Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/PlatformInterfaceBase.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

115 lines
5.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/PlatformInterfaceBase.h"
#ifdef ENGINE_PlatformInterfaceBase_generated_h
#error "PlatformInterfaceBase.generated.h already included, missing '#pragma once' in PlatformInterfaceBase.h"
#endif
#define ENGINE_PlatformInterfaceBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FPlatformInterfaceDelegateResult;
// ********** Begin ScriptStruct FPlatformInterfaceData ********************************************
struct Z_Construct_UScriptStruct_FPlatformInterfaceData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_42_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPlatformInterfaceData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FPlatformInterfaceData;
// ********** End ScriptStruct FPlatformInterfaceData **********************************************
// ********** Begin ScriptStruct FPlatformInterfaceDelegateResult **********************************
struct Z_Construct_UScriptStruct_FPlatformInterfaceDelegateResult_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_80_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPlatformInterfaceDelegateResult_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FPlatformInterfaceDelegateResult;
// ********** End ScriptStruct FPlatformInterfaceDelegateResult ************************************
// ********** Begin Delegate FPlatformInterfaceDelegate ********************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_99_DELEGATE \
ENGINE_API void FPlatformInterfaceDelegate_DelegateWrapper(const FScriptDelegate& PlatformInterfaceDelegate, FPlatformInterfaceDelegateResult const& Result);
// ********** End Delegate FPlatformInterfaceDelegate **********************************************
// ********** Begin ScriptStruct FDelegateArray ****************************************************
struct Z_Construct_UScriptStruct_FDelegateArray_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_108_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDelegateArray_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FDelegateArray;
// ********** End ScriptStruct FDelegateArray ******************************************************
// ********** Begin Class UPlatformInterfaceBase ***************************************************
struct Z_Construct_UClass_UPlatformInterfaceBase_Statics;
ENGINE_API UClass* Z_Construct_UClass_UPlatformInterfaceBase_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_INCLASS \
private: \
static void StaticRegisterNativesUPlatformInterfaceBase(); \
friend struct ::Z_Construct_UClass_UPlatformInterfaceBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UPlatformInterfaceBase_NoRegister(); \
public: \
DECLARE_CLASS2(UPlatformInterfaceBase, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPlatformInterfaceBase_NoRegister) \
DECLARE_SERIALIZER(UPlatformInterfaceBase)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UPlatformInterfaceBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPlatformInterfaceBase) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPlatformInterfaceBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPlatformInterfaceBase); \
/** Deleted move- and copy-constructors, should never be used */ \
UPlatformInterfaceBase(UPlatformInterfaceBase&&) = delete; \
UPlatformInterfaceBase(const UPlatformInterfaceBase&) = delete; \
ENGINE_API virtual ~UPlatformInterfaceBase();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_115_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPlatformInterfaceBase;
// ********** End Class UPlatformInterfaceBase *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h
// ********** Begin Enum EPlatformInterfaceDataType ************************************************
#define FOREACH_ENUM_EPLATFORMINTERFACEDATATYPE(op) \
op(PIDT_None) \
op(PIDT_Int) \
op(PIDT_Float) \
op(PIDT_String) \
op(PIDT_Object) \
op(PIDT_Custom)
enum EPlatformInterfaceDataType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPlatformInterfaceDataType>();
// ********** End Enum EPlatformInterfaceDataType **************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS