// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "SkeletalControlLibrary.h" #include "Animation/AnimNodeReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSkeletalControlLibrary() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USkeletalControlLibrary(); ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_USkeletalControlLibrary_NoRegister(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FSkeletalControlReference(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference(); UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FSkeletalControlReference ***************************************** struct Z_Construct_UScriptStruct_FSkeletalControlReference_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSkeletalControlReference); } static inline consteval int16 GetStructAlignment() { return alignof(FSkeletalControlReference); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/SkeletalControlLibrary.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSkeletalControlReference constinit property declarations ********* // ********** End ScriptStruct FSkeletalControlReference constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSkeletalControlReference_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FSkeletalControlReference cannot be polymorphic unless super FAnimNodeReference is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkeletalControlReference; class UScriptStruct* FSkeletalControlReference::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkeletalControlReference, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("SkeletalControlReference")); } return Z_Registration_Info_UScriptStruct_FSkeletalControlReference.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, Z_Construct_UScriptStruct_FAnimNodeReference, &NewStructOps, "SkeletalControlReference", nullptr, 0, sizeof(FSkeletalControlReference), alignof(FSkeletalControlReference), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSkeletalControlReference() { if (!Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton, Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSkeletalControlReference.InnerSingleton); } // ********** End ScriptStruct FSkeletalControlReference ******************************************* // ********** Begin Class USkeletalControlLibrary Function ConvertToSkeletalControl **************** struct Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics { struct SkeletalControlLibrary_eventConvertToSkeletalControl_Parms { FAnimNodeReference Node; EAnimNodeReferenceConversionResult Result; FSkeletalControlReference ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Skeletal Controls" }, { "Comment", "/** Get a skeletal control from an anim node */" }, { "ExpandEnumAsExecs", "Result" }, { "ModuleRelativePath", "Public/SkeletalControlLibrary.h" }, { "ToolTip", "Get a skeletal control from an anim node" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertToSkeletalControl constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_Node; static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Result; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertToSkeletalControl constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertToSkeletalControl Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072 const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, Result), Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult, METADATA_PARAMS(0, nullptr) }; // 981738679 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControl_Parms, ReturnValue), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Node, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_Result, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers) < 2048); // ********** End Function ConvertToSkeletalControl Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "ConvertToSkeletalControl", Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::PropPointers), sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::SkeletalControlLibrary_eventConvertToSkeletalControl_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::SkeletalControlLibrary_eventConvertToSkeletalControl_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(USkeletalControlLibrary::execConvertToSkeletalControl) { P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node); P_GET_ENUM_REF(EAnimNodeReferenceConversionResult,Z_Param_Out_Result); P_FINISH; P_NATIVE_BEGIN; *(FSkeletalControlReference*)Z_Param__Result=USkeletalControlLibrary::ConvertToSkeletalControl(Z_Param_Out_Node,(EAnimNodeReferenceConversionResult&)(Z_Param_Out_Result)); P_NATIVE_END; } // ********** End Class USkeletalControlLibrary Function ConvertToSkeletalControl ****************** // ********** Begin Class USkeletalControlLibrary Function ConvertToSkeletalControlPure ************ struct Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics { struct SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms { FAnimNodeReference Node; FSkeletalControlReference SkeletalControl; bool Result; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Skeletal Controls" }, { "Comment", "/** Get a skeletal control from an anim node (pure) */" }, { "DisplayName", "Convert to Skeletal Control" }, { "ModuleRelativePath", "Public/SkeletalControlLibrary.h" }, { "ToolTip", "Get a skeletal control from an anim node (pure)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function ConvertToSkeletalControlPure constinit property declarations ********** static const UECodeGen_Private::FStructPropertyParams NewProp_Node; static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl; static void NewProp_Result_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_Result; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ConvertToSkeletalControlPure constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ConvertToSkeletalControlPure Property Definitions ********************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108 void Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result_SetBit(void* Obj) { ((SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms*)Obj)->Result = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms), &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Node, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_SkeletalControl, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::NewProp_Result, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers) < 2048); // ********** End Function ConvertToSkeletalControlPure Property Definitions *********************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "ConvertToSkeletalControlPure", Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::PropPointers), sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::SkeletalControlLibrary_eventConvertToSkeletalControlPure_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(USkeletalControlLibrary::execConvertToSkeletalControlPure) { P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node); P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl); P_GET_UBOOL_REF(Z_Param_Out_Result); P_FINISH; P_NATIVE_BEGIN; USkeletalControlLibrary::ConvertToSkeletalControlPure(Z_Param_Out_Node,Z_Param_Out_SkeletalControl,Z_Param_Out_Result); P_NATIVE_END; } // ********** End Class USkeletalControlLibrary Function ConvertToSkeletalControlPure ************** // ********** Begin Class USkeletalControlLibrary Function GetAlpha ******************************** struct Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics { struct SkeletalControlLibrary_eventGetAlpha_Parms { FSkeletalControlReference SkeletalControl; float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Skeletal Controls" }, { "Comment", "/** Get the alpha value of this skeletal control */" }, { "ModuleRelativePath", "Public/SkeletalControlLibrary.h" }, { "ToolTip", "Get the alpha value of this skeletal control" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletalControl_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetAlpha constinit property declarations ****************************** static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl; static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetAlpha constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetAlpha Property Definitions ***************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventGetAlpha_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletalControl_MetaData), NewProp_SkeletalControl_MetaData) }; // 1371693108 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventGetAlpha_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_SkeletalControl, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers) < 2048); // ********** End Function GetAlpha Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "GetAlpha", Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::PropPointers), sizeof(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::SkeletalControlLibrary_eventGetAlpha_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::SkeletalControlLibrary_eventGetAlpha_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(USkeletalControlLibrary::execGetAlpha) { P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl); P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=USkeletalControlLibrary::GetAlpha(Z_Param_Out_SkeletalControl); P_NATIVE_END; } // ********** End Class USkeletalControlLibrary Function GetAlpha ********************************** // ********** Begin Class USkeletalControlLibrary Function SetAlpha ******************************** struct Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics { struct SkeletalControlLibrary_eventSetAlpha_Parms { FSkeletalControlReference SkeletalControl; float Alpha; FSkeletalControlReference ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintThreadSafe", "" }, { "Category", "Animation|Skeletal Controls" }, { "Comment", "/** Set the alpha value of this skeletal control */" }, { "ModuleRelativePath", "Public/SkeletalControlLibrary.h" }, { "ToolTip", "Set the alpha value of this skeletal control" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletalControl_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetAlpha constinit property declarations ****************************** static const UECodeGen_Private::FStructPropertyParams NewProp_SkeletalControl; static const UECodeGen_Private::FFloatPropertyParams NewProp_Alpha; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetAlpha constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetAlpha Property Definitions ***************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_SkeletalControl = { "SkeletalControl", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, SkeletalControl), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletalControl_MetaData), NewProp_SkeletalControl_MetaData) }; // 1371693108 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_Alpha = { "Alpha", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, Alpha), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SkeletalControlLibrary_eventSetAlpha_Parms, ReturnValue), Z_Construct_UScriptStruct_FSkeletalControlReference, METADATA_PARAMS(0, nullptr) }; // 1371693108 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_SkeletalControl, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_Alpha, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers) < 2048); // ********** End Function SetAlpha Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USkeletalControlLibrary, nullptr, "SetAlpha", Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::PropPointers), sizeof(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::SkeletalControlLibrary_eventSetAlpha_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::Function_MetaDataParams), Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::SkeletalControlLibrary_eventSetAlpha_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(USkeletalControlLibrary::execSetAlpha) { P_GET_STRUCT_REF(FSkeletalControlReference,Z_Param_Out_SkeletalControl); P_GET_PROPERTY(FFloatProperty,Z_Param_Alpha); P_FINISH; P_NATIVE_BEGIN; *(FSkeletalControlReference*)Z_Param__Result=USkeletalControlLibrary::SetAlpha(Z_Param_Out_SkeletalControl,Z_Param_Alpha); P_NATIVE_END; } // ********** End Class USkeletalControlLibrary Function SetAlpha ********************************** // ********** Begin Class USkeletalControlLibrary ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USkeletalControlLibrary; UClass* USkeletalControlLibrary::GetPrivateStaticClass() { using TClass = USkeletalControlLibrary; if (!Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SkeletalControlLibrary"), Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton, StaticRegisterNativesUSkeletalControlLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USkeletalControlLibrary.InnerSingleton; } UClass* Z_Construct_UClass_USkeletalControlLibrary_NoRegister() { return USkeletalControlLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_USkeletalControlLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "// Exposes operations to be performed on a skeletal control anim node\n// Note: Experimental and subject to change!\n" }, { "DevelopmentStatus", "Experimental" }, { "IncludePath", "SkeletalControlLibrary.h" }, { "ModuleRelativePath", "Public/SkeletalControlLibrary.h" }, { "ToolTip", "Exposes operations to be performed on a skeletal control anim node\nNote: Experimental and subject to change!" }, }; #endif // WITH_METADATA // ********** Begin Class USkeletalControlLibrary constinit property declarations ****************** // ********** End Class USkeletalControlLibrary constinit property declarations ******************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("ConvertToSkeletalControl"), .Pointer = &USkeletalControlLibrary::execConvertToSkeletalControl }, { .NameUTF8 = UTF8TEXT("ConvertToSkeletalControlPure"), .Pointer = &USkeletalControlLibrary::execConvertToSkeletalControlPure }, { .NameUTF8 = UTF8TEXT("GetAlpha"), .Pointer = &USkeletalControlLibrary::execGetAlpha }, { .NameUTF8 = UTF8TEXT("SetAlpha"), .Pointer = &USkeletalControlLibrary::execSetAlpha }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControl, "ConvertToSkeletalControl" }, // 868258172 { &Z_Construct_UFunction_USkeletalControlLibrary_ConvertToSkeletalControlPure, "ConvertToSkeletalControlPure" }, // 1686456606 { &Z_Construct_UFunction_USkeletalControlLibrary_GetAlpha, "GetAlpha" }, // 234960632 { &Z_Construct_UFunction_USkeletalControlLibrary_SetAlpha, "SetAlpha" }, // 2029123163 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USkeletalControlLibrary_Statics UObject* (*const Z_Construct_UClass_USkeletalControlLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletalControlLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USkeletalControlLibrary_Statics::ClassParams = { &USkeletalControlLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletalControlLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_USkeletalControlLibrary_Statics::Class_MetaDataParams) }; void USkeletalControlLibrary::StaticRegisterNativesUSkeletalControlLibrary() { UClass* Class = USkeletalControlLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_USkeletalControlLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_USkeletalControlLibrary() { if (!Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton, Z_Construct_UClass_USkeletalControlLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_USkeletalControlLibrary.OuterSingleton; } USkeletalControlLibrary::USkeletalControlLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USkeletalControlLibrary); USkeletalControlLibrary::~USkeletalControlLibrary() {} // ********** End Class USkeletalControlLibrary **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSkeletalControlReference::StaticStruct, Z_Construct_UScriptStruct_FSkeletalControlReference_Statics::NewStructOps, TEXT("SkeletalControlReference"),&Z_Registration_Info_UScriptStruct_FSkeletalControlReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkeletalControlReference), 1371693108U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USkeletalControlLibrary, USkeletalControlLibrary::StaticClass, TEXT("USkeletalControlLibrary"), &Z_Registration_Info_UClass_USkeletalControlLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USkeletalControlLibrary), 858378870U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_2425669236{ TEXT("/Script/AnimGraphRuntime"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_SkeletalControlLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS