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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/SoundNodeModulatorContinuous.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sound/SoundNodeModulatorContinuous.h"
#ifdef ENGINE_SoundNodeModulatorContinuous_generated_h
#error "SoundNodeModulatorContinuous.generated.h already included, missing '#pragma once' in SoundNodeModulatorContinuous.h"
#endif
#define ENGINE_SoundNodeModulatorContinuous_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FModulatorContinuousParams ****************************************
struct Z_Construct_UScriptStruct_FModulatorContinuousParams_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_28_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FModulatorContinuousParams_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FModulatorContinuousParams;
// ********** End ScriptStruct FModulatorContinuousParams ******************************************
// ********** Begin Class USoundNodeModulatorContinuous ********************************************
struct Z_Construct_UClass_USoundNodeModulatorContinuous_Statics;
ENGINE_API UClass* Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_INCLASS \
private: \
static void StaticRegisterNativesUSoundNodeModulatorContinuous(); \
friend struct ::Z_Construct_UClass_USoundNodeModulatorContinuous_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister(); \
public: \
DECLARE_CLASS2(USoundNodeModulatorContinuous, USoundNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USoundNodeModulatorContinuous_NoRegister) \
DECLARE_SERIALIZER(USoundNodeModulatorContinuous)
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API USoundNodeModulatorContinuous(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundNodeModulatorContinuous) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USoundNodeModulatorContinuous); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundNodeModulatorContinuous); \
/** Deleted move- and copy-constructors, should never be used */ \
USoundNodeModulatorContinuous(USoundNodeModulatorContinuous&&) = delete; \
USoundNodeModulatorContinuous(const USoundNodeModulatorContinuous&) = delete; \
ENGINE_API virtual ~USoundNodeModulatorContinuous();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_74_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h_77_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USoundNodeModulatorContinuous;
// ********** End Class USoundNodeModulatorContinuous **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulatorContinuous_h
// ********** Begin Enum ModulationParamMode *******************************************************
#define FOREACH_ENUM_MODULATIONPARAMMODE(op) \
op(MPM_Normal) \
op(MPM_Abs) \
op(MPM_Direct)
enum ModulationParamMode : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ModulationParamMode>();
// ********** End Enum ModulationParamMode *********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS