190 lines
14 KiB
C++
190 lines
14 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "ComponentVisualizer.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeComponentVisualizer() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UActorComponent_NoRegister();
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UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FComponentPropertyPath();
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UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FPropertyNameAndIndex();
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UPackage* Z_Construct_UPackage__Script_UnrealEd();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FPropertyNameAndIndex *********************************************
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struct Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FPropertyNameAndIndex); }
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static inline consteval int16 GetStructAlignment() { return alignof(FPropertyNameAndIndex); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
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{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Index_MetaData[] = {
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{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FPropertyNameAndIndex constinit property declarations *************
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static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
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static const UECodeGen_Private::FIntPropertyParams NewProp_Index;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FPropertyNameAndIndex constinit property declarations ***************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPropertyNameAndIndex>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex;
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class UScriptStruct* FPropertyNameAndIndex::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPropertyNameAndIndex, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("PropertyNameAndIndex"));
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}
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return Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton;
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}
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// ********** Begin ScriptStruct FPropertyNameAndIndex Property Definitions ************************
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPropertyNameAndIndex, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPropertyNameAndIndex, Index), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Index_MetaData), NewProp_Index_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Name,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Index,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FPropertyNameAndIndex Property Definitions **************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
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nullptr,
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&NewStructOps,
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"PropertyNameAndIndex",
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Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers),
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sizeof(FPropertyNameAndIndex),
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alignof(FPropertyNameAndIndex),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FPropertyNameAndIndex()
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{
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if (!Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton, Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton);
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}
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// ********** End ScriptStruct FPropertyNameAndIndex ***********************************************
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// ********** Begin ScriptStruct FComponentPropertyPath ********************************************
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struct Z_Construct_UScriptStruct_FComponentPropertyPath_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FComponentPropertyPath); }
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static inline consteval int16 GetStructAlignment() { return alignof(FComponentPropertyPath); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "/**\n * Describes a chain of properties from the parent actor of a given component, to the component itself.\n */" },
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{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
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{ "ToolTip", "Describes a chain of properties from the parent actor of a given component, to the component itself." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParentOwningActor_MetaData[] = {
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{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastResortComponentPtr_MetaData[] = {
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{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyChain_MetaData[] = {
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{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FComponentPropertyPath constinit property declarations ************
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static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_ParentOwningActor;
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static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_LastResortComponentPtr;
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static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyChain_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyChain;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FComponentPropertyPath constinit property declarations **************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FComponentPropertyPath>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FComponentPropertyPath_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FComponentPropertyPath;
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class UScriptStruct* FComponentPropertyPath::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FComponentPropertyPath, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("ComponentPropertyPath"));
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}
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return Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton;
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}
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// ********** Begin ScriptStruct FComponentPropertyPath Property Definitions ***********************
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const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_ParentOwningActor = { "ParentOwningActor", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, ParentOwningActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParentOwningActor_MetaData), NewProp_ParentOwningActor_MetaData) };
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const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_LastResortComponentPtr = { "LastResortComponentPtr", nullptr, (EPropertyFlags)0x0044000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, LastResortComponentPtr), Z_Construct_UClass_UActorComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastResortComponentPtr_MetaData), NewProp_LastResortComponentPtr_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain_Inner = { "PropertyChain", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPropertyNameAndIndex, METADATA_PARAMS(0, nullptr) }; // 3093303592
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain = { "PropertyChain", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, PropertyChain), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyChain_MetaData), NewProp_PropertyChain_MetaData) }; // 3093303592
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_ParentOwningActor,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_LastResortComponentPtr,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FComponentPropertyPath Property Definitions *************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
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nullptr,
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&NewStructOps,
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"ComponentPropertyPath",
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Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers),
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sizeof(FComponentPropertyPath),
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alignof(FComponentPropertyPath),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000005),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FComponentPropertyPath()
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{
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if (!Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton, Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton);
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}
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// ********** End ScriptStruct FComponentPropertyPath **********************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FPropertyNameAndIndex::StaticStruct, Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewStructOps, TEXT("PropertyNameAndIndex"),&Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPropertyNameAndIndex), 3093303592U) },
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{ FComponentPropertyPath::StaticStruct, Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewStructOps, TEXT("ComponentPropertyPath"),&Z_Registration_Info_UScriptStruct_FComponentPropertyPath, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FComponentPropertyPath), 1292834488U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_1412608173{
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TEXT("/Script/UnrealEd"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics::ScriptStructInfo),
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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