// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/PlatformInterfaceBase.h" #ifdef ENGINE_PlatformInterfaceBase_generated_h #error "PlatformInterfaceBase.generated.h already included, missing '#pragma once' in PlatformInterfaceBase.h" #endif #define ENGINE_PlatformInterfaceBase_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FPlatformInterfaceDelegateResult; // ********** Begin ScriptStruct FPlatformInterfaceData ******************************************** struct Z_Construct_UScriptStruct_FPlatformInterfaceData_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_42_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FPlatformInterfaceData_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FPlatformInterfaceData; // ********** End ScriptStruct FPlatformInterfaceData ********************************************** // ********** Begin ScriptStruct FPlatformInterfaceDelegateResult ********************************** struct Z_Construct_UScriptStruct_FPlatformInterfaceDelegateResult_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_80_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FPlatformInterfaceDelegateResult_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FPlatformInterfaceDelegateResult; // ********** End ScriptStruct FPlatformInterfaceDelegateResult ************************************ // ********** Begin Delegate FPlatformInterfaceDelegate ******************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_99_DELEGATE \ ENGINE_API void FPlatformInterfaceDelegate_DelegateWrapper(const FScriptDelegate& PlatformInterfaceDelegate, FPlatformInterfaceDelegateResult const& Result); // ********** End Delegate FPlatformInterfaceDelegate ********************************************** // ********** Begin ScriptStruct FDelegateArray **************************************************** struct Z_Construct_UScriptStruct_FDelegateArray_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_108_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FDelegateArray_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FDelegateArray; // ********** End ScriptStruct FDelegateArray ****************************************************** // ********** Begin Class UPlatformInterfaceBase *************************************************** struct Z_Construct_UClass_UPlatformInterfaceBase_Statics; ENGINE_API UClass* Z_Construct_UClass_UPlatformInterfaceBase_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_INCLASS \ private: \ static void StaticRegisterNativesUPlatformInterfaceBase(); \ friend struct ::Z_Construct_UClass_UPlatformInterfaceBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UPlatformInterfaceBase_NoRegister(); \ public: \ DECLARE_CLASS2(UPlatformInterfaceBase, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPlatformInterfaceBase_NoRegister) \ DECLARE_SERIALIZER(UPlatformInterfaceBase) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UPlatformInterfaceBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPlatformInterfaceBase) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPlatformInterfaceBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPlatformInterfaceBase); \ /** Deleted move- and copy-constructors, should never be used */ \ UPlatformInterfaceBase(UPlatformInterfaceBase&&) = delete; \ UPlatformInterfaceBase(const UPlatformInterfaceBase&) = delete; \ ENGINE_API virtual ~UPlatformInterfaceBase(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_115_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPlatformInterfaceBase; // ********** End Class UPlatformInterfaceBase ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h // ********** Begin Enum EPlatformInterfaceDataType ************************************************ #define FOREACH_ENUM_EPLATFORMINTERFACEDATATYPE(op) \ op(PIDT_None) \ op(PIDT_Int) \ op(PIDT_Float) \ op(PIDT_String) \ op(PIDT_Object) \ op(PIDT_Custom) enum EPlatformInterfaceDataType : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPlatformInterfaceDataType ************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS