// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/StackBox.h" #ifdef UMG_StackBox_generated_h #error "StackBox.generated.h already included, missing '#pragma once' in StackBox.h" #endif #define UMG_StackBox_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UStackBoxSlot; class UWidget; // ********** Begin Class UStackBox **************************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execReplaceStackBoxChildAt); \ DECLARE_FUNCTION(execAddChildToStackBox); #define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ACCESSORS \ static void GetOrientation_WrapperImpl(const void* Object, void* OutValue); \ static void SetOrientation_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UStackBox_Statics; UMG_API UClass* Z_Construct_UClass_UStackBox_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUStackBox(); \ friend struct ::Z_Construct_UClass_UStackBox_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UStackBox_NoRegister(); \ public: \ DECLARE_CLASS2(UStackBox, UPanelWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UStackBox_NoRegister) \ DECLARE_SERIALIZER(UStackBox) #define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UStackBox(UStackBox&&) = delete; \ UStackBox(const UStackBox&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UStackBox); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStackBox); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStackBox) \ UMG_API virtual ~UStackBox(); #define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_20_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h_23_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStackBox; // ********** End Class UStackBox ****************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_StackBox_h PRAGMA_ENABLE_DEPRECATION_WARNINGS