// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Kismet/BlueprintSetLibrary.h" #ifdef ENGINE_BlueprintSetLibrary_generated_h #error "BlueprintSetLibrary.generated.h already included, missing '#pragma once' in BlueprintSetLibrary.h" #endif #define ENGINE_BlueprintSetLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UObject; // ********** Begin Class UBlueprintSetLibrary ***************************************************** struct Z_Construct_UClass_UBlueprintSetLibrary_Statics; struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Add_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_AddItems_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Remove_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsEmpty_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsNotEmpty_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_RemoveItems_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_ToArray_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Clear_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Length_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Contains_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Intersection_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Union_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_Difference_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_SetSetPropertyByName_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetItemByIndex_Statics; \ struct Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetLastIndex_Statics; \ ENGINE_API UClass* Z_Construct_UClass_UBlueprintSetLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUBlueprintSetLibrary(); \ friend struct ::Z_Construct_UClass_UBlueprintSetLibrary_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Add_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_AddItems_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Remove_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsEmpty_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_IsNotEmpty_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_RemoveItems_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_ToArray_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Clear_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Length_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Contains_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Intersection_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Union_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_Difference_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_SetSetPropertyByName_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetItemByIndex_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintSetLibrary_Set_GetLastIndex_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UBlueprintSetLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UBlueprintSetLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UBlueprintSetLibrary_NoRegister) \ DECLARE_SERIALIZER(UBlueprintSetLibrary) #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UBlueprintSetLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UBlueprintSetLibrary(UBlueprintSetLibrary&&) = delete; \ UBlueprintSetLibrary(const UBlueprintSetLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBlueprintSetLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintSetLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintSetLibrary) \ ENGINE_API virtual ~UBlueprintSetLibrary(); #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_13_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h_16_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBlueprintSetLibrary; // ********** End Class UBlueprintSetLibrary ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintSetLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS