137 lines
10 KiB
C++
137 lines
10 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Animation/AnimNode_LinkedInputPose.h"
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#include "Animation/AnimNodeBase.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimNode_LinkedInputPose() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FAnimNode_LinkedInputPose *****************************************
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struct Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_LinkedInputPose); }
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static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_LinkedInputPose); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
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{ "Category", "Inputs" },
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{ "Comment", "/** The name of this linked input pose node's pose, used to identify the input of this graph. */" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
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{ "NeverAsPin", "" },
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{ "ToolTip", "The name of this linked input pose node's pose, used to identify the input of this graph." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Graph_MetaData[] = {
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{ "Comment", "/** The graph that this linked input pose node is in, filled in by the compiler */" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
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{ "ToolTip", "The graph that this linked input pose node is in, filled in by the compiler" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputPose_MetaData[] = {
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{ "Comment", "/** Input pose, optionally linked dynamically to another graph */" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
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{ "ToolTip", "Input pose, optionally linked dynamically to another graph" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsOutputLinked_MetaData[] = {
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{ "BlueprintCompilerGeneratedDefaults", "" },
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{ "Comment", "// True if this linked input pose output is connected to the graph root\n" },
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{ "ModuleRelativePath", "Classes/Animation/AnimNode_LinkedInputPose.h" },
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{ "ToolTip", "True if this linked input pose output is connected to the graph root" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FAnimNode_LinkedInputPose constinit property declarations *********
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static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
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static const UECodeGen_Private::FNamePropertyParams NewProp_Graph;
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static const UECodeGen_Private::FStructPropertyParams NewProp_InputPose;
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static void NewProp_bIsOutputLinked_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsOutputLinked;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FAnimNode_LinkedInputPose constinit property declarations ***********
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_LinkedInputPose>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics
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static_assert(std::is_polymorphic<FAnimNode_LinkedInputPose>() == std::is_polymorphic<FAnimNode_Base>(), "USTRUCT FAnimNode_LinkedInputPose cannot be polymorphic unless super FAnimNode_Base is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose;
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class UScriptStruct* FAnimNode_LinkedInputPose::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimNode_LinkedInputPose"));
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}
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return Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.OuterSingleton;
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}
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// ********** Begin ScriptStruct FAnimNode_LinkedInputPose Property Definitions ********************
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Graph = { "Graph", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, Graph), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Graph_MetaData), NewProp_Graph_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_InputPose = { "InputPose", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_LinkedInputPose, InputPose), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputPose_MetaData), NewProp_InputPose_MetaData) }; // 2890301526
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void Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked_SetBit(void* Obj)
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{
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((FAnimNode_LinkedInputPose*)Obj)->bIsOutputLinked = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked = { "bIsOutputLinked", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FAnimNode_LinkedInputPose), &Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsOutputLinked_MetaData), NewProp_bIsOutputLinked_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Name,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_Graph,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_InputPose,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewProp_bIsOutputLinked,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FAnimNode_LinkedInputPose Property Definitions **********************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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Z_Construct_UScriptStruct_FAnimNode_Base,
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&NewStructOps,
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"AnimNode_LinkedInputPose",
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Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::PropPointers),
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sizeof(FAnimNode_LinkedInputPose),
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alignof(FAnimNode_LinkedInputPose),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose.InnerSingleton);
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}
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// ********** End ScriptStruct FAnimNode_LinkedInputPose *******************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FAnimNode_LinkedInputPose::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_LinkedInputPose_Statics::NewStructOps, TEXT("AnimNode_LinkedInputPose"),&Z_Registration_Info_UScriptStruct_FAnimNode_LinkedInputPose, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_LinkedInputPose), 1174078943U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_2946168871{
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TEXT("/Script/Engine"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNode_LinkedInputPose_h__Script_Engine_Statics::ScriptStructInfo),
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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