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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ControlRig/UHT/ControlRigPose.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tools/ControlRigPose.h"
#ifdef CONTROLRIG_ControlRigPose_generated_h
#error "ControlRigPose.generated.h already included, missing '#pragma once' in ControlRigPose.h"
#endif
#define CONTROLRIG_ControlRigPose_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UControlRig;
struct FControlRigControlPose;
// ********** Begin ScriptStruct FRigControlCopy ***************************************************
struct Z_Construct_UScriptStruct_FRigControlCopy_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_25_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigControlCopy_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FRigControlCopy;
// ********** End ScriptStruct FRigControlCopy *****************************************************
// ********** Begin ScriptStruct FControlRigControlPose ********************************************
struct Z_Construct_UScriptStruct_FControlRigControlPose_Statics;
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_85_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FControlRigControlPose_Statics; \
CONTROLRIG_API static class UScriptStruct* StaticStruct();
struct FControlRigControlPose;
// ********** End ScriptStruct FControlRigControlPose **********************************************
// ********** Begin Class UControlRigPoseAsset *****************************************************
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_RPC_WRAPPERS \
DECLARE_FUNCTION(execDoesMirrorMatch); \
DECLARE_FUNCTION(execSetUpMirrorMatchTable); \
DECLARE_FUNCTION(execReplaceControlName); \
DECLARE_FUNCTION(execGetControlNames); \
DECLARE_FUNCTION(execGetCurrentPose); \
DECLARE_FUNCTION(execSelectControls); \
DECLARE_FUNCTION(execPastePose); \
DECLARE_FUNCTION(execSavePose);
struct Z_Construct_UClass_UControlRigPoseAsset_Statics;
CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigPoseAsset_NoRegister();
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_INCLASS \
private: \
static void StaticRegisterNativesUControlRigPoseAsset(); \
friend struct ::Z_Construct_UClass_UControlRigPoseAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigPoseAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UControlRigPoseAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigPoseAsset_NoRegister) \
DECLARE_SERIALIZER(UControlRigPoseAsset)
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
CONTROLRIG_API UControlRigPoseAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigPoseAsset) \
DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigPoseAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigPoseAsset); \
/** Deleted move- and copy-constructors, should never be used */ \
UControlRigPoseAsset(UControlRigPoseAsset&&) = delete; \
UControlRigPoseAsset(const UControlRigPoseAsset&) = delete; \
CONTROLRIG_API virtual ~UControlRigPoseAsset();
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_120_PROLOG
#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_RPC_WRAPPERS \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_INCLASS \
FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UControlRigPoseAsset;
// ********** End Class UControlRigPoseAsset *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS