486 lines
32 KiB
C++
486 lines
32 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "GameFramework/DefaultPawn.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeDefaultPawn() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_ADefaultPawn();
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ENGINE_API UClass* Z_Construct_UClass_ADefaultPawn_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_APawn();
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ENGINE_API UClass* Z_Construct_UClass_UPawnMovementComponent_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_USphereComponent_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class ADefaultPawn Function LookUpAtRate ***************************************
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struct Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics
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{
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struct DefaultPawn_eventLookUpAtRate_Parms
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{
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float Rate;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Pawn" },
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{ "Comment", "/**\n\x09* Called via input to look up at a given rate (or down if Rate is negative).\n\x09* @param Rate\x09This is a normalized rate, i.e. 1.0 means 100% of desired turn rate\n\x09*/" },
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{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
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{ "ToolTip", "Called via input to look up at a given rate (or down if Rate is negative).\n@param Rate This is a normalized rate, i.e. 1.0 means 100% of desired turn rate" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function LookUpAtRate constinit property declarations **************************
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static const UECodeGen_Private::FFloatPropertyParams NewProp_Rate;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function LookUpAtRate constinit property declarations ****************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function LookUpAtRate Property Definitions *************************************
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::NewProp_Rate = { "Rate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DefaultPawn_eventLookUpAtRate_Parms, Rate), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::NewProp_Rate,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::PropPointers) < 2048);
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// ********** End Function LookUpAtRate Property Definitions ***************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADefaultPawn, nullptr, "LookUpAtRate", Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::DefaultPawn_eventLookUpAtRate_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::DefaultPawn_eventLookUpAtRate_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ADefaultPawn_LookUpAtRate()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADefaultPawn_LookUpAtRate_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ADefaultPawn::execLookUpAtRate)
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{
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P_GET_PROPERTY(FFloatProperty,Z_Param_Rate);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->LookUpAtRate(Z_Param_Rate);
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P_NATIVE_END;
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}
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// ********** End Class ADefaultPawn Function LookUpAtRate *****************************************
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// ********** Begin Class ADefaultPawn Function MoveForward ****************************************
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struct Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics
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{
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struct DefaultPawn_eventMoveForward_Parms
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{
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float Val;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Pawn" },
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{ "Comment", "/**\n\x09 * Input callback to move forward in local space (or backward if Val is negative).\n\x09 * @param Val Amount of movement in the forward direction (or backward if negative).\n\x09 * @see APawn::AddMovementInput()\n\x09 */" },
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{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
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{ "ToolTip", "Input callback to move forward in local space (or backward if Val is negative).\n@param Val Amount of movement in the forward direction (or backward if negative).\n@see APawn::AddMovementInput()" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function MoveForward constinit property declarations ***************************
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static const UECodeGen_Private::FFloatPropertyParams NewProp_Val;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function MoveForward constinit property declarations *****************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function MoveForward Property Definitions **************************************
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::NewProp_Val = { "Val", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DefaultPawn_eventMoveForward_Parms, Val), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::NewProp_Val,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::PropPointers) < 2048);
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// ********** End Function MoveForward Property Definitions ****************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADefaultPawn, nullptr, "MoveForward", Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::DefaultPawn_eventMoveForward_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::DefaultPawn_eventMoveForward_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ADefaultPawn_MoveForward()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADefaultPawn_MoveForward_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ADefaultPawn::execMoveForward)
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{
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P_GET_PROPERTY(FFloatProperty,Z_Param_Val);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->MoveForward(Z_Param_Val);
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P_NATIVE_END;
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}
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// ********** End Class ADefaultPawn Function MoveForward ******************************************
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// ********** Begin Class ADefaultPawn Function MoveRight ******************************************
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struct Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics
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{
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struct DefaultPawn_eventMoveRight_Parms
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{
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float Val;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Pawn" },
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{ "Comment", "/**\n\x09 * Input callback to strafe right in local space (or left if Val is negative).\n\x09 * @param Val Amount of movement in the right direction (or left if negative).\n\x09 * @see APawn::AddMovementInput()\n\x09 */" },
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{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
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{ "ToolTip", "Input callback to strafe right in local space (or left if Val is negative).\n@param Val Amount of movement in the right direction (or left if negative).\n@see APawn::AddMovementInput()" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function MoveRight constinit property declarations *****************************
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static const UECodeGen_Private::FFloatPropertyParams NewProp_Val;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function MoveRight constinit property declarations *******************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function MoveRight Property Definitions ****************************************
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::NewProp_Val = { "Val", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DefaultPawn_eventMoveRight_Parms, Val), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::NewProp_Val,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::PropPointers) < 2048);
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// ********** End Function MoveRight Property Definitions ******************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADefaultPawn, nullptr, "MoveRight", Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::DefaultPawn_eventMoveRight_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::DefaultPawn_eventMoveRight_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ADefaultPawn_MoveRight()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADefaultPawn_MoveRight_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ADefaultPawn::execMoveRight)
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{
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P_GET_PROPERTY(FFloatProperty,Z_Param_Val);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->MoveRight(Z_Param_Val);
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P_NATIVE_END;
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}
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// ********** End Class ADefaultPawn Function MoveRight ********************************************
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// ********** Begin Class ADefaultPawn Function MoveUp_World ***************************************
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struct Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics
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{
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struct DefaultPawn_eventMoveUp_World_Parms
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{
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float Val;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Pawn" },
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{ "Comment", "/**\n\x09 * Input callback to move up in world space (or down if Val is negative).\n\x09 * @param Val Amount of movement in the world up direction (or down if negative).\n\x09 * @see APawn::AddMovementInput()\n\x09 */" },
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{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
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{ "ToolTip", "Input callback to move up in world space (or down if Val is negative).\n@param Val Amount of movement in the world up direction (or down if negative).\n@see APawn::AddMovementInput()" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function MoveUp_World constinit property declarations **************************
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static const UECodeGen_Private::FFloatPropertyParams NewProp_Val;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function MoveUp_World constinit property declarations ****************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function MoveUp_World Property Definitions *************************************
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::NewProp_Val = { "Val", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DefaultPawn_eventMoveUp_World_Parms, Val), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::NewProp_Val,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::PropPointers) < 2048);
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// ********** End Function MoveUp_World Property Definitions ***************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADefaultPawn, nullptr, "MoveUp_World", Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::DefaultPawn_eventMoveUp_World_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::DefaultPawn_eventMoveUp_World_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ADefaultPawn_MoveUp_World()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADefaultPawn_MoveUp_World_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ADefaultPawn::execMoveUp_World)
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{
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P_GET_PROPERTY(FFloatProperty,Z_Param_Val);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->MoveUp_World(Z_Param_Val);
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P_NATIVE_END;
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}
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// ********** End Class ADefaultPawn Function MoveUp_World *****************************************
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// ********** Begin Class ADefaultPawn Function TurnAtRate *****************************************
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struct Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics
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{
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struct DefaultPawn_eventTurnAtRate_Parms
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{
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float Rate;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Pawn" },
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{ "Comment", "/**\n\x09 * Called via input to turn at a given rate.\n\x09 * @param Rate\x09This is a normalized rate, i.e. 1.0 means 100% of desired turn rate\n\x09 */" },
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{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
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{ "ToolTip", "Called via input to turn at a given rate.\n@param Rate This is a normalized rate, i.e. 1.0 means 100% of desired turn rate" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function TurnAtRate constinit property declarations ****************************
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static const UECodeGen_Private::FFloatPropertyParams NewProp_Rate;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function TurnAtRate constinit property declarations ******************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function TurnAtRate Property Definitions ***************************************
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::NewProp_Rate = { "Rate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DefaultPawn_eventTurnAtRate_Parms, Rate), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::NewProp_Rate,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::PropPointers) < 2048);
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// ********** End Function TurnAtRate Property Definitions *****************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ADefaultPawn, nullptr, "TurnAtRate", Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::DefaultPawn_eventTurnAtRate_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::DefaultPawn_eventTurnAtRate_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ADefaultPawn_TurnAtRate()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADefaultPawn_TurnAtRate_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ADefaultPawn::execTurnAtRate)
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{
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P_GET_PROPERTY(FFloatProperty,Z_Param_Rate);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->TurnAtRate(Z_Param_Rate);
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P_NATIVE_END;
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}
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// ********** End Class ADefaultPawn Function TurnAtRate *******************************************
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// ********** Begin Class ADefaultPawn *************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ADefaultPawn;
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UClass* ADefaultPawn::GetPrivateStaticClass()
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{
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using TClass = ADefaultPawn;
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if (!Z_Registration_Info_UClass_ADefaultPawn.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("DefaultPawn"),
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Z_Registration_Info_UClass_ADefaultPawn.InnerSingleton,
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StaticRegisterNativesADefaultPawn,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_ADefaultPawn.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_ADefaultPawn_NoRegister()
|
|
{
|
|
return ADefaultPawn::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_ADefaultPawn_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "BlueprintType", "true" },
|
|
{ "Comment", "/**\n * DefaultPawn implements a simple Pawn with spherical collision and built-in flying movement.\n * @see UFloatingPawnMovement\n */" },
|
|
{ "HideCategories", "Navigation" },
|
|
{ "IncludePath", "GameFramework/DefaultPawn.h" },
|
|
{ "IsBlueprintBase", "true" },
|
|
{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
|
|
{ "ToolTip", "DefaultPawn implements a simple Pawn with spherical collision and built-in flying movement.\n@see UFloatingPawnMovement" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseTurnRate_MetaData[] = {
|
|
{ "Category", "Pawn" },
|
|
{ "Comment", "/** Base turn rate, in deg/sec. Other scaling may affect final turn rate. */" },
|
|
{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
|
|
{ "ToolTip", "Base turn rate, in deg/sec. Other scaling may affect final turn rate." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseLookUpRate_MetaData[] = {
|
|
{ "Category", "Pawn" },
|
|
{ "Comment", "/** Base lookup rate, in deg/sec. Other scaling may affect final lookup rate. */" },
|
|
{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
|
|
{ "ToolTip", "Base lookup rate, in deg/sec. Other scaling may affect final lookup rate." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MovementComponent_MetaData[] = {
|
|
{ "AllowPrivateAccess", "true" },
|
|
{ "Category", "Pawn" },
|
|
{ "Comment", "/** DefaultPawn movement component */" },
|
|
{ "EditInline", "true" },
|
|
{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
|
|
{ "ToolTip", "DefaultPawn movement component" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionComponent_MetaData[] = {
|
|
{ "AllowPrivateAccess", "true" },
|
|
{ "Category", "Pawn" },
|
|
{ "Comment", "/** DefaultPawn collision component */" },
|
|
{ "EditInline", "true" },
|
|
{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
|
|
{ "ToolTip", "DefaultPawn collision component" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshComponent_MetaData[] = {
|
|
{ "AllowPrivateAccess", "true" },
|
|
{ "Category", "Pawn" },
|
|
{ "Comment", "/** The mesh associated with this Pawn. */" },
|
|
{ "EditInline", "true" },
|
|
{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
|
|
{ "ToolTip", "The mesh associated with this Pawn." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAddDefaultMovementBindings_MetaData[] = {
|
|
{ "Category", "Pawn" },
|
|
{ "Comment", "/** If true, adds default input bindings for movement and camera look. */" },
|
|
{ "ModuleRelativePath", "Classes/GameFramework/DefaultPawn.h" },
|
|
{ "ToolTip", "If true, adds default input bindings for movement and camera look." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class ADefaultPawn constinit property declarations *****************************
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseTurnRate;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseLookUpRate;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_MovementComponent;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_CollisionComponent;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_MeshComponent;
|
|
static void NewProp_bAddDefaultMovementBindings_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAddDefaultMovementBindings;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Class ADefaultPawn constinit property declarations *******************************
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
|
{ .NameUTF8 = UTF8TEXT("LookUpAtRate"), .Pointer = &ADefaultPawn::execLookUpAtRate },
|
|
{ .NameUTF8 = UTF8TEXT("MoveForward"), .Pointer = &ADefaultPawn::execMoveForward },
|
|
{ .NameUTF8 = UTF8TEXT("MoveRight"), .Pointer = &ADefaultPawn::execMoveRight },
|
|
{ .NameUTF8 = UTF8TEXT("MoveUp_World"), .Pointer = &ADefaultPawn::execMoveUp_World },
|
|
{ .NameUTF8 = UTF8TEXT("TurnAtRate"), .Pointer = &ADefaultPawn::execTurnAtRate },
|
|
};
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
|
{ &Z_Construct_UFunction_ADefaultPawn_LookUpAtRate, "LookUpAtRate" }, // 1084914000
|
|
{ &Z_Construct_UFunction_ADefaultPawn_MoveForward, "MoveForward" }, // 2602879861
|
|
{ &Z_Construct_UFunction_ADefaultPawn_MoveRight, "MoveRight" }, // 746312731
|
|
{ &Z_Construct_UFunction_ADefaultPawn_MoveUp_World, "MoveUp_World" }, // 2912157704
|
|
{ &Z_Construct_UFunction_ADefaultPawn_TurnAtRate, "TurnAtRate" }, // 821169127
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<ADefaultPawn>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_ADefaultPawn_Statics
|
|
|
|
// ********** Begin Class ADefaultPawn Property Definitions ****************************************
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ADefaultPawn_Statics::NewProp_BaseTurnRate = { "BaseTurnRate", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADefaultPawn, BaseTurnRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseTurnRate_MetaData), NewProp_BaseTurnRate_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ADefaultPawn_Statics::NewProp_BaseLookUpRate = { "BaseLookUpRate", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADefaultPawn, BaseLookUpRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseLookUpRate_MetaData), NewProp_BaseLookUpRate_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADefaultPawn_Statics::NewProp_MovementComponent = { "MovementComponent", nullptr, (EPropertyFlags)0x01240800000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADefaultPawn, MovementComponent), Z_Construct_UClass_UPawnMovementComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MovementComponent_MetaData), NewProp_MovementComponent_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADefaultPawn_Statics::NewProp_CollisionComponent = { "CollisionComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADefaultPawn, CollisionComponent), Z_Construct_UClass_USphereComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionComponent_MetaData), NewProp_CollisionComponent_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADefaultPawn_Statics::NewProp_MeshComponent = { "MeshComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADefaultPawn, MeshComponent), Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshComponent_MetaData), NewProp_MeshComponent_MetaData) };
|
|
void Z_Construct_UClass_ADefaultPawn_Statics::NewProp_bAddDefaultMovementBindings_SetBit(void* Obj)
|
|
{
|
|
((ADefaultPawn*)Obj)->bAddDefaultMovementBindings = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ADefaultPawn_Statics::NewProp_bAddDefaultMovementBindings = { "bAddDefaultMovementBindings", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ADefaultPawn), &Z_Construct_UClass_ADefaultPawn_Statics::NewProp_bAddDefaultMovementBindings_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAddDefaultMovementBindings_MetaData), NewProp_bAddDefaultMovementBindings_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ADefaultPawn_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADefaultPawn_Statics::NewProp_BaseTurnRate,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADefaultPawn_Statics::NewProp_BaseLookUpRate,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADefaultPawn_Statics::NewProp_MovementComponent,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADefaultPawn_Statics::NewProp_CollisionComponent,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADefaultPawn_Statics::NewProp_MeshComponent,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADefaultPawn_Statics::NewProp_bAddDefaultMovementBindings,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADefaultPawn_Statics::PropPointers) < 2048);
|
|
// ********** End Class ADefaultPawn Property Definitions ******************************************
|
|
UObject* (*const Z_Construct_UClass_ADefaultPawn_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_APawn,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADefaultPawn_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_ADefaultPawn_Statics::ClassParams = {
|
|
&ADefaultPawn::StaticClass,
|
|
"Game",
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
FuncInfo,
|
|
Z_Construct_UClass_ADefaultPawn_Statics::PropPointers,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
UE_ARRAY_COUNT(FuncInfo),
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_ADefaultPawn_Statics::PropPointers),
|
|
0,
|
|
0x008800A4u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ADefaultPawn_Statics::Class_MetaDataParams), Z_Construct_UClass_ADefaultPawn_Statics::Class_MetaDataParams)
|
|
};
|
|
void ADefaultPawn::StaticRegisterNativesADefaultPawn()
|
|
{
|
|
UClass* Class = ADefaultPawn::StaticClass();
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ADefaultPawn_Statics::Funcs));
|
|
}
|
|
UClass* Z_Construct_UClass_ADefaultPawn()
|
|
{
|
|
if (!Z_Registration_Info_UClass_ADefaultPawn.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ADefaultPawn.OuterSingleton, Z_Construct_UClass_ADefaultPawn_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_ADefaultPawn.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ADefaultPawn);
|
|
ADefaultPawn::~ADefaultPawn() {}
|
|
// ********** End Class ADefaultPawn ***************************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_DefaultPawn_h__Script_Engine_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_ADefaultPawn, ADefaultPawn::StaticClass, TEXT("ADefaultPawn"), &Z_Registration_Info_UClass_ADefaultPawn, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ADefaultPawn), 622703757U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_DefaultPawn_h__Script_Engine_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_DefaultPawn_h__Script_Engine_633566616{
|
|
TEXT("/Script/Engine"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_DefaultPawn_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_DefaultPawn_h__Script_Engine_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|