Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ChaosCloth/UHT/ChaosClothingSimulationInteractor.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

126 lines
6.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ChaosCloth/ChaosClothingSimulationInteractor.h"
#ifdef CHAOSCLOTH_ChaosClothingSimulationInteractor_generated_h
#error "ChaosClothingSimulationInteractor.generated.h already included, missing '#pragma once' in ChaosClothingSimulationInteractor.h"
#endif
#define CHAOSCLOTH_ChaosClothingSimulationInteractor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UChaosClothingInteractor *************************************************
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_35_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execResetAndTeleport); \
DECLARE_FUNCTION(execSetVelocityClamps); \
DECLARE_FUNCTION(execSetVelocityScale); \
DECLARE_FUNCTION(execSetAnimDrive); \
DECLARE_FUNCTION(execSetAnimDriveLinear); \
DECLARE_FUNCTION(execSetGravity); \
DECLARE_FUNCTION(execSetPressure); \
DECLARE_FUNCTION(execSetWind); \
DECLARE_FUNCTION(execSetAerodynamics); \
DECLARE_FUNCTION(execSetDamping); \
DECLARE_FUNCTION(execSetBackstop); \
DECLARE_FUNCTION(execSetCollision); \
DECLARE_FUNCTION(execSetLongRangeAttachment); \
DECLARE_FUNCTION(execSetLongRangeAttachmentLinear); \
DECLARE_FUNCTION(execSetMaterialBuckling); \
DECLARE_FUNCTION(execSetMaterial); \
DECLARE_FUNCTION(execSetMaterialLinear);
struct Z_Construct_UClass_UChaosClothingInteractor_Statics;
CHAOSCLOTH_API UClass* Z_Construct_UClass_UChaosClothingInteractor_NoRegister();
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_35_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUChaosClothingInteractor(); \
friend struct ::Z_Construct_UClass_UChaosClothingInteractor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CHAOSCLOTH_API UClass* ::Z_Construct_UClass_UChaosClothingInteractor_NoRegister(); \
public: \
DECLARE_CLASS2(UChaosClothingInteractor, UClothingInteractor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ChaosCloth"), Z_Construct_UClass_UChaosClothingInteractor_NoRegister) \
DECLARE_SERIALIZER(UChaosClothingInteractor)
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_35_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
CHAOSCLOTH_API UChaosClothingInteractor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UChaosClothingInteractor(UChaosClothingInteractor&&) = delete; \
UChaosClothingInteractor(const UChaosClothingInteractor&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(CHAOSCLOTH_API, UChaosClothingInteractor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UChaosClothingInteractor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UChaosClothingInteractor) \
CHAOSCLOTH_API virtual ~UChaosClothingInteractor();
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_32_PROLOG
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_35_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_35_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_35_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_35_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UChaosClothingInteractor;
// ********** End Class UChaosClothingInteractor ***************************************************
// ********** Begin Class UChaosClothingSimulationInteractor ***************************************
struct Z_Construct_UClass_UChaosClothingSimulationInteractor_Statics;
CHAOSCLOTH_API UClass* Z_Construct_UClass_UChaosClothingSimulationInteractor_NoRegister();
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_104_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUChaosClothingSimulationInteractor(); \
friend struct ::Z_Construct_UClass_UChaosClothingSimulationInteractor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CHAOSCLOTH_API UClass* ::Z_Construct_UClass_UChaosClothingSimulationInteractor_NoRegister(); \
public: \
DECLARE_CLASS2(UChaosClothingSimulationInteractor, UClothingSimulationInteractor, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ChaosCloth"), Z_Construct_UClass_UChaosClothingSimulationInteractor_NoRegister) \
DECLARE_SERIALIZER(UChaosClothingSimulationInteractor)
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_104_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
CHAOSCLOTH_API UChaosClothingSimulationInteractor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UChaosClothingSimulationInteractor(UChaosClothingSimulationInteractor&&) = delete; \
UChaosClothingSimulationInteractor(const UChaosClothingSimulationInteractor&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(CHAOSCLOTH_API, UChaosClothingSimulationInteractor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UChaosClothingSimulationInteractor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UChaosClothingSimulationInteractor) \
CHAOSCLOTH_API virtual ~UChaosClothingSimulationInteractor();
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_101_PROLOG
#define FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_104_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_104_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h_104_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UChaosClothingSimulationInteractor;
// ********** End Class UChaosClothingSimulationInteractor *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Public_ChaosCloth_ChaosClothingSimulationInteractor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS