89 lines
4.6 KiB
C++
89 lines
4.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "MacTargetSettings.h"
|
|
|
|
#ifdef MACTARGETPLATFORMSETTINGS_MacTargetSettings_generated_h
|
|
#error "MacTargetSettings.generated.h already included, missing '#pragma once' in MacTargetSettings.h"
|
|
#endif
|
|
#define MACTARGETPLATFORMSETTINGS_MacTargetSettings_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin Class UMacTargetSettings *******************************************************
|
|
struct Z_Construct_UClass_UMacTargetSettings_Statics;
|
|
MACTARGETPLATFORMSETTINGS_API UClass* Z_Construct_UClass_UMacTargetSettings_NoRegister();
|
|
|
|
#define FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_INCLASS \
|
|
private: \
|
|
static void StaticRegisterNativesUMacTargetSettings(); \
|
|
friend struct ::Z_Construct_UClass_UMacTargetSettings_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend MACTARGETPLATFORMSETTINGS_API UClass* ::Z_Construct_UClass_UMacTargetSettings_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UMacTargetSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/MacTargetPlatformSettings"), Z_Construct_UClass_UMacTargetSettings_NoRegister) \
|
|
DECLARE_SERIALIZER(UMacTargetSettings)
|
|
|
|
|
|
#define FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_STANDARD_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
NO_API UMacTargetSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMacTargetSettings) \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMacTargetSettings); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMacTargetSettings); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UMacTargetSettings(UMacTargetSettings&&) = delete; \
|
|
UMacTargetSettings(const UMacTargetSettings&) = delete; \
|
|
NO_API virtual ~UMacTargetSettings();
|
|
|
|
|
|
#define FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_49_PROLOG
|
|
#define FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_GENERATED_BODY_LEGACY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_INCLASS \
|
|
FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_STANDARD_CONSTRUCTORS \
|
|
public: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UMacTargetSettings;
|
|
|
|
// ********** End Class UMacTargetSettings *********************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h
|
|
|
|
// ********** Begin Enum EMacMetalShaderStandard ***************************************************
|
|
#define FOREACH_ENUM_EMACMETALSHADERSTANDARD(op) \
|
|
op(EMacMetalShaderStandard::MacMetalSLStandard_Minimum) \
|
|
op(EMacMetalShaderStandard::MacMetalSLStandard_2_2) \
|
|
op(EMacMetalShaderStandard::MacMetalSLStandard_2_3) \
|
|
op(EMacMetalShaderStandard::MacMetalSLStandard_2_4) \
|
|
op(EMacMetalShaderStandard::MacMetalSLStandard_3_0)
|
|
|
|
enum class EMacMetalShaderStandard : uint8;
|
|
template<> struct TIsUEnumClass<EMacMetalShaderStandard> { enum { Value = true }; };
|
|
template<> MACTARGETPLATFORMSETTINGS_NON_ATTRIBUTED_API UEnum* StaticEnum<EMacMetalShaderStandard>();
|
|
// ********** End Enum EMacMetalShaderStandard *****************************************************
|
|
|
|
// ********** Begin Enum EMacTargetArchitecture ****************************************************
|
|
#define FOREACH_ENUM_EMACTARGETARCHITECTURE(op) \
|
|
op(EMacTargetArchitecture::MacTargetArchitectureIntel) \
|
|
op(EMacTargetArchitecture::MacTargetArchitectureUniversal) \
|
|
op(EMacTargetArchitecture::MacTargetArchitectureAppleSilicon) \
|
|
op(EMacTargetArchitecture::MacTargetArchitectureHost)
|
|
|
|
enum class EMacTargetArchitecture : uint8;
|
|
template<> struct TIsUEnumClass<EMacTargetArchitecture> { enum { Value = true }; };
|
|
template<> MACTARGETPLATFORMSETTINGS_NON_ATTRIBUTED_API UEnum* StaticEnum<EMacTargetArchitecture>();
|
|
// ********** End Enum EMacTargetArchitecture ******************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|