// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tools/ControlRigPose.h" #ifdef CONTROLRIG_ControlRigPose_generated_h #error "ControlRigPose.generated.h already included, missing '#pragma once' in ControlRigPose.h" #endif #define CONTROLRIG_ControlRigPose_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UControlRig; struct FControlRigControlPose; // ********** Begin ScriptStruct FRigControlCopy *************************************************** struct Z_Construct_UScriptStruct_FRigControlCopy_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_25_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigControlCopy_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigControlCopy; // ********** End ScriptStruct FRigControlCopy ***************************************************** // ********** Begin ScriptStruct FControlRigControlPose ******************************************** struct Z_Construct_UScriptStruct_FControlRigControlPose_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_85_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FControlRigControlPose_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FControlRigControlPose; // ********** End ScriptStruct FControlRigControlPose ********************************************** // ********** Begin Class UControlRigPoseAsset ***************************************************** #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_RPC_WRAPPERS \ DECLARE_FUNCTION(execDoesMirrorMatch); \ DECLARE_FUNCTION(execSetUpMirrorMatchTable); \ DECLARE_FUNCTION(execReplaceControlName); \ DECLARE_FUNCTION(execGetControlNames); \ DECLARE_FUNCTION(execGetCurrentPose); \ DECLARE_FUNCTION(execSelectControls); \ DECLARE_FUNCTION(execPastePose); \ DECLARE_FUNCTION(execSavePose); struct Z_Construct_UClass_UControlRigPoseAsset_Statics; CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigPoseAsset_NoRegister(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_INCLASS \ private: \ static void StaticRegisterNativesUControlRigPoseAsset(); \ friend struct ::Z_Construct_UClass_UControlRigPoseAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigPoseAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UControlRigPoseAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigPoseAsset_NoRegister) \ DECLARE_SERIALIZER(UControlRigPoseAsset) #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CONTROLRIG_API UControlRigPoseAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigPoseAsset) \ DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigPoseAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigPoseAsset); \ /** Deleted move- and copy-constructors, should never be used */ \ UControlRigPoseAsset(UControlRigPoseAsset&&) = delete; \ UControlRigPoseAsset(const UControlRigPoseAsset&) = delete; \ CONTROLRIG_API virtual ~UControlRigPoseAsset(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_120_PROLOG #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_RPC_WRAPPERS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_INCLASS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h_123_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UControlRigPoseAsset; // ********** End Class UControlRigPoseAsset ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Tools_ControlRigPose_h PRAGMA_ENABLE_DEPRECATION_WARNINGS