_UClass_UK2Node_CallFunctionOnMember, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CallFunctionOnMember), 3647802363U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h__Script_BlueprintGraph_1499704051{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CallFunctionOnMember.h"
#ifdef BLUEPRINTGRAPH_K2Node_CallFunctionOnMember_generated_h
#error "K2Node_CallFunctionOnMember.generated.h already included, missing '#pragma once' in K2Node_CallFunctionOnMember.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CallFunctionOnMember_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CallFunctionOnMember *********************************************
struct Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunctionOnMember_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h_24_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CallFunctionOnMember(); \
friend struct ::Z_Construct_UClass_UK2Node_CallFunctionOnMember_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CallFunctionOnMember_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CallFunctionOnMember, UK2Node_CallFunction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CallFunctionOnMember_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CallFunctionOnMember)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CallFunctionOnMember(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CallFunctionOnMember) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CallFunctionOnMember); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CallFunctionOnMember); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CallFunctionOnMember(UK2Node_CallFunctionOnMember&&) = delete; \
UK2Node_CallFunctionOnMember(const UK2Node_CallFunctionOnMember&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CallFunctionOnMember();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h_21_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h_24_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CallFunctionOnMember;
// ********** End Class UK2Node_CallFunctionOnMember ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallFunctionOnMember_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CallMaterialParameterCollectionFunction.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CallMaterialParameterCollectionFunction() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CallMaterialParameterCollectionFunction **************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CallMaterialParameterCollectionFunction;
UClass* UK2Node_CallMaterialParameterCollectionFunction::GetPrivateStaticClass()
{
using TClass = UK2Node_CallMaterialParameterCollectionFunction;
if (!Z_Registration_Info_UClass_UK2Node_CallMaterialParameterCollectionFunction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CallMaterialParameterCollectionFunction"),
Z_Registration_Info_UClass_UK2Node_CallMaterialParameterCollectionFunction.InnerSingleton,
StaticRegisterNativesUK2Node_CallMaterialParameterCollectionFunction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CallMaterialParameterCollectionFunction.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_NoRegister()
{
return UK2Node_CallMaterialParameterCollectionFunction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CallMaterialParameterCollectionFunction.h" },
{ "ModuleRelativePath", "Classes/K2Node_CallMaterialParameterCollectionFunction.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CallMaterialParameterCollectionFunction constinit property declarations
// ********** End Class UK2Node_CallMaterialParameterCollectionFunction constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CallMaterialParameterCollectionFunction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics
UObject* (*const Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CallFunction,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics::ClassParams = {
&UK2Node_CallMaterialParameterCollectionFunction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics::Class_MetaDataParams)
};
void UK2Node_CallMaterialParameterCollectionFunction::StaticRegisterNativesUK2Node_CallMaterialParameterCollectionFunction()
{
}
UClass* Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction()
{
if (!Z_Registration_Info_UClass_UK2Node_CallMaterialParameterCollectionFunction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CallMaterialParameterCollectionFunction.OuterSingleton, Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CallMaterialParameterCollectionFunction.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CallMaterialParameterCollectionFunction);
UK2Node_CallMaterialParameterCollectionFunction::~UK2Node_CallMaterialParameterCollectionFunction() {}
// ********** End Class UK2Node_CallMaterialParameterCollectionFunction ****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction, UK2Node_CallMaterialParameterCollectionFunction::StaticClass, TEXT("UK2Node_CallMaterialParameterCollectionFunction"), &Z_Registration_Info_UClass_UK2Node_CallMaterialParameterCollectionFunction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CallMaterialParameterCollectionFunction), 3269021290U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h__Script_BlueprintGraph_2333899696{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CallMaterialParameterCollectionFunction.h"
#ifdef BLUEPRINTGRAPH_K2Node_CallMaterialParameterCollectionFunction_generated_h
#error "K2Node_CallMaterialParameterCollectionFunction.generated.h already included, missing '#pragma once' in K2Node_CallMaterialParameterCollectionFunction.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CallMaterialParameterCollectionFunction_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CallMaterialParameterCollectionFunction **************************
struct Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h_18_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CallMaterialParameterCollectionFunction(); \
friend struct ::Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CallMaterialParameterCollectionFunction, UK2Node_CallFunction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CallMaterialParameterCollectionFunction_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CallMaterialParameterCollectionFunction)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CallMaterialParameterCollectionFunction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CallMaterialParameterCollectionFunction) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CallMaterialParameterCollectionFunction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CallMaterialParameterCollectionFunction); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CallMaterialParameterCollectionFunction(UK2Node_CallMaterialParameterCollectionFunction&&) = delete; \
UK2Node_CallMaterialParameterCollectionFunction(const UK2Node_CallMaterialParameterCollectionFunction&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CallMaterialParameterCollectionFunction();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h_15_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h_18_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CallMaterialParameterCollectionFunction;
// ********** End Class UK2Node_CallMaterialParameterCollectionFunction ****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallMaterialParameterCollectionFunction_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CallParentFunction.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CallParentFunction() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallParentFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallParentFunction_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CallParentFunction ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CallParentFunction;
UClass* UK2Node_CallParentFunction::GetPrivateStaticClass()
{
using TClass = UK2Node_CallParentFunction;
if (!Z_Registration_Info_UClass_UK2Node_CallParentFunction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CallParentFunction"),
Z_Registration_Info_UClass_UK2Node_CallParentFunction.InnerSingleton,
StaticRegisterNativesUK2Node_CallParentFunction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CallParentFunction.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CallParentFunction_NoRegister()
{
return UK2Node_CallParentFunction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CallParentFunction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CallParentFunction.h" },
{ "ModuleRelativePath", "Classes/K2Node_CallParentFunction.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CallParentFunction constinit property declarations ***************
// ********** End Class UK2Node_CallParentFunction constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CallParentFunction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CallParentFunction_Statics
UObject* (*const Z_Construct_UClass_UK2Node_CallParentFunction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CallFunction,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallParentFunction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CallParentFunction_Statics::ClassParams = {
&UK2Node_CallParentFunction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CallParentFunction_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CallParentFunction_Statics::Class_MetaDataParams)
};
void UK2Node_CallParentFunction::StaticRegisterNativesUK2Node_CallParentFunction()
{
}
UClass* Z_Construct_UClass_UK2Node_CallParentFunction()
{
if (!Z_Registration_Info_UClass_UK2Node_CallParentFunction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CallParentFunction.OuterSingleton, Z_Construct_UClass_UK2Node_CallParentFunction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CallParentFunction.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CallParentFunction);
UK2Node_CallParentFunction::~UK2Node_CallParentFunction() {}
// ********** End Class UK2Node_CallParentFunction *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CallParentFunction, UK2Node_CallParentFunction::StaticClass, TEXT("UK2Node_CallParentFunction"), &Z_Registration_Info_UClass_UK2Node_CallParentFunction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CallParentFunction), 2344847064U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h__Script_BlueprintGraph_2723035581{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CallParentFunction.h"
#ifdef BLUEPRINTGRAPH_K2Node_CallParentFunction_generated_h
#error "K2Node_CallParentFunction.generated.h already included, missing '#pragma once' in K2Node_CallParentFunction.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CallParentFunction_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CallParentFunction ***********************************************
struct Z_Construct_UClass_UK2Node_CallParentFunction_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallParentFunction_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h_22_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CallParentFunction(); \
friend struct ::Z_Construct_UClass_UK2Node_CallParentFunction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CallParentFunction_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CallParentFunction, UK2Node_CallFunction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CallParentFunction_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CallParentFunction)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h_22_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CallParentFunction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CallParentFunction) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CallParentFunction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CallParentFunction); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CallParentFunction(UK2Node_CallParentFunction&&) = delete; \
UK2Node_CallParentFunction(const UK2Node_CallParentFunction&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CallParentFunction();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h_19_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h_22_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h_22_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h_22_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CallParentFunction;
// ********** End Class UK2Node_CallParentFunction *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CallParentFunction_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,150 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CastByteToEnum.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CastByteToEnum() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CastByteToEnum();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CastByteToEnum_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UNodeDependingOnEnumInterface_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UEnum_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CastByteToEnum ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CastByteToEnum;
UClass* UK2Node_CastByteToEnum::GetPrivateStaticClass()
{
using TClass = UK2Node_CastByteToEnum;
if (!Z_Registration_Info_UClass_UK2Node_CastByteToEnum.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CastByteToEnum"),
Z_Registration_Info_UClass_UK2Node_CastByteToEnum.InnerSingleton,
StaticRegisterNativesUK2Node_CastByteToEnum,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CastByteToEnum.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CastByteToEnum_NoRegister()
{
return UK2Node_CastByteToEnum::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CastByteToEnum_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CastByteToEnum.h" },
{ "ModuleRelativePath", "Classes/K2Node_CastByteToEnum.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Enum_MetaData[] = {
{ "ModuleRelativePath", "Classes/K2Node_CastByteToEnum.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSafe_MetaData[] = {
{ "Comment", "/* if true, the node returns always a valid value */" },
{ "ModuleRelativePath", "Classes/K2Node_CastByteToEnum.h" },
{ "ToolTip", "if true, the node returns always a valid value" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CastByteToEnum constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Enum;
static void NewProp_bSafe_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSafe;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_CastByteToEnum constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CastByteToEnum>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CastByteToEnum_Statics
// ********** Begin Class UK2Node_CastByteToEnum Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::NewProp_Enum = { "Enum", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CastByteToEnum, Enum), Z_Construct_UClass_UEnum_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Enum_MetaData), NewProp_Enum_MetaData) };
void Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::NewProp_bSafe_SetBit(void* Obj)
{
((UK2Node_CastByteToEnum*)Obj)->bSafe = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::NewProp_bSafe = { "bSafe", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UK2Node_CastByteToEnum), &Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::NewProp_bSafe_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSafe_MetaData), NewProp_bSafe_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::NewProp_Enum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::NewProp_bSafe,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_CastByteToEnum Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UNodeDependingOnEnumInterface_NoRegister, (int32)VTABLE_OFFSET(UK2Node_CastByteToEnum, INodeDependingOnEnumInterface), false }, // 1371505262
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::ClassParams = {
&UK2Node_CastByteToEnum::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::Class_MetaDataParams)
};
void UK2Node_CastByteToEnum::StaticRegisterNativesUK2Node_CastByteToEnum()
{
}
UClass* Z_Construct_UClass_UK2Node_CastByteToEnum()
{
if (!Z_Registration_Info_UClass_UK2Node_CastByteToEnum.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CastByteToEnum.OuterSingleton, Z_Construct_UClass_UK2Node_CastByteToEnum_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CastByteToEnum.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CastByteToEnum);
UK2Node_CastByteToEnum::~UK2Node_CastByteToEnum() {}
// ********** End Class UK2Node_CastByteToEnum *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CastByteToEnum, UK2Node_CastByteToEnum::StaticClass, TEXT("UK2Node_CastByteToEnum"), &Z_Registration_Info_UClass_UK2Node_CastByteToEnum, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CastByteToEnum), 3607903586U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h__Script_BlueprintGraph_2852943871{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CastByteToEnum.h"
#ifdef BLUEPRINTGRAPH_K2Node_CastByteToEnum_generated_h
#error "K2Node_CastByteToEnum.generated.h already included, missing '#pragma once' in K2Node_CastByteToEnum.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CastByteToEnum_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CastByteToEnum ***************************************************
struct Z_Construct_UClass_UK2Node_CastByteToEnum_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CastByteToEnum_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h_33_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CastByteToEnum(); \
friend struct ::Z_Construct_UClass_UK2Node_CastByteToEnum_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CastByteToEnum_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CastByteToEnum, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CastByteToEnum_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CastByteToEnum) \
virtual UObject* _getUObject() const override { return const_cast<UK2Node_CastByteToEnum*>(this); }
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h_33_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CastByteToEnum(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CastByteToEnum) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CastByteToEnum); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CastByteToEnum); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CastByteToEnum(UK2Node_CastByteToEnum&&) = delete; \
UK2Node_CastByteToEnum(const UK2Node_CastByteToEnum&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CastByteToEnum();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h_30_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h_33_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h_33_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h_33_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CastByteToEnum;
// ********** End Class UK2Node_CastByteToEnum *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CastByteToEnum_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_ClassDynamicCast.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_ClassDynamicCast() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ClassDynamicCast();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ClassDynamicCast_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DynamicCast();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_ClassDynamicCast *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_ClassDynamicCast;
UClass* UK2Node_ClassDynamicCast::GetPrivateStaticClass()
{
using TClass = UK2Node_ClassDynamicCast;
if (!Z_Registration_Info_UClass_UK2Node_ClassDynamicCast.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_ClassDynamicCast"),
Z_Registration_Info_UClass_UK2Node_ClassDynamicCast.InnerSingleton,
StaticRegisterNativesUK2Node_ClassDynamicCast,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_ClassDynamicCast.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_ClassDynamicCast_NoRegister()
{
return UK2Node_ClassDynamicCast::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_ClassDynamicCast.h" },
{ "ModuleRelativePath", "Classes/K2Node_ClassDynamicCast.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_ClassDynamicCast constinit property declarations *****************
// ********** End Class UK2Node_ClassDynamicCast constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_ClassDynamicCast>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics
UObject* (*const Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_DynamicCast,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics::ClassParams = {
&UK2Node_ClassDynamicCast::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics::Class_MetaDataParams)
};
void UK2Node_ClassDynamicCast::StaticRegisterNativesUK2Node_ClassDynamicCast()
{
}
UClass* Z_Construct_UClass_UK2Node_ClassDynamicCast()
{
if (!Z_Registration_Info_UClass_UK2Node_ClassDynamicCast.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_ClassDynamicCast.OuterSingleton, Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_ClassDynamicCast.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_ClassDynamicCast);
UK2Node_ClassDynamicCast::~UK2Node_ClassDynamicCast() {}
// ********** End Class UK2Node_ClassDynamicCast ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_ClassDynamicCast, UK2Node_ClassDynamicCast::StaticClass, TEXT("UK2Node_ClassDynamicCast"), &Z_Registration_Info_UClass_UK2Node_ClassDynamicCast, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_ClassDynamicCast), 2456580919U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h__Script_BlueprintGraph_2746636782{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_ClassDynamicCast.h"
#ifdef BLUEPRINTGRAPH_K2Node_ClassDynamicCast_generated_h
#error "K2Node_ClassDynamicCast.generated.h already included, missing '#pragma once' in K2Node_ClassDynamicCast.h"
#endif
#define BLUEPRINTGRAPH_K2Node_ClassDynamicCast_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_ClassDynamicCast *************************************************
struct Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ClassDynamicCast_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h_24_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_ClassDynamicCast(); \
friend struct ::Z_Construct_UClass_UK2Node_ClassDynamicCast_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_ClassDynamicCast_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_ClassDynamicCast, UK2Node_DynamicCast, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_ClassDynamicCast_NoRegister) \
DECLARE_SERIALIZER(UK2Node_ClassDynamicCast)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_ClassDynamicCast(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_ClassDynamicCast) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_ClassDynamicCast); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_ClassDynamicCast); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_ClassDynamicCast(UK2Node_ClassDynamicCast&&) = delete; \
UK2Node_ClassDynamicCast(const UK2Node_ClassDynamicCast&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_ClassDynamicCast();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h_21_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h_24_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_ClassDynamicCast;
// ********** End Class UK2Node_ClassDynamicCast ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClassDynamicCast_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_ClearDelegate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_ClearDelegate() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_BaseMCDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ClearDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ClearDelegate_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_ClearDelegate ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_ClearDelegate;
UClass* UK2Node_ClearDelegate::GetPrivateStaticClass()
{
using TClass = UK2Node_ClearDelegate;
if (!Z_Registration_Info_UClass_UK2Node_ClearDelegate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_ClearDelegate"),
Z_Registration_Info_UClass_UK2Node_ClearDelegate.InnerSingleton,
StaticRegisterNativesUK2Node_ClearDelegate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_ClearDelegate.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_ClearDelegate_NoRegister()
{
return UK2Node_ClearDelegate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_ClearDelegate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_ClearDelegate.h" },
{ "ModuleRelativePath", "Classes/K2Node_ClearDelegate.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_ClearDelegate constinit property declarations ********************
// ********** End Class UK2Node_ClearDelegate constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_ClearDelegate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_ClearDelegate_Statics
UObject* (*const Z_Construct_UClass_UK2Node_ClearDelegate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_BaseMCDelegate,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ClearDelegate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_ClearDelegate_Statics::ClassParams = {
&UK2Node_ClearDelegate::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ClearDelegate_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_ClearDelegate_Statics::Class_MetaDataParams)
};
void UK2Node_ClearDelegate::StaticRegisterNativesUK2Node_ClearDelegate()
{
}
UClass* Z_Construct_UClass_UK2Node_ClearDelegate()
{
if (!Z_Registration_Info_UClass_UK2Node_ClearDelegate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_ClearDelegate.OuterSingleton, Z_Construct_UClass_UK2Node_ClearDelegate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_ClearDelegate.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_ClearDelegate);
UK2Node_ClearDelegate::~UK2Node_ClearDelegate() {}
// ********** End Class UK2Node_ClearDelegate ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_ClearDelegate, UK2Node_ClearDelegate::StaticClass, TEXT("UK2Node_ClearDelegate"), &Z_Registration_Info_UClass_UK2Node_ClearDelegate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_ClearDelegate), 4287995U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h__Script_BlueprintGraph_3096913390{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_ClearDelegate.h"
#ifdef BLUEPRINTGRAPH_K2Node_ClearDelegate_generated_h
#error "K2Node_ClearDelegate.generated.h already included, missing '#pragma once' in K2Node_ClearDelegate.h"
#endif
#define BLUEPRINTGRAPH_K2Node_ClearDelegate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_ClearDelegate ****************************************************
struct Z_Construct_UClass_UK2Node_ClearDelegate_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ClearDelegate_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h_12_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_ClearDelegate(); \
friend struct ::Z_Construct_UClass_UK2Node_ClearDelegate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_ClearDelegate_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_ClearDelegate, UK2Node_BaseMCDelegate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_ClearDelegate_NoRegister) \
DECLARE_SERIALIZER(UK2Node_ClearDelegate)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h_12_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_ClearDelegate(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_ClearDelegate) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_ClearDelegate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_ClearDelegate); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_ClearDelegate(UK2Node_ClearDelegate&&) = delete; \
UK2Node_ClearDelegate(const UK2Node_ClearDelegate&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_ClearDelegate();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h_9_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h_12_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h_12_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h_12_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_ClearDelegate;
// ********** End Class UK2Node_ClearDelegate ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ClearDelegate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,138 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CommutativeAssociativeBinaryOperator.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CommutativeAssociativeBinaryOperator() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CommutativeAssociativeBinaryOperator *****************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CommutativeAssociativeBinaryOperator;
UClass* UK2Node_CommutativeAssociativeBinaryOperator::GetPrivateStaticClass()
{
using TClass = UK2Node_CommutativeAssociativeBinaryOperator;
if (!Z_Registration_Info_UClass_UK2Node_CommutativeAssociativeBinaryOperator.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CommutativeAssociativeBinaryOperator"),
Z_Registration_Info_UClass_UK2Node_CommutativeAssociativeBinaryOperator.InnerSingleton,
StaticRegisterNativesUK2Node_CommutativeAssociativeBinaryOperator,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CommutativeAssociativeBinaryOperator.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_NoRegister()
{
return UK2Node_CommutativeAssociativeBinaryOperator::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CommutativeAssociativeBinaryOperator.h" },
{ "ModuleRelativePath", "Classes/K2Node_CommutativeAssociativeBinaryOperator.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumAdditionalInputs_MetaData[] = {
{ "Comment", "/** The number of additional input pins to generate for this node (2 base pins are not included) */" },
{ "ModuleRelativePath", "Classes/K2Node_CommutativeAssociativeBinaryOperator.h" },
{ "ToolTip", "The number of additional input pins to generate for this node (2 base pins are not included)" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CommutativeAssociativeBinaryOperator constinit property declarations
static const UECodeGen_Private::FIntPropertyParams NewProp_NumAdditionalInputs;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_CommutativeAssociativeBinaryOperator constinit property declarations
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CommutativeAssociativeBinaryOperator>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics
// ********** Begin Class UK2Node_CommutativeAssociativeBinaryOperator Property Definitions ********
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::NewProp_NumAdditionalInputs = { "NumAdditionalInputs", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CommutativeAssociativeBinaryOperator, NumAdditionalInputs), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumAdditionalInputs_MetaData), NewProp_NumAdditionalInputs_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::NewProp_NumAdditionalInputs,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_CommutativeAssociativeBinaryOperator Property Definitions **********
UObject* (*const Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CallFunction,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister, (int32)VTABLE_OFFSET(UK2Node_CommutativeAssociativeBinaryOperator, IK2Node_AddPinInterface), false }, // 2045701005
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::ClassParams = {
&UK2Node_CommutativeAssociativeBinaryOperator::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::Class_MetaDataParams)
};
void UK2Node_CommutativeAssociativeBinaryOperator::StaticRegisterNativesUK2Node_CommutativeAssociativeBinaryOperator()
{
}
UClass* Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator()
{
if (!Z_Registration_Info_UClass_UK2Node_CommutativeAssociativeBinaryOperator.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CommutativeAssociativeBinaryOperator.OuterSingleton, Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CommutativeAssociativeBinaryOperator.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CommutativeAssociativeBinaryOperator);
UK2Node_CommutativeAssociativeBinaryOperator::~UK2Node_CommutativeAssociativeBinaryOperator() {}
// ********** End Class UK2Node_CommutativeAssociativeBinaryOperator *******************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator, UK2Node_CommutativeAssociativeBinaryOperator::StaticClass, TEXT("UK2Node_CommutativeAssociativeBinaryOperator"), &Z_Registration_Info_UClass_UK2Node_CommutativeAssociativeBinaryOperator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CommutativeAssociativeBinaryOperator), 1013463243U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h__Script_BlueprintGraph_3437973084{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CommutativeAssociativeBinaryOperator.h"
#ifdef BLUEPRINTGRAPH_K2Node_CommutativeAssociativeBinaryOperator_generated_h
#error "K2Node_CommutativeAssociativeBinaryOperator.generated.h already included, missing '#pragma once' in K2Node_CommutativeAssociativeBinaryOperator.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CommutativeAssociativeBinaryOperator_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CommutativeAssociativeBinaryOperator *****************************
struct Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h_21_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CommutativeAssociativeBinaryOperator(); \
friend struct ::Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CommutativeAssociativeBinaryOperator, UK2Node_CallFunction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CommutativeAssociativeBinaryOperator_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CommutativeAssociativeBinaryOperator) \
virtual UObject* _getUObject() const override { return const_cast<UK2Node_CommutativeAssociativeBinaryOperator*>(this); }
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CommutativeAssociativeBinaryOperator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CommutativeAssociativeBinaryOperator) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CommutativeAssociativeBinaryOperator); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CommutativeAssociativeBinaryOperator); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CommutativeAssociativeBinaryOperator(UK2Node_CommutativeAssociativeBinaryOperator&&) = delete; \
UK2Node_CommutativeAssociativeBinaryOperator(const UK2Node_CommutativeAssociativeBinaryOperator&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CommutativeAssociativeBinaryOperator();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h_18_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h_21_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CommutativeAssociativeBinaryOperator;
// ********** End Class UK2Node_CommutativeAssociativeBinaryOperator *******************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CommutativeAssociativeBinaryOperator_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,153 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_ComponentBoundEvent.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_ComponentBoundEvent() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ComponentBoundEvent();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ComponentBoundEvent_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Event();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_ComponentBoundEvent **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_ComponentBoundEvent;
UClass* UK2Node_ComponentBoundEvent::GetPrivateStaticClass()
{
using TClass = UK2Node_ComponentBoundEvent;
if (!Z_Registration_Info_UClass_UK2Node_ComponentBoundEvent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_ComponentBoundEvent"),
Z_Registration_Info_UClass_UK2Node_ComponentBoundEvent.InnerSingleton,
StaticRegisterNativesUK2Node_ComponentBoundEvent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_ComponentBoundEvent.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_ComponentBoundEvent_NoRegister()
{
return UK2Node_ComponentBoundEvent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_ComponentBoundEvent.h" },
{ "ModuleRelativePath", "Classes/K2Node_ComponentBoundEvent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegatePropertyName_MetaData[] = {
{ "Comment", "/** Delegate property name that this event is associated with */" },
{ "ModuleRelativePath", "Classes/K2Node_ComponentBoundEvent.h" },
{ "ToolTip", "Delegate property name that this event is associated with" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegateOwnerClass_MetaData[] = {
{ "Comment", "/** Delegate property's owner class that this event is associated with */" },
{ "ModuleRelativePath", "Classes/K2Node_ComponentBoundEvent.h" },
{ "ToolTip", "Delegate property's owner class that this event is associated with" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentPropertyName_MetaData[] = {
{ "Comment", "/** Name of property in Blueprint class that pointer to component we want to bind to */" },
{ "ModuleRelativePath", "Classes/K2Node_ComponentBoundEvent.h" },
{ "ToolTip", "Name of property in Blueprint class that pointer to component we want to bind to" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_ComponentBoundEvent constinit property declarations **************
static const UECodeGen_Private::FNamePropertyParams NewProp_DelegatePropertyName;
static const UECodeGen_Private::FClassPropertyParams NewProp_DelegateOwnerClass;
static const UECodeGen_Private::FNamePropertyParams NewProp_ComponentPropertyName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_ComponentBoundEvent constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_ComponentBoundEvent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics
// ********** Begin Class UK2Node_ComponentBoundEvent Property Definitions *************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::NewProp_DelegatePropertyName = { "DelegatePropertyName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_ComponentBoundEvent, DelegatePropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegatePropertyName_MetaData), NewProp_DelegatePropertyName_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::NewProp_DelegateOwnerClass = { "DelegateOwnerClass", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_ComponentBoundEvent, DelegateOwnerClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegateOwnerClass_MetaData), NewProp_DelegateOwnerClass_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::NewProp_ComponentPropertyName = { "ComponentPropertyName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_ComponentBoundEvent, ComponentPropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentPropertyName_MetaData), NewProp_ComponentPropertyName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::NewProp_DelegatePropertyName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::NewProp_DelegateOwnerClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::NewProp_ComponentPropertyName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_ComponentBoundEvent Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_Event,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::ClassParams = {
&UK2Node_ComponentBoundEvent::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::Class_MetaDataParams)
};
void UK2Node_ComponentBoundEvent::StaticRegisterNativesUK2Node_ComponentBoundEvent()
{
}
UClass* Z_Construct_UClass_UK2Node_ComponentBoundEvent()
{
if (!Z_Registration_Info_UClass_UK2Node_ComponentBoundEvent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_ComponentBoundEvent.OuterSingleton, Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_ComponentBoundEvent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_ComponentBoundEvent);
UK2Node_ComponentBoundEvent::~UK2Node_ComponentBoundEvent() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_ComponentBoundEvent)
// ********** End Class UK2Node_ComponentBoundEvent ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_ComponentBoundEvent, UK2Node_ComponentBoundEvent::StaticClass, TEXT("UK2Node_ComponentBoundEvent"), &Z_Registration_Info_UClass_UK2Node_ComponentBoundEvent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_ComponentBoundEvent), 253390549U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h__Script_BlueprintGraph_3146690456{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_ComponentBoundEvent.h"
#ifdef BLUEPRINTGRAPH_K2Node_ComponentBoundEvent_generated_h
#error "K2Node_ComponentBoundEvent.generated.h already included, missing '#pragma once' in K2Node_ComponentBoundEvent.h"
#endif
#define BLUEPRINTGRAPH_K2Node_ComponentBoundEvent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_ComponentBoundEvent **********************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h_32_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_ComponentBoundEvent, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ComponentBoundEvent_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h_32_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_ComponentBoundEvent(); \
friend struct ::Z_Construct_UClass_UK2Node_ComponentBoundEvent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_ComponentBoundEvent_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_ComponentBoundEvent, UK2Node_Event, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_ComponentBoundEvent_NoRegister) \
DECLARE_SERIALIZER(UK2Node_ComponentBoundEvent) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h_32_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h_32_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_ComponentBoundEvent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_ComponentBoundEvent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_ComponentBoundEvent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_ComponentBoundEvent); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_ComponentBoundEvent(UK2Node_ComponentBoundEvent&&) = delete; \
UK2Node_ComponentBoundEvent(const UK2Node_ComponentBoundEvent&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_ComponentBoundEvent();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h_29_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h_32_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h_32_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h_32_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_ComponentBoundEvent;
// ********** End Class UK2Node_ComponentBoundEvent ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ComponentBoundEvent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_Composite.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_Composite() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Composite();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Composite_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Tunnel();
ENGINE_API UClass* Z_Construct_UClass_UEdGraph_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_Composite ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_Composite;
UClass* UK2Node_Composite::GetPrivateStaticClass()
{
using TClass = UK2Node_Composite;
if (!Z_Registration_Info_UClass_UK2Node_Composite.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_Composite"),
Z_Registration_Info_UClass_UK2Node_Composite.InnerSingleton,
StaticRegisterNativesUK2Node_Composite,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_Composite.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_Composite_NoRegister()
{
return UK2Node_Composite::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_Composite_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_Composite.h" },
{ "ModuleRelativePath", "Classes/K2Node_Composite.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundGraph_MetaData[] = {
{ "Comment", "// The graph that this composite node is representing\n" },
{ "ModuleRelativePath", "Classes/K2Node_Composite.h" },
{ "ToolTip", "The graph that this composite node is representing" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_Composite constinit property declarations ************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoundGraph;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_Composite constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_Composite>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_Composite_Statics
// ********** Begin Class UK2Node_Composite Property Definitions ***********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_Composite_Statics::NewProp_BoundGraph = { "BoundGraph", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_Composite, BoundGraph), Z_Construct_UClass_UEdGraph_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundGraph_MetaData), NewProp_BoundGraph_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_Composite_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_Composite_Statics::NewProp_BoundGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_Composite_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_Composite Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UK2Node_Composite_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_Tunnel,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_Composite_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_Composite_Statics::ClassParams = {
&UK2Node_Composite::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_Composite_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_Composite_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_Composite_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_Composite_Statics::Class_MetaDataParams)
};
void UK2Node_Composite::StaticRegisterNativesUK2Node_Composite()
{
}
UClass* Z_Construct_UClass_UK2Node_Composite()
{
if (!Z_Registration_Info_UClass_UK2Node_Composite.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_Composite.OuterSingleton, Z_Construct_UClass_UK2Node_Composite_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_Composite.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_Composite);
UK2Node_Composite::~UK2Node_Composite() {}
// ********** End Class UK2Node_Composite **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_Composite, UK2Node_Composite::StaticClass, TEXT("UK2Node_Composite"), &Z_Registration_Info_UClass_UK2Node_Composite, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_Composite), 1265243072U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h__Script_BlueprintGraph_560805470{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_Composite.h"
#ifdef BLUEPRINTGRAPH_K2Node_Composite_generated_h
#error "K2Node_Composite.generated.h already included, missing '#pragma once' in K2Node_Composite.h"
#endif
#define BLUEPRINTGRAPH_K2Node_Composite_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_Composite ********************************************************
struct Z_Construct_UClass_UK2Node_Composite_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Composite_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h_28_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_Composite(); \
friend struct ::Z_Construct_UClass_UK2Node_Composite_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_Composite_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_Composite, UK2Node_Tunnel, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_Composite_NoRegister) \
DECLARE_SERIALIZER(UK2Node_Composite)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h_28_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_Composite(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_Composite) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_Composite); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_Composite); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_Composite(UK2Node_Composite&&) = delete; \
UK2Node_Composite(const UK2Node_Composite&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_Composite();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h_25_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h_28_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h_28_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h_28_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_Composite;
// ********** End Class UK2Node_Composite **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Composite_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_ConstructObjectFromClass.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_ConstructObjectFromClass() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ConstructObjectFromClass();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ConstructObjectFromClass_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_ConstructObjectFromClass *****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_ConstructObjectFromClass;
UClass* UK2Node_ConstructObjectFromClass::GetPrivateStaticClass()
{
using TClass = UK2Node_ConstructObjectFromClass;
if (!Z_Registration_Info_UClass_UK2Node_ConstructObjectFromClass.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_ConstructObjectFromClass"),
Z_Registration_Info_UClass_UK2Node_ConstructObjectFromClass.InnerSingleton,
StaticRegisterNativesUK2Node_ConstructObjectFromClass,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_ConstructObjectFromClass.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_ConstructObjectFromClass_NoRegister()
{
return UK2Node_ConstructObjectFromClass::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_ConstructObjectFromClass.h" },
{ "ModuleRelativePath", "Classes/K2Node_ConstructObjectFromClass.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_ConstructObjectFromClass constinit property declarations *********
// ********** End Class UK2Node_ConstructObjectFromClass constinit property declarations ***********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_ConstructObjectFromClass>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics
UObject* (*const Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics::ClassParams = {
&UK2Node_ConstructObjectFromClass::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics::Class_MetaDataParams)
};
void UK2Node_ConstructObjectFromClass::StaticRegisterNativesUK2Node_ConstructObjectFromClass()
{
}
UClass* Z_Construct_UClass_UK2Node_ConstructObjectFromClass()
{
if (!Z_Registration_Info_UClass_UK2Node_ConstructObjectFromClass.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_ConstructObjectFromClass.OuterSingleton, Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_ConstructObjectFromClass.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_ConstructObjectFromClass);
UK2Node_ConstructObjectFromClass::~UK2Node_ConstructObjectFromClass() {}
// ********** End Class UK2Node_ConstructObjectFromClass *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_ConstructObjectFromClass, UK2Node_ConstructObjectFromClass::StaticClass, TEXT("UK2Node_ConstructObjectFromClass"), &Z_Registration_Info_UClass_UK2Node_ConstructObjectFromClass, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_ConstructObjectFromClass), 1442268420U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h__Script_BlueprintGraph_3557614424{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_ConstructObjectFromClass.h"
#ifdef BLUEPRINTGRAPH_K2Node_ConstructObjectFromClass_generated_h
#error "K2Node_ConstructObjectFromClass.generated.h already included, missing '#pragma once' in K2Node_ConstructObjectFromClass.h"
#endif
#define BLUEPRINTGRAPH_K2Node_ConstructObjectFromClass_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_ConstructObjectFromClass *****************************************
struct Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ConstructObjectFromClass_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h_31_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_ConstructObjectFromClass(); \
friend struct ::Z_Construct_UClass_UK2Node_ConstructObjectFromClass_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_ConstructObjectFromClass_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_ConstructObjectFromClass, UK2Node, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_ConstructObjectFromClass_NoRegister) \
DECLARE_SERIALIZER(UK2Node_ConstructObjectFromClass)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h_31_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_ConstructObjectFromClass(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_ConstructObjectFromClass) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_ConstructObjectFromClass); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_ConstructObjectFromClass); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_ConstructObjectFromClass(UK2Node_ConstructObjectFromClass&&) = delete; \
UK2Node_ConstructObjectFromClass(const UK2Node_ConstructObjectFromClass&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_ConstructObjectFromClass();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h_28_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h_31_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h_31_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h_31_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_ConstructObjectFromClass;
// ********** End Class UK2Node_ConstructObjectFromClass *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConstructObjectFromClass_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_ConvertAsset.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_ConvertAsset() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ConvertAsset();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ConvertAsset_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_ConvertAsset *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_ConvertAsset;
UClass* UK2Node_ConvertAsset::GetPrivateStaticClass()
{
using TClass = UK2Node_ConvertAsset;
if (!Z_Registration_Info_UClass_UK2Node_ConvertAsset.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_ConvertAsset"),
Z_Registration_Info_UClass_UK2Node_ConvertAsset.InnerSingleton,
StaticRegisterNativesUK2Node_ConvertAsset,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_ConvertAsset.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_ConvertAsset_NoRegister()
{
return UK2Node_ConvertAsset::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_ConvertAsset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** This node converts between hard and soft references, for both objects and classes. The name is historical from when they were called asset IDs */" },
{ "IncludePath", "K2Node_ConvertAsset.h" },
{ "ModuleRelativePath", "Classes/K2Node_ConvertAsset.h" },
{ "ToolTip", "This node converts between hard and soft references, for both objects and classes. The name is historical from when they were called asset IDs" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_ConvertAsset constinit property declarations *********************
// ********** End Class UK2Node_ConvertAsset constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_ConvertAsset>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_ConvertAsset_Statics
UObject* (*const Z_Construct_UClass_UK2Node_ConvertAsset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ConvertAsset_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_ConvertAsset_Statics::ClassParams = {
&UK2Node_ConvertAsset::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_ConvertAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_ConvertAsset_Statics::Class_MetaDataParams)
};
void UK2Node_ConvertAsset::StaticRegisterNativesUK2Node_ConvertAsset()
{
}
UClass* Z_Construct_UClass_UK2Node_ConvertAsset()
{
if (!Z_Registration_Info_UClass_UK2Node_ConvertAsset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_ConvertAsset.OuterSingleton, Z_Construct_UClass_UK2Node_ConvertAsset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_ConvertAsset.OuterSingleton;
}
UK2Node_ConvertAsset::UK2Node_ConvertAsset(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_ConvertAsset);
UK2Node_ConvertAsset::~UK2Node_ConvertAsset() {}
// ********** End Class UK2Node_ConvertAsset *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_ConvertAsset, UK2Node_ConvertAsset::StaticClass, TEXT("UK2Node_ConvertAsset"), &Z_Registration_Info_UClass_UK2Node_ConvertAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_ConvertAsset), 2413279950U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h__Script_BlueprintGraph_2302760443{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_ConvertAsset.h"
#ifdef BLUEPRINTGRAPH_K2Node_ConvertAsset_generated_h
#error "K2Node_ConvertAsset.generated.h already included, missing '#pragma once' in K2Node_ConvertAsset.h"
#endif
#define BLUEPRINTGRAPH_K2Node_ConvertAsset_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_ConvertAsset *****************************************************
struct Z_Construct_UClass_UK2Node_ConvertAsset_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_ConvertAsset_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_ConvertAsset(); \
friend struct ::Z_Construct_UClass_UK2Node_ConvertAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_ConvertAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_ConvertAsset, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_ConvertAsset_NoRegister) \
DECLARE_SERIALIZER(UK2Node_ConvertAsset)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h_27_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_ConvertAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_ConvertAsset(UK2Node_ConvertAsset&&) = delete; \
UK2Node_ConvertAsset(const UK2Node_ConvertAsset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_ConvertAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_ConvertAsset); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_ConvertAsset) \
BLUEPRINTGRAPH_API virtual ~UK2Node_ConvertAsset();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h_24_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h_27_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h_27_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_ConvertAsset;
// ********** End Class UK2Node_ConvertAsset *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_ConvertAsset_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_Copy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_Copy() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Copy();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Copy_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_Copy *************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_Copy;
UClass* UK2Node_Copy::GetPrivateStaticClass()
{
using TClass = UK2Node_Copy;
if (!Z_Registration_Info_UClass_UK2Node_Copy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_Copy"),
Z_Registration_Info_UClass_UK2Node_Copy.InnerSingleton,
StaticRegisterNativesUK2Node_Copy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_Copy.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_Copy_NoRegister()
{
return UK2Node_Copy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_Copy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_Copy.h" },
{ "Keywords", "Duplicate" },
{ "ModuleRelativePath", "Classes/K2Node_Copy.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_Copy constinit property declarations *****************************
// ********** End Class UK2Node_Copy constinit property declarations *******************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_Copy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_Copy_Statics
UObject* (*const Z_Construct_UClass_UK2Node_Copy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_Copy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_Copy_Statics::ClassParams = {
&UK2Node_Copy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_Copy_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_Copy_Statics::Class_MetaDataParams)
};
void UK2Node_Copy::StaticRegisterNativesUK2Node_Copy()
{
}
UClass* Z_Construct_UClass_UK2Node_Copy()
{
if (!Z_Registration_Info_UClass_UK2Node_Copy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_Copy.OuterSingleton, Z_Construct_UClass_UK2Node_Copy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_Copy.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_Copy);
UK2Node_Copy::~UK2Node_Copy() {}
// ********** End Class UK2Node_Copy ***************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_Copy, UK2Node_Copy::StaticClass, TEXT("UK2Node_Copy"), &Z_Registration_Info_UClass_UK2Node_Copy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_Copy), 698870967U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h__Script_BlueprintGraph_3920760490{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_Copy.h"
#ifdef BLUEPRINTGRAPH_K2Node_Copy_generated_h
#error "K2Node_Copy.generated.h already included, missing '#pragma once' in K2Node_Copy.h"
#endif
#define BLUEPRINTGRAPH_K2Node_Copy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_Copy *************************************************************
struct Z_Construct_UClass_UK2Node_Copy_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Copy_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h_25_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_Copy(); \
friend struct ::Z_Construct_UClass_UK2Node_Copy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_Copy_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_Copy, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_Copy_NoRegister) \
DECLARE_SERIALIZER(UK2Node_Copy)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h_25_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_Copy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_Copy) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_Copy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_Copy); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_Copy(UK2Node_Copy&&) = delete; \
UK2Node_Copy(const UK2Node_Copy&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_Copy();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h_22_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h_25_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h_25_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h_25_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_Copy;
// ********** End Class UK2Node_Copy ***************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_Copy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,139 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CreateDelegate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CreateDelegate() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CreateDelegate();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CreateDelegate_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CreateDelegate ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CreateDelegate;
UClass* UK2Node_CreateDelegate::GetPrivateStaticClass()
{
using TClass = UK2Node_CreateDelegate;
if (!Z_Registration_Info_UClass_UK2Node_CreateDelegate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CreateDelegate"),
Z_Registration_Info_UClass_UK2Node_CreateDelegate.InnerSingleton,
StaticRegisterNativesUK2Node_CreateDelegate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CreateDelegate.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CreateDelegate_NoRegister()
{
return UK2Node_CreateDelegate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CreateDelegate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CreateDelegate.h" },
{ "ModuleRelativePath", "Classes/K2Node_CreateDelegate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedFunctionName_MetaData[] = {
{ "BlueprintSearchable", "true" },
{ "ModuleRelativePath", "Classes/K2Node_CreateDelegate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedFunctionGuid_MetaData[] = {
{ "ModuleRelativePath", "Classes/K2Node_CreateDelegate.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CreateDelegate constinit property declarations *******************
static const UECodeGen_Private::FNamePropertyParams NewProp_SelectedFunctionName;
static const UECodeGen_Private::FStructPropertyParams NewProp_SelectedFunctionGuid;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_CreateDelegate constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CreateDelegate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CreateDelegate_Statics
// ********** Begin Class UK2Node_CreateDelegate Property Definitions ******************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_CreateDelegate_Statics::NewProp_SelectedFunctionName = { "SelectedFunctionName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CreateDelegate, SelectedFunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedFunctionName_MetaData), NewProp_SelectedFunctionName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_CreateDelegate_Statics::NewProp_SelectedFunctionGuid = { "SelectedFunctionGuid", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CreateDelegate, SelectedFunctionGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedFunctionGuid_MetaData), NewProp_SelectedFunctionGuid_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_CreateDelegate_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CreateDelegate_Statics::NewProp_SelectedFunctionName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CreateDelegate_Statics::NewProp_SelectedFunctionGuid,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CreateDelegate_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_CreateDelegate Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UK2Node_CreateDelegate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CreateDelegate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CreateDelegate_Statics::ClassParams = {
&UK2Node_CreateDelegate::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_CreateDelegate_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CreateDelegate_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CreateDelegate_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CreateDelegate_Statics::Class_MetaDataParams)
};
void UK2Node_CreateDelegate::StaticRegisterNativesUK2Node_CreateDelegate()
{
}
UClass* Z_Construct_UClass_UK2Node_CreateDelegate()
{
if (!Z_Registration_Info_UClass_UK2Node_CreateDelegate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CreateDelegate.OuterSingleton, Z_Construct_UClass_UK2Node_CreateDelegate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CreateDelegate.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CreateDelegate);
UK2Node_CreateDelegate::~UK2Node_CreateDelegate() {}
// ********** End Class UK2Node_CreateDelegate *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CreateDelegate, UK2Node_CreateDelegate::StaticClass, TEXT("UK2Node_CreateDelegate"), &Z_Registration_Info_UClass_UK2Node_CreateDelegate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CreateDelegate), 574853344U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h__Script_BlueprintGraph_3861200869{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CreateDelegate.h"
#ifdef BLUEPRINTGRAPH_K2Node_CreateDelegate_generated_h
#error "K2Node_CreateDelegate.generated.h already included, missing '#pragma once' in K2Node_CreateDelegate.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CreateDelegate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CreateDelegate ***************************************************
struct Z_Construct_UClass_UK2Node_CreateDelegate_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CreateDelegate_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h_30_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CreateDelegate(); \
friend struct ::Z_Construct_UClass_UK2Node_CreateDelegate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CreateDelegate_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CreateDelegate, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CreateDelegate_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CreateDelegate)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h_30_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CreateDelegate(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CreateDelegate) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CreateDelegate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CreateDelegate); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CreateDelegate(UK2Node_CreateDelegate&&) = delete; \
UK2Node_CreateDelegate(const UK2Node_CreateDelegate&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CreateDelegate();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h_27_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h_30_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h_30_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h_30_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CreateDelegate;
// ********** End Class UK2Node_CreateDelegate *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CreateDelegate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,171 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_CustomEvent.h"
#include "K2Node_EditablePinBase.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CustomEvent() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CustomEvent();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CustomEvent_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_Event();
BLUEPRINTGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FKismetUserDeclaredFunctionMetadata();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CustomEvent ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CustomEvent;
UClass* UK2Node_CustomEvent::GetPrivateStaticClass()
{
using TClass = UK2Node_CustomEvent;
if (!Z_Registration_Info_UClass_UK2Node_CustomEvent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CustomEvent"),
Z_Registration_Info_UClass_UK2Node_CustomEvent.InnerSingleton,
StaticRegisterNativesUK2Node_CustomEvent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CustomEvent.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CustomEvent_NoRegister()
{
return UK2Node_CustomEvent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CustomEvent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_CustomEvent.h" },
{ "ModuleRelativePath", "Classes/K2Node_CustomEvent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeprecationMessage_MetaData[] = {
{ "Comment", "/** Optional message to display when the event is deprecated */" },
{ "ModuleRelativePath", "Classes/K2Node_CustomEvent.h" },
{ "ToolTip", "Optional message to display when the event is deprecated" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsDeprecated_MetaData[] = {
{ "Comment", "/** Specifies that usage of this event has been deprecated */" },
{ "ModuleRelativePath", "Classes/K2Node_CustomEvent.h" },
{ "ToolTip", "Specifies that usage of this event has been deprecated" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCallInEditor_MetaData[] = {
{ "Comment", "/** Specifies that the event can be triggered in Editor */" },
{ "ModuleRelativePath", "Classes/K2Node_CustomEvent.h" },
{ "ToolTip", "Specifies that the event can be triggered in Editor" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MetaData_MetaData[] = {
{ "Comment", "/** Custom event metadata that can be used for adding custom keywords */" },
{ "ModuleRelativePath", "Classes/K2Node_CustomEvent.h" },
{ "ToolTip", "Custom event metadata that can be used for adding custom keywords" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CustomEvent constinit property declarations **********************
static const UECodeGen_Private::FStrPropertyParams NewProp_DeprecationMessage;
static void NewProp_bIsDeprecated_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsDeprecated;
static void NewProp_bCallInEditor_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCallInEditor;
static const UECodeGen_Private::FStructPropertyParams NewProp_MetaData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_CustomEvent constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CustomEvent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CustomEvent_Statics
// ********** Begin Class UK2Node_CustomEvent Property Definitions *********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_DeprecationMessage = { "DeprecationMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CustomEvent, DeprecationMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeprecationMessage_MetaData), NewProp_DeprecationMessage_MetaData) };
void Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_bIsDeprecated_SetBit(void* Obj)
{
((UK2Node_CustomEvent*)Obj)->bIsDeprecated = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_bIsDeprecated = { "bIsDeprecated", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UK2Node_CustomEvent), &Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_bIsDeprecated_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsDeprecated_MetaData), NewProp_bIsDeprecated_MetaData) };
void Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_bCallInEditor_SetBit(void* Obj)
{
((UK2Node_CustomEvent*)Obj)->bCallInEditor = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_bCallInEditor = { "bCallInEditor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UK2Node_CustomEvent), &Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_bCallInEditor_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCallInEditor_MetaData), NewProp_bCallInEditor_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_MetaData = { "MetaData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CustomEvent, MetaData), Z_Construct_UScriptStruct_FKismetUserDeclaredFunctionMetadata, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MetaData_MetaData), NewProp_MetaData_MetaData) }; // 1831019008
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_CustomEvent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_DeprecationMessage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_bIsDeprecated,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_bCallInEditor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CustomEvent_Statics::NewProp_MetaData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CustomEvent_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_CustomEvent Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UK2Node_CustomEvent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_Event,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CustomEvent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CustomEvent_Statics::ClassParams = {
&UK2Node_CustomEvent::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_CustomEvent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CustomEvent_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CustomEvent_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CustomEvent_Statics::Class_MetaDataParams)
};
void UK2Node_CustomEvent::StaticRegisterNativesUK2Node_CustomEvent()
{
}
UClass* Z_Construct_UClass_UK2Node_CustomEvent()
{
if (!Z_Registration_Info_UClass_UK2Node_CustomEvent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CustomEvent.OuterSingleton, Z_Construct_UClass_UK2Node_CustomEvent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CustomEvent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CustomEvent);
UK2Node_CustomEvent::~UK2Node_CustomEvent() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_CustomEvent)
// ********** End Class UK2Node_CustomEvent ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CustomEvent, UK2Node_CustomEvent::StaticClass, TEXT("UK2Node_CustomEvent"), &Z_Registration_Info_UClass_UK2Node_CustomEvent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CustomEvent), 3792398662U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h__Script_BlueprintGraph_1075171134{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_CustomEvent.h"
#ifdef BLUEPRINTGRAPH_K2Node_CustomEvent_generated_h
#error "K2Node_CustomEvent.generated.h already included, missing '#pragma once' in K2Node_CustomEvent.h"
#endif
#define BLUEPRINTGRAPH_K2Node_CustomEvent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CustomEvent ******************************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h_37_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_CustomEvent, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_CustomEvent_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CustomEvent_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h_37_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_CustomEvent(); \
friend struct ::Z_Construct_UClass_UK2Node_CustomEvent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_CustomEvent_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CustomEvent, UK2Node_Event, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_CustomEvent_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CustomEvent) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h_37_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h_37_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_CustomEvent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CustomEvent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_CustomEvent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CustomEvent); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CustomEvent(UK2Node_CustomEvent&&) = delete; \
UK2Node_CustomEvent(const UK2Node_CustomEvent&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_CustomEvent();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h_34_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h_37_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h_37_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h_37_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CustomEvent;
// ********** End Class UK2Node_CustomEvent ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_CustomEvent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_DeadClass.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_DeadClass() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DeadClass();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DeadClass_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_DeadClass ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_DeadClass;
UClass* UK2Node_DeadClass::GetPrivateStaticClass()
{
using TClass = UK2Node_DeadClass;
if (!Z_Registration_Info_UClass_UK2Node_DeadClass.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_DeadClass"),
Z_Registration_Info_UClass_UK2Node_DeadClass.InnerSingleton,
StaticRegisterNativesUK2Node_DeadClass,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_DeadClass.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_DeadClass_NoRegister()
{
return UK2Node_DeadClass::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_DeadClass_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_DeadClass.h" },
{ "ModuleRelativePath", "Classes/K2Node_DeadClass.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_DeadClass constinit property declarations ************************
// ********** End Class UK2Node_DeadClass constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_DeadClass>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_DeadClass_Statics
UObject* (*const Z_Construct_UClass_UK2Node_DeadClass_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DeadClass_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_DeadClass_Statics::ClassParams = {
&UK2Node_DeadClass::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DeadClass_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_DeadClass_Statics::Class_MetaDataParams)
};
void UK2Node_DeadClass::StaticRegisterNativesUK2Node_DeadClass()
{
}
UClass* Z_Construct_UClass_UK2Node_DeadClass()
{
if (!Z_Registration_Info_UClass_UK2Node_DeadClass.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_DeadClass.OuterSingleton, Z_Construct_UClass_UK2Node_DeadClass_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_DeadClass.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_DeadClass);
UK2Node_DeadClass::~UK2Node_DeadClass() {}
// ********** End Class UK2Node_DeadClass **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_DeadClass, UK2Node_DeadClass::StaticClass, TEXT("UK2Node_DeadClass"), &Z_Registration_Info_UClass_UK2Node_DeadClass, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_DeadClass), 1785901854U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h__Script_BlueprintGraph_1901063133{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_DeadClass.h"
#ifdef BLUEPRINTGRAPH_K2Node_DeadClass_generated_h
#error "K2Node_DeadClass.generated.h already included, missing '#pragma once' in K2Node_DeadClass.h"
#endif
#define BLUEPRINTGRAPH_K2Node_DeadClass_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_DeadClass ********************************************************
struct Z_Construct_UClass_UK2Node_DeadClass_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DeadClass_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h_17_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_DeadClass(); \
friend struct ::Z_Construct_UClass_UK2Node_DeadClass_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_DeadClass_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_DeadClass, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_DeadClass_NoRegister) \
DECLARE_SERIALIZER(UK2Node_DeadClass)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_DeadClass(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_DeadClass) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_DeadClass); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_DeadClass); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_DeadClass(UK2Node_DeadClass&&) = delete; \
UK2Node_DeadClass(const UK2Node_DeadClass&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_DeadClass();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h_14_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h_17_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_DeadClass;
// ********** End Class UK2Node_DeadClass **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DeadClass_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,143 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_DelegateSet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_DelegateSet() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DelegateSet();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DelegateSet_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_DelegateSet ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_DelegateSet;
UClass* UK2Node_DelegateSet::GetPrivateStaticClass()
{
using TClass = UK2Node_DelegateSet;
if (!Z_Registration_Info_UClass_UK2Node_DelegateSet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_DelegateSet"),
Z_Registration_Info_UClass_UK2Node_DelegateSet.InnerSingleton,
StaticRegisterNativesUK2Node_DelegateSet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_DelegateSet.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_DelegateSet_NoRegister()
{
return UK2Node_DelegateSet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_DelegateSet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_DelegateSet.h" },
{ "ModuleRelativePath", "Classes/K2Node_DelegateSet.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegatePropertyName_MetaData[] = {
{ "Comment", "/** Delegate property name that this event is associated with on the target */" },
{ "ModuleRelativePath", "Classes/K2Node_DelegateSet.h" },
{ "ToolTip", "Delegate property name that this event is associated with on the target" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegatePropertyClass_MetaData[] = {
{ "Comment", "/** Class that the delegate property is defined in */" },
{ "ModuleRelativePath", "Classes/K2Node_DelegateSet.h" },
{ "ToolTip", "Class that the delegate property is defined in" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_DelegateSet constinit property declarations **********************
static const UECodeGen_Private::FNamePropertyParams NewProp_DelegatePropertyName;
static const UECodeGen_Private::FClassPropertyParams NewProp_DelegatePropertyClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_DelegateSet constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_DelegateSet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_DelegateSet_Statics
// ********** Begin Class UK2Node_DelegateSet Property Definitions *********************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_DelegateSet_Statics::NewProp_DelegatePropertyName = { "DelegatePropertyName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_DelegateSet, DelegatePropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegatePropertyName_MetaData), NewProp_DelegatePropertyName_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UK2Node_DelegateSet_Statics::NewProp_DelegatePropertyClass = { "DelegatePropertyClass", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_DelegateSet, DelegatePropertyClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegatePropertyClass_MetaData), NewProp_DelegatePropertyClass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_DelegateSet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_DelegateSet_Statics::NewProp_DelegatePropertyName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_DelegateSet_Statics::NewProp_DelegatePropertyClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DelegateSet_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_DelegateSet Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UK2Node_DelegateSet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DelegateSet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_DelegateSet_Statics::ClassParams = {
&UK2Node_DelegateSet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_DelegateSet_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DelegateSet_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DelegateSet_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_DelegateSet_Statics::Class_MetaDataParams)
};
void UK2Node_DelegateSet::StaticRegisterNativesUK2Node_DelegateSet()
{
}
UClass* Z_Construct_UClass_UK2Node_DelegateSet()
{
if (!Z_Registration_Info_UClass_UK2Node_DelegateSet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_DelegateSet.OuterSingleton, Z_Construct_UClass_UK2Node_DelegateSet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_DelegateSet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_DelegateSet);
UK2Node_DelegateSet::~UK2Node_DelegateSet() {}
// ********** End Class UK2Node_DelegateSet ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_DelegateSet, UK2Node_DelegateSet::StaticClass, TEXT("UK2Node_DelegateSet"), &Z_Registration_Info_UClass_UK2Node_DelegateSet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_DelegateSet), 22506710U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h__Script_BlueprintGraph_502691163{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_DelegateSet.h"
#ifdef BLUEPRINTGRAPH_K2Node_DelegateSet_generated_h
#error "K2Node_DelegateSet.generated.h already included, missing '#pragma once' in K2Node_DelegateSet.h"
#endif
#define BLUEPRINTGRAPH_K2Node_DelegateSet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_DelegateSet ******************************************************
struct Z_Construct_UClass_UK2Node_DelegateSet_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DelegateSet_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h_30_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_DelegateSet(); \
friend struct ::Z_Construct_UClass_UK2Node_DelegateSet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_DelegateSet_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_DelegateSet, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_DelegateSet_NoRegister) \
DECLARE_SERIALIZER(UK2Node_DelegateSet)
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h_30_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_DelegateSet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_DelegateSet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_DelegateSet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_DelegateSet); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_DelegateSet(UK2Node_DelegateSet&&) = delete; \
UK2Node_DelegateSet(const UK2Node_DelegateSet&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_DelegateSet();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h_27_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h_30_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h_30_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h_30_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_DelegateSet;
// ********** End Class UK2Node_DelegateSet ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DelegateSet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,147 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_DoOnceMultiInput.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_DoOnceMultiInput() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DoOnceMultiInput();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DoOnceMultiInput_NoRegister();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_TemporaryVariable_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_DoOnceMultiInput *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_DoOnceMultiInput;
UClass* UK2Node_DoOnceMultiInput::GetPrivateStaticClass()
{
using TClass = UK2Node_DoOnceMultiInput;
if (!Z_Registration_Info_UClass_UK2Node_DoOnceMultiInput.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_DoOnceMultiInput"),
Z_Registration_Info_UClass_UK2Node_DoOnceMultiInput.InnerSingleton,
StaticRegisterNativesUK2Node_DoOnceMultiInput,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_DoOnceMultiInput.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_DoOnceMultiInput_NoRegister()
{
return UK2Node_DoOnceMultiInput::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_DoOnceMultiInput.h" },
{ "ModuleRelativePath", "Classes/K2Node_DoOnceMultiInput.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumAdditionalInputs_MetaData[] = {
{ "Comment", "/** The number of additional input pins to generate for this node (2 base pins are not included) */" },
{ "ModuleRelativePath", "Classes/K2Node_DoOnceMultiInput.h" },
{ "ToolTip", "The number of additional input pins to generate for this node (2 base pins are not included)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataNode_MetaData[] = {
{ "Comment", "/** Reference to the integer that contains */" },
{ "ModuleRelativePath", "Classes/K2Node_DoOnceMultiInput.h" },
{ "ToolTip", "Reference to the integer that contains" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_DoOnceMultiInput constinit property declarations *****************
static const UECodeGen_Private::FIntPropertyParams NewProp_NumAdditionalInputs;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DataNode;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_DoOnceMultiInput constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_DoOnceMultiInput>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics
// ********** Begin Class UK2Node_DoOnceMultiInput Property Definitions ****************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::NewProp_NumAdditionalInputs = { "NumAdditionalInputs", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_DoOnceMultiInput, NumAdditionalInputs), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumAdditionalInputs_MetaData), NewProp_NumAdditionalInputs_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::NewProp_DataNode = { "DataNode", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_DoOnceMultiInput, DataNode), Z_Construct_UClass_UK2Node_TemporaryVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataNode_MetaData), NewProp_DataNode_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::NewProp_NumAdditionalInputs,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::NewProp_DataNode,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_DoOnceMultiInput Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UK2Node_AddPinInterface_NoRegister, (int32)VTABLE_OFFSET(UK2Node_DoOnceMultiInput, IK2Node_AddPinInterface), false }, // 2045701005
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::ClassParams = {
&UK2Node_DoOnceMultiInput::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::Class_MetaDataParams)
};
void UK2Node_DoOnceMultiInput::StaticRegisterNativesUK2Node_DoOnceMultiInput()
{
}
UClass* Z_Construct_UClass_UK2Node_DoOnceMultiInput()
{
if (!Z_Registration_Info_UClass_UK2Node_DoOnceMultiInput.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_DoOnceMultiInput.OuterSingleton, Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_DoOnceMultiInput.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_DoOnceMultiInput);
UK2Node_DoOnceMultiInput::~UK2Node_DoOnceMultiInput() {}
// ********** End Class UK2Node_DoOnceMultiInput ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_DoOnceMultiInput, UK2Node_DoOnceMultiInput::StaticClass, TEXT("UK2Node_DoOnceMultiInput"), &Z_Registration_Info_UClass_UK2Node_DoOnceMultiInput, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_DoOnceMultiInput), 2471134628U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h__Script_BlueprintGraph_4036645910{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_DoOnceMultiInput.h"
#ifdef BLUEPRINTGRAPH_K2Node_DoOnceMultiInput_generated_h
#error "K2Node_DoOnceMultiInput.generated.h already included, missing '#pragma once' in K2Node_DoOnceMultiInput.h"
#endif
#define BLUEPRINTGRAPH_K2Node_DoOnceMultiInput_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_DoOnceMultiInput *************************************************
struct Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DoOnceMultiInput_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h_25_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_DoOnceMultiInput(); \
friend struct ::Z_Construct_UClass_UK2Node_DoOnceMultiInput_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_DoOnceMultiInput_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_DoOnceMultiInput, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_DoOnceMultiInput_NoRegister) \
DECLARE_SERIALIZER(UK2Node_DoOnceMultiInput) \
virtual UObject* _getUObject() const override { return const_cast<UK2Node_DoOnceMultiInput*>(this); }
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h_25_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_DoOnceMultiInput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_DoOnceMultiInput) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_DoOnceMultiInput); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_DoOnceMultiInput); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_DoOnceMultiInput(UK2Node_DoOnceMultiInput&&) = delete; \
UK2Node_DoOnceMultiInput(const UK2Node_DoOnceMultiInput&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_DoOnceMultiInput();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h_22_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h_25_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h_25_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h_25_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_DoOnceMultiInput;
// ********** End Class UK2Node_DoOnceMultiInput ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DoOnceMultiInput_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,150 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_DynamicCast.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_DynamicCast() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DynamicCast();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DynamicCast_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_DynamicCast ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_DynamicCast;
UClass* UK2Node_DynamicCast::GetPrivateStaticClass()
{
using TClass = UK2Node_DynamicCast;
if (!Z_Registration_Info_UClass_UK2Node_DynamicCast.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_DynamicCast"),
Z_Registration_Info_UClass_UK2Node_DynamicCast.InnerSingleton,
StaticRegisterNativesUK2Node_DynamicCast,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_DynamicCast.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_DynamicCast_NoRegister()
{
return UK2Node_DynamicCast::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_DynamicCast_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_DynamicCast.h" },
{ "ModuleRelativePath", "Classes/K2Node_DynamicCast.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetType_MetaData[] = {
{ "Comment", "/** The type that the input should try to be cast to */" },
{ "ModuleRelativePath", "Classes/K2Node_DynamicCast.h" },
{ "ToolTip", "The type that the input should try to be cast to" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPureCast_MetaData[] = {
{ "Comment", "/** [DEPRECATED] Receives the old value on load if previously saved */" },
{ "ModuleRelativePath", "Classes/K2Node_DynamicCast.h" },
{ "ToolTip", "[DEPRECATED] Receives the old value on load if previously saved" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_DynamicCast constinit property declarations **********************
static const UECodeGen_Private::FClassPropertyParams NewProp_TargetType;
static void NewProp_bIsPureCast_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPureCast;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_DynamicCast constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_DynamicCast>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_DynamicCast_Statics
// ********** Begin Class UK2Node_DynamicCast Property Definitions *********************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UK2Node_DynamicCast_Statics::NewProp_TargetType = { "TargetType", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_DynamicCast, TargetType), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetType_MetaData), NewProp_TargetType_MetaData) };
void Z_Construct_UClass_UK2Node_DynamicCast_Statics::NewProp_bIsPureCast_SetBit(void* Obj)
{
((UK2Node_DynamicCast*)Obj)->bIsPureCast_DEPRECATED = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UK2Node_DynamicCast_Statics::NewProp_bIsPureCast = { "bIsPureCast", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UK2Node_DynamicCast), &Z_Construct_UClass_UK2Node_DynamicCast_Statics::NewProp_bIsPureCast_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPureCast_MetaData), NewProp_bIsPureCast_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_DynamicCast_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_DynamicCast_Statics::NewProp_TargetType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_DynamicCast_Statics::NewProp_bIsPureCast,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DynamicCast_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_DynamicCast Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UK2Node_DynamicCast_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DynamicCast_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_DynamicCast_Statics::ClassParams = {
&UK2Node_DynamicCast::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_DynamicCast_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DynamicCast_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_DynamicCast_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_DynamicCast_Statics::Class_MetaDataParams)
};
void UK2Node_DynamicCast::StaticRegisterNativesUK2Node_DynamicCast()
{
}
UClass* Z_Construct_UClass_UK2Node_DynamicCast()
{
if (!Z_Registration_Info_UClass_UK2Node_DynamicCast.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_DynamicCast.OuterSingleton, Z_Construct_UClass_UK2Node_DynamicCast_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_DynamicCast.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_DynamicCast);
UK2Node_DynamicCast::~UK2Node_DynamicCast() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_DynamicCast)
// ********** End Class UK2Node_DynamicCast ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_DynamicCast, UK2Node_DynamicCast::StaticClass, TEXT("UK2Node_DynamicCast"), &Z_Registration_Info_UClass_UK2Node_DynamicCast, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_DynamicCast), 841117364U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h__Script_BlueprintGraph_1389366845{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_DynamicCast.h"
#ifdef BLUEPRINTGRAPH_K2Node_DynamicCast_generated_h
#error "K2Node_DynamicCast.generated.h already included, missing '#pragma once' in K2Node_DynamicCast.h"
#endif
#define BLUEPRINTGRAPH_K2Node_DynamicCast_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_DynamicCast ******************************************************
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h_31_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UK2Node_DynamicCast, BLUEPRINTGRAPH_API)
struct Z_Construct_UClass_UK2Node_DynamicCast_Statics;
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_DynamicCast_NoRegister();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h_31_INCLASS \
private: \
static void StaticRegisterNativesUK2Node_DynamicCast(); \
friend struct ::Z_Construct_UClass_UK2Node_DynamicCast_Statics; \
static UClass* GetPrivateStaticClass(); \
friend BLUEPRINTGRAPH_API UClass* ::Z_Construct_UClass_UK2Node_DynamicCast_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_DynamicCast, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlueprintGraph"), Z_Construct_UClass_UK2Node_DynamicCast_NoRegister) \
DECLARE_SERIALIZER(UK2Node_DynamicCast) \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h_31_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h_31_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
BLUEPRINTGRAPH_API UK2Node_DynamicCast(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_DynamicCast) \
DECLARE_VTABLE_PTR_HELPER_CTOR(BLUEPRINTGRAPH_API, UK2Node_DynamicCast); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_DynamicCast); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_DynamicCast(UK2Node_DynamicCast&&) = delete; \
UK2Node_DynamicCast(const UK2Node_DynamicCast&) = delete; \
BLUEPRINTGRAPH_API virtual ~UK2Node_DynamicCast();
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h_28_PROLOG
#define FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h_31_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h_31_INCLASS \
FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h_31_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_DynamicCast;
// ********** End Class UK2Node_DynamicCast ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_BlueprintGraph_Classes_K2Node_DynamicCast_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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