115 lines
5.6 KiB
C
115 lines
5.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/PlatformInterfaceBase.h"
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#ifdef ENGINE_PlatformInterfaceBase_generated_h
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#error "PlatformInterfaceBase.generated.h already included, missing '#pragma once' in PlatformInterfaceBase.h"
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#endif
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#define ENGINE_PlatformInterfaceBase_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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struct FPlatformInterfaceDelegateResult;
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// ********** Begin ScriptStruct FPlatformInterfaceData ********************************************
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struct Z_Construct_UScriptStruct_FPlatformInterfaceData_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_42_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FPlatformInterfaceData_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FPlatformInterfaceData;
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// ********** End ScriptStruct FPlatformInterfaceData **********************************************
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// ********** Begin ScriptStruct FPlatformInterfaceDelegateResult **********************************
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struct Z_Construct_UScriptStruct_FPlatformInterfaceDelegateResult_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_80_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FPlatformInterfaceDelegateResult_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FPlatformInterfaceDelegateResult;
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// ********** End ScriptStruct FPlatformInterfaceDelegateResult ************************************
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// ********** Begin Delegate FPlatformInterfaceDelegate ********************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_99_DELEGATE \
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ENGINE_API void FPlatformInterfaceDelegate_DelegateWrapper(const FScriptDelegate& PlatformInterfaceDelegate, FPlatformInterfaceDelegateResult const& Result);
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// ********** End Delegate FPlatformInterfaceDelegate **********************************************
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// ********** Begin ScriptStruct FDelegateArray ****************************************************
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struct Z_Construct_UScriptStruct_FDelegateArray_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_108_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FDelegateArray_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FDelegateArray;
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// ********** End ScriptStruct FDelegateArray ******************************************************
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// ********** Begin Class UPlatformInterfaceBase ***************************************************
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struct Z_Construct_UClass_UPlatformInterfaceBase_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UPlatformInterfaceBase_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_INCLASS \
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private: \
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static void StaticRegisterNativesUPlatformInterfaceBase(); \
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friend struct ::Z_Construct_UClass_UPlatformInterfaceBase_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UPlatformInterfaceBase_NoRegister(); \
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public: \
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DECLARE_CLASS2(UPlatformInterfaceBase, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPlatformInterfaceBase_NoRegister) \
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DECLARE_SERIALIZER(UPlatformInterfaceBase)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UPlatformInterfaceBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPlatformInterfaceBase) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPlatformInterfaceBase); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPlatformInterfaceBase); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UPlatformInterfaceBase(UPlatformInterfaceBase&&) = delete; \
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UPlatformInterfaceBase(const UPlatformInterfaceBase&) = delete; \
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ENGINE_API virtual ~UPlatformInterfaceBase();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_115_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h_118_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UPlatformInterfaceBase;
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// ********** End Class UPlatformInterfaceBase *****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_PlatformInterfaceBase_h
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// ********** Begin Enum EPlatformInterfaceDataType ************************************************
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#define FOREACH_ENUM_EPLATFORMINTERFACEDATATYPE(op) \
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op(PIDT_None) \
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op(PIDT_Int) \
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op(PIDT_Float) \
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op(PIDT_String) \
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op(PIDT_Object) \
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op(PIDT_Custom)
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enum EPlatformInterfaceDataType : int;
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPlatformInterfaceDataType>();
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// ********** End Enum EPlatformInterfaceDataType **************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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