// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ComponentVisualizer.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeComponentVisualizer() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UActorComponent_NoRegister(); UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FComponentPropertyPath(); UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FPropertyNameAndIndex(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FPropertyNameAndIndex ********************************************* struct Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics { static inline consteval int32 GetStructSize() { return sizeof(FPropertyNameAndIndex); } static inline consteval int16 GetStructAlignment() { return alignof(FPropertyNameAndIndex); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/ComponentVisualizer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = { { "ModuleRelativePath", "Public/ComponentVisualizer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Index_MetaData[] = { { "ModuleRelativePath", "Public/ComponentVisualizer.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FPropertyNameAndIndex constinit property declarations ************* static const UECodeGen_Private::FNamePropertyParams NewProp_Name; static const UECodeGen_Private::FIntPropertyParams NewProp_Index; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FPropertyNameAndIndex constinit property declarations *************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex; class UScriptStruct* FPropertyNameAndIndex::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton) { Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPropertyNameAndIndex, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("PropertyNameAndIndex")); } return Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton; } // ********** Begin ScriptStruct FPropertyNameAndIndex Property Definitions ************************ const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPropertyNameAndIndex, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPropertyNameAndIndex, Index), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Index_MetaData), NewProp_Index_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Name, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Index, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers) < 2048); // ********** End ScriptStruct FPropertyNameAndIndex Property Definitions ************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, &NewStructOps, "PropertyNameAndIndex", Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers), sizeof(FPropertyNameAndIndex), alignof(FPropertyNameAndIndex), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FPropertyNameAndIndex() { if (!Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton, Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton); } // ********** End ScriptStruct FPropertyNameAndIndex *********************************************** // ********** Begin ScriptStruct FComponentPropertyPath ******************************************** struct Z_Construct_UScriptStruct_FComponentPropertyPath_Statics { static inline consteval int32 GetStructSize() { return sizeof(FComponentPropertyPath); } static inline consteval int16 GetStructAlignment() { return alignof(FComponentPropertyPath); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Describes a chain of properties from the parent actor of a given component, to the component itself.\n */" }, { "ModuleRelativePath", "Public/ComponentVisualizer.h" }, { "ToolTip", "Describes a chain of properties from the parent actor of a given component, to the component itself." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParentOwningActor_MetaData[] = { { "ModuleRelativePath", "Public/ComponentVisualizer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastResortComponentPtr_MetaData[] = { { "ModuleRelativePath", "Public/ComponentVisualizer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyChain_MetaData[] = { { "ModuleRelativePath", "Public/ComponentVisualizer.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FComponentPropertyPath constinit property declarations ************ static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_ParentOwningActor; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_LastResortComponentPtr; static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyChain_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyChain; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FComponentPropertyPath constinit property declarations ************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FComponentPropertyPath_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FComponentPropertyPath; class UScriptStruct* FComponentPropertyPath::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton) { Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FComponentPropertyPath, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("ComponentPropertyPath")); } return Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton; } // ********** Begin ScriptStruct FComponentPropertyPath Property Definitions *********************** const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_ParentOwningActor = { "ParentOwningActor", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, ParentOwningActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParentOwningActor_MetaData), NewProp_ParentOwningActor_MetaData) }; const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_LastResortComponentPtr = { "LastResortComponentPtr", nullptr, (EPropertyFlags)0x0044000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, LastResortComponentPtr), Z_Construct_UClass_UActorComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastResortComponentPtr_MetaData), NewProp_LastResortComponentPtr_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain_Inner = { "PropertyChain", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPropertyNameAndIndex, METADATA_PARAMS(0, nullptr) }; // 3093303592 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain = { "PropertyChain", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, PropertyChain), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyChain_MetaData), NewProp_PropertyChain_MetaData) }; // 3093303592 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_ParentOwningActor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_LastResortComponentPtr, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers) < 2048); // ********** End ScriptStruct FComponentPropertyPath Property Definitions ************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, &NewStructOps, "ComponentPropertyPath", Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers), sizeof(FComponentPropertyPath), alignof(FComponentPropertyPath), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000005), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FComponentPropertyPath() { if (!Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton, Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton); } // ********** End ScriptStruct FComponentPropertyPath ********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FPropertyNameAndIndex::StaticStruct, Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewStructOps, TEXT("PropertyNameAndIndex"),&Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPropertyNameAndIndex), 3093303592U) }, { FComponentPropertyPath::StaticStruct, Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewStructOps, TEXT("ComponentPropertyPath"),&Z_Registration_Info_UScriptStruct_FComponentPropertyPath, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FComponentPropertyPath), 1292834488U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_1412608173{ TEXT("/Script/UnrealEd"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS