97 lines
5.5 KiB
C
97 lines
5.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Kismet/BlueprintSetLibrary.h"
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#ifdef ENGINE_BlueprintSetLibrary_generated_h
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#error "BlueprintSetLibrary.generated.h already included, missing '#pragma once' in BlueprintSetLibrary.h"
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#endif
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#define ENGINE_BlueprintSetLibrary_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UObject;
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// ********** Begin Class UBlueprintSetLibrary *****************************************************
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struct Z_Construct_UClass_UBlueprintSetLibrary_Statics;
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Add_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_AddItems_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Remove_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsEmpty_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsNotEmpty_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_RemoveItems_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_ToArray_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Clear_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Length_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Contains_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Intersection_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Union_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Difference_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_SetSetPropertyByName_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetItemByIndex_Statics; \
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struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetLastIndex_Statics; \
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ENGINE_API UClass* Z_Construct_UClass_UBlueprintSetLibrary_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUBlueprintSetLibrary(); \
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friend struct ::Z_Construct_UClass_UBlueprintSetLibrary_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Add_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_AddItems_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Remove_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsEmpty_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsNotEmpty_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_RemoveItems_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_ToArray_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Clear_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Length_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Contains_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Intersection_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Union_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Difference_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_SetSetPropertyByName_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetItemByIndex_Statics; \
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friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetLastIndex_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UBlueprintSetLibrary_NoRegister(); \
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public: \
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DECLARE_CLASS2(UBlueprintSetLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UBlueprintSetLibrary_NoRegister) \
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DECLARE_SERIALIZER(UBlueprintSetLibrary)
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UBlueprintSetLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UBlueprintSetLibrary(UBlueprintSetLibrary&&) = delete; \
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UBlueprintSetLibrary(const UBlueprintSetLibrary&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBlueprintSetLibrary); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintSetLibrary); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintSetLibrary) \
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ENGINE_API virtual ~UBlueprintSetLibrary();
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_13_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UBlueprintSetLibrary;
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// ********** End Class UBlueprintSetLibrary *******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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