// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LandscapeEditLayer.h" #ifdef LANDSCAPE_LandscapeEditLayer_generated_h #error "LandscapeEditLayer.generated.h already included, missing '#pragma once' in LandscapeEditLayer.h" #endif #define LANDSCAPE_LandscapeEditLayer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ULandscapeEditLayerBase ************************************************** #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ACCESSORS \ static void SetGuid_WrapperImpl(void* Object, const void* InValue); \ static void SetLayerName_WrapperImpl(void* Object, const void* InValue); \ static void SetbVisible_WrapperImpl(void* Object, const void* InValue); \ static void SetbLocked_WrapperImpl(void* Object, const void* InValue); \ static void SetHeightmapAlpha_WrapperImpl(void* Object, const void* InValue); \ static void SetWeightmapAlpha_WrapperImpl(void* Object, const void* InValue); \ static void SetWeightmapLayerAllocationBlend_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_ULandscapeEditLayerBase_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULandscapeEditLayerBase(); \ friend struct ::Z_Construct_UClass_ULandscapeEditLayerBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeEditLayerBase, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerBase_NoRegister) \ DECLARE_SERIALIZER(ULandscapeEditLayerBase) #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API ULandscapeEditLayerBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeEditLayerBase(ULandscapeEditLayerBase&&) = delete; \ ULandscapeEditLayerBase(const ULandscapeEditLayerBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerBase); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerBase) \ LANDSCAPE_API virtual ~ULandscapeEditLayerBase(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_41_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ACCESSORS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_47_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeEditLayerBase; // ********** End Class ULandscapeEditLayerBase **************************************************** // ********** Begin Class ULandscapeEditLayerPersistent ******************************************** struct Z_Construct_UClass_ULandscapeEditLayerPersistent_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULandscapeEditLayerPersistent(); \ friend struct ::Z_Construct_UClass_ULandscapeEditLayerPersistent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeEditLayerPersistent, ULandscapeEditLayerBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerPersistent_NoRegister) \ DECLARE_SERIALIZER(ULandscapeEditLayerPersistent) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API ULandscapeEditLayerPersistent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeEditLayerPersistent(ULandscapeEditLayerPersistent&&) = delete; \ ULandscapeEditLayerPersistent(const ULandscapeEditLayerPersistent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerPersistent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerPersistent); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerPersistent) \ LANDSCAPE_API virtual ~ULandscapeEditLayerPersistent(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_383_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_387_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeEditLayerPersistent; // ********** End Class ULandscapeEditLayerPersistent ********************************************** // ********** Begin Class ULandscapeEditLayer ****************************************************** struct Z_Construct_UClass_ULandscapeEditLayer_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayer_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULandscapeEditLayer(); \ friend struct ::Z_Construct_UClass_ULandscapeEditLayer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayer_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeEditLayer, ULandscapeEditLayerPersistent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayer_NoRegister) \ DECLARE_SERIALIZER(ULandscapeEditLayer) #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API ULandscapeEditLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeEditLayer(ULandscapeEditLayer&&) = delete; \ ULandscapeEditLayer(const ULandscapeEditLayer&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayer) \ LANDSCAPE_API virtual ~ULandscapeEditLayer(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_412_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_415_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeEditLayer; // ********** End Class ULandscapeEditLayer ******************************************************** // ********** Begin Class ULandscapeEditLayerProcedural ******************************************** struct Z_Construct_UClass_ULandscapeEditLayerProcedural_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULandscapeEditLayerProcedural(); \ friend struct ::Z_Construct_UClass_ULandscapeEditLayerProcedural_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeEditLayerProcedural, ULandscapeEditLayerBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerProcedural_NoRegister) \ DECLARE_SERIALIZER(ULandscapeEditLayerProcedural) #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API ULandscapeEditLayerProcedural(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeEditLayerProcedural(ULandscapeEditLayerProcedural&&) = delete; \ ULandscapeEditLayerProcedural(const ULandscapeEditLayerProcedural&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerProcedural); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerProcedural); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerProcedural) \ LANDSCAPE_API virtual ~ULandscapeEditLayerProcedural(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_434_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_437_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeEditLayerProcedural; // ********** End Class ULandscapeEditLayerProcedural ********************************************** // ********** Begin Class ULandscapeEditLayerSplines *********************************************** struct Z_Construct_UClass_ULandscapeEditLayerSplines_Statics; LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULandscapeEditLayerSplines(); \ friend struct ::Z_Construct_UClass_ULandscapeEditLayerSplines_Statics; \ static UClass* GetPrivateStaticClass(); \ friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister(); \ public: \ DECLARE_CLASS2(ULandscapeEditLayerSplines, ULandscapeEditLayerPersistent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeEditLayerSplines_NoRegister) \ DECLARE_SERIALIZER(ULandscapeEditLayerSplines) #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ LANDSCAPE_API ULandscapeEditLayerSplines(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULandscapeEditLayerSplines(ULandscapeEditLayerSplines&&) = delete; \ ULandscapeEditLayerSplines(const ULandscapeEditLayerSplines&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ULandscapeEditLayerSplines); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditLayerSplines); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditLayerSplines) \ LANDSCAPE_API virtual ~ULandscapeEditLayerSplines(); #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_451_PROLOG #define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h_454_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULandscapeEditLayerSplines; // ********** End Class ULandscapeEditLayerSplines ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeEditLayer_h PRAGMA_ENABLE_DEPRECATION_WARNINGS