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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EnhancedInput/UHT/EnhancedInputComponent.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

336 lines
26 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "EnhancedInputComponent.h"
#include "InputActionValue.h"
#include "InputCoreTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeEnhancedInputComponent() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UInputComponent();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputComponent();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UEnhancedInputComponent_NoRegister();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister();
ENHANCEDINPUT_API UFunction* Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature();
ENHANCEDINPUT_API UFunction* Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature();
ENHANCEDINPUT_API UScriptStruct* Z_Construct_UScriptStruct_FInputActionValue();
INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey();
UPackage* Z_Construct_UPackage__Script_EnhancedInput();
// ********** End Cross Module References **********************************************************
// ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature *********************************
struct Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics
{
struct _Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms
{
FKey Key;
FInputActionValue ActionValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/EnhancedInputComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature constinit property declarations *
static const UECodeGen_Private::FStructPropertyParams NewProp_Key;
static const UECodeGen_Private::FStructPropertyParams NewProp_ActionValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FInputDebugKeyHandlerDynamicSignature constinit property declarations ***
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FInputDebugKeyHandlerDynamicSignature Property Definitions ************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms, Key), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(0, nullptr) }; // 2693575693
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue = { "ActionValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms, ActionValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_Key,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FInputDebugKeyHandlerDynamicSignature Property Definitions **************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_EnhancedInput, nullptr, "InputDebugKeyHandlerDynamicSignature__DelegateSignature", Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_EnhancedInput_InputDebugKeyHandlerDynamicSignature__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FInputDebugKeyHandlerDynamicSignature_DelegateWrapper(const FScriptDelegate& InputDebugKeyHandlerDynamicSignature, FKey Key, FInputActionValue ActionValue)
{
struct _Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms
{
FKey Key;
FInputActionValue ActionValue;
};
_Script_EnhancedInput_eventInputDebugKeyHandlerDynamicSignature_Parms Parms;
Parms.Key=Key;
Parms.ActionValue=ActionValue;
InputDebugKeyHandlerDynamicSignature.ProcessDelegate<UObject>(&Parms);
}
// ********** End Delegate FInputDebugKeyHandlerDynamicSignature ***********************************
// ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature ***************************
struct Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics
{
struct _Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms
{
FInputActionValue ActionValue;
float ElapsedTime;
float TriggeredTime;
const UInputAction* SourceAction;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Comment", "/**\n * @param ActionValue\x09\x09The combined value of all inputs mapped to this action.\n * @param ElapsedTime\x09\x09The amount of time in seconds that has elapsed since this input action has begun processing its input values. \n * @param TriggeredTime\x09\x09The amount of time in seconds that this input action has been in the \"triggered\" state.\n * @param SourceAction\x09\x09The input action which caused this event to fire. \n */" },
{ "ModuleRelativePath", "Public/EnhancedInputComponent.h" },
{ "ToolTip", "@param ActionValue The combined value of all inputs mapped to this action.\n@param ElapsedTime The amount of time in seconds that has elapsed since this input action has begun processing its input values.\n@param TriggeredTime The amount of time in seconds that this input action has been in the \"triggered\" state.\n@param SourceAction The input action which caused this event to fire." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceAction_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_ActionValue;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ElapsedTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_TriggeredTime;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SourceAction;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FEnhancedInputActionHandlerDynamicSignature constinit property declarations
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FEnhancedInputActionHandlerDynamicSignature Property Definitions ******
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue = { "ActionValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, ActionValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ElapsedTime = { "ElapsedTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, ElapsedTime), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_TriggeredTime = { "TriggeredTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, TriggeredTime), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_SourceAction = { "SourceAction", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms, SourceAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceAction_MetaData), NewProp_SourceAction_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ActionValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_ElapsedTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_TriggeredTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::NewProp_SourceAction,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FEnhancedInputActionHandlerDynamicSignature Property Definitions ********
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_EnhancedInput, nullptr, "EnhancedInputActionHandlerDynamicSignature__DelegateSignature", Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_EnhancedInput_EnhancedInputActionHandlerDynamicSignature__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FEnhancedInputActionHandlerDynamicSignature_DelegateWrapper(const FScriptDelegate& EnhancedInputActionHandlerDynamicSignature, FInputActionValue ActionValue, float ElapsedTime, float TriggeredTime, const UInputAction* SourceAction)
{
struct _Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms
{
FInputActionValue ActionValue;
float ElapsedTime;
float TriggeredTime;
const UInputAction* SourceAction;
};
_Script_EnhancedInput_eventEnhancedInputActionHandlerDynamicSignature_Parms Parms;
Parms.ActionValue=ActionValue;
Parms.ElapsedTime=ElapsedTime;
Parms.TriggeredTime=TriggeredTime;
Parms.SourceAction=SourceAction;
EnhancedInputActionHandlerDynamicSignature.ProcessDelegate<UObject>(&Parms);
}
// ********** End Delegate FEnhancedInputActionHandlerDynamicSignature *****************************
// ********** Begin Class UEnhancedInputComponent Function GetBoundActionValue *********************
struct Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics
{
struct EnhancedInputComponent_eventGetBoundActionValue_Parms
{
const UInputAction* Action;
FInputActionValue ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "Comment", "/**\n\x09 * Helper function to pull the action value for a bound action value.\n\x09 */" },
{ "HidePin", "Action" },
{ "HideSelfPin", "true" },
{ "ModuleRelativePath", "Public/EnhancedInputComponent.h" },
{ "ToolTip", "Helper function to pull the action value for a bound action value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Action_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundActionValue constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Action;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundActionValue constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundActionValue Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnhancedInputComponent_eventGetBoundActionValue_Parms, Action), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Action_MetaData), NewProp_Action_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnhancedInputComponent_eventGetBoundActionValue_Parms, ReturnValue), Z_Construct_UScriptStruct_FInputActionValue, METADATA_PARAMS(0, nullptr) }; // 3592307271
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_Action,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers) < 2048);
// ********** End Function GetBoundActionValue Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEnhancedInputComponent, nullptr, "GetBoundActionValue", Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::EnhancedInputComponent_eventGetBoundActionValue_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::EnhancedInputComponent_eventGetBoundActionValue_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UEnhancedInputComponent::execGetBoundActionValue)
{
P_GET_OBJECT(UInputAction,Z_Param_Action);
P_FINISH;
P_NATIVE_BEGIN;
*(FInputActionValue*)Z_Param__Result=P_THIS->GetBoundActionValue(Z_Param_Action);
P_NATIVE_END;
}
// ********** End Class UEnhancedInputComponent Function GetBoundActionValue ***********************
// ********** Begin Class UEnhancedInputComponent **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UEnhancedInputComponent;
UClass* UEnhancedInputComponent::GetPrivateStaticClass()
{
using TClass = UEnhancedInputComponent;
if (!Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("EnhancedInputComponent"),
Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton,
StaticRegisterNativesUEnhancedInputComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UEnhancedInputComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UEnhancedInputComponent_NoRegister()
{
return UEnhancedInputComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UEnhancedInputComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Implement an Actor component for input bindings.\n *\n * An Enhanced Input Component is a transient component that enables an Actor to bind enhanced actions to delegate functions, or monitor those actions.\n * Input components are processed from a stack managed by the PlayerController and processed by the PlayerInput.\n * These bindings will not consume input events, but this behaviour can be replicated using UInputMappingContext::Priority.\n *\n * @see https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html\n */" },
{ "HideCategories", "Activation Components|Activation Activation Components|Activation" },
{ "IncludePath", "EnhancedInputComponent.h" },
{ "ModuleRelativePath", "Public/EnhancedInputComponent.h" },
{ "ToolTip", "Implement an Actor component for input bindings.\n\nAn Enhanced Input Component is a transient component that enables an Actor to bind enhanced actions to delegate functions, or monitor those actions.\nInput components are processed from a stack managed by the PlayerController and processed by the PlayerInput.\nThese bindings will not consume input events, but this behaviour can be replicated using UInputMappingContext::Priority.\n\n@see https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html" },
};
#endif // WITH_METADATA
// ********** Begin Class UEnhancedInputComponent constinit property declarations ******************
// ********** End Class UEnhancedInputComponent constinit property declarations ********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetBoundActionValue"), .Pointer = &UEnhancedInputComponent::execGetBoundActionValue },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UEnhancedInputComponent_GetBoundActionValue, "GetBoundActionValue" }, // 2822554094
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEnhancedInputComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UEnhancedInputComponent_Statics
UObject* (*const Z_Construct_UClass_UEnhancedInputComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInputComponent,
(UObject* (*)())Z_Construct_UPackage__Script_EnhancedInput,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEnhancedInputComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEnhancedInputComponent_Statics::ClassParams = {
&UEnhancedInputComponent::StaticClass,
"Input",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x00A800ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEnhancedInputComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UEnhancedInputComponent_Statics::Class_MetaDataParams)
};
void UEnhancedInputComponent::StaticRegisterNativesUEnhancedInputComponent()
{
UClass* Class = UEnhancedInputComponent::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UEnhancedInputComponent_Statics::Funcs));
}
UClass* Z_Construct_UClass_UEnhancedInputComponent()
{
if (!Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton, Z_Construct_UClass_UEnhancedInputComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEnhancedInputComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEnhancedInputComponent);
UEnhancedInputComponent::~UEnhancedInputComponent() {}
// ********** End Class UEnhancedInputComponent ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEnhancedInputComponent, UEnhancedInputComponent::StaticClass, TEXT("UEnhancedInputComponent"), &Z_Registration_Info_UClass_UEnhancedInputComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEnhancedInputComponent), 4077450903U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_4064739776{
TEXT("/Script/EnhancedInput"),
Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_EnhancedInputComponent_h__Script_EnhancedInput_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS