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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MacTPSet/UHT/MacTargetSettings.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MacTargetSettings.h"
#ifdef MACTARGETPLATFORMSETTINGS_MacTargetSettings_generated_h
#error "MacTargetSettings.generated.h already included, missing '#pragma once' in MacTargetSettings.h"
#endif
#define MACTARGETPLATFORMSETTINGS_MacTargetSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMacTargetSettings *******************************************************
struct Z_Construct_UClass_UMacTargetSettings_Statics;
MACTARGETPLATFORMSETTINGS_API UClass* Z_Construct_UClass_UMacTargetSettings_NoRegister();
#define FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_INCLASS \
private: \
static void StaticRegisterNativesUMacTargetSettings(); \
friend struct ::Z_Construct_UClass_UMacTargetSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MACTARGETPLATFORMSETTINGS_API UClass* ::Z_Construct_UClass_UMacTargetSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMacTargetSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/MacTargetPlatformSettings"), Z_Construct_UClass_UMacTargetSettings_NoRegister) \
DECLARE_SERIALIZER(UMacTargetSettings)
#define FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMacTargetSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMacTargetSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMacTargetSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMacTargetSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UMacTargetSettings(UMacTargetSettings&&) = delete; \
UMacTargetSettings(const UMacTargetSettings&) = delete; \
NO_API virtual ~UMacTargetSettings();
#define FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_49_PROLOG
#define FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_INCLASS \
FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h_55_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMacTargetSettings;
// ********** End Class UMacTargetSettings *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_Mac_MacTargetPlatformSettings_Classes_MacTargetSettings_h
// ********** Begin Enum EMacMetalShaderStandard ***************************************************
#define FOREACH_ENUM_EMACMETALSHADERSTANDARD(op) \
op(EMacMetalShaderStandard::MacMetalSLStandard_Minimum) \
op(EMacMetalShaderStandard::MacMetalSLStandard_2_2) \
op(EMacMetalShaderStandard::MacMetalSLStandard_2_3) \
op(EMacMetalShaderStandard::MacMetalSLStandard_2_4) \
op(EMacMetalShaderStandard::MacMetalSLStandard_3_0)
enum class EMacMetalShaderStandard : uint8;
template<> struct TIsUEnumClass<EMacMetalShaderStandard> { enum { Value = true }; };
template<> MACTARGETPLATFORMSETTINGS_NON_ATTRIBUTED_API UEnum* StaticEnum<EMacMetalShaderStandard>();
// ********** End Enum EMacMetalShaderStandard *****************************************************
// ********** Begin Enum EMacTargetArchitecture ****************************************************
#define FOREACH_ENUM_EMACTARGETARCHITECTURE(op) \
op(EMacTargetArchitecture::MacTargetArchitectureIntel) \
op(EMacTargetArchitecture::MacTargetArchitectureUniversal) \
op(EMacTargetArchitecture::MacTargetArchitectureAppleSilicon) \
op(EMacTargetArchitecture::MacTargetArchitectureHost)
enum class EMacTargetArchitecture : uint8;
template<> struct TIsUEnumClass<EMacTargetArchitecture> { enum { Value = true }; };
template<> MACTARGETPLATFORMSETTINGS_NON_ATTRIBUTED_API UEnum* StaticEnum<EMacTargetArchitecture>();
// ********** End Enum EMacTargetArchitecture ******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS