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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/BlueprintSetLibrary.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

97 lines
5.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Kismet/BlueprintSetLibrary.h"
#ifdef ENGINE_BlueprintSetLibrary_generated_h
#error "BlueprintSetLibrary.generated.h already included, missing '#pragma once' in BlueprintSetLibrary.h"
#endif
#define ENGINE_BlueprintSetLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UObject;
// ********** Begin Class UBlueprintSetLibrary *****************************************************
struct Z_Construct_UClass_UBlueprintSetLibrary_Statics;
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Add_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_AddItems_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Remove_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsEmpty_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsNotEmpty_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_RemoveItems_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_ToArray_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Clear_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Length_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Contains_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Intersection_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Union_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Difference_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_SetSetPropertyByName_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetItemByIndex_Statics; \
struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetLastIndex_Statics; \
ENGINE_API UClass* Z_Construct_UClass_UBlueprintSetLibrary_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBlueprintSetLibrary(); \
friend struct ::Z_Construct_UClass_UBlueprintSetLibrary_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Add_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_AddItems_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Remove_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsEmpty_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsNotEmpty_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_RemoveItems_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_ToArray_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Clear_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Length_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Contains_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Intersection_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Union_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Difference_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_SetSetPropertyByName_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetItemByIndex_Statics; \
friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetLastIndex_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UBlueprintSetLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintSetLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UBlueprintSetLibrary_NoRegister) \
DECLARE_SERIALIZER(UBlueprintSetLibrary)
#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UBlueprintSetLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintSetLibrary(UBlueprintSetLibrary&&) = delete; \
UBlueprintSetLibrary(const UBlueprintSetLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBlueprintSetLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintSetLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintSetLibrary) \
ENGINE_API virtual ~UBlueprintSetLibrary();
#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_13_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintSetLibrary;
// ********** End Class UBlueprintSetLibrary *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS