240 lines
13 KiB
C++
240 lines
13 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "LandscapeEditLayer.h"
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#ifdef LANDSCAPE_LandscapeEditLayer_generated_h
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#error "LandscapeEditLayer.generated.h already included, missing '#pragma once' in LandscapeEditLayer.h"
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#endif
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#define LANDSCAPE_LandscapeEditLayer_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class ULandscapeEditLayerBase **************************************************
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ACCESSORS \
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static void SetGuid_WrapperImpl(void* Object, const void* InValue); \
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static void SetLayerName_WrapperImpl(void* Object, const void* InValue); \
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static void SetbVisible_WrapperImpl(void* Object, const void* InValue); \
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static void SetbLocked_WrapperImpl(void* Object, const void* InValue); \
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static void SetHeightmapAlpha_WrapperImpl(void* Object, const void* InValue); \
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static void SetWeightmapAlpha_WrapperImpl(void* Object, const void* InValue); \
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static void SetWeightmapLayerAllocationBlend_WrapperImpl(void* Object, const void* InValue);
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struct Z_Construct_UClass_ULandscapeEditLayerBase_Statics;
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULandscapeEditLayerBase(); \
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friend struct ::Z_Construct_UClass_ULandscapeEditLayerBase_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULandscapeEditLayerBase, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister) \
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DECLARE_SERIALIZER(ULandscapeEditLayerBase)
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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LANDSCAPE_API ULandscapeEditLayerBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULandscapeEditLayerBase(ULandscapeEditLayerBase&&) = delete; \
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ULandscapeEditLayerBase(const ULandscapeEditLayerBase&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerBase); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerBase); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerBase) \
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LANDSCAPE_API virtual ~ULandscapeEditLayerBase();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_41_PROLOG
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ACCESSORS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULandscapeEditLayerBase;
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// ********** End Class ULandscapeEditLayerBase ****************************************************
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// ********** Begin Class ULandscapeEditLayerPersistent ********************************************
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struct Z_Construct_UClass_ULandscapeEditLayerPersistent_Statics;
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULandscapeEditLayerPersistent(); \
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friend struct ::Z_Construct_UClass_ULandscapeEditLayerPersistent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULandscapeEditLayerPersistent, ULandscapeEditLayerBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister) \
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DECLARE_SERIALIZER(ULandscapeEditLayerPersistent) \
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virtual UObject* _getUObject() const override { return const_cast<ULandscapeEditLayerPersistent*>(this); }
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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LANDSCAPE_API ULandscapeEditLayerPersistent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULandscapeEditLayerPersistent(ULandscapeEditLayerPersistent&&) = delete; \
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ULandscapeEditLayerPersistent(const ULandscapeEditLayerPersistent&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerPersistent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerPersistent); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerPersistent) \
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LANDSCAPE_API virtual ~ULandscapeEditLayerPersistent();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_383_PROLOG
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULandscapeEditLayerPersistent;
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// ********** End Class ULandscapeEditLayerPersistent **********************************************
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// ********** Begin Class ULandscapeEditLayer ******************************************************
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struct Z_Construct_UClass_ULandscapeEditLayer_Statics;
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayer_NoRegister();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULandscapeEditLayer(); \
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friend struct ::Z_Construct_UClass_ULandscapeEditLayer_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayer_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULandscapeEditLayer, ULandscapeEditLayerPersistent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayer_NoRegister) \
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DECLARE_SERIALIZER(ULandscapeEditLayer)
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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LANDSCAPE_API ULandscapeEditLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULandscapeEditLayer(ULandscapeEditLayer&&) = delete; \
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ULandscapeEditLayer(const ULandscapeEditLayer&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayer); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayer); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayer) \
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LANDSCAPE_API virtual ~ULandscapeEditLayer();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_412_PROLOG
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULandscapeEditLayer;
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// ********** End Class ULandscapeEditLayer ********************************************************
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// ********** Begin Class ULandscapeEditLayerProcedural ********************************************
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struct Z_Construct_UClass_ULandscapeEditLayerProcedural_Statics;
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULandscapeEditLayerProcedural(); \
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friend struct ::Z_Construct_UClass_ULandscapeEditLayerProcedural_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULandscapeEditLayerProcedural, ULandscapeEditLayerBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister) \
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DECLARE_SERIALIZER(ULandscapeEditLayerProcedural)
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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LANDSCAPE_API ULandscapeEditLayerProcedural(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULandscapeEditLayerProcedural(ULandscapeEditLayerProcedural&&) = delete; \
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ULandscapeEditLayerProcedural(const ULandscapeEditLayerProcedural&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerProcedural); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerProcedural); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerProcedural) \
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LANDSCAPE_API virtual ~ULandscapeEditLayerProcedural();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_434_PROLOG
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULandscapeEditLayerProcedural;
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// ********** End Class ULandscapeEditLayerProcedural **********************************************
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// ********** Begin Class ULandscapeEditLayerSplines ***********************************************
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struct Z_Construct_UClass_ULandscapeEditLayerSplines_Statics;
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULandscapeEditLayerSplines(); \
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friend struct ::Z_Construct_UClass_ULandscapeEditLayerSplines_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULandscapeEditLayerSplines, ULandscapeEditLayerPersistent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister) \
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DECLARE_SERIALIZER(ULandscapeEditLayerSplines)
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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LANDSCAPE_API ULandscapeEditLayerSplines(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULandscapeEditLayerSplines(ULandscapeEditLayerSplines&&) = delete; \
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ULandscapeEditLayerSplines(const ULandscapeEditLayerSplines&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerSplines); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerSplines); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerSplines) \
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LANDSCAPE_API virtual ~ULandscapeEditLayerSplines();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_451_PROLOG
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULandscapeEditLayerSplines;
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// ********** End Class ULandscapeEditLayerSplines *************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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