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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT/LandscapeEditLayer.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LandscapeEditLayer.h"
#ifdef LANDSCAPE_LandscapeEditLayer_generated_h
#error "LandscapeEditLayer.generated.h already included, missing '#pragma once' in LandscapeEditLayer.h"
#endif
#define LANDSCAPE_LandscapeEditLayer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULandscapeEditLayerBase **************************************************
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ACCESSORS \
static void SetGuid_WrapperImpl(void* Object, const void* InValue); \
static void SetLayerName_WrapperImpl(void* Object, const void* InValue); \
static void SetbVisible_WrapperImpl(void* Object, const void* InValue); \
static void SetbLocked_WrapperImpl(void* Object, const void* InValue); \
static void SetHeightmapAlpha_WrapperImpl(void* Object, const void* InValue); \
static void SetWeightmapAlpha_WrapperImpl(void* Object, const void* InValue); \
static void SetWeightmapLayerAllocationBlend_WrapperImpl(void* Object, const void* InValue);
struct Z_Construct_UClass_ULandscapeEditLayerBase_Statics;
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULandscapeEditLayerBase(); \
friend struct ::Z_Construct_UClass_ULandscapeEditLayerBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister(); \
public: \
DECLARE_CLASS2(ULandscapeEditLayerBase, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister) \
DECLARE_SERIALIZER(ULandscapeEditLayerBase)
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPE_API ULandscapeEditLayerBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULandscapeEditLayerBase(ULandscapeEditLayerBase&&) = delete; \
ULandscapeEditLayerBase(const ULandscapeEditLayerBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerBase) \
LANDSCAPE_API virtual ~ULandscapeEditLayerBase();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_41_PROLOG
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ACCESSORS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULandscapeEditLayerBase;
// ********** End Class ULandscapeEditLayerBase ****************************************************
// ********** Begin Class ULandscapeEditLayerPersistent ********************************************
struct Z_Construct_UClass_ULandscapeEditLayerPersistent_Statics;
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULandscapeEditLayerPersistent(); \
friend struct ::Z_Construct_UClass_ULandscapeEditLayerPersistent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister(); \
public: \
DECLARE_CLASS2(ULandscapeEditLayerPersistent, ULandscapeEditLayerBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister) \
DECLARE_SERIALIZER(ULandscapeEditLayerPersistent) \
virtual UObject* _getUObject() const override { return const_cast<ULandscapeEditLayerPersistent*>(this); }
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPE_API ULandscapeEditLayerPersistent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULandscapeEditLayerPersistent(ULandscapeEditLayerPersistent&&) = delete; \
ULandscapeEditLayerPersistent(const ULandscapeEditLayerPersistent&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerPersistent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerPersistent); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerPersistent) \
LANDSCAPE_API virtual ~ULandscapeEditLayerPersistent();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_383_PROLOG
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULandscapeEditLayerPersistent;
// ********** End Class ULandscapeEditLayerPersistent **********************************************
// ********** Begin Class ULandscapeEditLayer ******************************************************
struct Z_Construct_UClass_ULandscapeEditLayer_Statics;
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayer_NoRegister();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULandscapeEditLayer(); \
friend struct ::Z_Construct_UClass_ULandscapeEditLayer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayer_NoRegister(); \
public: \
DECLARE_CLASS2(ULandscapeEditLayer, ULandscapeEditLayerPersistent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayer_NoRegister) \
DECLARE_SERIALIZER(ULandscapeEditLayer)
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPE_API ULandscapeEditLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULandscapeEditLayer(ULandscapeEditLayer&&) = delete; \
ULandscapeEditLayer(const ULandscapeEditLayer&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayer) \
LANDSCAPE_API virtual ~ULandscapeEditLayer();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_412_PROLOG
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULandscapeEditLayer;
// ********** End Class ULandscapeEditLayer ********************************************************
// ********** Begin Class ULandscapeEditLayerProcedural ********************************************
struct Z_Construct_UClass_ULandscapeEditLayerProcedural_Statics;
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULandscapeEditLayerProcedural(); \
friend struct ::Z_Construct_UClass_ULandscapeEditLayerProcedural_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister(); \
public: \
DECLARE_CLASS2(ULandscapeEditLayerProcedural, ULandscapeEditLayerBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister) \
DECLARE_SERIALIZER(ULandscapeEditLayerProcedural)
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPE_API ULandscapeEditLayerProcedural(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULandscapeEditLayerProcedural(ULandscapeEditLayerProcedural&&) = delete; \
ULandscapeEditLayerProcedural(const ULandscapeEditLayerProcedural&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerProcedural); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerProcedural); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerProcedural) \
LANDSCAPE_API virtual ~ULandscapeEditLayerProcedural();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_434_PROLOG
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULandscapeEditLayerProcedural;
// ********** End Class ULandscapeEditLayerProcedural **********************************************
// ********** Begin Class ULandscapeEditLayerSplines ***********************************************
struct Z_Construct_UClass_ULandscapeEditLayerSplines_Statics;
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULandscapeEditLayerSplines(); \
friend struct ::Z_Construct_UClass_ULandscapeEditLayerSplines_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister(); \
public: \
DECLARE_CLASS2(ULandscapeEditLayerSplines, ULandscapeEditLayerPersistent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister) \
DECLARE_SERIALIZER(ULandscapeEditLayerSplines)
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPE_API ULandscapeEditLayerSplines(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULandscapeEditLayerSplines(ULandscapeEditLayerSplines&&) = delete; \
ULandscapeEditLayerSplines(const ULandscapeEditLayerSplines&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerSplines); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerSplines); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerSplines) \
LANDSCAPE_API virtual ~ULandscapeEditLayerSplines();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_451_PROLOG
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULandscapeEditLayerSplines;
// ********** End Class ULandscapeEditLayerSplines *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS