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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/ComponentVisualizer.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ComponentVisualizer.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeComponentVisualizer() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UActorComponent_NoRegister();
UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FComponentPropertyPath();
UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FPropertyNameAndIndex();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FPropertyNameAndIndex *********************************************
struct Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPropertyNameAndIndex); }
static inline consteval int16 GetStructAlignment() { return alignof(FPropertyNameAndIndex); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Index_MetaData[] = {
{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPropertyNameAndIndex constinit property declarations *************
static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
static const UECodeGen_Private::FIntPropertyParams NewProp_Index;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FPropertyNameAndIndex constinit property declarations ***************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPropertyNameAndIndex>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex;
class UScriptStruct* FPropertyNameAndIndex::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPropertyNameAndIndex, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("PropertyNameAndIndex"));
}
return Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.OuterSingleton;
}
// ********** Begin ScriptStruct FPropertyNameAndIndex Property Definitions ************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPropertyNameAndIndex, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPropertyNameAndIndex, Index), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Index_MetaData), NewProp_Index_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewProp_Index,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FPropertyNameAndIndex Property Definitions **************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
nullptr,
&NewStructOps,
"PropertyNameAndIndex",
Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::PropPointers),
sizeof(FPropertyNameAndIndex),
alignof(FPropertyNameAndIndex),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPropertyNameAndIndex()
{
if (!Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton, Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex.InnerSingleton);
}
// ********** End ScriptStruct FPropertyNameAndIndex ***********************************************
// ********** Begin ScriptStruct FComponentPropertyPath ********************************************
struct Z_Construct_UScriptStruct_FComponentPropertyPath_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FComponentPropertyPath); }
static inline consteval int16 GetStructAlignment() { return alignof(FComponentPropertyPath); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Describes a chain of properties from the parent actor of a given component, to the component itself.\n */" },
{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
{ "ToolTip", "Describes a chain of properties from the parent actor of a given component, to the component itself." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParentOwningActor_MetaData[] = {
{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastResortComponentPtr_MetaData[] = {
{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyChain_MetaData[] = {
{ "ModuleRelativePath", "Public/ComponentVisualizer.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FComponentPropertyPath constinit property declarations ************
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_ParentOwningActor;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_LastResortComponentPtr;
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyChain_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyChain;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FComponentPropertyPath constinit property declarations **************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FComponentPropertyPath>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FComponentPropertyPath_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FComponentPropertyPath;
class UScriptStruct* FComponentPropertyPath::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FComponentPropertyPath, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("ComponentPropertyPath"));
}
return Z_Registration_Info_UScriptStruct_FComponentPropertyPath.OuterSingleton;
}
// ********** Begin ScriptStruct FComponentPropertyPath Property Definitions ***********************
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_ParentOwningActor = { "ParentOwningActor", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, ParentOwningActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParentOwningActor_MetaData), NewProp_ParentOwningActor_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_LastResortComponentPtr = { "LastResortComponentPtr", nullptr, (EPropertyFlags)0x0044000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, LastResortComponentPtr), Z_Construct_UClass_UActorComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastResortComponentPtr_MetaData), NewProp_LastResortComponentPtr_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain_Inner = { "PropertyChain", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPropertyNameAndIndex, METADATA_PARAMS(0, nullptr) }; // 3093303592
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain = { "PropertyChain", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FComponentPropertyPath, PropertyChain), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyChain_MetaData), NewProp_PropertyChain_MetaData) }; // 3093303592
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_ParentOwningActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_LastResortComponentPtr,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewProp_PropertyChain,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FComponentPropertyPath Property Definitions *************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
nullptr,
&NewStructOps,
"ComponentPropertyPath",
Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::PropPointers),
sizeof(FComponentPropertyPath),
alignof(FComponentPropertyPath),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FComponentPropertyPath()
{
if (!Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton, Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FComponentPropertyPath.InnerSingleton);
}
// ********** End ScriptStruct FComponentPropertyPath **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FPropertyNameAndIndex::StaticStruct, Z_Construct_UScriptStruct_FPropertyNameAndIndex_Statics::NewStructOps, TEXT("PropertyNameAndIndex"),&Z_Registration_Info_UScriptStruct_FPropertyNameAndIndex, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPropertyNameAndIndex), 3093303592U) },
{ FComponentPropertyPath::StaticStruct, Z_Construct_UScriptStruct_FComponentPropertyPath_Statics::NewStructOps, TEXT("ComponentPropertyPath"),&Z_Registration_Info_UScriptStruct_FComponentPropertyPath, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FComponentPropertyPath), 1292834488U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_1412608173{
TEXT("/Script/UnrealEd"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_ComponentVisualizer_h__Script_UnrealEd_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS