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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AnimGraphRuntime/UHT/SkeletalControlLibrary.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SkeletalControlLibrary.h"
#include "Animation/AnimNodeReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSkeletalControlLibrary() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USkeletalControlLibrary();
ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USkeletalControlLibrary_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FSkeletalControlReference();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference();
UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FSkeletalControlReference *****************************************
struct Z_Construct_UScriptStruct_FSkeletalControlReference_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FSkeletalControlReference); }
static inline consteval int16 GetStructAlignment() { return alignof(FSkeletalControlReference); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FSkeletalControlReference constinit property declarations *********
// ********** End ScriptStruct FSkeletalControlReference constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSkeletalControlReference>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FSkeletalControlReference_Statics
static_assert(std::is_polymorphic<FSkeletalControlReference>() == std::is_polymorphic<FAnimNodeReference>(), "USTRUCT FSkeletalControlReference cannot be polymorphic unless super FAnimNodeReference is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkeletalControlReference;
class UScriptStruct* FSkeletalControlReference::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkeletalControlReference, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("SkeletalControlReference"));
}
return Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
Z_Construct_UScriptStruct_FAnimNodeReference,
&NewStructOps,
"SkeletalControlReference",
nullptr,
0,
sizeof(FSkeletalControlReference),
alignof(FSkeletalControlReference),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSkeletalControlReference()
{
if (!Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton, Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton);
}
// ********** End ScriptStruct FSkeletalControlReference *******************************************
// ********** Begin Class USkeletalControlLibrary Function ConvertToSkeletalControl ****************
struct Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics
{
struct SkeletalControlLibrary_eventConvertToSkeletalControl_Parms
{
FAnimNodeReference Node;
EAnimNodeReferenceConversionResult Result;
FSkeletalControlReference ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Skeletal Controls" },
{ "Comment", "/** Get a skeletal control from an anim node */" },
{ "ExpandEnumAsExecs", "Result" },
{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
{ "ToolTip", "Get a skeletal control from an anim node" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ConvertToSkeletalControl constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ConvertToSkeletalControl constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ConvertToSkeletalControl Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, Result), Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult, METADATA_PARAMS(0, nullptr) }; // 981738679
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, ReturnValue), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Node,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers) < 2048);
// ********** End Function ConvertToSkeletalControl Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "ConvertToSkeletalControl", Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers),
sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::SkeletalControlLibrary_eventConvertToSkeletalControl_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::SkeletalControlLibrary_eventConvertToSkeletalControl_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(USkeletalControlLibrary::execConvertToSkeletalControl)
{
P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
P_GET_ENUM_REF(EAnimNodeReferenceConversionResult,Z_Param_Out_Result);
P_FINISH;
P_NATIVE_BEGIN;
*(FSkeletalControlReference*)Z_Param__Result=USkeletalControlLibrary::ConvertToSkeletalControl(Z_Param_Out_Node,(EAnimNodeReferenceConversionResult&)(Z_Param_Out_Result));
P_NATIVE_END;
}
// ********** End Class USkeletalControlLibrary Function ConvertToSkeletalControl ******************
// ********** Begin Class USkeletalControlLibrary Function ConvertToSkeletalControlPure ************
struct Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics
{
struct SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms
{
FAnimNodeReference Node;
FSkeletalControlReference SkeletalControl;
bool Result;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Skeletal Controls" },
{ "Comment", "/** Get a skeletal control from an anim node (pure) */" },
{ "DisplayName", "Convert to Skeletal Control" },
{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
{ "ToolTip", "Get a skeletal control from an anim node (pure)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ConvertToSkeletalControlPure constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl;
static void NewProp_Result_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_Result;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ConvertToSkeletalControlPure constinit property declarations ************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ConvertToSkeletalControlPure Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108
void Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result_SetBit(void* Obj)
{
((SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms*)Obj)->Result = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms), &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Node,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_SkeletalControl,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers) < 2048);
// ********** End Function ConvertToSkeletalControlPure Property Definitions ***********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "ConvertToSkeletalControlPure", Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers),
sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(USkeletalControlLibrary::execConvertToSkeletalControlPure)
{
P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl);
P_GET_UBOOL_REF(Z_Param_Out_Result);
P_FINISH;
P_NATIVE_BEGIN;
USkeletalControlLibrary::ConvertToSkeletalControlPure(Z_Param_Out_Node,Z_Param_Out_SkeletalControl,Z_Param_Out_Result);
P_NATIVE_END;
}
// ********** End Class USkeletalControlLibrary Function ConvertToSkeletalControlPure **************
// ********** Begin Class USkeletalControlLibrary Function GetAlpha ********************************
struct Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics
{
struct SkeletalControlLibrary_eventGetAlpha_Parms
{
FSkeletalControlReference SkeletalControl;
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Skeletal Controls" },
{ "Comment", "/** Get the alpha value of this skeletal control */" },
{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
{ "ToolTip", "Get the alpha value of this skeletal control" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletalControl_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetAlpha constinit property declarations ******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAlpha constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAlpha Property Definitions *****************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventGetAlpha_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletalControl_MetaData), NewProp_SkeletalControl_MetaData) }; // 1371693108
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventGetAlpha_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_SkeletalControl,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers) < 2048);
// ********** End Function GetAlpha Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "GetAlpha", Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers),
sizeof(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::SkeletalControlLibrary_eventGetAlpha_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::SkeletalControlLibrary_eventGetAlpha_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(USkeletalControlLibrary::execGetAlpha)
{
P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl);
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=USkeletalControlLibrary::GetAlpha(Z_Param_Out_SkeletalControl);
P_NATIVE_END;
}
// ********** End Class USkeletalControlLibrary Function GetAlpha **********************************
// ********** Begin Class USkeletalControlLibrary Function SetAlpha ********************************
struct Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics
{
struct SkeletalControlLibrary_eventSetAlpha_Parms
{
FSkeletalControlReference SkeletalControl;
float Alpha;
FSkeletalControlReference ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Skeletal Controls" },
{ "Comment", "/** Set the alpha value of this skeletal control */" },
{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
{ "ToolTip", "Set the alpha value of this skeletal control" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletalControl_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetAlpha constinit property declarations ******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Alpha;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAlpha constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAlpha Property Definitions *****************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletalControl_MetaData), NewProp_SkeletalControl_MetaData) }; // 1371693108
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_Alpha = { "Alpha", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, Alpha), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, ReturnValue), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_SkeletalControl,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_Alpha,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers) < 2048);
// ********** End Function SetAlpha Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "SetAlpha", Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers),
sizeof(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::SkeletalControlLibrary_eventSetAlpha_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::SkeletalControlLibrary_eventSetAlpha_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(USkeletalControlLibrary::execSetAlpha)
{
P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl);
P_GET_PROPERTY(FFloatProperty,Z_Param_Alpha);
P_FINISH;
P_NATIVE_BEGIN;
*(FSkeletalControlReference*)Z_Param__Result=USkeletalControlLibrary::SetAlpha(Z_Param_Out_SkeletalControl,Z_Param_Alpha);
P_NATIVE_END;
}
// ********** End Class USkeletalControlLibrary Function SetAlpha **********************************
// ********** Begin Class USkeletalControlLibrary **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USkeletalControlLibrary;
UClass* USkeletalControlLibrary::GetPrivateStaticClass()
{
using TClass = USkeletalControlLibrary;
if (!Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SkeletalControlLibrary"),
Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton,
StaticRegisterNativesUSkeletalControlLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_USkeletalControlLibrary_NoRegister()
{
return USkeletalControlLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USkeletalControlLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Exposes operations to be performed on a skeletal control anim node\n// Note: Experimental and subject to change!\n" },
{ "DevelopmentStatus", "Experimental" },
{ "IncludePath", "SkeletalControlLibrary.h" },
{ "ModuleRelativePath", "Public/SkeletalControlLibrary.h" },
{ "ToolTip", "Exposes operations to be performed on a skeletal control anim node\nNote: Experimental and subject to change!" },
};
#endif // WITH_METADATA
// ********** Begin Class USkeletalControlLibrary constinit property declarations ******************
// ********** End Class USkeletalControlLibrary constinit property declarations ********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ConvertToSkeletalControl"), .Pointer = &USkeletalControlLibrary::execConvertToSkeletalControl },
{ .NameUTF8 = UTF8TEXT("ConvertToSkeletalControlPure"), .Pointer = &USkeletalControlLibrary::execConvertToSkeletalControlPure },
{ .NameUTF8 = UTF8TEXT("GetAlpha"), .Pointer = &USkeletalControlLibrary::execGetAlpha },
{ .NameUTF8 = UTF8TEXT("SetAlpha"), .Pointer = &USkeletalControlLibrary::execSetAlpha },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl, "ConvertToSkeletalControl" }, // 868258172
{ &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure, "ConvertToSkeletalControlPure" }, // 1686456606
{ &Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha, "GetAlpha" }, // 234960632
{ &Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha, "SetAlpha" }, // 2029123163
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USkeletalControlLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USkeletalControlLibrary_Statics
UObject* (*const Z_Construct_UClass_USkeletalControlLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletalControlLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USkeletalControlLibrary_Statics::ClassParams = {
&USkeletalControlLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletalControlLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_USkeletalControlLibrary_Statics::Class_MetaDataParams)
};
void USkeletalControlLibrary::StaticRegisterNativesUSkeletalControlLibrary()
{
UClass* Class = USkeletalControlLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_USkeletalControlLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_USkeletalControlLibrary()
{
if (!Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton, Z_Construct_UClass_USkeletalControlLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton;
}
USkeletalControlLibrary::USkeletalControlLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USkeletalControlLibrary);
USkeletalControlLibrary::~USkeletalControlLibrary() {}
// ********** End Class USkeletalControlLibrary ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FSkeletalControlReference::StaticStruct, Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::NewStructOps, TEXT("SkeletalControlReference"),&Z_Registration_Info_UScriptStruct_FSkeletalControlReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkeletalControlReference), 1371693108U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USkeletalControlLibrary, USkeletalControlLibrary::StaticClass, TEXT("USkeletalControlLibrary"), &Z_Registration_Info_UClass_USkeletalControlLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USkeletalControlLibrary), 858378870U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_2425669236{
TEXT("/Script/AnimGraphRuntime"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS