// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimNode_LinkedInputPose.h" #include "Animation/AnimNodeBase.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_LinkedInputPose() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNode_LinkedInputPose ***************************************** struct Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_LinkedInputPose); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_LinkedInputPose); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = { { "Category", "Inputs" }, { "Comment", "/** The name of this linked input pose node's pose, used to identify the input of this graph. */" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" }, { "NeverAsPin", "" }, { "ToolTip", "The name of this linked input pose node's pose, used to identify the input of this graph." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Graph_MetaData[] = { { "Comment", "/** The graph that this linked input pose node is in, filled in by the compiler */" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" }, { "ToolTip", "The graph that this linked input pose node is in, filled in by the compiler" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputPose_MetaData[] = { { "Comment", "/** Input pose, optionally linked dynamically to another graph */" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" }, { "ToolTip", "Input pose, optionally linked dynamically to another graph" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOutputLinked_MetaData[] = { { "BlueprintCompilerGeneratedDefaults", "" }, { "Comment", "// True if this linked input pose output is connected to the graph root\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" }, { "ToolTip", "True if this linked input pose output is connected to the graph root" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_LinkedInputPose constinit property declarations ********* static const UECodeGen_Private::FNamePropertyParams NewProp_Name; static const UECodeGen_Private::FNamePropertyParams NewProp_Graph; static const UECodeGen_Private::FStructPropertyParams NewProp_InputPose; static void NewProp_bIsOutputLinked_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOutputLinked; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_LinkedInputPose constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_LinkedInputPose cannot be polymorphic unless super FAnimNode_Base is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose; class UScriptStruct* FAnimNode_LinkedInputPose::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimNode_LinkedInputPose")); } return Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_LinkedInputPose Property Definitions ******************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Graph = { "Graph", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, Graph), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Graph_MetaData), NewProp_Graph_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_InputPose = { "InputPose", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, InputPose), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputPose_MetaData), NewProp_InputPose_MetaData) }; // 2890301526 void Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked_SetBit(void* Obj) { ((FAnimNode_LinkedInputPose*)Obj)->bIsOutputLinked = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked = { "bIsOutputLinked", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FAnimNode_LinkedInputPose), &Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOutputLinked_MetaData), NewProp_bIsOutputLinked_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Name, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Graph, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_InputPose, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_LinkedInputPose Property Definitions ********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FAnimNode_Base, &NewStructOps, "AnimNode_LinkedInputPose", Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers), sizeof(FAnimNode_LinkedInputPose), alignof(FAnimNode_LinkedInputPose), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton); } // ********** End ScriptStruct FAnimNode_LinkedInputPose ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_LinkedInputPose::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewStructOps, TEXT("AnimNode_LinkedInputPose"),&Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_LinkedInputPose), 1174078943U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_2946168871{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS