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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/AnimNode_LinkedInputPose.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

137 lines
10 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Animation/AnimNode_LinkedInputPose.h"
#include "Animation/AnimNodeBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimNode_LinkedInputPose() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FAnimNode_LinkedInputPose *****************************************
struct Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_LinkedInputPose); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_LinkedInputPose); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "Category", "Inputs" },
{ "Comment", "/** The name of this linked input pose node's pose, used to identify the input of this graph. */" },
{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
{ "NeverAsPin", "" },
{ "ToolTip", "The name of this linked input pose node's pose, used to identify the input of this graph." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Graph_MetaData[] = {
{ "Comment", "/** The graph that this linked input pose node is in, filled in by the compiler */" },
{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
{ "ToolTip", "The graph that this linked input pose node is in, filled in by the compiler" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputPose_MetaData[] = {
{ "Comment", "/** Input pose, optionally linked dynamically to another graph */" },
{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
{ "ToolTip", "Input pose, optionally linked dynamically to another graph" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOutputLinked_MetaData[] = {
{ "BlueprintCompilerGeneratedDefaults", "" },
{ "Comment", "// True if this linked input pose output is connected to the graph root\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
{ "ToolTip", "True if this linked input pose output is connected to the graph root" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimNode_LinkedInputPose constinit property declarations *********
static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
static const UECodeGen_Private::FNamePropertyParams NewProp_Graph;
static const UECodeGen_Private::FStructPropertyParams NewProp_InputPose;
static void NewProp_bIsOutputLinked_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOutputLinked;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimNode_LinkedInputPose constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_LinkedInputPose>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics
static_assert(std::is_polymorphic<FAnimNode_LinkedInputPose>() == std::is_polymorphic<FAnimNode_Base>(), "USTRUCT FAnimNode_LinkedInputPose cannot be polymorphic unless super FAnimNode_Base is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose;
class UScriptStruct* FAnimNode_LinkedInputPose::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimNode_LinkedInputPose"));
}
return Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimNode_LinkedInputPose Property Definitions ********************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Graph = { "Graph", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, Graph), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Graph_MetaData), NewProp_Graph_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_InputPose = { "InputPose", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, InputPose), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputPose_MetaData), NewProp_InputPose_MetaData) }; // 2890301526
void Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked_SetBit(void* Obj)
{
((FAnimNode_LinkedInputPose*)Obj)->bIsOutputLinked = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked = { "bIsOutputLinked", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FAnimNode_LinkedInputPose), &Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOutputLinked_MetaData), NewProp_bIsOutputLinked_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Graph,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_InputPose,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimNode_LinkedInputPose Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
Z_Construct_UScriptStruct_FAnimNode_Base,
&NewStructOps,
"AnimNode_LinkedInputPose",
Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers),
sizeof(FAnimNode_LinkedInputPose),
alignof(FAnimNode_LinkedInputPose),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton);
}
// ********** End ScriptStruct FAnimNode_LinkedInputPose *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAnimNode_LinkedInputPose::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewStructOps, TEXT("AnimNode_LinkedInputPose"),&Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_LinkedInputPose), 1174078943U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_2946168871{
TEXT("/Script/Engine"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS