// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sound/SoundNodeModulatorContinuous.h" #ifdef ENGINE_SoundNodeModulatorContinuous_generated_h #error "SoundNodeModulatorContinuous.generated.h already included, missing '#pragma once' in SoundNodeModulatorContinuous.h" #endif #define ENGINE_SoundNodeModulatorContinuous_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FModulatorContinuousParams **************************************** struct Z_Construct_UScriptStruct_FModulatorContinuousParams_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_28_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FModulatorContinuousParams_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FModulatorContinuousParams; // ********** End ScriptStruct FModulatorContinuousParams ****************************************** // ********** Begin Class USoundNodeModulatorContinuous ******************************************** struct Z_Construct_UClass_USoundNodeModulatorContinuous_Statics; ENGINE_API UClass* Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_INCLASS \ private: \ static void StaticRegisterNativesUSoundNodeModulatorContinuous(); \ friend struct ::Z_Construct_UClass_USoundNodeModulatorContinuous_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister(); \ public: \ DECLARE_CLASS2(USoundNodeModulatorContinuous, USoundNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister) \ DECLARE_SERIALIZER(USoundNodeModulatorContinuous) #define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API USoundNodeModulatorContinuous(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundNodeModulatorContinuous) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USoundNodeModulatorContinuous); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundNodeModulatorContinuous); \ /** Deleted move- and copy-constructors, should never be used */ \ USoundNodeModulatorContinuous(USoundNodeModulatorContinuous&&) = delete; \ USoundNodeModulatorContinuous(const USoundNodeModulatorContinuous&) = delete; \ ENGINE_API virtual ~USoundNodeModulatorContinuous(); #define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_74_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USoundNodeModulatorContinuous; // ********** End Class USoundNodeModulatorContinuous ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h // ********** Begin Enum ModulationParamMode ******************************************************* #define FOREACH_ENUM_MODULATIONPARAMMODE(op) \ op(MPM_Normal) \ op(MPM_Abs) \ op(MPM_Direct) enum ModulationParamMode : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ModulationParamMode ********************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS