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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT/StackBox.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/StackBox.h"
#ifdef UMG_StackBox_generated_h
#error "StackBox.generated.h already included, missing '#pragma once' in StackBox.h"
#endif
#define UMG_StackBox_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UStackBoxSlot;
class UWidget;
// ********** Begin Class UStackBox ****************************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execReplaceStackBoxChildAt); \
DECLARE_FUNCTION(execAddChildToStackBox);
#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ACCESSORS \
static void GetOrientation_WrapperImpl(const void* Object, void* OutValue); \
static void SetOrientation_WrapperImpl(void* Object, const void* InValue);
struct Z_Construct_UClass_UStackBox_Statics;
UMG_API UClass* Z_Construct_UClass_UStackBox_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStackBox(); \
friend struct ::Z_Construct_UClass_UStackBox_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UStackBox_NoRegister(); \
public: \
DECLARE_CLASS2(UStackBox, UPanelWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UStackBox_NoRegister) \
DECLARE_SERIALIZER(UStackBox)
#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStackBox(UStackBox&&) = delete; \
UStackBox(const UStackBox&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UStackBox); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStackBox); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStackBox) \
UMG_API virtual ~UStackBox();
#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_20_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ACCESSORS \
FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStackBox;
// ********** End Class UStackBox ******************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS