76 lines
3.0 KiB
C++
76 lines
3.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/StackBox.h"
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#ifdef UMG_StackBox_generated_h
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#error "StackBox.generated.h already included, missing '#pragma once' in StackBox.h"
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#endif
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#define UMG_StackBox_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UStackBoxSlot;
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class UWidget;
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// ********** Begin Class UStackBox ****************************************************************
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execReplaceStackBoxChildAt); \
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DECLARE_FUNCTION(execAddChildToStackBox);
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ACCESSORS \
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static void GetOrientation_WrapperImpl(const void* Object, void* OutValue); \
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static void SetOrientation_WrapperImpl(void* Object, const void* InValue);
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struct Z_Construct_UClass_UStackBox_Statics;
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UMG_API UClass* Z_Construct_UClass_UStackBox_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUStackBox(); \
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friend struct ::Z_Construct_UClass_UStackBox_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UStackBox_NoRegister(); \
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public: \
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DECLARE_CLASS2(UStackBox, UPanelWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UStackBox_NoRegister) \
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DECLARE_SERIALIZER(UStackBox)
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UStackBox(UStackBox&&) = delete; \
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UStackBox(const UStackBox&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UStackBox); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStackBox); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStackBox) \
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UMG_API virtual ~UStackBox();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_20_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ACCESSORS \
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FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UStackBox;
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// ********** End Class UStackBox ******************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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