84 lines
4.1 KiB
C++
84 lines
4.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Sound/SoundNodeModulatorContinuous.h"
|
|
|
|
#ifdef ENGINE_SoundNodeModulatorContinuous_generated_h
|
|
#error "SoundNodeModulatorContinuous.generated.h already included, missing '#pragma once' in SoundNodeModulatorContinuous.h"
|
|
#endif
|
|
#define ENGINE_SoundNodeModulatorContinuous_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin ScriptStruct FModulatorContinuousParams ****************************************
|
|
struct Z_Construct_UScriptStruct_FModulatorContinuousParams_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_28_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FModulatorContinuousParams_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FModulatorContinuousParams;
|
|
// ********** End ScriptStruct FModulatorContinuousParams ******************************************
|
|
|
|
// ********** Begin Class USoundNodeModulatorContinuous ********************************************
|
|
struct Z_Construct_UClass_USoundNodeModulatorContinuous_Statics;
|
|
ENGINE_API UClass* Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister();
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_INCLASS \
|
|
private: \
|
|
static void StaticRegisterNativesUSoundNodeModulatorContinuous(); \
|
|
friend struct ::Z_Construct_UClass_USoundNodeModulatorContinuous_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(USoundNodeModulatorContinuous, USoundNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister) \
|
|
DECLARE_SERIALIZER(USoundNodeModulatorContinuous)
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_STANDARD_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
ENGINE_API USoundNodeModulatorContinuous(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundNodeModulatorContinuous) \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USoundNodeModulatorContinuous); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundNodeModulatorContinuous); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
USoundNodeModulatorContinuous(USoundNodeModulatorContinuous&&) = delete; \
|
|
USoundNodeModulatorContinuous(const USoundNodeModulatorContinuous&) = delete; \
|
|
ENGINE_API virtual ~USoundNodeModulatorContinuous();
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_74_PROLOG
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_GENERATED_BODY_LEGACY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_INCLASS \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_STANDARD_CONSTRUCTORS \
|
|
public: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class USoundNodeModulatorContinuous;
|
|
|
|
// ********** End Class USoundNodeModulatorContinuous **********************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h
|
|
|
|
// ********** Begin Enum ModulationParamMode *******************************************************
|
|
#define FOREACH_ENUM_MODULATIONPARAMMODE(op) \
|
|
op(MPM_Normal) \
|
|
op(MPM_Abs) \
|
|
op(MPM_Direct)
|
|
|
|
enum ModulationParamMode : int;
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ModulationParamMode>();
|
|
// ********** End Enum ModulationParamMode *********************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|