472 lines
34 KiB
C++
472 lines
34 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "SkeletalControlLibrary.h"
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#include "Animation/AnimNodeReference.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSkeletalControlLibrary() {}
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// ********** Begin Cross Module References ********************************************************
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ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USkeletalControlLibrary();
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ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USkeletalControlLibrary_NoRegister();
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ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FSkeletalControlReference();
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ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference();
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UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FSkeletalControlReference *****************************************
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struct Z_Construct_UScriptStruct_FSkeletalControlReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FSkeletalControlReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FSkeletalControlReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FSkeletalControlReference constinit property declarations *********
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// ********** End ScriptStruct FSkeletalControlReference constinit property declarations ***********
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSkeletalControlReference>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FSkeletalControlReference_Statics
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static_assert(std::is_polymorphic<FSkeletalControlReference>() == std::is_polymorphic<FAnimNodeReference>(), "USTRUCT FSkeletalControlReference cannot be polymorphic unless super FAnimNodeReference is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkeletalControlReference;
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class UScriptStruct* FSkeletalControlReference::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkeletalControlReference, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("SkeletalControlReference"));
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}
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return Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton;
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}
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
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Z_Construct_UScriptStruct_FAnimNodeReference,
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&NewStructOps,
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"SkeletalControlReference",
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nullptr,
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0,
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sizeof(FSkeletalControlReference),
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alignof(FSkeletalControlReference),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FSkeletalControlReference()
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{
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if (!Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton, Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton);
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}
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// ********** End ScriptStruct FSkeletalControlReference *******************************************
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// ********** Begin Class USkeletalControlLibrary Function ConvertToSkeletalControl ****************
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struct Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics
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{
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struct SkeletalControlLibrary_eventConvertToSkeletalControl_Parms
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{
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FAnimNodeReference Node;
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EAnimNodeReferenceConversionResult Result;
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FSkeletalControlReference ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "BlueprintThreadSafe", "" },
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{ "Category", "Animation|Skeletal Controls" },
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{ "Comment", "/** Get a skeletal control from an anim node */" },
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{ "ExpandEnumAsExecs", "Result" },
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{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
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{ "ToolTip", "Get a skeletal control from an anim node" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function ConvertToSkeletalControl constinit property declarations **************
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static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
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static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
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static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function ConvertToSkeletalControl constinit property declarations ****************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function ConvertToSkeletalControl Property Definitions *************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, Result), Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult, METADATA_PARAMS(0, nullptr) }; // 981738679
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, ReturnValue), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Node,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers) < 2048);
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// ********** End Function ConvertToSkeletalControl Property Definitions ***************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "ConvertToSkeletalControl", Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::SkeletalControlLibrary_eventConvertToSkeletalControl_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::SkeletalControlLibrary_eventConvertToSkeletalControl_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(USkeletalControlLibrary::execConvertToSkeletalControl)
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{
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P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
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P_GET_ENUM_REF(EAnimNodeReferenceConversionResult,Z_Param_Out_Result);
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P_FINISH;
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P_NATIVE_BEGIN;
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*(FSkeletalControlReference*)Z_Param__Result=USkeletalControlLibrary::ConvertToSkeletalControl(Z_Param_Out_Node,(EAnimNodeReferenceConversionResult&)(Z_Param_Out_Result));
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P_NATIVE_END;
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}
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// ********** End Class USkeletalControlLibrary Function ConvertToSkeletalControl ******************
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// ********** Begin Class USkeletalControlLibrary Function ConvertToSkeletalControlPure ************
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struct Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics
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{
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struct SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms
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{
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FAnimNodeReference Node;
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FSkeletalControlReference SkeletalControl;
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bool Result;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "BlueprintThreadSafe", "" },
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{ "Category", "Animation|Skeletal Controls" },
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{ "Comment", "/** Get a skeletal control from an anim node (pure) */" },
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{ "DisplayName", "Convert to Skeletal Control" },
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{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
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{ "ToolTip", "Get a skeletal control from an anim node (pure)" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function ConvertToSkeletalControlPure constinit property declarations **********
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static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
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static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl;
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static void NewProp_Result_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_Result;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function ConvertToSkeletalControlPure constinit property declarations ************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function ConvertToSkeletalControlPure Property Definitions *********************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108
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void Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result_SetBit(void* Obj)
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{
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((SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms*)Obj)->Result = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms), &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result_SetBit, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Node,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_SkeletalControl,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers) < 2048);
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// ********** End Function ConvertToSkeletalControlPure Property Definitions ***********************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "ConvertToSkeletalControlPure", Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(USkeletalControlLibrary::execConvertToSkeletalControlPure)
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{
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P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
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P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl);
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P_GET_UBOOL_REF(Z_Param_Out_Result);
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P_FINISH;
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P_NATIVE_BEGIN;
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USkeletalControlLibrary::ConvertToSkeletalControlPure(Z_Param_Out_Node,Z_Param_Out_SkeletalControl,Z_Param_Out_Result);
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P_NATIVE_END;
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}
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// ********** End Class USkeletalControlLibrary Function ConvertToSkeletalControlPure **************
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// ********** Begin Class USkeletalControlLibrary Function GetAlpha ********************************
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struct Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics
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{
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struct SkeletalControlLibrary_eventGetAlpha_Parms
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{
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FSkeletalControlReference SkeletalControl;
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float ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "BlueprintThreadSafe", "" },
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{ "Category", "Animation|Skeletal Controls" },
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{ "Comment", "/** Get the alpha value of this skeletal control */" },
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{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
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{ "ToolTip", "Get the alpha value of this skeletal control" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletalControl_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetAlpha constinit property declarations ******************************
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static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetAlpha constinit property declarations ********************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetAlpha Property Definitions *****************************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventGetAlpha_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletalControl_MetaData), NewProp_SkeletalControl_MetaData) }; // 1371693108
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventGetAlpha_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_SkeletalControl,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers) < 2048);
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// ********** End Function GetAlpha Property Definitions *******************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "GetAlpha", Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::SkeletalControlLibrary_eventGetAlpha_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::SkeletalControlLibrary_eventGetAlpha_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(USkeletalControlLibrary::execGetAlpha)
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{
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P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl);
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P_FINISH;
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P_NATIVE_BEGIN;
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*(float*)Z_Param__Result=USkeletalControlLibrary::GetAlpha(Z_Param_Out_SkeletalControl);
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P_NATIVE_END;
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}
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// ********** End Class USkeletalControlLibrary Function GetAlpha **********************************
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// ********** Begin Class USkeletalControlLibrary Function SetAlpha ********************************
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struct Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics
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{
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struct SkeletalControlLibrary_eventSetAlpha_Parms
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{
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FSkeletalControlReference SkeletalControl;
|
|
float Alpha;
|
|
FSkeletalControlReference ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "Animation|Skeletal Controls" },
|
|
{ "Comment", "/** Set the alpha value of this skeletal control */" },
|
|
{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
|
|
{ "ToolTip", "Set the alpha value of this skeletal control" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletalControl_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function SetAlpha constinit property declarations ******************************
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_Alpha;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function SetAlpha constinit property declarations ********************************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function SetAlpha Property Definitions *****************************************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletalControl_MetaData), NewProp_SkeletalControl_MetaData) }; // 1371693108
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_Alpha = { "Alpha", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, Alpha), METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, ReturnValue), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_SkeletalControl,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_Alpha,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers) < 2048);
|
|
// ********** End Function SetAlpha Property Definitions *******************************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "SetAlpha", Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::SkeletalControlLibrary_eventSetAlpha_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::SkeletalControlLibrary_eventSetAlpha_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(USkeletalControlLibrary::execSetAlpha)
|
|
{
|
|
P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl);
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_Alpha);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(FSkeletalControlReference*)Z_Param__Result=USkeletalControlLibrary::SetAlpha(Z_Param_Out_SkeletalControl,Z_Param_Alpha);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class USkeletalControlLibrary Function SetAlpha **********************************
|
|
|
|
// ********** Begin Class USkeletalControlLibrary **************************************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_USkeletalControlLibrary;
|
|
UClass* USkeletalControlLibrary::GetPrivateStaticClass()
|
|
{
|
|
using TClass = USkeletalControlLibrary;
|
|
if (!Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("SkeletalControlLibrary"),
|
|
Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton,
|
|
StaticRegisterNativesUSkeletalControlLibrary,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_USkeletalControlLibrary_NoRegister()
|
|
{
|
|
return USkeletalControlLibrary::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_USkeletalControlLibrary_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "Comment", "// Exposes operations to be performed on a skeletal control anim node\n// Note: Experimental and subject to change!\n" },
|
|
{ "DevelopmentStatus", "Experimental" },
|
|
{ "IncludePath", "SkeletalControlLibrary.h" },
|
|
{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
|
|
{ "ToolTip", "Exposes operations to be performed on a skeletal control anim node\nNote: Experimental and subject to change!" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class USkeletalControlLibrary constinit property declarations ******************
|
|
// ********** End Class USkeletalControlLibrary constinit property declarations ********************
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
|
{ .NameUTF8 = UTF8TEXT("ConvertToSkeletalControl"), .Pointer = &USkeletalControlLibrary::execConvertToSkeletalControl },
|
|
{ .NameUTF8 = UTF8TEXT("ConvertToSkeletalControlPure"), .Pointer = &USkeletalControlLibrary::execConvertToSkeletalControlPure },
|
|
{ .NameUTF8 = UTF8TEXT("GetAlpha"), .Pointer = &USkeletalControlLibrary::execGetAlpha },
|
|
{ .NameUTF8 = UTF8TEXT("SetAlpha"), .Pointer = &USkeletalControlLibrary::execSetAlpha },
|
|
};
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
|
{ &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl, "ConvertToSkeletalControl" }, // 868258172
|
|
{ &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure, "ConvertToSkeletalControlPure" }, // 1686456606
|
|
{ &Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha, "GetAlpha" }, // 234960632
|
|
{ &Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha, "SetAlpha" }, // 2029123163
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<USkeletalControlLibrary>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_USkeletalControlLibrary_Statics
|
|
UObject* (*const Z_Construct_UClass_USkeletalControlLibrary_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletalControlLibrary_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_USkeletalControlLibrary_Statics::ClassParams = {
|
|
&USkeletalControlLibrary::StaticClass,
|
|
nullptr,
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
FuncInfo,
|
|
nullptr,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
UE_ARRAY_COUNT(FuncInfo),
|
|
0,
|
|
0,
|
|
0x000800A0u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletalControlLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_USkeletalControlLibrary_Statics::Class_MetaDataParams)
|
|
};
|
|
void USkeletalControlLibrary::StaticRegisterNativesUSkeletalControlLibrary()
|
|
{
|
|
UClass* Class = USkeletalControlLibrary::StaticClass();
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_USkeletalControlLibrary_Statics::Funcs));
|
|
}
|
|
UClass* Z_Construct_UClass_USkeletalControlLibrary()
|
|
{
|
|
if (!Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton, Z_Construct_UClass_USkeletalControlLibrary_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton;
|
|
}
|
|
USkeletalControlLibrary::USkeletalControlLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USkeletalControlLibrary);
|
|
USkeletalControlLibrary::~USkeletalControlLibrary() {}
|
|
// ********** End Class USkeletalControlLibrary ****************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics
|
|
{
|
|
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
|
|
{ FSkeletalControlReference::StaticStruct, Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::NewStructOps, TEXT("SkeletalControlReference"),&Z_Registration_Info_UScriptStruct_FSkeletalControlReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkeletalControlReference), 1371693108U) },
|
|
};
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_USkeletalControlLibrary, USkeletalControlLibrary::StaticClass, TEXT("USkeletalControlLibrary"), &Z_Registration_Info_UClass_USkeletalControlLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USkeletalControlLibrary), 858378870U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_2425669236{
|
|
TEXT("/Script/AnimGraphRuntime"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|