98 lines
4.7 KiB
C++
98 lines
4.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Tools/ControlRigPose.h"
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#ifdef CONTROLRIG_ControlRigPose_generated_h
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#error "ControlRigPose.generated.h already included, missing '#pragma once' in ControlRigPose.h"
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#endif
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#define CONTROLRIG_ControlRigPose_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UControlRig;
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struct FControlRigControlPose;
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// ********** Begin ScriptStruct FRigControlCopy ***************************************************
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struct Z_Construct_UScriptStruct_FRigControlCopy_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_25_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigControlCopy_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct();
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struct FRigControlCopy;
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// ********** End ScriptStruct FRigControlCopy *****************************************************
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// ********** Begin ScriptStruct FControlRigControlPose ********************************************
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struct Z_Construct_UScriptStruct_FControlRigControlPose_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_85_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FControlRigControlPose_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct();
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struct FControlRigControlPose;
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// ********** End ScriptStruct FControlRigControlPose **********************************************
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// ********** Begin Class UControlRigPoseAsset *****************************************************
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_RPC_WRAPPERS \
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DECLARE_FUNCTION(execDoesMirrorMatch); \
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DECLARE_FUNCTION(execSetUpMirrorMatchTable); \
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DECLARE_FUNCTION(execReplaceControlName); \
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DECLARE_FUNCTION(execGetControlNames); \
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DECLARE_FUNCTION(execGetCurrentPose); \
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DECLARE_FUNCTION(execSelectControls); \
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DECLARE_FUNCTION(execPastePose); \
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DECLARE_FUNCTION(execSavePose);
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struct Z_Construct_UClass_UControlRigPoseAsset_Statics;
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CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigPoseAsset_NoRegister();
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_INCLASS \
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private: \
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static void StaticRegisterNativesUControlRigPoseAsset(); \
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friend struct ::Z_Construct_UClass_UControlRigPoseAsset_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigPoseAsset_NoRegister(); \
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public: \
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DECLARE_CLASS2(UControlRigPoseAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigPoseAsset_NoRegister) \
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DECLARE_SERIALIZER(UControlRigPoseAsset)
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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CONTROLRIG_API UControlRigPoseAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigPoseAsset) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigPoseAsset); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigPoseAsset); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UControlRigPoseAsset(UControlRigPoseAsset&&) = delete; \
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UControlRigPoseAsset(const UControlRigPoseAsset&) = delete; \
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CONTROLRIG_API virtual ~UControlRigPoseAsset();
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_120_PROLOG
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_RPC_WRAPPERS \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_INCLASS \
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FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UControlRigPoseAsset;
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// ********** End Class UControlRigPoseAsset *******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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